This is not just a Battlefield issue. This is a literacy issue. People genuinely cannot rub together 2 brain cells to process what you're actually saying. It's actually disheartening to see how much trouble a lot of people have with this.
@Multi13 күн бұрын
I resonate with this a lot, I say something very complex with the assumption (the guess) that people will interpret it properly. But because people are very small-minded they only interpret it one way, probably the first thing that comes into their brains. Then, many of them jump to conclusions that that their interpretation was what I was saying. When really they need to think of it in the most broad and even abstract way possible, because that is generally exactly how I communicate. People can't comprehend it, I have to constantly go back and rephrase or overexplain things for people to still not completely understand. The problem extends to how ignorant and stupid the United States' population is, and it doesn't help much of the BF community are seemimgly right-wing.
@carlneal56443 күн бұрын
All we have now are squeakers & brain rot kids. So no wonder.
@tuelzalt3 күн бұрын
Not sure what enders remembers but the servers in BF4 was always one-sided. I feel like the only BF where I always seen close games was BFV. A issue also ppl dnt realize is BF2042 movement added a huge skill gap. In BF1 (my favorite BF) you couldn't fly all over the map slides and all the guns weren't laser beams so the gameplay was slower. A new player had a easier time picking the game up. BF2042 if your new at the game you get destroyed instantly. On top of it allowing console players in makes for the servers being onesie most the time.
@BringBack2Center2 күн бұрын
@@Multi1I'm american and I speak like this to people as well
@BringBack2Center2 күн бұрын
@@tuelzalt2042 added a movement skill gap bahahaha. You literally can't air strafe.
@GC80X3 күн бұрын
BF playerbase is incredibly BRAIN DEAD. You get shot 20 times by an enemy sniper that is sitting 2 meters away from one of your team mates, neither your team mate realizes that a sniper is shooting 2 mts away from him, nor the enemy sniper realizes that the whole enemy team is coming for his ass. Let alone the fact that NOBODY looks at the minimap and nobody spots. Your squad mate gets killed, he asks for a revive, you go to revive him, and the enemy that killed him is right there next to him, he's incapable of spotting him. It's just beyond me how dumbed down people have gotten since BFBC2.
@GC80X3 күн бұрын
Map geography doesn't help either, it allows for snipers and tanks to sit 10000 Km away from objectives and some players have fun having 1 or 2 kills during a whole round, picking on wounded enemies.
@yohking13 күн бұрын
even worse you die, you ask for hel a medic run right toward you, you hard ping the enemy but they still die by him trying to revive you or staight up ignoring you on the ground litteraly walking on your face
@GC80X3 күн бұрын
@@yohking1 they NEVER look at the minimap, I've seen ppl on the chat LITERALLY asking what is the minimap and where is it at?
@thestørmcrier20243 күн бұрын
@@yohking1those pings only show for squad mates btw, but yeah they’re still stupid
@RNeeko3 күн бұрын
@@yohking1 This is why I just skip revive whenever I'm in a position that will likely just lead to some poor sucker falling for the bait
@SliKJonZe3 күн бұрын
I wholeheartedly believe that this is the crowd that Dice and EA have been pushing for. notice that every game since three and four, the mechanics have been dumbed down, stuff has been made easier for a larger crowd, "more accessible" and this is what we've been left with.... I'm not sure if getting away with more bull crap was part of the goal, but it's definitely a direct consequence.
@GC80X3 күн бұрын
BF3 was entirely catered to the COD community, corridors, tight spaces, less destruction, CQ combat...
@SliKJonZe3 күн бұрын
@@GC80X okay so what, you want me to say since what battlefield 2? bad company? My point still stands.
@alexschneider84943 күн бұрын
@@GC80XAre you high?
@Boxoffire593 күн бұрын
I'm sure it is. Its the crowd that flooded BF4 over from CoD Ghosts. To EA, it struck a whole vein of gold and intended to abuse that croud until it couldn't anymore. Hopefully 2042 was that limit, cuz that game is fan-service for the people who are not fans of Battlefield.
@loicthiant74483 күн бұрын
@@SliKJonZe Since BF3 with almost the Dlc tried to push new gamemode far more interesting than Rush tdm or conquest and most of them failed cause they were behind paywall aka premium or people lost interest 4 them real quick not like the current gen titk tok adhd syndrome but u get it . Where the variety of game mode survived was on community servers where time after time the same peoples gathered to play as in one big battlefield aka the name of the game . BF1 and BFV had again this sense of big battle where everyone was in it together . But rn it's i want to shoot stuff idc let me get mine and get the hell out of my way imo it's more of a generation's switch in playing demographic than everything else . Rush used to be fun asf which ever side u r on but the maps pushed in it were trash since BF1 .
@SuperLordofthefries3 күн бұрын
It's not just the Battlefield community. EVERY online has been taking these downward turns over the last decade. From video games to film franchises, everything.
@dearSamuelSamuel13 күн бұрын
When you implement cheesy weapons/gadgets/"specialists", of course it's going to drag out the speds. BF3 rush was peak "community".
@GoldenGun19943 күн бұрын
I miss Damavand Peak with the whole team parachuting into the area after the start
@abenormal30703 күн бұрын
bf community deserves ea devs
@fuzzyfoodfrenzy3 күн бұрын
True 😂
@fuzzyfoodfrenzy3 күн бұрын
Great video, incredibly composed talking about the bf community. 2042 is missing an announcer for objectives that’s why so many players are clueless.
@rssko_13 күн бұрын
The main issue that needs to be addressed is the oversized maps. They have become more of an open world than a first-person shooter game, requiring fast travel to reach objectives. The maps need to be scaled down.
@DavidViayra2 күн бұрын
Maps have always been way too big. Conquest really does feel like a conquest lmao
@SimonBrisbaneКүн бұрын
I disagree. The beauty of BF is you can use vehicles and aircraft. You simply can’t do that on smaller maps. It’s BF, not COD..
@rssko_1Күн бұрын
@@SimonBrisbane The focus should be on infantry players, not just those who enjoy vehicles. Battlefield 2042's oversized maps make gameplay tedious, even in Team Deathmatch. Too much walking, not enough action-this is why Call of Duty is more fun.
