Amazing attention to detail in Post Scriptum: every 5th round in the Mg 34 and 42 is a tracer round. This is something that practically no one gets right.
@Metalbringer924 жыл бұрын
Well in bf EVERY round is a tracer round 😂
@Metalbringer924 жыл бұрын
@Michael Tod yeah the green ones when shooting the mg34. One of them even bounces towards the right, look closely
@justsaying63414 жыл бұрын
And why was this done? Giving away your position isn’t a good thing
@Metalbringer924 жыл бұрын
@@justsaying6341 they are used for fire adjustment on medium to long distances.
@Sthephyr124 жыл бұрын
@@justsaying6341 You're generally not trying too hard to hide an mg.
@mrhaidang92444 жыл бұрын
BFV is WW2 movie (directed by Michael Bay ) PS is colorized WW2 video ( by war reporter )
@Vincentlpp084 жыл бұрын
That’s actually pretty accurate in some senses,
@PhsykoOmen4 жыл бұрын
Lol no
@ghostspecialops74314 жыл бұрын
@@PhsykoOmen yes
@CmdrConrad4 жыл бұрын
Dan G BFV is one the worst ww2 games for good reason XD
@ihavenosenseofhumor.72264 жыл бұрын
@@CmdrConrad BF5 isn't of the worst lmao xDDDD
@theprosaicgamer54634 жыл бұрын
The guns in post scriptum sound far more threatening then that of BF5
@arthurmorgan6204 жыл бұрын
I can't even shoot my gun without it going everywhere
@BeneathAcacia4 жыл бұрын
I completely agree, they add so much bass it sounds ridiculous, a 9mm in battlefield sounds like a 308
@sorryforprojectingmyparent64024 жыл бұрын
Because the volume is different. Also Bf v sounds are more clear. The chicago typewriter (tommy gun) actually sounds like that.
@user-xy9lv6kk2j4 жыл бұрын
But bfv sounds are much more realistic
@naalir61204 жыл бұрын
Not rlly
@romanpetrov60694 жыл бұрын
PostScriptum soldier knows about "M1 thumb", amazing
@amalayperson72084 жыл бұрын
No its actually called "Garand Thumb".
@alank45584 жыл бұрын
@@amalayperson7208 I thought it was the "Garand Pinky"
@amalayperson72084 жыл бұрын
@@alank4558 that's makes no sense
@zs11714 жыл бұрын
How to reload an m1: at the end of the mag, the action automatically locks open. -hold the bolt back using the side of your hand -insert magazine -release bolt
@alank45584 жыл бұрын
@@zs1171 Insert clip**
@GrumpyAsFuk4 жыл бұрын
12:15 Multi Million $ Company Virgin Explosions vs Small Indie Dev Studio Chad Explosion
@doriangrigorie73454 жыл бұрын
Why do you call the whole fucking company, Bf is not made by every studi they have, and if u complain about Bf u complain about DICE not EA,they only do the marketing and funding
@messer74504 жыл бұрын
Dorian Grigorie bro you actually defending EA 🤣
@GrumpyAsFuk4 жыл бұрын
@@doriangrigorie7345 fuck Dice and fuck EA alike, both the same fucking garbage
@threadworm4374 жыл бұрын
@@GrumpyAsFuk damn straight. People like to blame EA for battlefield because they dont want to hurt DICEs feelings. Both are shit sellouts now.
@doriangrigorie73454 жыл бұрын
@@messer7450 im deffending what right to deffend, im not ok with people shitting with literally everyhting they do because of some things they did wrong, criticize the specific thing that deservse it. Shitting on something not knowing what for and who to blame makes you worse than EA
@largamau4 жыл бұрын
12:15 BF5 Panzerfaust hitting ground: *Poooof 12:21 Post Scriptum Panzerfaust hitting ground: *KAAAAAAABOOOOOOOOM!
@rajendra18824 жыл бұрын
And BF 5 panzerfaust explosion is very small
@colinclark19814 жыл бұрын
@testing account it wasn't that far
@liltoaster73084 жыл бұрын
@Bruzel Azcriarati A mile? That's was like 75 yards at best. There weren't any infantry anti-tank launchers during the war that could even accurately shoot anywhere near that far.
@harveyknguyen4 жыл бұрын
@@liltoaster7308 nah bro that was like 30 meters at best
@harveyknguyen4 жыл бұрын
@Bruzel Azcriarati that shot wasn't even that far away it was only slightly farther away than the shot from PS
@kevinrosalesvanella934 жыл бұрын
Guys this is something you might want to know: This guy used the "War Tapes" in-game audio config for BFV which makes all the sounds have more echo(specially on explosions and tank shots) but makes all the weapons sound worse imo. The "3D headset" audio config makes all sounds more clear and satisfying(more like PS) but lacks of echo at farther distances which makes the game quieter in certain moments
@Griv38364 жыл бұрын
Yeah I could have sworn ESPECIALLY in game that BFV had much louder sounds then that
@Igor-ug1uo4 жыл бұрын
Oh, I guess that's why BF5 guns sounded so muted.
