And thanks for showing the vanilla to the poors like me
@milkndsugar4 жыл бұрын
bro that's super simple in vanilla and hard ops, epic.
@Kholaslittlespot14 жыл бұрын
Cablerator makes all this so quick. Still thankful that you guys showed me that.
@nickperfetti79764 жыл бұрын
I’ve just got into 3d modelling last year and your videos have helped me on almost everything I couldn’t figure out how to to. Thanks!
@matthewwong39484 жыл бұрын
I love how u add the hard ops and vanilla method! It really shows what money can get and help understand whether it is worth it to buy the hard ops or not
@JoshGambrell4 жыл бұрын
Absolutely Matthew!
@chinyembasongiso93284 жыл бұрын
Thanks Josh. We are grateful for this tutorial. People always have negative things to say no matter how much you try to please them. So just stop trying. They will have to like you for who you are, not for who they want you to be.
@JoshGambrell4 жыл бұрын
Spot on man, you can’t please everyone.
@jochem_m4 жыл бұрын
You can set the count to "Fit curve" to have it automatically pick the number required to fit the curve.
@JoshGambrell4 жыл бұрын
Didn’t know that, good note, thanks!
@minipj67324 жыл бұрын
@@JoshGambrell wait a minute, u didnt know that!!!!????
@JoshGambrell4 жыл бұрын
@@minipj6732 Contrary to popular belief, I am still a human being when it comes to hard surface :P
@minipj67324 жыл бұрын
@@JoshGambrell yeah, being human!
@zanian04 жыл бұрын
I'm enjoying all of your content regardless of length. Some are just easier to watch the day of, whereas the longer ones I have to save until the weekend.
@taksinwatanabe93624 жыл бұрын
Thank you Josh, I like the tutorials where you show the vanilla workflow and the use of addons. So everybody can learn and understand the basic workflow and also see how much faster is modelling with paid addons. I mean these addons exist for a reason and nobody is forced to use addons, everybody can use the vanilla Blender and still create awesome models! Another thing I want to mention. You know how to record good videos, you explain difficult and complex technical subjects in an easily understandable and entertaining way, you put a lot of work and time into your videos. And you are successful, your channel is growing. And that is a good thing! If you can earn money this way, good, so be it! We all need to eat and pay our bills. And I prefer you sitting at home, recording tutorials and doing things you like in Blender, so I can learn cool stuff about this awesome Blender software instead of you working at a game developing company or other corporate working 60 to 80 hours shifts for a wage just covering your monthly costs. "money hungry"... yeah, sure... I stop ranting , please keep up the good work, thank you very much!
@JoshGambrell4 жыл бұрын
Thanks a bunch man, really appreciate it! You are absolutely spot on.
@LeonIsLate4 жыл бұрын
Josh this video was a lifesaver I couldn't understand how to use the curve and array synergy before this video. thank you
@LutherTaylor4 жыл бұрын
people call you money hungry??? wtfff??? dude your videos are a blessing, thank you for sharing them. No shame in trying to sell and promote when you give so much for free
@christopherjr71894 жыл бұрын
I always think the comparison of vanilla/hardops is really interesting
@wyndoze114 жыл бұрын
I feel like the only difference in this case was that hardops found the correct axis for the curve modifier. Not much else seemed to change.
@cygnusx18584 жыл бұрын
Dumb question but what is vanilla?
@Slickstaff_Stainpants4 жыл бұрын
@@cygnusx1858 it means no addons.. so in this case, people who dont have HardOps
@christopherjr71894 жыл бұрын
@@cygnusx1858 blender, the way it is, when you download it, so without using addons
@cygnusx18584 жыл бұрын
@@Slickstaff_Stainpants oh so i had the right idea in mind, i just didnt get why its called vanilla.
@ig88andribs4 жыл бұрын
Once you've done the beginner tutorials - Josh is the content you need to get it done in Blender. Thanks to you. The boolean cleanup videos have, as advertised, changed my life.
@JoshGambrell4 жыл бұрын
Glad to help man :)
@Azarias-P3 жыл бұрын
Thank you for showing the simple way of doing it (even vanilla is not complex). I was thinking of buying an add on, but your way is sufficient for me.
