Best of Blender Assets Bundle - Get HardOps/BoxCutter | Flip Fluids | Retopoflow and More!

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Gamefromscratch

Gamefromscratch

Күн бұрын

Пікірлер: 94
@gamefromscratch
@gamefromscratch Ай бұрын
Key Links ----------------- Bundle Link: humblebundleinc.sjv.io/Blender_Market_Best_Of_2024_Bundle gamefromscratch.com/blender-market-best-of-2024-humble-bundle/ As with all Humble Bundles you decide how your funds are allocated between Humble, charity, the publisher and if you so choose (and thanks so much if you do!) to help support GFS using the links above.
@cynth4941
@cynth4941 Ай бұрын
A bit lame that you don't get updates. Blender Market is the only place that makes their bundles like this, all the Unreal and Unity assets get updates.
@khaledabdalrhman3395
@khaledabdalrhman3395 Ай бұрын
Are all those assets will not be updated?
@Klayperson
@Klayperson Ай бұрын
do they discount updates?
@hotfishdev
@hotfishdev Ай бұрын
The Human Generator addon in the bundle cannot be used for commercial purposes. Lame af
@kamalosama18
@kamalosama18 Ай бұрын
what will happen if you do use it for commercial purposes? how will they know ?
@zip2830
@zip2830 Ай бұрын
@@kamalosama18 i actually wanna know this too. Do they just know just by the looks of it?
@ItzVic
@ItzVic Ай бұрын
really disappointing that the human generator version provided is the personal which can't be used for commercial purposes
@Pumpkinwaffle
@Pumpkinwaffle Ай бұрын
The blendermarket birthday was similarly dissapointing with most items getting no updates. Most of those addons have big version updates coming soon, Clay doh has a big update incoming, so does retopoflow, v4 is on its way. And hard ops with no updates means you'll have to buy it again when you acquire other meshmachine addons as versions won't match and create a mess. No thank you. Blender 4.3 has a massive rework of the addon system, most will move to that new system, and all those addons will lock in an old version of Blender. Not worth it in my opinion.
@rehmanarshad1848
@rehmanarshad1848 Ай бұрын
Legitimately curious ... why not stick to an old LTS release of Blender and use the add-ons with only that version of Blender? Am I missing something?
@Pumpkinwaffle
@Pumpkinwaffle Ай бұрын
@@rehmanarshad1848 because each new release of blender introduces new awesome features? I've run into people going by that logic that are still on blender 2.8. Yeah the UI change took a bit of effort to get used to, but honestly 2.8 UI was absolute garbage, they changed it for a good reason. By not learning new stuff people get old and stagnate (personal opinion, and reason I update and learn new stuff, to each their own) Now of course you can still get a lot done sticking to the same release, I could do 99% of what I do on 2.8, although I'd have to re learn the UI, and things would be slower to achieve. But I feel it's worth staying up to date with tools, geometry nodes are awesome and speedup my workflow in some cases drastically. There's also the improvements to materials and renderers, if you render images from blender, those are huge updates. Look at how amazing eevee next is going to be, it's insane. Much similarly, once the new addon format is in place it is going to be much more ergonomic to find and enable free addons, and hopefully by doing that, discoverability of free addons is going to be improve. And more will be enticed to distribute their addons for free. While not vital, this change will make my life easier, for everyone. We're getting this awesome software, and constant improvements to it, for free. It'd be a shame to miss out really. And addons are pretty affordable and updated along with the blender versions in most cases anyway. That is, if you don't buy versions that are stuck in time, those are just greedy people, offloading deprecated tech 'at a bargain price' :D (being sarcastic and judgemental here, those addons are very good, even without update, it's more a matter of principle for me. I don't like this kind of business practice)
@myriadrhea
@myriadrhea Ай бұрын
@@Pumpkinwaffle many people run multiple versions of blender because new versions often break features that worked fine in the older versions. when you are in the middle of a team project that requires how everything works remaining constant people will not just update their entire system to the latest version no matter how flashy (and usually buggy) those special new features are. even more so when those new features have yet to prove themselves useful or necessary to a process you are already familiar with. if its just "excitement for new features" install another version and keep using the addons in the version you know they are compatible until you decide the addon is so vital to your workflow that you are ready to get a maintained license for it. but this is a question of hobbyists who just want everything for free, versus working professionals who have to build and maintain these addons, need to make sure they are not taking on financial burdens to do so when they could be working and earning more with the time lost to addon development.