@a.hauptmann87984 жыл бұрын
Post Scriptum only suffers from 2 problems: -Rifles having +1 rounds -Only having 1 standard tactical-reload for the Rifles (for example: Only 1 animation of adding 3 rounds into the K98 although you shot 1 round, and then the ammo counter goes up to 6-rounds)
@a.hauptmann87984 жыл бұрын
Oh yeah, and the open-bolt STG44 And I would love to see more games depicting the G43 as stripper-clip fed (it’s more common than magazine swapping)
@a.hauptmann87984 жыл бұрын
@Jungle Spike Yes, I am aware of that
@leuakemiaward56304 жыл бұрын
You forgot to mention, the Luger is shot with two hands, which is not how it was taught.
@FightingGameEnjoyer4 жыл бұрын
@@a.hauptmann8798 g43 reload bằng clip cũng đâu có sai
@a.hauptmann87984 жыл бұрын
@Rheinmetall MG3 Tải bằng clip thông dụng hơn tải bằng hộp đạn nhiều, mà hình như tới giờ chỉ có BFV là dùng kẹp 5 viên đúng với mấy tài liệu Wehrmacht thôi
@denniz84234 жыл бұрын
The big difference is that Post Scriptum's weapons feel real with a hard hit when playing it while Battlefield 5 feels like nerfguns
@andym.86104 жыл бұрын
Like playing Paintball
@coopersnow30524 жыл бұрын
The sounds on BFV are terrible, they even sound like nerf guns, I hated that since day 1 and I agree with the rest.
@enjoi99704 жыл бұрын
Cooper Snow You need new ears
@Phantom_Aspekt4 жыл бұрын
@@enjoi9970 All BFV weapons sound like a bassy thud or boom, the guns in PS have sharp bang sounds that almost crack wich makes them much closer to the sounds of real guns
@Ryan-vf2fx4 жыл бұрын
I like real life.... Shooting these guns as well as.modern ones in reality sounds better then these games. Even blowing sht up.
@the_ur3an_myth4 жыл бұрын
BFV's sound design is too muted which the echoes overlap it, I prefer the more "meaty" sound design they had for BF1 e.g. the Chauchat is a very loud gun designed to sound more like artillery than anything else, but in BF its _way_ too muted PS's sounds have a touch metallic nature to them which I like as well as the reloads
@ZeldronGamer4 жыл бұрын
For a realistic feel you gotta have BFV's sound setting to "War tapes", with that on nothing comes close sound-wise imo
@rubberwoody4 жыл бұрын
It's because he's shooting into the sky If he were in a bunker or something the acoustics would be much different.
@the_ur3an_myth4 жыл бұрын
@@rubberwoody I understand what you mean buut for really loud guns there is not much of a difference like the Chauchat foe example, watch the video about it on forgottenweapons' channel and you'll see what I mean
@juanmanuelcorrea76734 жыл бұрын
DICE probably thought making the guns louder/realistic was too manly and misogynistic lmao
@Nugcon4 жыл бұрын
@@ZeldronGamer I have war times on and bf1 still sounds better imo
@sergioi73774 жыл бұрын
Battlefields ironsights look so enlarged I like Post Scriptums alot more
@threadworm4374 жыл бұрын
Yeah it looks like your face is clipping through the gun so you can be an inch away from them
@emileponcelet34394 жыл бұрын
Fallschirmjäger its for arcade purposes actually you can only see the small tip of your sights in arcade games you see the whole pin
@s_for_short24004 жыл бұрын
Bf5 has better visibility. Better for gameplay
@nogui-games3534 жыл бұрын
S_for_Short Idk if you have ever played BFV. It has the worst visibility out of any game. Especially far worse than Post Scriptum.
@threadworm4374 жыл бұрын
@@s_for_short2400 disagree, post scriptum has much better lighting, in bf5 the brights are too bright and the darks are too dark
@lucasqualls50864 жыл бұрын
12:29 that's the saddest explosion I've ever seen.
@MrMurica4 жыл бұрын
The Virgin Bf 5 magic springy boi vs The Chad PS Hand Mortar
@hailuong92954 жыл бұрын
Or the laziness ass with the tryhard boi
@SamBao3 жыл бұрын
bruh it's supposed to be anti-tank, it's not a stick of dynamite
@banjobill84203 жыл бұрын
I think it's hard to tell how far away the shot goes but it isn't small.
@rifath81523 жыл бұрын
I love how the PS explosion had little to no fireball but picks up lots and lots of dirt
@sir-mclarry65934 жыл бұрын
i hate the M1911 in BFV, it sounds like something is hitting on your glass window. In BF1, they make the pistol gunshot much more hard-hitting with great sound effects.
@angeljaviermunizmadrid15674 жыл бұрын
Otra persona que piensa igual la verdad debieron dejar los mismos sonidos de BTF1 en BTFV
@Aureus_4 жыл бұрын
i hate the bf5 mi911
@mhazg66214 жыл бұрын
"I hate the Kar98k in BF V, because it shoots bullets." said BF haters
@sir-mclarry65934 жыл бұрын
@@mhazg6621 XD
@arnoldcobarrubias6593 Жыл бұрын
at least its not trash like CoD
@odlezynowyurynator31444 жыл бұрын
6:35 love that sound
@yzkawherbacie84623 жыл бұрын
wspaniały
@dawerrr99063 жыл бұрын
Z komentarzem się zgodzę gorzej że w nazwie Fortnite
@aquelemario04 жыл бұрын
gun: shots KZbin captions: applause
@DominatorPlayer4 жыл бұрын
BFV had so much potential that they chose to get beat by an indie game.
