Baking PERFECT Ambient Occlusion in Substance Painter

  Рет қаралды 2,923

Anton Huleha

Anton Huleha

Күн бұрын

Пікірлер: 5
@P_chanG
@P_chanG 4 ай бұрын
This is the only tutorial that helped me with my AO problem... THANK U SO MUCH! LOVE U ♥
@dadrugedcat2856
@dadrugedcat2856 2 ай бұрын
Didn't know the non-averaged normals correction technique. That's smart!
@saadness288
@saadness288 7 ай бұрын
So amazing 🎉🎉🎉
@kinder1700
@kinder1700 7 ай бұрын
Anton, why don't you use a dissection technique? You can split the model by hard edges and avoid some of those bugs.
@ivoryforge
@ivoryforge 7 ай бұрын
I use hard edges(called smooth groups in 3dsmax) and more i use special aligment normals script IFWnormals
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