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Welcome back! This is the Sixth part of the tutorial series where I go through my entire workflow from start to finish
If you missed any of the the previous parts, I have them in a handy playlist Right here: • Character Sculpting Tu...
In this video, we're going to take it a little bit easier and rig our base mesh. If you're looking for an in-depth tutorial on rigging for animation, I'd suggest Dikko's Rigging series: • Rigging Characters in ...
The rigging we're looking to do will be quick and dirty. No weight painting, just placing bones so we can get our character sculpt into a pose. It'll also make creating the clothing a bit easier.
You can find this completed, retopologised, and rigged base mesh for free at: nasakii.gumroa...
Ahead in the coming weeks we'll cover:
-Setting up references & Blocking out the character - • Blocking Out - Blender...
-Merging the Blockout & Sculpting - • Body Sculpt - Blender ...
-Sculpting the head - • Head Sculpt - Blender ...
-Head Retopology - • Head Retopology - Blen...
-Body Retopology - • Body Retopology - Blen...
-Rigging - • Base Mesh Rigging - Bl...
-Hair - • Modeling Hair with Cur...
-Clothes and Accessories - • Clothes & Accessories ...
-Materials - • Materials - Blender Ch...
-Lights & animating a turnaround
twitter!: / nasakii
instagram!: / bransculpts
#blender 3.3
addons used: loop tools, rigify
Specs:
i5-12600K 3.69 GHz
Nvidia RTX 3070
32gb ram
Windows 10
Davinci Resolve
Sony Vegas 13
Blue Yeti
Wacom Cintiq 16
Photoshop CC
Lazy Nezumi
OBS Studio
Music by © Henry Keate t/a TheRelaxedMovement. All Rights Reserved
• 12 Hour Lofi Hip Hop M...
/ @therelaxedmovement
#blender3d, #tutorial, #sculpting, #3Dmodeling, #Blender, #modeling, #blender, #blockout,