Best Dithering Shaders - Updated SONKUN RetroArch CRT Presets

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Retro Crisis

Retro Crisis

Күн бұрын

Пікірлер: 152
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 11 күн бұрын
Edit: To everyone, please make sure your output dynamic range is set to full and not limited so that you'll get richer looking colors and your "blacks" won't look prominently gray when using my presets. Also guest.r has released a new shader update the same day this video was published, his new update has a new "rainbow" implementation which looks different (and better) to what's shown in this video. Simply grab his new update which I have linked in my thread to get the new feature. Ok now THIS was a unexpected but a more than pleasant surprise, I didn’t even know you had started putting a video together, you're fast man lol. Yo everyone, long time no new update. I hope you all enjoy some of the new changes, I tried adding a little more saturation to the colors this time around. The flickering in the RF and composite rainbow presets are a necessary evil to get that "rainbow" effect so please everyone try not to be too harsh on them lol. On the flip side I think I produced one of the cleanest looking composite shader signals so I hope you all enjoy that with your favorite games.
@RetroCrisis
@RetroCrisis 11 күн бұрын
Haha I was having using those insane rainbow presets. They're unlike anything I've seen anybody make. I've never tried acid, but I imagine that's what it feels like 🤣. I also quite liked the resolution switching effect. Reminded me of when I would degauss my old VGA monitor 🍻
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 11 күн бұрын
​@@RetroCrisis It's funny cause right after you put this video up guest.r just released a new shader update with a new ntsc rainbow implementation so the rainbows you see here may already be out of date as they already appear a bit different in his update lol. I'm currently running tests on it as I'm posting this. Also I love that switchres shader, makes the overall experience feel more immersive.
@tatecheddar
@tatecheddar 10 күн бұрын
@@sonkunhyperspinretroarch4867 I was already going to comment after watching, then read your post. I feel like the composite is the gem in this showcase. The blending is just fantastic. Dithering is all but gone and the image still remains sharp enough and looks just amazing. Great work!
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
​​​@@tatecheddarThank you I appreciate it, I made that composite preset going off memory from when the cable came prepackeged with the Sega Saturn and PS1 in the mid 90's. Composite on those systems never looked "blurry" on my tv, try playing any of the Tomb Raider games or any PS1 games in general with that preset and that's how I remembered it looking back then.
@jonathanmalto146
@jonathanmalto146 10 күн бұрын
Ty for your continued support of the community!
@unknowna1
@unknowna1 10 күн бұрын
FYI that @9:54 RGB and RF are mislabeled (flipped). Thanks for the great comparisons. Bonus: Sub-Z Kang is a great character
@Hoytehablode
@Hoytehablode 11 күн бұрын
Composite is perfection!
@0Raik
@0Raik 8 күн бұрын
@@Hoytehablode Arcade disagrees
@Hoytehablode
@Hoytehablode 7 күн бұрын
@@0Raik as far as I understand we are talking about this shader for this system. What has arcade anything to do with anything?
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 6 күн бұрын
Shadow Mask composite has been my favorite lately for the older systems like nes, snes, mega drive etc
@odysseusanime629
@odysseusanime629 10 күн бұрын
You inverted RGB and RF for the last comparison. It’s a great video I shared. Many effect like water, color transitions or lights are clearly made for composite.
@Gamefever_10
@Gamefever_10 10 күн бұрын
Rf is love , it brings back a lot of childhood memories
@amekusa.
@amekusa. 5 күн бұрын
Street Fighter EX Chun-Li theme. Good music choice!
@linuxstreamer8910
@linuxstreamer8910 11 күн бұрын
i have been following this shader since v1.0 & making dithering & the sonic waterfall looking great was a battle
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
Indeed you've been around since the dark ages watching me struggle with this shader. I'm glad I'm able to get a clean composite image that's what I've always wanted since the beginning.
@TheRampageTulk
@TheRampageTulk 11 күн бұрын
The return of SONKUN!!! This is gold to the eyes!! Why were raw pixels ever invented? So that retro crisis and SONKUN could make a mockery of them!
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
Feels good to be back lol
@finalboss5545
@finalboss5545 10 күн бұрын
Excelente Trabalho
@TheRampageTulk
@TheRampageTulk 10 күн бұрын
@@sonkunhyperspinretroarch4867 😂😂 I’ve summoned the man hismelf!
@zlac
@zlac 5 күн бұрын
Raw pixels is how the game looks in code. CRTs were imperfect so dithering effects didn't look like ugly pixelated mess, that's why dithering was invented. Transparencies also looked transparent when dithered on CRT, that's why people keep inventing CRT filters for Emulators.