@4fluxsake3 күн бұрын
Imho a great example of how dumb the playerbase got is BF1's small caliber damage against aircraft, because given how strong it is and how it interrupts self-repair, on paper no plane (except for fighters) should be able to fly longer than 30 secs before getting absolutely demolished. I kid you not 3 people with M1917s could lock down the entire sky and force planes to stay so far away that they would really be no threat to infantry, yet a single enemy heavy bomber is still almost half of your team's ticket expense on an average operation's attack because people simply can't rub 2 braincells together to realize that to stop getting killed by it, you should probably shoot it.
@PoliAstroN2 күн бұрын
I agree with this entirely, but I think a point should be added- that I truly believe the source of both of the issues you mentioned is the very game of 2042. Even BFV wasn’t like this. This game has just.. thrown Battlefield out the window. Players left, moved on, and the new ones coming in are greeted by.. 2042! God, it’s like going to see your first ever live concert and the singer’s microphone isn’t working, but the crowd is dancing anyways without realizing that the singer’s microphone isn’t working. I blame 2042. For dividing the playerbase, creating unnecessary issues, dumb design decisions, and just.. overall being bad. It’s just simply a bad game. Period. The next game has to work. And by work I mean it has to WORK. It has to be able to develop a community FAST. That is the only thing that holds a game together. We have enough case studies for that. Be stable. 64 players. No specialists, no mid-game attachment changes. Too many cooks spoil the broth, too many spices make the food taste disgusting. Long story short, keep it simple. 2042 was totally overcomplicated and I feel that it’s one point that almost no one ever mentions when they talk about this game. The only fix to this problem is the next game being good 🤷🏻♂️ One thing’s certain- I’m not pre-ordering, im not buying the game on launch, hell I’m not buying the game for full price, I’m waiting for a sale. And that’s IF it’s good enough. If the game isn’t it- im quite literally just done with the Battlefield franchise and I’ll move on to other games. As all of you should too..
@RaitoRTX3 күн бұрын
Back in the Battlefield 3 and 4 days, the community just felt more mature. Those games were way more immersive, which naturally attracted a more hardcore crowd-people who really knew and cared about the Battlefield franchise. With Battlefield 2042, though, it feels like 80% of the real fans and dedicated players have walked away. And honestly, it’s not hard to see why. 2042 doesn’t have the same vibe. It’s more cartoony, less immersive, and completely lost its strategic edge. Letting every class use any weapon? That’s not Battlefield. The 128-player mode? The garbage maps? The silly specialists? All of it just feels like a shadow of what the series used to be. Because of this , the game brought in a whole new audience one that’s younger and, let’s be real, maybe too stupid to understand in what made Battlefield special. They’re here for the “fun moments,” not the military-strategic, class-based gameplay that made BF3 and BF4 so amazing. Just to be clear, I’m not saying the franchise needs to be ultra-realistic. It’s about the immersion, the grounded feel that pulled players into the world and made the gameplay so engaging. That’s what used to set Battlefield apart, and it’s what drew in such a dedicated fan base. But with 2042, that’s gone, and so are a lot of the players who cared about it.
@adolin13383 күн бұрын
👏
@DavidViayra2 күн бұрын
You hit the nail on the head.
@RIDERXC6663 күн бұрын
These symptoms are present not just in the battlefield community but fps in general. Its crazy how much things have deteriorated over the last 10 years
@camper55793 күн бұрын
Only thing that has deteriorated is the quality of game design, most playerbases are still the same as they were 10 years ago altough people move a lot more aggressively now. Ptfo was just an illusion from the time when people played these games with friends and dominated because no one else used chat to communicate.
@RIDERXC6663 күн бұрын
@camper5579 look how general playerbases treat those that are better than them. There's no respect for skill nowadays.
@zzznardszzz47152 күн бұрын
Motionless bush snipers were plentiful in BF1942…nothing new.
@provalivay2 күн бұрын
Enders, regarding the M1 Garand issue: aside from those real life warriors, I believe ppl just were wondering if it's not a bug, but a feature from Devs, like to make some drawback for the gun that is able to oneshot at 30m. As you know the ability to reset the barrel after recoil is just a digit for the few parameters of the weapon, so maybe Devs just used other specific digits for this gun intentionally, not just copy pasted them from the older DMRs.
@unforgivingboy13 күн бұрын
its already been said 1million times by no one but.. having a huge map with 15 capture points for conquest and running around for 30 minutes to get 5 kills (as a new player) is off putting.
@pocketsred343 күн бұрын
Look at how teams handle nade spam, like no one knows to use trophy systems. In fact, no one uses their kit 90% of the time anyway.
@Celegnir3 күн бұрын
As a Breakthrough only player myself I can confirm on EU side that most of the players I encounter are absolutely clueless. You wear your ass off pushing a chokepoint and when you eventually got killed while reloading there's no one to assist this push. It's like you're playing alone constantly thinking "WTF is my team doing? Where are they? There's supposed to be 32 players. Hello?".
@szabolcsrapp42793 күн бұрын
I'm an EU player as well and I see the same, I don't experience many games, where your team can actually turn a match or have a very close endgame. way to many players wonder around the maps aimlessly, sporting stingers on infantry only maps, laying around with bipods etc. a 64 player game can easily be dominated by 4-6 decent players, as the difference in situational awareness and basic game knowledge is huge.
@camper55793 күн бұрын
Usually when i check the map it seems like half of the team is just sittimg in the spawn screen waiting for a better spawn, ngl this trash map design gave me bf4 flashbacks
@leonydus98893 күн бұрын
Breakthrough is the worst game mode in BF history, it’s also the most braindead game mode where no one plays it correctly, people use Breakthrough as a tdm game mode to just pad their stats
@pekho85443 күн бұрын
Battlefield 2 was in my opinion the best regards of teamwork and squad sizes and number of classes and players were playing those roles ...giving everything to everybody all to choose is the main problem and def killed Battlefield roles and teamwork.