@Alejandro-et5wv4 жыл бұрын
dj ortiz bfv could have been a better game, but they stopped major updates too early. And that is why I play post scriptum, better quality and explosions, AND NO MICRO TRANSACTIONS
@DominatorPlayer4 жыл бұрын
Alejandro B yea, I hear Post Scriptum and Hell Let loose are awesome WWII games to play.
@banjobill84203 жыл бұрын
It sucks because I really enjoyed bfv. I liked the movement, the fact that any class could heal so you don't have to rely on inattentive medics (who are only playing for the guns) and fortification was cool. I really liked the Pacific maps and felt there was a lot of potential but most of the fanbase never even gave it a chance and the devs didn't take the time to fix what needed fixing.
@WorkInProgressX4 жыл бұрын
Bfv models are pretty good, the only thing that bugs me sometimes is that you could stick your face in some of the front sights
@s_for_short24004 жыл бұрын
Better visibility
@raptorcell66334 жыл бұрын
@@s_for_short2400 not if its guns with atrociously obstructive irons like the 1918A2
@Fridgemasters4 жыл бұрын
WorkInProgressX i hate how the BAR’s iron sights are literally in your eyeballs
@raptorcell66334 жыл бұрын
@@Fridgemasters fucking thank you, good to see I'm not the only one who hates that
@norandomstuff4 жыл бұрын
@@s_for_short2400 its actually the opposite as your view is only set to the front of the sight which is annoying for me as i cant see people on the edge because its blocked by the gun
@syrupgoblin49204 жыл бұрын
It's cool how in post scriptum you can hear the guy taking the new mag out of his vest or whatever
@On_The_Piss4 жыл бұрын
SyrupGoblin so can everyone else as well. These things all contribute to finding enemies based on sound alone.
@abynighteater56704 жыл бұрын
I've always felt like Battlefield 5's animation really looked off. Like the animations themselves are good, sure, but it feels incredibly unrealistic, like the weight of the movements almost feels cartoony at times.
@s_for_short24004 жыл бұрын
They are just faster than ps
@StarkRaven594 жыл бұрын
Battlefield/DICE has always had that fast, herky-jerky animation style. Goes back at least as far as Battlefield 3. The animations are too fast to be able to properly convey weight, as well as not being animated in a way that conveys weight well.
@s_for_short24004 жыл бұрын
@@StarkRaven59 they are just faster, csnt be slow as molasses when you see an enemy every 10 seconds
@StarkRaven594 жыл бұрын
@@s_for_short2400 Sure they can be slow. DoI, Insurgency. You just have to compensate for the reload time somewhere else. The issue is still the weighting, and it's where DICE's constant movement animation style hurts. The mag-outs and mag-ins are very exaggerated, giving the feeling that the gun itself doesn't have much weight to dampen the movement. Combine that with the distant/muted sounds and it takes some of the power away from the guns. I think another problem with the "power" of BF5's animations is that the visual recoil is constant and rather soft, rather than instant, as most firearms would be. Granted this might be a sacrifice for gameplay, just like the hilariously open sights, but it does harm the feeling.
@xxCelticFC4 жыл бұрын
Aby Nighteater thats because games today are trying to aim for realism but fun to play for all players and that’s why some animations are too quick and just kinda off. I’ve noticed PC games only look for realism and actually I love that. In my opinion the more realistic the game. The more fun. Apparently society is too scared to accept this kind of fun I guess. All I’m asking for is one console realistic game like Post Scriptum...
@ioanmihaipopescu90714 жыл бұрын
I just love the animations and sounds from Post Scriptum.
@fn58274 жыл бұрын
Bfv sound > ps sound that's the true
@rossyboys3434 жыл бұрын
F n eh Have you played post? The sound effects are amazing and the animations for the most part are great
@wiseguyeclipsa75914 жыл бұрын
@@fn5827 Hahaha no Post scriptum sounds Powerful while BFV sounds like Sponge bullets fired
@NWA7444 жыл бұрын
You must have a very low bar. The PS reload animations look robatic and remind me of Battlefield Vietnam.
@wiseguyeclipsa75914 жыл бұрын
@@NWA744 Nope it still better
@azza24814 жыл бұрын
Post Scriptum definitely sounds better than BF5 The guns in BF5 all have a weird echo after the shots as well as sounding less powerful then PS. I would say that the guns also look better than BF5 as well. I also think that PS has a more realistic depiction of recoil then BF
@thetrashpope5574 жыл бұрын
Azza 2018 the reason PS has realistic recoil cuz it’s a MILSIM not an arcade shooter
@prodigypvp57104 жыл бұрын
I feel like alot of the automatics with smaller rounds sounded the same compared to battlefield. I feel like battlefield gives weapons character based on their sounds
@ravioli-bamboli4 жыл бұрын
why do I exist? I wouldn’t call PS a milsim although it’s realistic it’s nothing close to arma levels of realistic and that game is an actual milsim.
