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Learn how to bake normal maps for multiple subtools in this quick tutorial! If you're working on a project with multiple subtools and need to create normal maps for each one, this tutorial will guide you through the process. You'll learn how to set up your scene, adjust settings, and use the Bake Normal Maps tool to create high-quality normal maps quickly and efficiently. Whether you're new to baking normal maps or just looking to streamline your workflow, this tutorial has everything you need to get started.
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TIMECODES:
0:00 Intro
1:46 Export Low Poly
2:09 Export High Poly
2:46 Importing Low Poly into Substance Painter
4:18 Importing High Poly into Substance Painter
5:19 Baking High Poly onto Low Poly
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