@jackiesimplejake3 күн бұрын
Situations like this feel truly maddening. You're completely aware of how wrong the games have gotten mechanically, but the idiot player base perceives it so differently. This happened to me with the Far cry series. That series was always a rather casual experience, but the games continued to get worse and worse while so many of the players continued to praise the newer games. Of course when watching gameplay of all the positive feedback, it's a bunch of brain dead scrubs that can barely play games, let alone realize the game has been severely watered down.
@KoepkeSiegel3 күн бұрын
I'm pretty much only playing Conquest, because I just can't deal with the bad BF players in Breakthrough or Rush. I tried the Circle of Hell Breakthrough and Rush variants as an attacker and my team could not get past the first objectives. No one is using smokes, no one revives (or understands the importance of saving those tickets) and almost no one is on the objectives. I guess people are just happy the enemies are clustered in one smaller area and it's clear where they are coming from. But I like the little bit more strategically thinking of what objectives to attack or defend, where people might be coming from and cutting off those routes or going the long way around myself to break a deadlock etc. I like the lulls between the action and I rather have an intense 1 vs. 1 or defend one objective for a whole round than dying over and over with dull team mates who have no idea what they are playing. :D
@yotamcohen3733 күн бұрын
defense in breakthrough is an experience…
@stephencoppedge80013 күн бұрын
BF community is full of "players" who only seem to care about the graphics,atmosphere, and stupid ass details like the character closing one eye when they aim.
@griffin13663 күн бұрын
Idiocracy wasn't meant to be a documentry :~)
@realmaximusfps3 күн бұрын
I mean, without those things you wont have a playerbase? Those things are extremely important to the game as much as having the mechanics be fun
@Deliverygirl3 күн бұрын
Hey man, without crops to farm what would even be the point? If I wanted some test of skill I'd play Quake.
@zzznardszzz47153 күн бұрын
Progression systems/missions etc. are partially to blame. Many players are simply trying to level a certain gun/gadget, do some random mission…no consideration for trying to win the round.
@snydder17713 күн бұрын
you're 100% right. I jumped back in BFV for funzies and to my (not) surprise, I was witnessing medics going for blind revives in front of enemies just to get themselves killed or me killed twice in a row. Planes raining down bombs for the whole match in the same flag and no one but me trying to take it down, and people proned close to the team HQ sniping while the team gets rolled. Its annoyed me to the point where I just server hop if I join an ongoing match where the team is getting obliterated too badly. Not worth the frustration of not being able to leave HQ.
@mimotakito11143 күн бұрын
I have noticed this issue in The Finals as well. It’s rare that you get teammates who understand the game mode. I know gamesense comes with time but there are people who just simply don’t understand or try to understand games when they play them
@snuron2 күн бұрын
That's why I played a different online FPS game than The Finals.
@wagfpsbr3 күн бұрын
What to expect from people that says BF2042 is a good game ( some says is better than previous BFs )
@airfiero47723 күн бұрын
I stopped playing in regular public servers versus Portal games because too many human players camp a spot just to get kills, instead of playing the objectives or giving heath, ammo and doing repairs.
@hostilegoat3 күн бұрын
This was a problem back in the BF2 days as well. No understanding of weapon mechanics, appeals to realism, etc.
@kevedwards2 күн бұрын
The player base is my biggest gripe with 2042, I feel like I am constantly spamming the chat with PTFO only for my team to be solo camping with 3 kills and their sniper rifles. It worries me that even if the next BF is the best BF they’ve ever made the veterans have already moved elsewhere and all that’s left is kids trolling or campers not PTFO. The amount of times I’ve managed a sneaky flank when we’re getting rolled and my squad just keep spawning at our own base is soul destroying.
@smalltown62543 күн бұрын
Another thing I've noticed during all of my streams is why you try to correct these issues or call out a bug is the sheer arrogance from pubbies in chat. Like they're so smug and almost proud when you try to even politely correct something. Point out the team is being backcapped while they're at the other end of the map? They'll run their mouths with scores like 1/17 and call you an armchair general, a sweat etc. Point out a bug? "Well I think it makes the game better" "You just don't like it because you lost" The players are just a lost cause at this point.
@_comrade91633 күн бұрын
Good map design naturally guides players into playing the objective.
@chiefs78593 күн бұрын
I shot a nerf gun once in real life so the recoil is fine in bf2042
@whyareyoureadingthislookaw83193 күн бұрын
bf has never had realistic recoil or guns.
@chiefs78593 күн бұрын
@whyareyoureadingthislookaw8319 ok
@SimonBrisbane3 күн бұрын
Steam had a 2042 sale, it introduced a lot of noob players that will take time to learn the game. They are hesitant to push objectives because they just get carved up. A lot of old players have capped out upgrades, lost interest in the franchise and moved on. DICE hasn’t done as much as it can to incentivise team-play. I think you whinging about it doesn’t change anything. I suggest you make a video (or 5) that explains the satisfaction you get from playing the objective and working as a team. I wish I had your skill and I do play the objectives and support my teams. It just gets too hard when I can’t often even get the first kill in an encounter, much less come across a few opposition players at the same time.
@XavierAncarno3 күн бұрын
the squadnmechanic is broken, people are playing like team deathmatch or free for all. Playing rush, half the team is sniping from the spawn or hidden on a f** ckin roof almost out of bounds. player spawn vehicle as taxi and go straight in the open getting destroyed. no one drop ammo anywhere, your own squadmate let you aganize at his feet til you see him get clobbered as well. i'm an old hardcore BF3 player, i started playing 2042 4 months ago only because it was free with my gamepass ultimate. i was frustrated about all the point you've mentionned. but right now i lost the energy to try to speak some sense with people that clearly don't understand that this game is not solo experience. this game made for teamplay. when i stumble in a match with good player organized and competent i feel goosbump. then we're disconnected and the shenanigans start again.
@nyuuuuuuui3 күн бұрын
Yesterday we had an enemy bail on a Wildcat with half hp, we kill the enemy and I start to run towards the Wildcat when it gets hit by not one but two rpgs at the same time fired from two of my teammates. Wildcat was abandoned 10 second before they fired, it was literally free and they destroyed it for no reason...