@kevinrosalesvanella934 жыл бұрын
The problem with the BFV sound is bc he chose the "War Tapes" audio config. The only good thing is that it adds more echo in general(specially on explosions and tank shots), but makes all weapons sound worse imo. The 3D headset audio config makes all sounds more clear and satisfying(more like PS)but lacks of echo and the environment feels like empty in certain moments
@jnewcell69524 жыл бұрын
Dude the weird echo is the bullet crack when it breaks the sound barrier. You are just hearing it from a distance.
@greggillespie82594 жыл бұрын
Seriously who on the sound team at EA thought that using what sounds like someone hitting a truck tire with a sledge hammer for the chauchat firing instead of the almost deafening bark it had back in BF1 was a good idea?
@hasanism86144 жыл бұрын
PS animations look soooo much better after the update
@xxCelticFC4 жыл бұрын
Okay Post Scriptum just goes to show animation, sound, and graphics are higher than I’ve ever witnessed. I loved the sound. Actually sounded like WWII weapons you hear in documentaries. And the animation of the guns to the smallest details and when the weapon actually recoils with your hand.. than it just jolting back and forth the same type animation frames like in BF5.
@LoneWolf0514 жыл бұрын
which is sad when you think about it, BF and COD are created by devs with practically no talent, yet the titles make millions and millions
@user-xy9lv6kk2j4 жыл бұрын
@@LoneWolf051 bfv attention to details are insane, honestly better than ps. DICE doesnt have talentless dev's.
@4uno4233 жыл бұрын
@@user-xy9lv6kk2j too much ignorance in this comments, BF sounds are replicated exactly from real guns and made the echo from different distances and angles. PS just feels exaggerated at all like MW. But people don’t know, it’s not worth it to read yt comments
@mhazg66214 жыл бұрын
Literally everyone in the comment: *"Battlefield guns are shooting bullets, thats why i prefer Post scriptum."*
@aish_workshop4 жыл бұрын
12:22 Now thats what we call real explosion!
@NWA7444 жыл бұрын
Thats one of the worst explosion sounds Ive heard in a while... Its a muffled mess.
@theorganizer12734 жыл бұрын
NWA744 You do realize that this is a military simulator, right? Of course, explosions are deafening that the reason for the muffling...
@NWA7444 жыл бұрын
@@theorganizer1273 Yes, and Ive heard real explosions before and they don't sound like that.
@localextremist28394 жыл бұрын
@@NWA744 same with battlefield 5.
@Ks3N4 жыл бұрын
@@NWA744 you probably never heard of a real panzerfaust and that sounds exactly as a real panzerfaust
@bleepbloop84654 жыл бұрын
Post scriptums weapons have a more rugged and useful look to them. Also they sound much more powerful
@On_The_Piss4 жыл бұрын
Crest Raizn there’s no need. The sound engine is such that you hear echoes from certain distances. You can locate people based entirely on the crack of their rifle.
@NWA7444 жыл бұрын
Too high pitched compared to real guns.
@SeeDatJabrony9234 жыл бұрын
Even tho Battlefield 5 released, the M1 Garand's ejection of bullet shells are too fast, but in Post Scriptum, i like the detail of the bullet shell's ejection.
@occiferfigpucker48404 жыл бұрын
But does PS have the thumb getting caught animation tho?
@SeeDatJabrony9234 жыл бұрын
@@occiferfigpucker4840 Bro with or without the Garand Thumb animation atleast there is an M1 Garand.
@SW-pb4ch4 жыл бұрын
@@occiferfigpucker4840 No because you can see in the reload animation that the soldier puts his hand in front of the bolt so he doesn't get the famous garand thumb.
@mr_confuse3 жыл бұрын
@@SW-pb4ch Now that you mentioned that, it actually do be like that... I played the game for like 300hrs and never once noticed that, such a nice detail
@wilhufftarkin85434 жыл бұрын
What happened to Dice? I remember how awesome BFBC2 sounded. When BF3 came out, I was actually disappointed, because I expected it to be even better but it was worse. BFBC2 was the pinnacle of BF sound design.
@xXxKAMIKAZExXx4 жыл бұрын
I’m surprised how good the sounds are in PS. BF usually has the best sound design, but with BFV everything sounds muted.
@chernovbrichtofen47674 жыл бұрын
Cod ww2 is paintball sounds
@KeramatZMode4 жыл бұрын
Last BF with good sounds was Bad Company 2
@wiseguyeclipsa75914 жыл бұрын
@@chernovbrichtofen4767 No one brings your COD WW2 here
@chernovbrichtofen47674 жыл бұрын
Cod ww2 is ugly horse shit
@ls2000764 жыл бұрын
@@chernovbrichtofen4767 *Aims Luger pistol* Wehrmacht or SS?
@blackore644 жыл бұрын
Pretty fast reloads in both games. I would have expected post scriptum to take a bit longer to simulate you actually taking ammo from your Ammo pouches rather than always having ammunition at hand.
@jakobc.25584 жыл бұрын
8:40 honestly I expected battlefield V to make this mistake. The enfield is build so that you can work the bolt without needing unshoulder the gun(unlike the K98). In battlefield he can not look threw his iron sights while working the bolt. In post scriptum he can.
@big68703 жыл бұрын
He literally works the bolt while aiming
@KevDee4 жыл бұрын
GOOD LORD THOSE EXPLOSIONS! I gotta play post scriptum just for them!