@Pumpkinwaffle
@Pumpkinwaffle Ай бұрын
@@myriadrhea Well yeah updating anything mid production is only in case of a dire bug that can't be resolved, or absolute need of a new feature. I was referring to personal use of the software and personal growth as an artist, and not being stuck in old ways being important to avoid stagnation. But I'll give that, version control, compatibility and all the headaches that come with updating pretty much ANYTHING nowadays is very annoying. Especially with plugins... I don't jump on new updates as soon as they drop, I tend to prefer waiting for a revision or two at least. And that's when I'm in between productions. Not risking a stable install I depend on to be productive. But I'll stick the what I said, the slight productivity deficit tied to updating and adjusting to a tools' update is always worth it in the long run, and the more you put it off, the harder updating gets. If a 2.8 user would have to update today because for example, the old renderer doesn't work on their machine. (or whichever reason) They'd be in a world of pain to catch up with 10 years or updates. One thing is sure, I'll wait for addons to adjust and do a few bug revisions before moving to 4.3+ and the new addon system.
@visual_chris
@visual_chris Ай бұрын
Look I love the bundle and the addons in it a lot. The issue I have is that it's basically useless without updates.
@myriadrhea
@myriadrhea Ай бұрын
I got both the last bundle and this one. retopoflow 3 is 1 update newer in this bundle than the last version. I actually got the shaderplus, water caustics, conform and realtime materials recently during a sale for the cost of multiple of this bundle, but at least they get updates and I know they are commercial. I really wanted almost all the other stuff in this bundle which makes it absolutely worth it regardless. I can just buy the ones I really like in the future for the updates :)
@vi6ddarkking
@vi6ddarkking Ай бұрын
Well since you're going to do Hard Ops anyways, Kit Ops would also be a welcomed Video. And since we're on the topic, an overview of Sci-Fi Flex v2 and Spock would also be wecomed.
@beardordie5308
@beardordie5308 Ай бұрын
Just those two have been $30 before WITH UPDATES. But this has other stuff with it woth NO updates. Who knows if they'll ever be bundled for $30 again with updates though.
@beardordie5308
@beardordie5308 Ай бұрын
Apparently it's currently $38 for those two together with updates but without all those other things
@felsenstern
@felsenstern Ай бұрын
The real downside is, that you can't say which of the plugins will still work with the next version of Blender, which makes them not only frozen in time, but also freezes your version of Blender.
@myriadrhea
@myriadrhea Ай бұрын
many people already install multiple versions of blender for the sake of project security and stability, since new versions often introduce a bunch of bugs to older stuff. the benefit here is being able to use complete versions of industry favourite tools worth $1200, for just $30. if you decide you would make proper use of these tools going forwards and need updates, we can just buy the licenses that come with updates for the specific tools we will keep using, which for many may only be a small handful of all these. btw true terrain5 is already a non-updating pack, you have to pay 5x as much ($500) for a lifetime access to updates to new versions and kit ops 3 pro was also a paid upgrade for those who had kit ops 2 pro. at the very least, the cloud add-ons are with libraries of vdb assets.
@greymatter800
@greymatter800 Ай бұрын
No updates, personal license - it doesn't sound too compelling (while exciting at a first glance). If Humble can make UE bundles with proper Epic marketplace updateable assets, they should be able to have them properly updateable for Blender market as well. Otherwise, what's the point? A temporary demo trial?
@jaredjones6570
@jaredjones6570 Ай бұрын
Honestly, it's probably Blender Market being scummy, not Humble.
@galotta8475
@galotta8475 Ай бұрын
Flip Fluids would be nice.
@Simon19903
@Simon19903 Ай бұрын
A question that I have is if these assets are always the full ones? Like Botaniq or FloraPaint for example? Which version is it, the 100% full or one in between, sadly it does not say this on the Bundle Page.