@GiuTor734 жыл бұрын
Another excellent video! You are really a kind and generous boy, Josh!
@railbuilderdhd4 жыл бұрын
I think it is great you do both ways to show with the add one and with the standard process. If you get a few coins for sale good for you. After all you take the time to Make these videos to help us so we can do respect if we like. Don’t stop doing your great work and thanks for helping me learn the software.
@harier644 жыл бұрын
Man you're like a CG-hard surface godsend to me, I would literally still wander around not knowing how to do things if not for you, I'm really really grateful for your tutorials
@JoshGambrell4 жыл бұрын
Thanks man! I’m grateful to have your support as well.
@chrisdotdash51544 жыл бұрын
I absolutely love your videos. It is so hard to find quality youtubers like yourself who actually love teaching and learning blender.
@JoshGambrell4 жыл бұрын
Thanks a bunch Chris! I will drink to that 🥂
@AhmedNassef4 жыл бұрын
Dude, first, hard ops or no hard ops your videos are treasures. PERIOD! Second, that's a cool design :D Third, how about the Follow Curve option in the Array modifier ? Finally, Keep up the good work..
@JoshGambrell4 жыл бұрын
Yep someone mentioned that fit curve option, embarrassed to say I’ve never noticed it! At least array gives you more control.
@thibautmodrzyk62153 жыл бұрын
Hey ! Thanks for the tut Josh, I'd definitely not call you a money grabber for recommanding an incredible addon which costs literally $40. Incredible value for the price here. Cheers !
@adarshtr94373 жыл бұрын
real creative idea there!
@Drew_Vernon4 жыл бұрын
Dude, you totally deserve money for your output. You and BlenderGuru got me started - knobbery to the haters!
@JoshGambrell4 жыл бұрын
Ah thanks a bunch man, refreshing seeing comments like this! Appreciate your support.
@icarus12733 жыл бұрын
Thanks as usual for the great tutorials. The audacity of some people. It takes lots of time to learn the software, the workflow and the tricks and to make great videos . I think Josh is incredibly generous with is time and sharing is knowledge Weekly !
@DK_Krieg3 жыл бұрын
This is perfect. Omg I was looking for something like this for too long. Awesome guide. It helped me a lot!
@vikinggameprogrammer72332 жыл бұрын
Cool! Thanks Josh!
@ImpeRiaLismus4 жыл бұрын
HardOps really is one of the best Plugins to have. Ah and very useful tutorial of course. Thank you!
@JoshGambrell4 жыл бұрын
My pleasure!
@claudiaatteveld4971 Жыл бұрын
Can it be explained how to achieve the effect from 2:06 untill 2:23? I have no idea what buttons to press how to get the mesh to disappear and to create those curves.
@jerrybot30004 жыл бұрын
Very helpful. Will be useful for my own robot.
@АлексейС-ч3ь3 жыл бұрын
thank you it's very cool!
@AlexanderKanaev3 жыл бұрын
that was real good, thank you!
@topgunpilot25474 жыл бұрын
Nah! you are not money hungry, you are an awesome content creator and a 3D artist my friend.
@JoshGambrell4 жыл бұрын
Thanks a bunch man
@FesNaqvi4 жыл бұрын
This is what I love about your videos, man. You do it both ways. Thanks as always for the knowledge drop!
@JoshGambrell4 жыл бұрын
Appreciate Fes, my pleasure as always!
@AkimboFennec3 жыл бұрын
Where did you get add one on minute 2:20-2:40? The circle cut or something you did ?
@mutedsounds2k4 жыл бұрын
Instead of a fixed count in the array modifier, you could choose Fit Curve (and select your curve). It will add as many copies as needed to best match the curve length. Some scaling may be needed.
@jeffspinner65794 жыл бұрын
Tyvm, I had no clue, and am very happy with you deciding to share.
@JoshGambrell4 жыл бұрын
Sure can!
@jeffspinner65794 жыл бұрын
@@JoshGambrell, I had to learn how to taper the 'dreads' with a curve taper object that of course the blender docs was absolutely no help with implementing, but if I need a definition, it's always there, and I couldn't have done this without your explanation. There's something with double takes with you and Ponte that makes it easier for me to understand. You can add multiple objects to the same curve independently, which I didn't know, but tried and it worked. imgur.com/U282Z4s
@naveenthikshana42234 жыл бұрын
Love the video Josh
@JoshGambrell4 жыл бұрын
Thanks Naveen!