@japewken82854 жыл бұрын
4:13 I really love the attention to detail when he kinda fails a bit when reloading.🙂
@sophiareuter22214 жыл бұрын
The recoil in PS feels so damn cool While in BF5 laserbeams
@lost_legion_army90024 жыл бұрын
Post scriptums MP40 reload bugs me, how can you slap the charging handle on an open bolt gun when it is in its bolt lock safety?
@arnox45544 жыл бұрын
Because it's cool. ... I still see your point though.
@rameynoodles1522 жыл бұрын
Late but, it's actually not in the locked position. If you look really closely, it's hung on the corner instead of actually being fully in position. That allows the slap down.
@failedrevolutionary94974 жыл бұрын
Battlefield: good Post Scriptum: best
@hngh64044 жыл бұрын
CoD WWII: Bad
@mhazg66214 жыл бұрын
-said the guy who plays Cooking Mama
@hngh64044 жыл бұрын
MhazG Post Scriptum is better, admit it
@oliviastewart15914 жыл бұрын
It is hard to compare the audio as battlefields sound engine changes how weapons sound in different places. I believe PS has weightier firing animations but you can tell for the reloads that battlefields animators are more skilled. For both games the attention to detail is impressive and you can tell the devs put a lot of work in to creating authentic and satisfying games weapons.
@4uno4233 жыл бұрын
Very few who really know like you here
@dynguskhan4 жыл бұрын
Back in the day when BF1 was being compared with cod wwII the cod gun sounds were criticized for sounding weak. Now it seems like BFV has done the same thing as cod’s recent wwII game
@NWA7444 жыл бұрын
If you've ever fired a real gun before, especially an old WWII rifle, you'd know how good BFVs sounds are.
@4uno4233 жыл бұрын
@@NWA744 they comment based on feelings only, they think if you put a tsar bomb sound in an M1911 it would be more realistic
@RenerDeCastro4 жыл бұрын
Compare Brothers in Arms: Hell's Highway to Post Scriptum.
@yoRRnl4 жыл бұрын
The look and sound in PS looks and sound much more dangerous, impressive and powerfull.
@kapsel_4 жыл бұрын
Sounds in battlefield feel totally different in buildings halls etc. I have this weird feel like it's completely different gunshot sound but it's just top level reverb.
@PoeticWhisper4 жыл бұрын
kapsel From what I’ve observed in testing, the sounds are split into 3 different types. Inside, outside (near objects) and outside in the open. All this footage was the last one, out in the open. This has much more echo than the other two, and guns themselves sound a little less loud. Being indoors the guns are super loud and only echo through the room. And being outside near objects (like in a small town, like in the middle of arras) it’s a mix between the two. Moderately loud initial boom and a moderate echo. Pretty sweet if you ask me.
@kapsel_4 жыл бұрын
@@PoeticWhisper Cool, isn't it? When I shoot Panzerbuchse in a closed room I feel like the soldier will get deaf if I shoot it a few more times lol
@alexanderv.b.1704 жыл бұрын
@@PoeticWhisper There actually are quite a bit more situational sound zones than you mention. There is the Indoor sound, the reverb and scale of which changes depending on the size of the interior. As far as the outdoor sounds, there is, as you mentioned, the urban sound when the player is surrounded by buildings, which alone can make a drastic difference. Finally, there are many different open outdoor sound zones: OpenField, Desert, Canyon, Forest, and close/distant variants as well as sniper variants for all of the aforementioned. It's really an ingenious system has been in place since at least BF4. This video's sounds take place in the desert, which has the most feeble sound, and rightfully so if you've ever heard gunfire in the desert. The sound just gets lost into nothingness or muffled by sand.
@dinnit4 жыл бұрын
8:48 The Lee Enfield gunshot sounds like a weak Day of Infamy Kar98k shot
@Rennonetus4 жыл бұрын
rear sight on Battlefield is always ridiculous , seems like watch through a window, and gunfire sound is a shit gg AAA game
@AmirAmjad19954 жыл бұрын
Post Scriptum win.
@grunt16884 жыл бұрын
The big difference is that PS sounds loud and meaty, where BFV sounds quiet as if some executive walked in and asked the devs to turn the sound down.
@FlyshBungo24 жыл бұрын
Just FYI for yall to remember, that ps is made by 8 people
@@roenero7242 they are awesome except for the part that they dont do specific bullet counts, its certainly immersion braking, but can be overlooked. You gotta admit that the anims they HAVE made are top notch and rival the best that are out there
@kawaiisana39124 жыл бұрын
@@roenero7242 Imagine, OVERRATED game getting beaten by 8 guys lol.
@rasmussen83834 жыл бұрын
Bf5 guy handling the weapon like it weighs 1 kg when reloading.
@rokmun6804 жыл бұрын
6:10 You're welcome
@phairecouchpotato39124 жыл бұрын
comparing these two games is like comparing frozen pizza to restaurant pizza
@phairecouchpotato39124 жыл бұрын
battlefield is the frozen pizza
@exit41614 жыл бұрын
And the most realistic thing ! In Post Scriptum, there aren't any black feminist strong female characters ! :)
@DominatorPlayer4 жыл бұрын
I love how Post Scriptum has the M1A1 Thompson the iconic smg.