@myriadrhea
@myriadrhea Ай бұрын
its typically the full version
@michaelsagaral9425
@michaelsagaral9425 Ай бұрын
This is my question too, any one can confirm this
@joshua42777
@joshua42777 Ай бұрын
Absolutely love hops and cutter I can make a starship in an hour. Also quad remesher
@markonar140
@markonar140 Ай бұрын
Thanks for this Bundle Review!!! 👍😁
@IWillYeah
@IWillYeah Ай бұрын
Look at the reviews (on blender market) that last one was below 3 stars. The main issue was certain assets being outdated and zero updates. There was also this whole deal with vouchers or something instead.
@magnetomage
@magnetomage Ай бұрын
i would be interested in seeing which(if any) assets do have auto-updates.
@JohnSheppard92WasTakenThxYT
@JohnSheppard92WasTakenThxYT Ай бұрын
I missed Retopoflow last time around, got this bundle immediately, just because of that alone and took a short look at the rest. There are some absolutely wild things in there, I'm gonna go play with some planets now Also holy crap that's like 55 GB to download
@hookflash699
@hookflash699 Ай бұрын
I'm never making the mistake of purchasing a Blendermarket Humble Bundle again. They're lucky they didn't face a lawsuit over the last one.
@StarblazerTV
@StarblazerTV Ай бұрын
Would be interested to learn more about the Physical Celestial Objects addon.
@gastchannel
@gastchannel Ай бұрын
The last Blender Market bundle was more like buying a bunch of demos, and I still get emails about purchasing full versions or updates of what was in the bundle. Immensely disappointing.
@cehl-ibasitblackignorant104
@cehl-ibasitblackignorant104 4 күн бұрын
how do you install these plugins?
@rmumof
@rmumof Ай бұрын
I think Botaniq or Traffiq would be a good deal if they were Full versions, but I don't know.
@santhoshmg2319
@santhoshmg2319 Ай бұрын
I purchased but code expired ( i copied the code) . Are they give new code. I didn't redeam code in blender market. I can't purchase in blender market. What i do?
@gamefromscratch
@gamefromscratch Ай бұрын
Email humble support, they'll get you sorted.
@zidanex123
@zidanex123 Ай бұрын
Can the summer characters easily be used in unreal engine 5?
@BlazertronGames
@BlazertronGames Ай бұрын
Damn, I feel like a chump. My instinct was that this bundle was too good to be true, but I got it anyway without reading the details, and then right after hitting purchase and putting the code in, I noticed the single zip files, and realised something was up. So I basically paid money for a trial version of all of these, because they'll be useless once blender 4.3 rolls around. I feel like it's very misleading to show "$1200 value", when in reality that's the value when you get lifetime free updates.
@Starfire42
@Starfire42 Ай бұрын
Thanks for the video. Anyone know what version of True-Terrain 5 it is? If it's only $1 version it would be disappointing.
@ubuntu8908
@ubuntu8908 Ай бұрын
True-Terrain (early access) version 5.0.0.58.2, I think this is full version as others addons here too. About 42Gt.
@etherealregions
@etherealregions Ай бұрын
I've finally got retopoflow in the last bundle, and it's basically worth the price of this bundle. Just on its own, and I'm sure many other add-ons are the same.
@ubuntu8908
@ubuntu8908 Ай бұрын
Very nice, thanks! Many says that useless, but I think not at all! 60% of these are assets/vdb:s that will work after addon don't, and two (full version) addons alone; Traffiq and Botaniq would cost over 100€, and Engon - where this .paq:s work - is free.
@brandonlavender7268
@brandonlavender7268 Ай бұрын
I want to see flip fluids.
@applenine991
@applenine991 Ай бұрын
puff It´s not worth if they locked the updates
@RancorSnp
@RancorSnp Ай бұрын
I feel like whoever put this bundle together really heavily assumed that people know what any of them are
@ginemginem
@ginemginem Ай бұрын
Anybody else can't find retopoflow in the blendermarket download list?