@kostasvapo69
@kostasvapo69 11 күн бұрын
composite feels better to my eyes, I cannot stand the flickering of the others!
@methushael
@methushael 11 күн бұрын
Composite cable master race!
@danilonotsys
@danilonotsys 11 күн бұрын
My brain prefers s-video but my heart is with composite
@DavidPereiraLima123
@DavidPereiraLima123 10 күн бұрын
I know the feeling!
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
Before I released this pack I came up with a composite preset that looked extremely close to having the same look as the s-video presets sharpness and colorwise, I had to tone it down though because I pushed the shader past it's limits to where it started creating a weird halo effect around pixels. You can still try that sample pack in post 1200 in my thread, should still be up
@TurboXray
@TurboXray 7 күн бұрын
Just compromise and do a low-pass filter on s-video. Slight blending, but none of the color artifacting of composite.
@net_news
@net_news 9 күн бұрын
amazing! After more than 25 years emulators start to look like the real thing!
@GTXDash
@GTXDash 8 күн бұрын
3:03 I approve of this music choice. ^_^ 5:14 BAM!
@8ColousBIT
@8ColousBIT 3 күн бұрын
What is the song that Starts at 3:02 ?
@GTXDash
@GTXDash 3 күн бұрын
@@8ColousBIT Spinning Bird from Street Fighter EX Plus Alpha for the PS1
@AuntieAliasing
@AuntieAliasing 8 күн бұрын
The music in this video is ridiculously good, what is it from?
@RetroCrisis
@RetroCrisis 8 күн бұрын
They're from Street Fighter EX. Your username is hilarious btw - I love it
@shaun88R
@shaun88R 10 күн бұрын
I just have to say, I love your newer Arcade Clean shader sooo much. Didn't initially as I think my 4K monitor isn't as bright as your OLED you developed it for. But after messing with a few parameter settings, it's amazing!! 🤩
@AllardRT
@AllardRT 9 күн бұрын
Man, I wish these shaders weren't exclusive to Retroarch.
@JMazzell
@JMazzell 6 күн бұрын
Wow I need to learn how to use shaders, this looks amazing! So much better than raw pixels! Thanks for the quick tutorial.
@deadcaliph6414
@deadcaliph6414 4 күн бұрын
I am watching KZbin through my CRT television. The animated flicker effect occured seeing your video preview image on my feed.
@slycooper9531
@slycooper9531 10 күн бұрын
Man thanks for these videos. They are always enjoyable.
@gorofujita5767
@gorofujita5767 10 күн бұрын
I'd like OP to start uploading more videos about getting these shaders (or equivalent) into reshade I'm a retro gamer as well, but often times the "best version" of many of these retro games is in modern iterations with more modernized engines, and as such, getting these CRT shaders working with reshade is very important too
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
Reshade would guarantee that my presets would work on any emulator for sure. I still haven't used it myself but for my presets to look 1 for 1 on Reshade a couple other shaders would need to be ported over as well if they're not already such as the sgenpt-mix multipass shader I use for the s video presets and the new switchres shader I use on all of them which makes the screen flicker when the screen switches resolutions. I've also done a little experiment where I mixed the new ntsc adaptive shader with guest's hd shader to help bring out colors a bit more with rf and composite so that set up is now in the mix.
@Pixel_Crusher
@Pixel_Crusher 10 күн бұрын
Thank you for the showcase! Could you list the songs you used during the showcase? They were all certified bangers!
@redStiv
@redStiv 11 күн бұрын
Looks awesome! 👌👌👌👌
@noname-zf1rh
@noname-zf1rh 6 күн бұрын
The BGM is Spinning Bird from Street Fighter EX3.
@Rod_Zaramella
@Rod_Zaramella 11 күн бұрын
SEGA Genesis as I remember!
@atul1991ful
@atul1991ful 11 күн бұрын
while i do prefer the rf output in some cases, the flickering and rainbows just don't do it for me. composite takes the cake because of that. btw, did you ever do a video on why those rainbows happen?
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
@@atul1991ful They happen because of a certain ntsc setting I have enabled, that setting is the only way I get the "rainbow" look so it's kind of a necessary evil so to speak.