@iainpendery86234 жыл бұрын
I like the comparison operations that you show. Don't let the haters get you down - it's a $30 add on for free software that speeds up your work, so ultimately where's the issue?! As for the affiliate link - everyone has to make a living dude!
@JoshGambrell4 жыл бұрын
Absolutely man, you can’t please everyone!
@WarrenMarshallBiz4 жыл бұрын
Nice video, Josh, very informative!
@JoshGambrell4 жыл бұрын
Thanks Warren!
@johnmav83094 жыл бұрын
Super! Thank you!
@JoshGambrell4 жыл бұрын
You're welcome!
@mayursrivastava78833 жыл бұрын
At 4:20 your object was not even near the curve and suddenly after 1 sec cut it was snap to the curve...can you please tell me how you did that because same thing happening to me.when I choose curve and snap the object using modifier it is not coming at the curve but rather else where. Is this has to do something with pivot point or so. Hope to get an answer.
@mikedelaneyart2 жыл бұрын
I just figured it out myself, the curves origin needs to be same as objects origin. been 6 months since comment so hopefully you figured it out already but letting you know just in case :)
@sunshineconch53774 жыл бұрын
Good tutorial!
@detenatron.36084 жыл бұрын
1:27 oh boy guess i'm not alone on this hmm, that's the reason why i does always save my scene every time i add or modify something.
@nabilbudiman2714 жыл бұрын
yeah, it really freak me out of nowhere, most of the time. Like no explanation whatsoever, just gone
@damian_madmansnest4 жыл бұрын
What is that operation at 2:06?
@robestey56284 жыл бұрын
Thats great. Thank you.
@ragecloud58364 жыл бұрын
i really love your videos simple and understanable thank you man
@JoshGambrell4 жыл бұрын
My pleasure!
@MrCshx3 жыл бұрын
I personally watch your videos for the Tips and Tricks in HardOps actually.
@olegrazloga4 жыл бұрын
Good Tutorial !!!! Thank you :)
@JoshGambrell4 жыл бұрын
Thanks Oleg!
@beekenko23794 жыл бұрын
Josh is such a perfectionist
@gehriggosselin94684 жыл бұрын
Awesome! Thanks!
@bubzer4 жыл бұрын
Oh! Thanks! But here's little tip, if you want count of your objects to fit the curve, just change fit type of array from "Fixed count" to "Fit the curve" and select your curve!
@linkdeous39284 жыл бұрын
Hello hello ! aweomse tutorial ! i will do it everywhere on my models where i have cables and stuff hanging around, it make them feel so much prettier ! I just have a question, at 1:50, you make a edge loop, and then you "split it" into 2 more and stuff, but the buttons doesn't show up on the screen like some of your other tutorials, what key/macro/... do you used for this ? it would save me so much time when making cylinoids and stuff ! (i have hardops in case it is added by it !) Also you then "extrude along normals", which is super mega handy, how did you do it ?
@JoshGambrell4 жыл бұрын
Just add an edge loop and bevel it with CTRL+B. 1 segment bevel, boom done. You can extrude along normals by making a selection, pressing Q and ALT clicking “EM Macro”; basically does the same thing as E and ALT+S
@abiyyupanggalih8544 жыл бұрын
4:23 the easy way to do hat is, copy the object location to the curve 👌
@tazegamer054 жыл бұрын
was the Hard Ops addon was what you did to get the circle curves around the edges of the cylinder?
@abedz74384 жыл бұрын
Great video as always..
@JoshGambrell4 жыл бұрын
Thanks Abed!
@buxtehude5784 жыл бұрын
Is it possible to duplicate a "boxcutted" mesh including the cutters?
@DanielKemeys2 жыл бұрын
very cool!!
@droida97514 жыл бұрын
Josh don't listen to people. I'm very grateful You show things with different ways. Thank You!