@khaledabdalrhman3395
@khaledabdalrhman3395 Ай бұрын
Maybe you already have it from the previous blender bundle if you bought it, if not so I really don't know the reason
@RagdollZombieVideos
@RagdollZombieVideos Ай бұрын
How long does this Bundle last? To the end of 2024? It doesnt say... can't buy it at the moment but I really want it lol 👀
@visualfighter
@visualfighter Ай бұрын
20 days left
@RagdollZombieVideos
@RagdollZombieVideos Ай бұрын
@@visualfighter thanks!
@landin1181
@landin1181 Ай бұрын
Lots of people upset about no updates understandably. This gets me a working version of very very expensive addons. I’ll be a happy camper on blender 4.1 with these for a while. Blender has been moving faster than I care to keep up with since geometry nodes.
@AdHocFocus
@AdHocFocus Ай бұрын
You should rather camp at 4.2 because it's LTS and going to be supported for roughly two years.
@landin1181
@landin1181 Ай бұрын
real Ill do it
@ManOfEck
@ManOfEck Ай бұрын
I have to listen to this on 0.75 less the speed. This man talks way to fast or else I cant do it. There is no one else covering this stuff. I appreciate the mans effort, but, yikes my brain
@3dsorcery228
@3dsorcery228 Ай бұрын
are these 4.2 ready?
@gamefromscratch
@gamefromscratch Ай бұрын
If you click the Asset on Humble, then the Blender Market link for the asset you are interested in you will see a list of Blender versions it's compatible with.
@shoop9274
@shoop9274 Ай бұрын
no updates? lol
@FireFox64000000
@FireFox64000000 Ай бұрын
Honestly, I'm caught between RetopoFlow and Hard Ops Box Cutter. The first one because I absolutely hate retopology and the second one because I want to know what's got you sounding like a giddy little schoolboy.
@gamefromscratch
@gamefromscratch Ай бұрын
Its a modelling tool for doing hard surfaces. If you want to model items like mechs, guns, buildings, etc... it's the goto. Adds a ton of modelling tools to Blender. This is my jam and why I got into 3D modelling in the first place so that's why it appeals to me. If you're not modelling or doing organic models like say... people, it will be less interesting.
@MrHadane
@MrHadane Ай бұрын
Oh are these snapshots again? Why do they keep doing this shit.
@JayNhorm
@JayNhorm Ай бұрын
I'm now to game dev and wandering that if these blender plug-in will worth and able help for using when creating a game? In general, yes, I know that plug-in will generally help to make an specific asset in blender and we can export to use in game engine. But I don't know about the tool like terrain generator, cloud generator, water effect, summer pack (people walking generator in scene) use for incorporate into game engine like Godot? @gamefromscratch: If you can make a video to explain how to use these generator tools to use for incorporate from blender to use together in game engine like Godot, it would be much appreciated. Thanks :)
@BrazilMentionedHueHue
@BrazilMentionedHueHue Ай бұрын
I hate my Blender It only has 550w, it can't mix anything
@beardordie5308
@beardordie5308 Ай бұрын
Thanks, Dad!
@gamefromscratch
@gamefromscratch Ай бұрын
I have Vitamix and can blend anything. /randomBlenderFlex.
@BrewskaySA
@BrewskaySA Ай бұрын
I know this is gonna sound snobbish but I got 8 of these major addons already. I am still gonna buy it for flip fluids though, I don’t have that one.
@KlonoaDreamer
@KlonoaDreamer Ай бұрын
Completely off topic, can you make a game completely using the web based godot cause all I have is an iPad Pro and iPhone
@gamefromscratch
@gamefromscratch Ай бұрын
You could, but it would be super painful.
@KlonoaDreamer
@KlonoaDreamer Ай бұрын
@@gamefromscratch I don’t have access to a desktop or laptop, it’s looks like it gets updated to the newest version when the others do, what’s the limitations to it then? Can you do a video on using web based programs like using Godot with Blockbench to make games, but they are like 4-5 years old, I’m sure there are lots of us out here in the same boat
@MaikKellerhals
@MaikKellerhals Ай бұрын
You could at least say one sentence on the more important ones, what they are or what they do, instead of just reading out their names. This video doesn't tell me anything at all, it's useless to me, sorry.
