This is an excellent tutorial, with so many insights! Not only does one have the end result, but going along there's so much we learn about the different functionalities, the workflow and so on. I am absolutely enthusiastic!
@CodingWithRuss10 ай бұрын
Thank you! I'm glad you liked it
@kardrasa11 ай бұрын
Learned so much! Thank you!
@psyboyo11 ай бұрын
With this framework, we can do any tabletop game! Instant sub! Thank you ^^
@artcrtc50288 ай бұрын
One of the best tutorials to Godot Ive seen in a while. Much useful knowledge, thank you for that!
@CodingWithRuss8 ай бұрын
Thanks!
@jacobreber87Ай бұрын
Trying to learn Godot right now and this was very helpful! I appreciate you making this
@CodingWithRussАй бұрын
Thanks!
@fanlesshero3496 Жыл бұрын
Let's go! Godot tutorials
@CodingWithRuss Жыл бұрын
Trying something new :)
@joed5276 ай бұрын
This was concise, well explained and fun to watch.
@CodingWithRuss6 ай бұрын
Thanks!
@etiennefernandez16593 ай бұрын
Very good tutorial, I congratulate you. You deserve more subs bro, keep it up.
@CodingWithRuss3 ай бұрын
Thanks! Much appreciated.
@bedang10585 ай бұрын
Followed you trough your pygame Tutorials, now starting Godot, thansk a lot !
@PixelMasala2 ай бұрын
Thanks for the tutorial, every explanation is clear.
@CodingWithRuss2 ай бұрын
Thanks!
@Edanite4 ай бұрын
My first functioning Godot game. Now to experiment. :3
@toladim10 ай бұрын
Good job! I wait for more 🤪
@Lorry1272 ай бұрын
Great tutorial, thank you.
@CodingWithRuss2 ай бұрын
Thanks, glad you liked it
@CafiNuchi5 ай бұрын
Wonderful! Thank you so much for your tutorial. It's a clear pleasure!
@Jai_Shree_Ram____469 Жыл бұрын
He russ we want more Godot tutorials
@CodingWithRuss Жыл бұрын
I'm working on another one right now :)
@Jai_Shree_Ram____469 Жыл бұрын
Please make complete series starting fr basics to A platfomer game and information about Godot sprites,sound,scripting etc like u made about pygame
@TheBreadPirate10 ай бұрын
I SURVIVED THE TUTORIAL! HA! Take that mom.
@rezashir3873 Жыл бұрын
very well. thanks a lot
@Theamoguguy Жыл бұрын
Guy is a legend, from pygame tutorials to ursina to now godot 👏👏
@theunknowngamer77884 Жыл бұрын
i agree
@jamesschaaf5175 Жыл бұрын
Great tutorial, really did an awesome job explaining everything along the way.
@CodingWithRuss Жыл бұрын
Thanks! Glad it was helpful
@kioshy1176 ай бұрын
thank you i needed this so bad
@CodingWithRuss6 ай бұрын
Glad it helped :)
@Jai_Shree_Ram____469 Жыл бұрын
Finally made it
@CodingWithRuss Жыл бұрын
Nice!
@kingshahzad783 ай бұрын
Great Man❤
@CodingWithRuss3 ай бұрын
Thanks :)
@johnsmithabc947267 ай бұрын
Great tutorial thanks
@CodingWithRuss7 ай бұрын
Thanks!
@intricate9666 Жыл бұрын
pygame multiplayer fighting game next?
@jenshennig62973 ай бұрын
That was a an amazing tutorial! Thank you so much. I have an question though: I'm just going over ever line of code again to make comments, so i can save the project for me to come back. And i don't really get the difference between "instantiate()" and "add_child()". Why are we using both in the code? Couldn't we just use instantiate alone because it creates the whole node-hierachy of our scene? Or is it, that we use add_child to tell the programm WHERE we want the instantiate()scene and thats why we temporarily save it in different variable? Sorry im quite rusty on programming - last time was 15 years ago and im just getting back into it. Hope you can explain it to me :) Thanks!