@kevinmartinez25483 күн бұрын
When they dropped the new recoil system I found what i think is an interest bug where using the 1.5x to 4x scopes reduced the visual recoil on guns vs the red dots. Maybe placebo maybe not.
@tk2rushernoob9193 күн бұрын
Don’t forget the map design though. The maps in Bf3 are designed for rush and people were funneled to the mcoms. Rush is now an afterthought unfortunately
@mrwickpt3 күн бұрын
I was playing breakthrough attacking today and without exaggeration more than half of my team was behind the Base line. I honestly don't think they don't know how breakthrough works but are just interested in camping with a sniper in their hand 🙈 They're worthless, It's Dice's fault, there should have been a limited time to leave the base, or they would explode into shit.
@Yukitta693 күн бұрын
Well i do have a speculation about those players not defending MCOMs, i do believe that most of the Hardcore battlefield players from the 3 and 4 and BC era who knew what to do with the MCOMs quitted 2042, and all you deal with now is with players who joined as their first bf game being 2042 so they dont know half of the gamemode's purpose... thats just a speculation.
@Ivanus593 күн бұрын
I only play BF4 and I stopped playing rush cause it's just a mindless mosh pit on those M-coms, and also it's either all M-coms destroyed in 6-7 minutes or attackers not being able to destroy a single M-com for the whole round. For conquest it's a lot better but even then I feel 1/3 of all rounds is just one team obliterating the other. :l
@mrwickpt3 күн бұрын
Dice give Enders like 5 million and let him test and Work next Battlefield. It's the only way to get a great game 😂
@An00bisY00tubis3 күн бұрын
Reward players for winning. Have unlocks or skins linked to winning or number of wins. Incentivise players to PTFO.
@Boxoffire593 күн бұрын
While I'd love to blame the community because it's the most direct approach, but it is the DEVELOPER'S job, to properly communicate this stuff. I noticed the decay of emphasis on objective play; in rewards, marketing, and geberal game design. There is a HUGE emphasis on gunplay, on "BaTtLeFiEdL MomEnTs," and trying to grab the general audience instead of evolving the core BF experience. The result is a wildly different community today than you saw 10 years ago. And a lot of us didn't change. We just moved on once we saw DICE didn't really care.
@Aquageo5552 күн бұрын
I'm 50/50 on your first point, dice can absolutely explain or push teamplay, but all that is useless if the community doesn't care to follow it.
@PrasathMGM3 күн бұрын
BF in general has a initial learning curve to master. Thats why Significant amount of players don't know how to properly PTFO in BF. These players mindset is mostly on getting more and more kills rather than PTFO, just like they do with COD. IF they don't get enough easy kills like they do with COD at the beginning, they will dislike the game and uninstall it rather than learning their mistakes to work it out.
@tacobandit19263 күн бұрын
EXACTLY why COD players hate and will always SUCK at battlefield. No strategic thinking lmao. This comment deserves more likes. 👏
@GC80X3 күн бұрын
DICE catering to COD players in BF3 was the beginning of the decline...
@Multi13 күн бұрын
@@tacobandit1926I think you are partly wrong. From my experience and hearsay, the COD community is way more competent than current thr BF community. To where I think they will be able to manage way better than them if they played BF. They would still hate or dislike it, that's why BF has always been nicher than COD.
@PrasathMGM3 күн бұрын
@@Multi1 i bought BF1 for 2 of my friends, who are cod players. They hated the game and uninstalled it within a week. i watched how they played it. They don't know where to position themselves and when they get killed, they blame the game for not having kill cam and map being too large and told me that its a running simulator. They never learned.
@Multi13 күн бұрын
@@PrasathMGM I'm surprised they are your friends :/ Well okay, I just see so many bad BF players and not as many bad CoD players. Maybe that's because CoD is less complex, and that the people who play them are the same... intelligence level.
@gabrielatheroКүн бұрын
This hurts. Because i'm one of these players who will, against all hope, defend flags (conquest main) and try to change the outcome of the game. I scream into the void "WHERE IS MY TEAM", when nobody listens, because there is no actual chat function, and there is no actual team. I've had people literally tell me that the flags in conquest are not important, and i had a skill issue. I was nr 2 on the leaderboard.
@netocaste15103 күн бұрын
A 100 with you on this one! Youre asking plp too much, they dont play the objective of the game mode they choose to play, Plp dont know how to play their specialists roles, they dont resupply, dont res, dont heal, dont fix 🤷🏽♂️
@charlie.gustafsson3 күн бұрын
The developers need to make the objective interesting to play around. Flags in Conquest and MCOMs in Rush are not interesting.
@tlazolteotlow88083 күн бұрын
As a long time BFplayer and now Pubg, I feel like new generation of players rather hide in a bush than actually trying to push or do anything because they fear they're gonna get rolled, but you don't learn anything by not playing the game, you need to do mistakes to improve but they don't have the will to get better
@rvle.35mm3 күн бұрын
This was happening ten years ago in BF3 and BF4. Nothing new.
@bloodymclane2 күн бұрын
PTFO: Problems are as following: - Back in the day there were overall less player and less casual players, so the player base were a bit more “true”, they knew they wanted battlefield and the game modes. That shifted when battlefield became a game for the masses. Most people wanted to play a good looking shooter, not necessarily a battlefield game. - Back in the day there were less streamers and KZbinrs. They were a minority. So focusing on objective play helped the team. No every second player and their cats are twitch “stars” or something and therefore cool kills, egomaniac gameplay and “stunning” footage is more important than winning the game. The “lost” screen can be edit out of the video fairly easy. - battlefield is not the only game, it is a problem for all team games, even CoD and DF, it drove me crazy to defend or attack in these games (as with BF), because I got no help from my team. It’s not fun anymore. I am (or was at least) a team player, because I am not good at shooting or don’t have any crazy tricks. I go to the objective, attack it, defend it, being the medic who tries to help and support the other/better players to get their job done. That is how I played back in 1942 and I kept it that way. For the last years, as you said, most likely with BF1, it gets harder to be a supporter, an objective player. For me these were the most intense battles, holding the line, holding an objective, giving it all, disregarding my K/D, just to have nailbiting intense action over a certain area, back to back with my squad or fire team buddy (MoH:WF). These were the best days and they are gone. Completely gone. Because everyone wants to look cool on their streams or in their TikTok’s, and I dont know what.., that’s more important than anything else.