@MahfuzurRahman194 жыл бұрын
You make my life a lot easier. Can't thank you nearly enough man. 💖💖
@JoshGambrell4 жыл бұрын
Glad to help!
@timoschofer20354 жыл бұрын
How do you do it that blender shows a temporary centered copy of the object that u edit?
@IGarrettI4 жыл бұрын
how's fixed count vs follow along curve mode?
@JoshGambrell4 жыл бұрын
Apprently fit curve does it exact
@azizmalik34554 жыл бұрын
Thanks
@TerenceKearns3 жыл бұрын
Nice tutorial man :) I highly recommend blender bros. I got their 3D modelling basics course which I am working through. Then I'm gonna do their trim sheets course.
@mibrahim42453 жыл бұрын
KING
@baronlanteigne4 жыл бұрын
Quick note. If you rotate your curve in object mode, this will offset the curve modifier. To fix, apply your rotation on the curve first.
@markwtal94534 жыл бұрын
Great. Thanks mate
@NarekAvetisyan4 жыл бұрын
cool stuff
@stevendo43574 жыл бұрын
Hi Josh how do you come up with these cool designs? Do you sketch them first or do you jump straight to modelling?
@JoshGambrell4 жыл бұрын
Depends really. This one I had doodled with before recording it. So I kind of had an idea going into it. Usually I doodle since I struggle just picturing things in its fullest form in my head, and doodling allows me to picture things as I go.
@dangerdoberman4 жыл бұрын
I'm subscribed and watch your videos, but don't have a rig good enough to get this crazy with Blender XD
@PaulChabot4 жыл бұрын
Hardops and BoxCutter are essentials, even for the blender hobbyist. ;)
@JoshGambrell4 жыл бұрын
Yep!
@KrisStruble4 жыл бұрын
It was my first purchase when I started messing with Blender.
@brittoaugustus40604 жыл бұрын
why did you need so many verts on that cylinder for the minor detail
@spydergs074 жыл бұрын
Really high detail area maybe
@JoshGambrell4 жыл бұрын
32 is too jagged for my liking. 64 is a good even balance.
@higorss4 жыл бұрын
@@JoshGambrell But don't you subdivide the model?
@jerrypaczka20604 жыл бұрын
Ignore the milkdrinkers who just know how to talk shit, your content is very f helpfull, props to you my man!!
@JoshGambrell4 жыл бұрын
Appreciate it Jerry!
@trystanbleuven7913 жыл бұрын
Haven’t tried yet but I’m impatient, does it fit the curve even if it’s not even ? I mean with on side of the curve bigger than the other
@sundaydanboyi77824 жыл бұрын
thanks bro
@JoshGambrell4 жыл бұрын
You’re welcome!
@channelname86232 жыл бұрын
i have hard ops. i can get the vanilla method working sometimes, depends on the save file. but i cant get the hard ops method working at all haha. i assume there was an update and now theres an additional non-intuitive step needed. wouldnt be blender if that werent the case haha.
@jeffosborne4403 жыл бұрын
I tried in vanilla and tried all axis but none seem to be right. The closest one seems offset...ideas?
@trystanbleuven7913 жыл бұрын
Reset scale and/or rotation with crtl A ?
@jeffosborne4403 жыл бұрын
@@trystanbleuven791 I tried both but didn't help. I tried again in a new file and then it worked so not quite sure. Thanks for the input.
@trystanbleuven7913 жыл бұрын
@@jeffosborne440 sometimes you just don’t know lol No worries
@patrikondo76844 жыл бұрын
I think that the effect could be even better when you set the fit metod in array to fit the curve, just a personal opinion tho
@taliesinriver4 жыл бұрын
I just bought hardops, it's amazing. Should have bought it with your link though :\
@JoshGambrell4 жыл бұрын
It's great! Don't sweat it, man.
@electricjafar38394 жыл бұрын
helpful, tnx
@JoshGambrell4 жыл бұрын
Glad to help!
@Actyr4 жыл бұрын
Thanks, you are cool too.
@Bergerons_Review4 жыл бұрын
Hope the new sale gonna use addons.