@idontexist11844 жыл бұрын
At least Post Scriptum actually has the Thompson M1A1 that the US was issued instead of the M1928A1 that BF5 has. The M1928A1 was the non military model of the Thompson.
@DominatorPlayer4 жыл бұрын
JakeW 914 such a disappointment BFV was, didn’t give us the M1A1 Thompson nor the m1903 Springfield, so much lack of content . On the bright side CoD WW2 had both versions of the Thompsons.
@joelm55094 жыл бұрын
That's right, M19281 was mainly used in Pacific theater and the M1 Model in Europe. Not having a M1A1 model is just lazy, since both Tommy models had different attributes, like rate of fire and possibility to wield Drum mag (M1928A1).
@DominatorPlayer4 жыл бұрын
Joel Mikkola BFV could of literally added both. For the M1928A1 they could of just add a foregrip attachment to make it different from the M1A1 Thompson.
@joelm55094 жыл бұрын
@@DominatorPlayer True, guess they were just damn too lazy for that.
@isuzu68514 жыл бұрын
did I just see the bolt release on BF V's K98K move when he cycles the bolt...
@vitorb.macarthy3484 жыл бұрын
Yes Lol
@NWA7444 жыл бұрын
If the spring is loose, they can rattle a bit.
@joelm55094 жыл бұрын
Yea and the fact that while the character starts reloading the K98K, he puts his fingers on top of the receiver cover for a second for unknown reason. In PS he just takes better grip from the receiver part for easy reload.
@HannibalBurgers4 жыл бұрын
BF5's gunshots sound like you are standing half a mile away from the shooter.
@cy46644 жыл бұрын
This is like comparing a hot dog to 5 star restaurant food
@FightingGameEnjoyer4 жыл бұрын
@Gōdon Gurando người việt đúng không
@a.hauptmann87984 жыл бұрын
@Rheinmetall MG3 đúng ổng đó
@FightingGameEnjoyer4 жыл бұрын
@Gōdon Gurando tui thấy ông cmt tiếng việt ở 1 số videos
@user-xy9lv6kk2j4 жыл бұрын
@Deifan cod
@pin67224 жыл бұрын
2018: BFV and PS were released. 2020: BFV is near dead while PS released new French and Normandy campaigns.
@xxCelticFC4 жыл бұрын
BF5: M1 Garand. “Ok I see” PS M1 Garand. “WOAHHH”
@graustreifbrombeerkralle10782 жыл бұрын
One thing that BfV actually gets right over PS is the fact that the Gewehr 43 in reality didn't get reloaded using a box magazine (like PS shows it), but by using loading clips instead (like BfV shows it). Still, PS' sound design is superior by light years.
@cube48534 жыл бұрын
The animation, recoil and sound feel more realistic on post scriptum.
@lt_darkseekerantique39114 жыл бұрын
*Hears the German MGs in BFV opening up at me* Me:I sleep *hears the German MGs in PS opening up at me* Me: *incoherent panicking noises and hits the prone button*
@alexanderv.b.1704 жыл бұрын
This is very clearly a biased comparison. The BFV clips were recorded using the "War Tapes" sound setting which heavily compresses the loudness of the sound, making fire sounds quieter and reverb/reflection sounds louder (not to mention the inconsistent sound levels between the recordings of the two games), drastically decreasing the impact of the sounds. While PS is indeed impressive, BFV has not been given a fair chance. Also, to those annoyed at the way the BFV soldiers hold the weapons, the idle positions change depending on how far up (or down) the player looks.
@anhvuquang79064 жыл бұрын
OMG, hi, love your Bf1 animations for Fallout 4
@killerkoala19184 жыл бұрын
On the sten gun, why oh why would you hold it by the heat shield!?
@LoneWolf0514 жыл бұрын
why not? it has a heat SHIELD
@killerkoala19184 жыл бұрын
@@LoneWolf051 do you realize the amount of heat the barrel of a rapid fire weapon gives off? Your hand would get fried
@kawaiisana39124 жыл бұрын
@@killerkoala1918 Agree, That's really wrong in so many level.
@bencekorodi68284 жыл бұрын
I love BF5 so much, and PS too. Both for me. BF5 cool PS realistic
@thetexastickler3 жыл бұрын
Post Scriptum soldier prevents M1 thumb, BFV soldier gets M1 thumb. Be like Post Scriptum soldier
@mattgen85254 жыл бұрын
In case of texture and enviroment BFV but in case of game design and explosions PS is far superior than BFV and I also played both so its not biased
@titanicgames63234 жыл бұрын
Cool I haven’t played PS or BFV, have watched videos of PS and BFV and I think that the tanks and gun play of PS is way better more realistic And explosions look like a real explosion
@user-xy9lv6kk2j4 жыл бұрын
Just because you played both doesnt mean your not being biased lmfao, that's not how it works.
@titanicgames63234 жыл бұрын
I have not played PS or BFV, why do you think I have played PS or BFV?