@gordonfreimann2 күн бұрын
When it comes to players not understanding the game objectives, I don’t think it’s entirely a player base issue. The bigger problem seems to be the poor matchmaking system DICE has implemented for this game. Too often, matches are completely unbalanced. It’s rare to see two teams having a fair fight-most of the time, either my team is dominating, or we’re being completely overrun. Considering the game already tracks player metrics, it shouldn’t be that hard to distribute players more evenly based on skill. Balanced matches make the game much more enjoyable for everyone involved.
@adolin13383 күн бұрын
Competent and skilled gamers who enjoy competition no longer play Battlefield. It has nothing to offer them. What is left are the brainlets trying to hit 900 meter snipes, medics trying a hacksaw ridge playthrough and BattleDad619 playing as Boris
@Blvckguy3 күн бұрын
I was playing bf1 recently and that team balancer was always shifting people around which was evident in the consistent rolls
@shawnyscore69883 күн бұрын
Indeed... I often feel like like my teamates are clueless. There is many new players that are maybe lost in the chaos and dont know what to do. No one is pushing, defending. They dont understand the flow like you say. I have a friend that is level 71 and still dosent understand the game. He dosent see anyone. He is a great FPS player but for some reason, BF dosent compute in his head. He finishes the game with a 2-12 KD, did not heal anyone, tag anyone, repair anything or take flags even if I tell him. So how many others are like him ? In the same way Hell let loose players might think of me when I tried. I was the clueless one!
@guillo81853 күн бұрын
You speak the truth. Medics, don't revive, support don't supply ammo, engineers dont repair. I mean it's not that hard. The name of your role is right in the class you choose to play with. Fml. This is also why I am blue in the face saying that squad chat and the ability to be able to broadcast to the whole team is needed
@PrasathMGM3 күн бұрын
For me, M1 garand is op. It must be three shot kill rather than 2 shot kill with its rate of fire. It must be like cei rigotti from BF1.
@K_LeShaeya3 күн бұрын
I miss the days when the player base PTFO'd ... rather than sit in corners or on roofs and "get that precious precious K/D Ratio!" Honestly what turned me off to BFV and BF2042, and why I can't get back into them. Far too many casuals that ignore the map, ignore the objectives and just kill farm, while the minority in the team, myself included get our butts kicked trying to actually work and win. I don't really care for kills, not really care for wins either, I fell in love with Battlefield because it scratches my itch. I'm a teamwork enjoyer, I have some mad skills playing as Supports and Medics, I have a depth perception issue with my eyes so getting those longshot kills or kills in general is an issue for me, but hippity hoppin my booty around the map dropping ammo and keeping everyone alive and topped up is my jam. My most cherished BF memory is going 0-10 for kills, yet top of the board with 220K points just from revives and resupplies (BF4 Metro Rush btw) You just can't do that in these games anymore, the hardcore players moved on, its just filthy casuals going 90-0 from the back-ass of the map with a sniper rifle or LMG.
@GraphicJ3 күн бұрын
As far on the topic on not playing the mode correctly...To be the devil's advocate here, let's be honest. BF has been and will always be a Conquest mode game with players that gravitate to it. This is why you're going to get many players not caring to play the specific mode that isn't Conquest and will mainly just mess around or just go for kills etc. Just my 2 cents.
@patcharaponroongroj51283 күн бұрын
Certain People been saying SBMM is bad for video games we don’t need it, I read this comment online right after I lose a match of BF 2042 by around 0-700 and the saddest part was that the match was full of actual players. Honestly, I think I need SBMM in BF, otherwise the one-sided experience would keep going on and that’s truly sucks
@jonboymk1bridgemaryfront8893 күн бұрын
I played bf2042 at the beginning of release, I played a few hours, and I thought "Not for me"😢.I'm a BF3 & 4 & 5 veteran .I knew bf2042 was made for younger players straight away from playing this game.bf 2042 was only DICE game in never out any time into.😢
@MindFusion-ij1xl3 күн бұрын
Observation: Perhaps half of players (2042) merely play for fun, with their preferred goalset, methods, vehicles, aircraft, paying no attention to objectives whatsoever; their focus is much more upon KD, fun, dropping players. They weakly support by hampering opposing team, but countless games are won by just one more person playing objectives. I know because I am often that one person, and objectives are so often neglected by BOTH sides. A little PTFO goes a long, long way towards a win.
@foabmoab3 күн бұрын
The recent HC gameplay during the event has honestly felt (compared to the base game) more team oriented in many respects. The other issue is that BF games post-BF3 started swinging more and more toward the COD crowd. Some more than others. I think people are more incentivised to make gameplay videos now than they used to, and I've seen first hand that many players are simply there to make random clips for their channels more than playing to help their team. The games also need to bring back a text based radio message system, like BF2 had. So when you ask for something, its on the screen to be seen, not just heard. Tbh, BF as a series should look back at BF2 more than anything else, just with the updated movement mechanics of the later games and the immersive aspects of BF1/V. Of course, none of it really matters if DICE continues to kill performance with the EA Anti-Cheat and cannot get a handle on their CPU usage.
@beraetuestarz3696Күн бұрын
So much of the time it feels like I have to scream at a fucker to get them to understand anything, and even that's an uphill battle
@Pballer1823 күн бұрын
i think the issue with 2042 player base comes down to two things. The fact that the game was so glitchy and bugged at launch chased people away, and that a lot of the die hards players got hyped up thinking we would see bf3 or bf4 quality game and where so disappointed with what we actually got that they gave up on it
@VulturousStuff3 күн бұрын
Its been like this for years every team is carried by 5 dudes if that everyone else is just there for atmosphere. The games almost all vehicle or cheese related.