@igorgiuseppe1862
@igorgiuseppe1862 4 күн бұрын
great soundtrack
@JackGoldWind
@JackGoldWind 10 күн бұрын
Looks pretty neat, BTW what is the name of the song in the minute 7:54
@martin-xi6oh
@martin-xi6oh 5 күн бұрын
I love your videos! These shaders are spectacular. A question I always have with CRT shaders is whether the black level of the backgrounds can be made to look completely black. For example, in loading screens or transition scenes where there are black backgrounds, it always looks a little gray. I have tried lowering the levels in the presets but there are so many that I change the levels but I don't see any changes, I just make it worse haha. I hope you can give some information on this. a hug friend and thanks for your videos!
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 5 күн бұрын
There's a setting called Base Mask all the way at the bottom of the parameter settings, lower or turn it off for blacker screens. Also make sure your display is set to full RGB mode, you'll get deeper blacks on your screen that way.
@nifftbatuff676
@nifftbatuff676 Күн бұрын
Bilinear filtering is dtill the best. 😊
@kinkias
@kinkias 6 күн бұрын
I dont understand why some modern pixel art games dont come with crt or scanline filters.... its a night and day difference
@RyzenComIntel
@RyzenComIntel 4 сағат бұрын
@@kinkias I believe it's because nowadays pixel art is no longer designed for CRT screens with scanlines and things like that, current pixel art already uses modern lighting effects designed for LCD screens current
@RyzenComIntel
@RyzenComIntel 4 сағат бұрын
In the past, pixel art had more oval shapes because tube TVs had a curve, so to make circles you had to create the oval effect for the TV. Nowadays, there is no reason to do this.
@DuoDynamo
@DuoDynamo 11 күн бұрын
I ask this as a curious enthusiast: What’s the difference between Sonkun’s shaders and yours? Like, what do they have that yours don’t, and vice versa?
@tatecheddar
@tatecheddar 10 күн бұрын
I have no idea how exactly to answer that question, but I can answer one thing. I've been following this channel for a while and one thing I didn't realize until I looked into it is that every shader preset is an amalgamation of simple shaders that come from the "guest" folder. I don't know who originally developed these smaller simple shaders or if there's a group that has different versions, but basically, it's a folder full of hundreds of files. Every one does something to the image. One might saturate the image, one might add a scan line, one might warp the image to make it look like an old tv, one might separate every pixel it sees on screen and move them around, one might change the colors you see on screen, one might make the image jitter around the edges of a pixel. You getting the idea? What you do is load every one of these simple shaders one at a time and tune them all to fit your overall image you're looking for. They all have settings that can be tweaked to adjust how they behave and you can stack them all together into one "preset". That's how these shaders are being cranked out quick. Someone is doing the hard work behind the scenes making the simple shaders and programming, others are using them and tweaking them to make these presets.
@dannyldd
@dannyldd 10 күн бұрын
looking very good. Thanks for sharing!
@METALFACEDOOM441
@METALFACEDOOM441 11 күн бұрын
Awesome!!!
@alexmena3871
@alexmena3871 4 күн бұрын
COMPOSITE is the BEST for me!
@AndrewSouzaGames555
@AndrewSouzaGames555 5 күн бұрын
Awesome
@ClosestNearUtopia
@ClosestNearUtopia 11 күн бұрын
Serious, keep this up and I might stop bidding on this new in box HDMI CRT with 240p support i found recently. Gdam i need that tv or a solution for my native consoles for those filters on the oled..
@ClosestNearUtopia
@ClosestNearUtopia 11 күн бұрын
Forgot to mention its 4:3 aspect, and its brand new from about 2006.
@danilonotsys
@danilonotsys 11 күн бұрын
We need a oled tv that supports applying filters and no noticeable lag😅
@ClosestNearUtopia
@ClosestNearUtopia 11 күн бұрын
@@danilonotsys that would be the perfect solution in the end.
@Medachod
@Medachod 8 күн бұрын
​@@danilonotsys Don't forget no motion blur. Only trouble is that won't be for another couple of decades at least. 1,000hz is needed to obtain true blur free speeds. But a 240hz OLED could certainly bridge the gap with modest scrolling games. Until then, the Sony Trinitron GDM-FW900 will forever remain the best screen for gaming. Heck, color in general and practically nothing looking bad on it in many resolutions below 1080.
@Ryan.Lohman
@Ryan.Lohman 5 күн бұрын
while RGB has the cleanest picture it doesn't really make dithering blend that well when the frames are interchanging between odd and even. S-Video is kind of the sweet spot (unless you have a PVM)
@tiagomnm
@tiagomnm 9 күн бұрын
Really like the SVideo ones. Though, I think somehting is not right with the colors. It is too saturated vs raw, where it normally ia the opposite on older TVs.