@user-xy9lv6kk2j4 жыл бұрын
@@titanicgames6323 I wasnt replying to you, I was replying to the original comment
@titanicgames63234 жыл бұрын
Got confused
@kapsel_4 жыл бұрын
hk slapping MP40 dear god
@JohnHonovi4 жыл бұрын
I wonder French Army still use The Chauchat in WW2
@WorkInProgressX4 жыл бұрын
สหรัฐ อุตรนคร probably issued to reserves, the chauchat got officially replaced in the 30s with the chatellerault 24/29
@diligentone-six26884 жыл бұрын
The Chauchat didn't served the French well. So they had to use American and British Hardware for the job.
@ColJenkins4 жыл бұрын
@@diligentone-six2688 It did serve the French pretty well. Aside from magazine issues in early models, it was the Americans who were plagued with trouble after shitty conversions to .30-06
@sethjansson56524 жыл бұрын
Both games look very realistic and BFV takes the cake with the overall visuals and sound engine. Some of these people don't realize that these are to seperate kinds of games, one being a triple A and the other being a mil sim. The mil sim will of course have louder sounding guns and bigger explosions. BFV is a version of these iterations but more smoother and readjusted for gameplay purposes. BFV is made to be played with UI and or Audio. People will yell out orders and objectives will be ordered through morsecode, guns will of course be alot less loud so sounds balance out in the gameplay experience, especially in a chaotic combat environment such as Battlefield. In Post Scriptum, you aren't always in a fight and maps are alot more natural and wide, so audio balancing isn't quite an issue for the game.
@skillzas15574 жыл бұрын
Now do Minecraft vs Battlefield 5
@Billy-I-Am-Not4 жыл бұрын
The magazine on the BFV chauchat is the wrong way around. its supposed to face the opposite direction. This would allow an assistant gunner to see inside the magazine and know when to reload the gun
@johhnn1434 жыл бұрын
Even the explosions in post scriptum is far more realistic than bf
@user-erased4 жыл бұрын
yeah it's not even close, the difference made me laugh at how miniscule the bfv is compared to ps
@someguy25944 жыл бұрын
Johnny Walker are you saying 13:42 looks more realistic than 13:32? Interesting
@racketraccoon5194 жыл бұрын
@@someguy2594 I think that's what they're saying :3
@MegaCrocosaurus924 жыл бұрын
Dude you could do the Mad Minute in Post Scriptum! Easily the winner haha.
@OtherWorldExplorers4 жыл бұрын
What gives with BF5 having tracers on all weapons
@Dreadnought_Toaster4 жыл бұрын
Ease of use. It's easier to teach someone who has no experience in ballistics to shoot if they have tracers.
@harveyknguyen4 жыл бұрын
@@Dreadnought_Toaster except that most guns soldiers didn't and don't use bullets with tracers That's usually for machine guns so they can track their fire
@Dreadnought_Toaster4 жыл бұрын
@@harveyknguyen most soldiers load tracers in the bottom of the magazine so they known when they're almost out.
@harveyknguyen4 жыл бұрын
@@Dreadnought_Toaster yeah but sniper rifles have tracers in BFV which seems really counter intuitive if you're giving your position away every time you fire Also I have yet to see WW2 combat footage in which tracers are commonplace with riflemen
@raptorcell66334 жыл бұрын
That HK Slap on the PS MP40 is several different kinds of stupid but fuck its satisfying.
@silyima4 жыл бұрын
Bf5 lacks in gun noise and explosions, the guns have alot of echo and are muffled, as for the explosions, they don't feel like battlefield. The panzerfaust and PIAT's explosions are a fraction of what they actually are. I miss bf1, where the guns sounded more powerful and had that clunky metal noise as a cherry on the top. And those colossal explosion with ash and dirt after effects.
@user-xy9lv6kk2j4 жыл бұрын
The echo is realalistic, it's the gun breaking the sound barrier, its muffled because you have the "war tapes" sound setting on. But bfv is a bad example of bf sounds, bf1 was asmr
@phrog22514 жыл бұрын
The Post scriptum Thompson is a m1a1 and the battlefield v Thompson is a m1928
@polskiczungus77764 жыл бұрын
BFV: Textures and animations Post Scriptum: sounds
@bradanklauer89262 жыл бұрын
Luger P-08: Post Scriptum 1911: Post Scriptum Walther P-38: Post Scriptum M-3 "Grease gun": Post Scriptum Sten gun: Post Scriptum Thompson: Post Scriptum MP-34: Post Scriptum MP-40: Post Scriptum M1 "Garand": Post Scriptum Gewher 43: Battlefield V M-1/M1A1 Carbine: Post Scriptum STG 44: Post Scriptum Karibiner 98 K: Post Scriptum Lee Enfield No.4: Tie MG-34: Post Scriptum MG-42: Post Scriptum Chauchat: Post Scriptum Bren gun: Post Scriptum BAR: Post Scriptum Boys Anti-Tank rifle: Post Scriptum Panzerbuchse Anti-tank rifle: Post Scriptum Panzerfaust: Post Scriptum
@Spicysparrow14 жыл бұрын
8:26 how does the rifle fire when the right hand's on the bolt instead of the handle/trigger?