@grussell12313 күн бұрын
Yeah I gave up on 2042, it’s never felt like battlefield so I wrote it off. I’m hoping they can go back to their roots and bring OG players like myself back.
@CMDRFandragon3 күн бұрын
Thats modern gaming communities. Atleast 85% of players are just bots......its why id rather pve. Atleast I know my team is bots....vs pvp where my team is half bots but the enemy team rarely is
@Etraus3 күн бұрын
That’s funny because when bots fill vacant player spots in our games my friends and I cheer them on in discord because they ptfo with us while our “team” sits in the back of spawn and tries to snipe lol
@CMDRFandragon3 күн бұрын
@Etraus thats what im sayin. BF2, working alongside my AI was hella fun honestly
@MidnightGear13 күн бұрын
The Battlefield community always had a weird thing when talking about bugs and weird game design decisions. I remember back in the BF4 days when Hardcore was treated like this super serious milsim mode despite its obvious problems, and a whole bunch of Hardcore server admins got super salty when guys like Ravic and Marbleduck exploited the hell out of the gamemode. Feels like the community just doesn't like setting good priorities because of stuff like muh realism
@GenericMedic3 күн бұрын
I had to stop playing breakthrough. I'm not a good player and I'd be top of the scoreboard for my team, which means that the little I'm accomplishing alone is the best the team has to offer. It's disheartening. 31 other dudes and they're like blitzed off some substance with a podcast blaring in the background meanwhile I'm shaking and crying in a corner trying desperately to fight the three other players in the game that have an IQ high enough that allows for basic problem solving skills.
@Sgttv2 күн бұрын
Hey Enders do you happen to know if they will send invites for playtesting soon? Like actual pre alpha dev builds not beta (demos) 3 months before release.
@StalledSeven3 күн бұрын
i feel like a lot of the things that you call "people not understanding the game mechanics" comes from the abundance of intermediary challenges that the game industry (fps in particular) has adopted an industry standard. Like the whole point of CoD right now is leveling up guns. And what do you need to do so - kill enemies. So the people are not paying a lot of attention to the objectives - it does not matter if they win or loose, they will get their sniper rifle upgraded and get a new scope or come shit to play in the next match. the cath is that they wont even use it as the rifle would be upgraded now and they would have to upgrade something else. same with BF - people are either doing event challenges, or BP challenges, or weapon challenges. Idont feel like people are even playing to have fun anymore, create "only in BF moments" and all that stuff. they just see the game as a grind. and when you have this perspective - what do you care if you loose or win. you just stay at the back of the map getting cheeky headshots, unlocking weapons and modules.
@StalledSeven3 күн бұрын
maybe its just my take, but i dont remember myself ever giving a shit about unlocking stuff in BF4. Me and my pals were just flying helis all the time and laughing like idiots. there was no intermediary goal to what we were doing, we were just having fun, pogging and trying to win games. i wanna say that the issue is live service and we need premium DLCs back, but the fact of the matter is that in the modern gaming environment people would not be retained in the game without 75 types of progression.
@camper55793 күн бұрын
@@StalledSevensome people have fun doing their own stuff instead of playing the objective, difference is that in previous games it impacted less on the map flow. I remember seing people just snipe from the back mountain and not playing medic or medics running away instead of helping people same as today and usual surprise to see anyone else use engineer if the enemy team had a full vehicle dominance. I dont see a difference in the playerbase from before, the illusion of ptfo comes from playing with friends and as a squad you dominated the game because no one else would work as a squad.
@timost95603 күн бұрын
Bf2042 is not made for teamplay. I play only breakthrough and objective is chaos.. Chat is dissabled for most players. Vehicles (garbage spawn system) dominate if used smart. In 4 previous modern BF i use to play 100% for win. In 2042 i help to win only if i see(in game or chat) that my team has a plan, or needs a plan. So i blame people for playing stupit, not for ignore objective (when infantry)
@CanadianHGHLNDR3 күн бұрын
Since BF1 I've noticed the emergence of these passive players, who avoid direct conflict and choose to camp on the perimeter of the map trying to pick off players PTFO'ing. These people suck and should be kicked from the server for being passive idiots.
@Richard-re7pb3 күн бұрын
You're simply wrong because most players still don't think vehicles are bad for the game. People still sit on caps in tanks in dead servers. The only S+ maps are those that establish zones where infantry can engage without the looming threat of vehicles. This also happens to produce way fairer engagements in general. If only the smallest bit of consideration was put into design instead of pandering to the greater low skilled population at the expense of everyone
@zzznardszzz47152 күн бұрын
Thank goodness you’re not in charge…BF w/o vehicles…😂
@Richard-re7pb2 күн бұрын
@zzznardszzz4715 nowhere did I suggest they should be removed.
@unkhammunankh72523 күн бұрын
There’s something inherently wrong with this game that the matches don’t feel exciting like previous Battlefields where you could actually get that adrenaline rush of a hectic fight happening. Here you’re either getting sniped by campers, steamrolled by vehicles or spending your time traversing the huge empty areas just to arrive by yourself to a flag, with no team support, and get owned by half of the other team sitting at the flag. Rinse and repeat. Never have I ever felt so frustrated when I get killed; in other Battlefields it was exciting to die amongst the battle, here it’s just fucking annoying.
@Victor91rus3 күн бұрын
Many people dont see input bugs and recoil bugs, especially prominent for SVD, M1, etc, because they simply dont have a good enough aim and dont understand what their own input should have been like and how it would differ from whats happening on the screen. When the recoil of the first shot is applied after youve fired the second and third, its very strange. As for the catastrophic drop in the level of understanding of players what to do in the game, this is due to the fact that games are designed for mass appeal, and they successfully achieve this mass appeal (in the case of bf2042 there was also an outflow of skilled or just good players who wanted to play). Mass appeal includes a low entry threshold, that is, maximum simplification of gameplay, a reduction in the influence of skill in favor of randomness, and of course, we need to remove things like the leaderboard, the return of which we achieved with great difficulty. The mass player should not know that he plays MUCH worse than others. The mass player gets into a game in which he wants to be a sniper while he eats chips, and therefore he will never appear on MCOM in his life.