@PhuocThanginh-oo8jj Жыл бұрын
can you make an ultimate introduce about ursina
@kylejohnson8387 Жыл бұрын
Hey there. I've been attempting to build a Tic Tac Toe game from the ground up as a learning experience. That is, figuring out how I wanted to approach the game, and how I wanted to implement the gameplay. While initially I had an idea to have a grid, with an X and O to drag and drop from, I went with placing menu buttons on all grid spaces, offering to change the position to an X or an O. I've gotten the menu buttons to work, but I have no idea how to make either character appear in the slot after selecting it from the menu. Any tips or tutorials on how to make events occur upon making a selection using a menu?
@JasonEllingsworth Жыл бұрын
So how would you go about doing this using grid / tile maps instead? It seems has some built in things that I assume would make it easier. Also how about doing it with UI nodes?
@yogiwiguna9602 Жыл бұрын
Great tutorial, thanks to you. I learn a lot from this video.i have a question about the cell_size. If the board texutre in 3D with diffrent width and height how can I determine the cell_size ? Let's say the borad is 800x600
@CodingWithRuss Жыл бұрын
In that case you may need to have two different variables, one for cell width and one for cell height.
@osaid56 Жыл бұрын
a powerful tutorial buddy thank you, keep posting such good things please
@CodingWithRuss Жыл бұрын
Thank you! Got more in the works.
@ReyosBlackwood Жыл бұрын
I'd give it a try, but you have to wait forever for them to take their turn.
@CheesyCodeАй бұрын
thanks i leard a lot why was this 1 h ok bye
@theunknowngamer77884 Жыл бұрын
Hey russ its been a looooong time since i watched ur vids but plz can u make a tutorial for Minesweeper the old microsoft game that u press mines and numbers?? ive been really wanting to code it on my own but i just cant get it. so id appreciate it if u do a series or just one vid for me
@CodingWithRuss Жыл бұрын
Funny you say that, I actually plan to do that soon. :) Although it will be in Godot as I've been using that more now.
@theunknowngamer77884 Жыл бұрын
k thx!!@@CodingWithRuss
@manueldominguezbecerra5577 Жыл бұрын
How do you run the script when this is not in tool mode??
@TechnicalParadox10 ай бұрын
The game over menu works for x or o win but when you tie the play again button doesn't work
@TechnicalParadox10 ай бұрын
Fixed it, forgot to pause game on tie
@emc-ultra76185 ай бұрын
I got the point of getting mouse clicks and then something happened and now it won’t register in the debug screen. I rewrote everything, didn’t work. Reopened the save file that was working, not working anymore
@intricate9666 Жыл бұрын
wow
@eisenspanigel67 Жыл бұрын
I got this Error: "Cannot call non-static function "instantiate()" on the class "PackedScene" directly. Make an instance instead." help please
@eisenspanigel67 Жыл бұрын
I could fixed it with a preload instead of a packedscene.
@uchiwamadaragona4788 Жыл бұрын
❤
@navtektv4 ай бұрын
Hello. I don't know if you'll reply to this. I hope you will. Currently following this tutorial and any errors I encountered were results of my own mistakes which I fixed and it all worked except for near the end when you used queue_free(). I got this error telling me that my Attempt to call function 'queue_free' in base 'previously freed' on a null instance. I pasted your own script over my work and it still gave me that same error. Is this because of an update something because I'm just starting out and troubleshooting this stuff without someone else having encountered this exact problem is almost impossible. Please Help me out.
@IrisHallo3 ай бұрын
Hi, I had a similar problem. Did you make the "crosses" and "circles" groups global? I saw that you can either make it a scene group or a global group. When I changed it to global group it seemed to work for me.
@navtektv3 ай бұрын
@@IrisHallo I actually changed the version of Godot I was using. The newest version of Godot threw that error up. When I downloaded 4.1.3 then it worked.
@johnnymittle2 ай бұрын
@@navtektv Must be something in the new version. I had same issue.
@navtektv2 ай бұрын
@@johnnymittle It was. I dropped down to 4.0 and did the whole thing again. It worked then.
@kshawn2579 Жыл бұрын
how do i import my assets?
@CodingWithRuss Жыл бұрын
You can put them into the assets folder and they will be available to use in your game
@kshawn2579 Жыл бұрын
oh ok thanks i got it@@CodingWithRuss
@iarngeorge Жыл бұрын
Balls
@jessicaherrera7900Ай бұрын
As soon as I use the get_tree.paused() = true Then I am able to place the first circle and then the game is paused. What did I do wrong? -> I figured it out. I didn’t write the values in my column sum. It works now. Thanks for this fun tutorial.