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 9 күн бұрын
That was a design choice by me this time around, I wanted a more saturated image. The previous shader pack I put out the colors looked washed out so I chose to do a 180 in that area.
@NativeWarrior081
@NativeWarrior081 9 күн бұрын
Is this better than CyberLab Death To Pixels?
@leont6813
@leont6813 6 күн бұрын
What's the music in the filter showcase? Excellent video btw
@netako
@netako 4 күн бұрын
Chun-li's theme (3:03) and Sakura's theme (6:14) from Street Fighter EX Plus (Alpha).
@sonijonson283
@sonijonson283 10 күн бұрын
I love your videos
6 күн бұрын
in earthworm jim if you look at the sky you can see "glitches" from the filters except composite and s-video. the others are similar. personally i wouldnt use them cause it probably would force my eyes give headaches or something. plus they dont look good either
@MadsonOnTheWeb
@MadsonOnTheWeb 10 күн бұрын
Composite looks right. Maybe too perfect depending on the CRL you had at time. Still my prefered way to play. I use one that works pretty well for 1080p displays. I wonder if these pressets works fine on 1080p as well as I realized youre using 4k here. Edit: "3 shader preset folders for 3 monitor types: 1080p, 1440p and 4k so whichever monitor you have, you can choose the right shader resolution for your monitor type."
@MdrnRtrGamr
@MdrnRtrGamr 10 күн бұрын
Always gon a be raw pixels for me with the easymode shader and upscale as much as possible.
@institutoolimpico
@institutoolimpico 2 күн бұрын
esto deja en pañales cualquier scanline lastima que a mi maquina le falta potencia se ve espectacular
@KATFYR
@KATFYR 10 күн бұрын
What is the song playing during Dithering Sample 1 and 2? Such a banger!
@tallestflash
@tallestflash 10 күн бұрын
I wanted to know too so I reverse audio searched it, Street Fighter EX3 - Spinning Bird (Chun-Li's Theme)
@games-danieldantasdesouto483
@games-danieldantasdesouto483 10 күн бұрын
Street Fighter EX Plus Alpha
@KATFYR
@KATFYR 10 күн бұрын
@@tallestflash Thank you so much!
@KATFYR
@KATFYR 10 күн бұрын
@@games-danieldantasdesouto483 Thank you!
@ecoterrorist
@ecoterrorist 3 күн бұрын
these crt shaders are getting alot better but there still far from accurate. In earth worm jim in particulary none of the shaders could get rid of those raw pixels in the background, it just looked slightly fuzzier.
@DezorianGuy
@DezorianGuy 2 күн бұрын
Why is the background flickering? Also, I wonder which is actually looking better in today's age: ai upscale or crt filter? Both smudge the picture to make it look smooth.
@hou_jou
@hou_jou 2 күн бұрын
Would you ask if it is possible to use it with native PC games or to port it to standalone emulators?
@jomunatvbangladesh
@jomunatvbangladesh 9 күн бұрын
Zfast LCD is the best shaders of all time. Asides from it are vague.
@keithinator5874
@keithinator5874 11 күн бұрын
Thanks for the video! I’m still on 1080P. Do these shaders work well with a 1080P TV?
@linuxstreamer8910
@linuxstreamer8910 11 күн бұрын
it even has a 1080p preset & a 1440p & 4k one
@keithinator5874
@keithinator5874 11 күн бұрын
@@linuxstreamer8910 That’s amazing…I’m going to give this a try! I have a desktop PC that I use exclusively for Batocera. It should be powerful enough to handle this.
@FabioSpelta
@FabioSpelta 7 күн бұрын
How do these compare with koko-aio? Why are the latter included in retroarch while these have to be loaded manually? Thank you!
@rafaelf.234
@rafaelf.234 5 күн бұрын
Hey, could you please port your shaders to devices like the RG35XXH? I've tried using them but no luck. Your shaders are the best, and I'd love to use them on my handheld!
@DerKrazyKrautGaming
@DerKrazyKrautGaming 5 күн бұрын
What's the best setting for CRT-Royale on Reshade? I have a 4k OLED TV
@FortbloxNET
@FortbloxNET 5 күн бұрын
Earth worm Jim the green background is flickering like hell. Is that an improvement?