@tarsus_rj02453 күн бұрын
The actual battlefield community just ilustrates the mediocrity of recent games: they just care about skins, they don't know how to play a true BF game
@OGSmurff3 күн бұрын
It happens every single game. Players literally running around like headless chickens and not PTFOing. Couldn’t tell you how many times a breakthrough game is literally unwinnable because your teammates refuse to play the objective and sit back and snipe or play extremely passively. What happened with the recoil bug and players disagreeing with what is literally happening in front of their eyes also happened with mouse input. How do you not notice something like that as an MnK player. Countless times I’ve seen comments of “well I’ve played the game for hundreds of hours and never noticed it”. I think the player base is just full of terrible FPS players that just play game to shoot gun but don’t actually understand the mechanics behind it.
@vice64503 күн бұрын
I feel like this is just the current state of modern gaming as a whole now. We still have people vehemently defending copy/paste games like COD or FIFA. It's like people have turned masochistic for these publishers. Paying $70 for unfinished, microtransaction filled slop and attacking anyone who points out objective flaws in these games. I don't know when this became the norm, but I wish these communities would wake up and realize they're being abused. It's simply depressing.
@bonnnetwork3 күн бұрын
This isn't just isolated with Battlefield, I'd argue Call of Duty is much worse as Activision consistently is anti-consumer all the time. Yet people will pay them money for the next game, and continue to play the game no matter how many decisions are made to hurt the player. As an independent game dev as well, there is straight up a disconnection between the player and the developer. I'm going to use a quote very lightly from Dice shortly after the beta of BF2042. Players have huge expectations, that in the end are not represented by the vision of the game. It is so common for most games releasing that the developers and players are fighting each other based off a subjective vision of the game. And it's a shame
@OrixOrixon3 күн бұрын
M1 garand is bugged period.
@g40x91Күн бұрын
Does 2042 have the game mode intro videos from BF1? They showed how to play when you first select the mode from the main menu. I know that was helpful when I did modes like Rush or Operations for the first time.
@Strraawberry3 күн бұрын
I don't mind it i just love it for the sound when reloading
@jbanga_YT9 сағат бұрын
Anybody that's debating you about the m1 garand they are the m1 users that don't want to feel like the m1 is getting nerfed when ur not tryna get it nerfed but just fixed.
@CasvalSVER2 күн бұрын
Wasn't always this way, newer players just have this mentality where they don't want to be part of the team and instead be the main character trying to rack up CoD killstreaks. Most players don't even drop ammo or health packs in the newer games unless they are dropping them for themself, it's wild. I'll play engineer and I'll want to repair team vehicles, without fail the second I start repairing they drive off even when no one is firing at us...then usually die because they were at sub 40% armor. I always see snipers sitting on the edge of the map acting like they are contributing something with the 4 kills they got all round at a back flag. If the next game doesn't have server browser it'll be 100% cooked, the older games you could always find a server/clan to play with that actually understands the game and have good competitive games consistently. I already have near zero faith in this franchise, it's been nearly a decade of trash at this point.
@Solis3573 күн бұрын
And your problem is you think that your opinion is the know all be all of BF. Just bcuz your skilled at the game doesnt mean that your opinion is right and certainly doesnt mean that everyone has to agree with it. Maybe you should make your own game conformed to your liking instead of riding on a game that is obviously trash and has no plans of getting better. Shts getting old. And like i said before, u definitely dont know how an m1 garand operates in real life. Every weapon isnt supposed to be tweaked to the point that is COMPLETELY unrealistic.
@Nitroh-3 күн бұрын
People that believe video games need to 1-1 follow real life hurt my brain. There should be a degree of influence but they need to "gameify" and dumb down a ton of things such as recoil so it's comprehensible to the average player and suits the gameplay design they go for. That's why games like Battlefield, Call of Duty etc typically have lower recoil than games like Insurgency for example, cause it's a more casual game. People who expect realism from Battlefield are playing the wrong franchise. lol.
@Zwaolin2 күн бұрын
I'll have to disagree. The player base didn't become dumber, the good players just left this god forsaken franchise. Now we are left with a higher concentration of idiots, but they didn't really increase in numbers that much. Also the Garand plays like a bouncy castle and it's not even a consistent bug. Rarely, you actually get a more timely recoil reset. I don't even want to know how the code looks to make that happen. It can't be good though.
@major33363 күн бұрын
FPS games in general are plagued with this. Everyone is all for the K/D ratios and the montages for their TikTok’s. And then the other players are so dumb it is honestly just sad. The amount of times I get revived right next to my enemy who I spotted but the medic has no idea, the amount of times I’ll literally shoot at a medic or a support for ammo and they just act like a bot. Heck, BFV I got so tired of my team just laying around a flag and not pushing that I just jumped on top of them firing my gun at them and luckily got them killed by enemies who noticed me. Lol I’ve seen one assault on BF1 take out so many of my team single handedly even when he’s spotted. I’m like “guys, it’s one guy!!! Use the map!!!” I remember in BF4 when guys use to jump off of buildings and parachute down to a dead medic, switch his kit and revive him to have another man in the fight. I did it to many and had it done to me many times and man that was such a cool BF moment. Nowadays it takes players 5 minutes to revive you. Lol if they even realize you need reviving. And in 2042, you have BOTH audio and visual effects telling that someone needs reviving. It’s really crazy how blind some people seem.
@Lasto17662 күн бұрын
OMG I thought I am the only one lol. It feels so boring to play this game because most of the time the teammates just selling you and do not play for objective at all. Doing everything else but nothing useful. I never had that in battlefield 3 and before.. it got worse every battlefield. I think it has to do with to much players... back in the days you had gamers who loved to play whatever they played and tried to improve, found ways of doing a play... now we just have a lot of ye whatever guys who are wasting so much time at the pc that they dont even care about how the game goes.
