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The optics/zoom for the sight were set to 8x and the bayonet was removed. Otherwise the rest is stock or as is when the weapon is unlocked.
While I do prefer this weapon because the sweet spot is so far out it makes it difficult to abuse I still wish the sweet spot mechanic or one hit to the chest capability was removed from the game for all sniper rifles. This is mainly because the weapons are so close to hitscan it doesn't take much effort to land body shot after body shot.
My possible suggestions to DICE:
Remove the sweet spot or "one body hit" mechanic for all normal sniper rifles. Or reduce that maximum damage of the sweet spot greatly so it's not doing 100 damage. Possible leave the Gewehr M.95 as is it's just the Scout class's version of a long range shotgun so it's not like they are going for headshots with that rifle to begin with. Then as a compromise leave the one hit capability on the Martini-Henry so the iron sight fanboys can have a slightly more rewarding experience.
An alternative suggestion would be to slow down the muzzle velocity ( bullet speed ) of the sniper rifles to where they actually require you to lead and account for drop because right now it's mostly point and click like the AWP from CS with the ranges you encounter on Battlefield 1 maps and that isn't exactly balanced when compared to the other class's weapons and their muzzle velocities vs infantry movement/strafe speed.
As much as I hate suppression in Battlefield one of the above changes would be required before DICE could make changes to the suppression mechanic itself.