@cazalpine2 жыл бұрын
Great learning as always with the Blender Bros ;o) - In suggestion, is it possible to continue on cables and pipes attached to arms, legs (f.e.) rigging, hook-anchoring, movement simulation tutorials...? Could be awesome. Thank you ;o)
@HandyAndyG4 жыл бұрын
OMG, you are soooo "money hungry". LOL. Thanks for presenting both ways. :-)
@JoshGambrell4 жыл бұрын
Yeah next time im just cutting out all vanilla portions to force addon purchases mwuhahahaha
@xavvey4 жыл бұрын
@@JoshGambrell Don't forget the 'no skip commercials' every minute for the advertised add on 😂
@TerenceKearns3 жыл бұрын
Next challenge, achieve the similar results using a displacement map without incurring all the extra verts.
@tentative44744 жыл бұрын
The fact that even professionals have to deal with crashes makes me more tolerable towards my lost projects because if i loose them its nothing. But if they loose them it a whole lot of work just vapourised.
@scoutymcscoutface29574 жыл бұрын
If Blender crashes and you forget to save, try going to the “Autosave” option in the menu. Blender saves your work automatically every few minutes so you can look there for your lost progress.
@JoshGambrell4 жыл бұрын
Yup, i actually dont like autosave because often times i like to mess around with some adjustments, then just close Blender without saving to reset when I’m finished doodling.
@michajabonski83652 жыл бұрын
Can we after that somehow animate this cable with physics?
@ImNotSmashy4 жыл бұрын
EPIC
@JoshGambrell4 жыл бұрын
;)
@CryptMhg4 жыл бұрын
that blender crash was a F momento
@Schemilix4 жыл бұрын
Oh that's how. I tried a method I winged, and it kinda went nuts, I couldn't move anything without ruining it. Anyway I like HardOps content, not many people do content for it.
@M8cool4 жыл бұрын
Who the hell calls you money hungry? You are probably the only KZbinr who explains it both with vanilla as well as with HardOps. Don't worry about the hate Josh, you got way more fans who respect your work. Cheers
@JoshGambrell4 жыл бұрын
Cheers, my friend!
@apophiz18614 жыл бұрын
i love when I do the same thinks but I don't have the same result
@cr0uchingtiger3 жыл бұрын
I say this with every Blender tutorial I watch but, this didn't work for me at all. First, the object doesn't move to the curve, it floats in space. Second, when I finally get it to array in a sensible tube-like repetition, it follows a curve that doesn't even exist in my scene. Like a crazy zig zag curve I never made. Edit: I think I fixed it... it has something to do with moving the object, whereby the object getting closer in space to the curve, makes it behave more predictable, and as you move it away from the curve it starts to spaz out.
@afrosymphony82074 жыл бұрын
lovve hardops but for some weird reason i prefer the vanilla version here. lool
@FilippoRomeoMEZZOTINT4 жыл бұрын
There You said it again : vanilla😈
@devendrapal94 жыл бұрын
You know that blender has an autosave feature right
@JoshGambrell4 жыл бұрын
Yeah, I don’t like it though because I doodle a lot and want to reset those changes by closing Blender without saving.
@devendrapal94 жыл бұрын
@@JoshGambrell I actually meant that for when you lost the work when Blender crashed, you could have gone to autosave and retrieved it. Anyway, I guess that wasn't the objective of the tutorial
@MayKayy3 жыл бұрын
Cooll
@ishitrealbad30393 жыл бұрын
hmm, mine is incredibly streteched.... scales applied too.
@Al-tk5zp4 жыл бұрын
Or just buy Cablerator :)
@darrenberkey70173 жыл бұрын
Okay, Blender hate moment... the vanilla way doesn't work for me. None of the deform axis choices put the object on the end of the cable/curve. They all place the object in weird spots all over my scene. What gives? (Works fine in HardOps though... ugh, fine... guess I'll do it the easy way.🙄 )
@jaydenhayden85924 жыл бұрын
Don't pay attention to the hate mob. You give us super professional free how-to videos so frequently, most people love to see you succed and make a living with what you're doing. Cheers!
@JoshGambrell4 жыл бұрын
Thanks a bunch Jayden! Really appreciate the support man.
@TerekkiTerekki4 жыл бұрын
And the moral of the story is: HardOps is worth 20 bucks ;-)