@Onl1neDr3ams3 күн бұрын
Part of this is the call of duty brain rot of live die repeat and the people who don’t believe they have to play as a team or play the objective make up a heavy amount of the hate that most the recent BFs get. Like others have said people are struggling to rub brain cells
@DigitalMonkeyGaming3 күн бұрын
"on the opposite side" this community thinks that if you kill a lot then you are not playing by the rules. then messages like PTFO pops up (while i killed 80 enemys, cleared choked points, captured and destroyed helis)
@hunnydipz97863 күн бұрын
"But Enders, you just resupplied at an ammo crate, of course you have to spend several minutes reloading your mags. It's how they do it in real life! 🥴🥴🥴🥴"
@Domaorn3 күн бұрын
while i thank you and other content creators putting these vids out... YALL know to toss smoke, YALL know how to move forward, YALL understand the game... YALL stream this game for a living.. YALL got the super reflexes... just like with any CoD game ever made... YALL know the map blindfolded.. you know to toss hand helds and sweep corners.. YALL know where to sit and move... The AVERAGE player dont have that. They are "couch dads" (casuals) that just play to play. Dunking on a community of gamers isnt gonna help the issue, youll just embolden them to keep playing the way they are... NO ONE likes going into a game and gets clapped 2 - 3 sec into the game due to some sweaty try hard sitting at spawn with a gun that isnt made to snipe and beam them across the map. and YES every gd round has at least 4-8 of them doing this.. maybe, just maybe YALL could just figure out a better way to present this then "get good scrub" as with any game be it FPS, ARPG, or lol yes.. survival. You will always have the elite try hards screaming to their cash whales.. "look how stupid they are.. look how easy they are" welp hey, when ya max level in everything, know the map when ya asleep, and you know the other players progression levels, its a cake walk but YALL wont ever admit that.. and that is the down fall to every game ever made, no sense of matching making ever
@TheAdrianMD3 күн бұрын
Aside from the fact that yeah, there’s always just gonna be casuals hopping on to the game to shoot stuff and that’s it (not going out of their way to play the objective), I think that’s ultimately a game design issue. Admittedly I haven’t played BF2042 so I can’t attest to the way things are now, but I feel like there could be in-game improvements to promote playing the objective more or generally playing to win. At least in past Battlefields, they seem to reward you scorewise for playing the objective-challenges often point to capping points and using your tools, you’ve got HUD elements pointing to objectives, the announcer calls out things constantly. I just feel like often people just don’t know any better 😅 I feel like some things that might help casuals play the objective more could be… • Spawn defaults-make it an adjustable setting, but have it so the game will automatically spawn people where they’re most needed. For example, in conquest, the game will spawn people on the point being capped by default. I feel like a lot of casuals currently spawn in the base point or on whatever flag just has the most action. This might be a way to remedy that behavior. •Better direction-They could also find ways to better show where players should go to benefit the team the most and how best to get there. For example, they could call out the a center flag is being capped (as they do) but maybe point to the closest vehicle for someone further away. They could also set a passive waypoint with a line on the map to show players the best way to get there. • Better promote squad play-again, they do this alright already, but better emphasize the use of squads. This could mean… - Automatic squads: Make sure every random is in a squad by default. Prioritize filling squads for the top performing players to they can put more bodies on points at least. - Emphasize roles more: make roles mean more and help casuals better understand what they should be doing. For example… you’ve got one team member in a plane, but could use a co-pilot-call that out-one teammate on a contested flag low on ammo-call that out-one teammate back capping and could use a medic in case they get caught out-call that out! Again though, people who know how to play could turn off all these elements in the settings. All in all, yes I think its bad to bash casuals for not knowing how to play cause they’re always gonna exist, but I think the game design could be better to let those casuals contribute more. … and for the people who just straight up go for kills and don’t feel like playing the objective… maybe they could mess around with either reducing the impact of kills on score or improving the impact of objective play on score or even weapon leveling (and make that clearer).
@zososound3 күн бұрын
Yall typed all this irrelevant nonsense for what 😂 he’s not talking about couch dads. It’s an FPS shooter, I would hope that the entire point of it is to be good at doing the things you mentioned, which aren’t exactly rocket science or special. Sure some are gonna be way better than others , but he’s talking about a situation where the *majority* of the population seems beyond lost.
@TheAdrianMD3 күн бұрын
@@zososound I had some free time and just wanted to get that off tbh 😅, but you right lol I do feel like a lot of the changes I mentioned could alleviate the issues with people being 'beyond lost' though. I think its still a design issue. If we back up, there's probably been a general skill level decline overall because of the decline of players as a whole causing issues like this, but again, that's more so on Dice to adjust for and not people who know what they're doing getting mad at people in an echo chamber.
@francomatiasvicchio36903 күн бұрын
I think theres a lot of people who likes to play sniper while proning 300 meters away from the objetive and thats an issue
@chronozeta3 күн бұрын
Its not a comprehension problem, its intentional. Dudes that write that type of comments ("realistic this realistic that") are on constant lookout for things to slander you with. Its intentional because you don't bipod somewhere 500 meters away from the battlefield and act like a bot, which according to them is the correct type of play. Or, the worse, you don't go 0-20 trying to ""PTFO"" (congrats, your PTFO cost your team 20 tickets), your high amount of kills (which is literally PTFO) doesn't count according to these type of dudes. This stereotype since Battlefield 1 turns their hud off and spams "muh atmosphere" videos around, absolute zero mention of problems of the game whatsoever. Its just so tiring.
@F1REMAN317Күн бұрын
I feel unlike bf5 you as a team have nothing to work towards like a moab, mortar strike, gas strikes etc. So people don't work as a team it is just individuals running around.
@nastytechniquez96853 күн бұрын
FPS playerbases in general: I want shoot things, make me feel good
@ristorantanen57693 күн бұрын
After some 20 years of BFgames its safe to say that the community is more diversified then most ppl know There are ppl 70+ that play this game along with the children of millenials. Finding a concept that fits all is just not gonna happen
@CrashCA2 күн бұрын
EA removed admined ented servers with BF1, creating lone wolves and making it hard to play with friends.