@dbnpoldermans4120
@dbnpoldermans4120 8 күн бұрын
What is that incredible track playing from 3:03? Wow! It's giving me Virtual On vibes
@diegocadena2512
@diegocadena2512 7 күн бұрын
kzbin.info/www/bejne/bn7bfJ9vmqx4p5Ysi=lJmmydZZWTiQiLhv
@8ColousBIT
@8ColousBIT 3 күн бұрын
im also wondering, someone please tell us
@dbnpoldermans4120
@dbnpoldermans4120 2 күн бұрын
@@8ColousBIT It has to be from a arcade fighting game ported to Saturn, right? Perhaps one of Sega's fighting games. I can almost visualize it
@Chump_Fighter
@Chump_Fighter Күн бұрын
It's Chun Li's Street Fighter EX theme
@stevenhoule1866
@stevenhoule1866 6 күн бұрын
S-Video is where its at
@333hronos
@333hronos 7 күн бұрын
What's the best shader? This "SONKUN" or "Retro Crisis GDV-NTSC"?
@myownfriend23
@myownfriend23 4 күн бұрын
I hate to be that guy but these are dithering shaders. These are CRT/scanline/analog video emulation shaders. Dithering is when you use patterns of colors together in close proximity to make it looks like the image is being created with more colors than it is. These games are already dithered at the art level. The appeal of these shaders is to kind of the exact opposite of dithering. They blur those dithered pixels so they blend together.
@GodHandplayers
@GodHandplayers 10 күн бұрын
the song at 9:44 just triggered some deep memory. What game is it from?
@games-danieldantasdesouto483
@games-danieldantasdesouto483 10 күн бұрын
Street Fighter EX Plus Alpha
@GodHandplayers
@GodHandplayers 10 күн бұрын
@@games-danieldantasdesouto483 thanks, dude
@8ColousBIT
@8ColousBIT 3 күн бұрын
What is the song that Starts at 3:02 ?
@blackstorm6537
@blackstorm6537 10 күн бұрын
Song list?
@games-danieldantasdesouto483
@games-danieldantasdesouto483 10 күн бұрын
Street Fighter EX Plus Alpha
@terrybogard916
@terrybogard916 4 күн бұрын
Will you be making a GameBoy shader (The fatboy) :D ?
@RetroCrisis
@RetroCrisis 4 күн бұрын
@@terrybogard916 for the moment just this - kzbin.info/www/bejne/gJvGnJJjrJVnfdU
@shaolinsnake9650
@shaolinsnake9650 6 күн бұрын
does ditherning work well on 720p?
@canalsenhorpe
@canalsenhorpe 10 күн бұрын
cool 😁🇧🇷
@chewgokugin
@chewgokugin 10 күн бұрын
Can we get a guide for 480p composite shaders?
@ashketchup1093
@ashketchup1093 5 күн бұрын
Which game is this at 6:00?
@AIO13101980
@AIO13101980 7 күн бұрын
Mm... I don't know, I can't make it work 🤔 but I followed the steps.. maybe I have to reinstall retroarch
@RetroCrisis
@RetroCrisis 7 күн бұрын
@@AIO13101980 make sure you've got the latest version of RA and latest shaders updated
@AIO13101980
@AIO13101980 5 күн бұрын
@@RetroCrisis My version of RA was too old, it works fine with the last version! These shaders are really something! ❤
@RetroCrisis
@RetroCrisis 5 күн бұрын
@@AIO13101980 awesome! 🍻
@pam8352
@pam8352 10 күн бұрын
shaders file cannot be downloaded anymore
@McFly2015AD
@McFly2015AD 11 күн бұрын
What is the game shown for Dithering Example 3?
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 11 күн бұрын
Eternal Champions. That game has insane dithering all over the place.
@YaBaDji
@YaBaDji 5 күн бұрын
Interlacing??!?!?!?
@ofmannotmachine3012
@ofmannotmachine3012 8 күн бұрын
Man I wish I could get these to work. I tried every single one, and my picture turns into an oversaturated blown out mess that's completely unviewable :(
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 8 күн бұрын
Are you using the D3D11 driver by chance? There seems to be some bug occurring with that driver which affects all Xbox Series X/S users and pc users that use that driver. Had a few users report this to me.
@ofmannotmachine3012
@ofmannotmachine3012 8 күн бұрын
@@sonkunhyperspinretroarch4867 I have Vulkan selected.
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 8 күн бұрын
​​@@ofmannotmachine3012You got the latest RetroArch? Did you follow the full installation instructions? Updated your slang shaders?