@andrewphoto4750
@andrewphoto4750 Ай бұрын
you can go to BM and read it
@fray989
@fray989 Ай бұрын
I don't get this logic....HardOps and BoxCutter are $40 together usually. You'd rather wait YEARS for them to go on sale, rather than pay that price and have had the convenience of using them all this time? You're not collecting addons (i dont think...) youre hopefully buying them to actually use them. So why wait years? Im so confused.
@gamefromscratch
@gamefromscratch Ай бұрын
I don't make 3d models for a living. I need an intersection with the channel to justify the time requirement. So it's not money it's time and motivation
@RADkate
@RADkate Ай бұрын
wow paid vfxmed
@v1sor1
@v1sor1 Ай бұрын
LOLOLOLOL
@andrewphoto4750
@andrewphoto4750 Ай бұрын
SO REALLL
@nowherebrain
@nowherebrain Ай бұрын
I take real issue with blender market. Blenders entire origonal motton when it went FOSS was full 3D production software for "everyone"....the ties between blender and blender market are in direct breach of this....if blender market had no affiliation with blender it would be different....but I see this as a slippery slope... people are more interested in making addons than to add the functionality into blender....I do not like it....tons of addons being required to use 3D software has always been the downfall of the software itself. I do not use addons because of this....I know I sould like a freak, but I believe some things should be free.
@cynth4941
@cynth4941 Ай бұрын
From their about page: About Blender Market Founded by CG Cookie The Blender Market is independently owned and operated and has no affiliation with The Blender Foundation. They just allow addon creators to donate a % of the revenue to Blender. But seems that they have no actual ties with Blender, they're just a 3rd party store from the looks of it
@OverbiteGames
@OverbiteGames Ай бұрын
@@cynth4941 I'm mostly opposed to any sort of volunteer-only mandates. I don't like that mods are not only expected to be free, but all but demanded to be free - the only payment a mod developer *might* see is a Patreon / Kofi style setup with a "pay me for early access while I slooooowly release this" and even that is very often tainted by people who just release it out from under them. Snark and ire and just general vitriol is thrown toward people working hundreds of hours across multiple disciplines to improve a product that they have no affiliation with for the horrific request of payment for their product. Free stuff is a gift. It's a transaction of time given that isn't being paid back. No exchange is happening - a person(s) is merely donating some of their life for your benefit. It should *never* be the expectation. The culture of "give so I may consume for free" is vampiric and leech-like in nature and while I appreciate that on some level FOSS elevates the world and is deeply collaborative *IN MOST CASES* it is not - it is a very small handful - if that - of devs donating large amounts of recurring time at no direct benefit to themselves beyond the want to do so. The Blender Market has enabled so much production that would not otherwise exist and between the donations that the Blender Foundation receives from those purchases that wouldn't otherwise exist AND the *very large* donations given to them by large companies that understand that a healthy and stronger Blender keeps other software working harder AND elevates the entire industry that Blender interacts with - whether a particular individual or organization uses it - has helped make Blender better in a way that actually matters. Blender gets better *only* when code is written. Code gets written when someone cares to write it and donates time. Most code only gets written by people expecting to get paid or who are in search of answers or need to get a personal task done or think it'll look good on a resume. Every FOSS needs a Foundation. Without resources growth is restricted heavily - the best help that one can get are often VERY busy people who do very much need to be paid for. Software engineers aren't known for being underworked. So effectively, there's a monolithic foundation that controls the money coming in and directs it toward the progress that the foundation believes will best grow and maintain the software. This is great, but not only is the money not infinite, the attention and time of the individuals inside isn't infinite, and frankly sometimes what most users care about isn't what *YOU* care about. That's where the peer to peer sales come in. That's where "retopology in Blender kinda sucks but isn't unusable" meets retopoflow. Individual users having their needs met by an individual (usually) developer donate their money (time) in exchange for the developer's time (and opportunity cost which could have gotten them guaranteed money rather than "I hope people want to pay for this" money). Ideals for thee but not for me is very common unfortunately. There are plenty of active blender contributors - but most donation-ware captures MUCH less revenue than paid software. Bluntly