@aarronewart30794 жыл бұрын
Middle finger iirc
@estianburger87094 жыл бұрын
The characther pulls the trigger with his middle finger british soldiers used this method to increase the rate of fire
@Spicysparrow14 жыл бұрын
Quite interesting to know Thanks
@aesthetic_dude7954 жыл бұрын
Because it’s not using the index finger it’s using the middle or ring finger
@endercomt23804 жыл бұрын
It's called mad minute, a technique used by British soldiers during firing drills so that they may fire the Enfield as fast as possible
@aramokurdo4 жыл бұрын
Definitely Post Scriptum Natural Accurate and for MATURES
@MazharulAlam4 жыл бұрын
Both great games for different audiences.
@AlibifortheAfterlife4 жыл бұрын
Good fucking god BFV's guns sound like they were recorded from half a mile away.
@eduardocruz65604 жыл бұрын
Post Scriptum is way better! It has good sounds, animations, details, and is more realistic! In Battlefield V the weapons feels like reload an toy guns!
@occiferfigpucker48404 жыл бұрын
Trees clipping through the smoke after the smoke grenade is thrown is pretty realistic. Lmao
@user-xy9lv6kk2j4 жыл бұрын
Battlefield has better details, battlefields attention to detail is insane.
@nathanr9503 жыл бұрын
The only reason I tolerate bf5 is the empty mp40 reload. That shit smooth as hell
@constantinexi64894 жыл бұрын
BFV sounds too clicky and mechanical And holy shit the way they reload and hold the guns annoys me so much
@aldrickdelacruz2734 жыл бұрын
Honestly, most of the ways they hold the firearms in bf5 is accurate to how the soldiers were trained to hold the firearms.
@user-xy9lv6kk2j4 жыл бұрын
Bfv reloading and they way the hold then is realalistic
@muhdkazhim80064 жыл бұрын
Just a reminder that both games has it's own ups and downs
@DominatorPlayer4 жыл бұрын
These needs to come to console
@arthurmorgan6204 жыл бұрын
It's not on console?
@mogz14854 жыл бұрын
@@arthurmorgan620 not post scriptum sadly
@arthurmorgan6204 жыл бұрын
@@mogz1485 my hopes and dreams are crush
@cloudclown88864 жыл бұрын
This never be on console you peasant😋
@DominatorPlayer4 жыл бұрын
It’s gonna Have to now lol, BFV is now dead with the recent news.
@Pear9334 жыл бұрын
That poor fisherman getting bullets rained on him.
@Ditch9014 жыл бұрын
Chalk and Cheese. BF is consumer crap, PS is indie art.
@outlawdudegaming29494 жыл бұрын
Post Scriptum's Hand Animation Is Like God Have Created Him With A Play-Doh
@GrumpyAsFuk4 жыл бұрын
Every weapon in BFV sounds the same to me, like a heavy LMG, sometimes faster, sometimes slower.
@user-xy9lv6kk2j4 жыл бұрын
I have shitty hearing an even I can tell they dont sound the same.
@rowennjohnmartinez51084 жыл бұрын
I like how BF reload non empty mag bolt action rifles, the left hand is stopping the current bullet for ejecting before reloading individual bullets.
@DARTHVADER-jq3vu4 жыл бұрын
Post scriptum.....
@Thederanged14 жыл бұрын
People I rather have fun over realism. BFV maybe historically inaccurate in someways but the gunplay is so damn fun. I love history I really do but I also realize it’s a video game. The whole historical accuracy was thrown out the window when it became such. I will acknowledge the developers of Post Scriptum but too much realism is boring.
@garfd4 жыл бұрын
The point of the game is to be realistic, a milsim. Its just not your style of game then. Don't say its boring just because it's realistic. To me and many others its super fun.
@SRK_2234 жыл бұрын
This is BS I can't believe people like the look of the guns in BFV more than Post Scriptum.. Show PS some love! BFV is arcady but PS is all about historical accuracy.. But it's freedom of speech bro it's you guys' opinions say what you want.. XD
@trondala96024 жыл бұрын
What has the historical accuracy about the look and models og the guns. If you look only at the models and details bfv is clearly superior
@kotalkan44823 жыл бұрын
Key point: Post scriptum have real FOV slider (model/weapon)
@dehoedergia4 жыл бұрын
I find it kinda funny that people still seem to think that bfv is a war simulator game. I'm pretty sure battlefield has always been and will always be a casual shooter with gameplay over realism. There's this one word I usually use with gaming which is called FUN, it means that the game is more enjoyable to play than to think about. I think just like always people just want to hate on bfv, has been the same shit over and over again ever since the first trailer dropped, people are hard set on hating on it. I doubt it has much to do with competence about how loud the guns are or anything in bfv, pretty sure they could've made them obnoxiously loud and realistic but that would make some areas of the map really obnoxious to be in with the fast pace and 30 people cramping into a big room. So yes, i think both games succeed with what they were going for, they're not even close to being the same game to begin with. This is like comparing squad and call of duty, the comparison can be made but the games never had the same goal in mind.. well except for making money, but that goes for any game.
@alexanderwalker39064 жыл бұрын
The only reason I play battlefield is because I’m a console peasant with no access to things like post scriptum and arma
@honorguard76164 жыл бұрын
why not get a PC or upgrade your working one?
@IgorArkin4 жыл бұрын
PS designers don't know how an open bolt is operating (mp40) and have no idea where a magazine catch lever on thompson is
@yzkawherbacie84623 жыл бұрын
Post Scriptum: mmmm time to destroy the next enemy.