@ofmannotmachine3012
@ofmannotmachine3012 8 күн бұрын
@@sonkunhyperspinretroarch4867 yes. If I remove the last item in the shader chain it's no longer blurry
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 7 күн бұрын
​@@ofmannotmachine3012Soneone else in the comments seemed to have had a similar issue like yours, said they reinstalled RetroArch and everything just worked afterwards.
@doomex3670
@doomex3670 11 күн бұрын
It doesn't work I see everything with a big blurry effect
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 11 күн бұрын
You updated your slang shaders within RetroArch?
@doomex3670
@doomex3670 11 күн бұрын
@@sonkunhyperspinretroarch4867 my retroarch Is a Steam version...cyberlab shader work well but this don't work for me....😔
@doomex3670
@doomex3670 10 күн бұрын
​@@sonkunhyperspinretroarch4867my retroarch Is a Steam version. Cyberlab shader work well but this shader don't work for me.
@kamilpotato3764
@kamilpotato3764 10 күн бұрын
@@sonkunhyperspinretroarch4867 Whole process isn't right. Copying shaders and updating doesn't do anything. When I do this, those new shaders have reversed colours. For example Sony logo is purple.
@disasterincarnate
@disasterincarnate 10 күн бұрын
strange i prefer the raw images mostly, i thought this would help "improve" existing old dithering from low color palette games and might give them more colors by naturally "filling in" the old/ugly dithering with modern improvements via more colors, instead it seems almost the opposite? altering existing dithering but also adding it in places its probably not always needed?
@TurboXray
@TurboXray 7 күн бұрын
What's describe as "composite" here is just s-video with some low pass filtering. That's not what composite is. ALL composite signals have luma-chroma cross talk.. i.e. what's being described here as "composite rainbow". But more importantly, the luma-chroma cross talk does NOT alternate on every other frame like what is shown in this video.. on the Genesis/MD NTSC consoles (RF or composite). That ONLY happens in motion (scrolling). That's what makes it distinct from other composite output of other consoles (which are ALL different.. and have different types of artifacts). For instance, a SNES style composite displayed on a Genesis is entirely NOT correct. It's great that the amount of work that was put into this, but also baffling at the same time as to not understand that each system has its own type of composite video output (including the playstation); nes, sms, md, snes, pce , playstation, etc. And PAL composite is completely different as well (it doesn't have horizontal color artifacting, but it does have vertical line artifacting). Though I doubt anyone is purposely playing PAL games in PAL composite video.
@RundbarkKonark
@RundbarkKonark 5 күн бұрын
Are these better than the Mega Bezel ones?
@kamilpotato3764
@kamilpotato3764 10 күн бұрын
Copying shaders simply doesn't work. Shaders loads but colours all reversed. Absolutely wacky.
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
Are you by chance using RetroArch on XBox Series S/X with the D3D11 driver or on PC using that driver? I've seen reports of people getting wacky colors when using that driver.
@kamilpotato3764
@kamilpotato3764 10 күн бұрын
@@sonkunhyperspinretroarch4867 Pc. Vulcan.
@kamilpotato3764
@kamilpotato3764 10 күн бұрын
@@sonkunhyperspinretroarch4867 And now getting message "failed to load shader"
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
@@kamilpotato3764 Make sure you updated your shaders from within RetroArch and have followed the guide in this video to place everything where it needs to be.
@kamilpotato3764
@kamilpotato3764 10 күн бұрын
@@sonkunhyperspinretroarch4867 I went nuclear option. Full reinstall and everything works now.
@TheHardStyleLife
@TheHardStyleLife 7 күн бұрын
Was sold until the backgrounds started flickering
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 7 күн бұрын
That's only on the RF and Composite rainbow presets. The plain Composite presets are cleaner than a whistle, no flickering or anything.
@bitterbuffalo8997
@bitterbuffalo8997 11 күн бұрын
Do these work on Android? Ty.
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
​@@bitterbuffalo8997 Yes. Fun fact that a lot of people probably don't even know, these presets were literally made and put together on a Shield TV so they pretty much were birthed on a Android.
@bitterbuffalo8997
@bitterbuffalo8997 10 күн бұрын
@@sonkunhyperspinretroarch4867 Oh nice! If my phone has a non standard resolution of 1080 x 2440 and I run with integer scaling - what resolution of shader do I select? Thanks so much! Going to check these out today.
@sonkunhyperspinretroarch4867
@sonkunhyperspinretroarch4867 10 күн бұрын
​@@bitterbuffalo8997Try the 1080p presets.
@mehmetkus1562
@mehmetkus1562 9 күн бұрын
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