speaking, I and many others have never donated to Blender or any other donation-ware that didn't restrict non-donators in some way because we've never used the software to successfully make money. But unlike Unreal Engine there's no royalty fee imposed on the end user - making 500 billion dollars? No obligation to donate. Even PureRef and Obsidian have "heck you give me money" purely on the basis that you use them and are part of a large company. Not even "use them and also made money because of it". Just "You have stacks, gimme one". People actively using FOSS spend more money for a single skin in a game than they ever will on any FOSS combined. Even if they're utterly opposed to spending money and deny any subscription software.. congrats, your userbase are bums who won't ever pay you and are basically just like the self-righteous pirates but even worse because: 1. If they ever donate even $5 they'll go wild about how angelic they are 2. They believe that they own you and get to berate you if you ever start behaving like, idk, someone who needs money to eat and time to sleep. I don't believe in FOSS. I believe in do work, get paid, hire people who know sht you don't, repeat. But I'll still use Blender, Godot, and so on. And the plan is always to donate roughly what a proprietary alternative would have cost me once I find financial success *because* of the FOSS. I just wouldn't start pitching a fit if Blender started requesting $29.99 every year for a perpetual license for the current year's release of blender updates - discounted by, say, 5% for every month that passes to avoid the obvious "I just bought in December omg no more updates" well at least it was only $13.49 But I suppose I just care more about the individual people than the larger impact of the software - I'm aware that people will almost always choose to pirate Photoshop / Illustrator rather than use Gimp, Krita, or Inkscape - but what's so great about Blender is that even if you *can* afford Maya, you probably should just use Blender. Even if you could afford Vegas Pro or Adobe AE / Adobe Premier you probably *should* just use Davinci Resolve. I look forward to being able to say the same about Godot for 3D - I can mostly say that for 2D. And that became a LOT more likely when Godot started making FAT STACKS and attracting a lot of users - for the same reason that Blender did - BECAUSE the value was ALREADY there. A software needs to be production ready to acquire users - users that may donate money or code. It's a cycle. Caring is one thing, caring enough to send a very small portion of your time in relation to how much time the dev(s) spent is something that I never want to fade. I should take the time to donate to the FOSS that I use. I should make the budget to do so. But it's always the same bad human response: "But why? The economy is terrible, my few luxury expenses are already something that rid me with guilt, and how badly do they need the money compared to me?" But you know what never EVER got that response? When I bought HardOps. When I bought mesh mashine / machine tools When I bought the Zen Bundle. When I bought.. actually I probably shouldn't like min-dox myself lol I bought a lot of smaller "no name" assets. Giving people a *thing to buy* as opposed to a "care to pay for something that you've already experienced / own?" is just a bad tactic. Why would I *buy* something I already own? Why would I pay for a ticket to the event that I probably don't want to experience nearly as much as I did before? Anticipation *is* the driver of purchases. Demos reduce the urge to buy when they're too long or when the user otherwise feels that they've gotten enough out of the experience that it's no longer worth a purchase to continue experiencing it. Fomo IS anticipation - negative anticipation. That stuff sells really hard. I'm not a corporate shill. I'm just kind of a humanist. I guarantee you that sales of movie tickets would drop by at least 75% if people were ASKED to pay after they're done watching rather than required to pay prior to watching. The anticipation is simply that valuable, and the product simply isn't as interesting once experienced.
@Pumpkinwaffle
@Pumpkinwaffle Ай бұрын
Developers need to eat too you know. Those addons take a lot of time and work, not everyone is able to commit this work for free, for some it's their doughmaker. I feel many of those addons wouldn't have become this polished if they weren't sold. Blender is an awesome software on its own, and often integrates features for free, that used to be provided by addons. So it's not like the Blender Foundation isn't developing certain features because "there's already an addon for that". I get where you're coming from and in theory it makes sense, but I also understand where the addon makers are coming from. Most of these tools are reasonably priced, and provide better updates than big companies.
@myriadrhea
@myriadrhea Ай бұрын
you don't sound like a freak. misguided, ill informed or entitled could all be arguable, but not "a freak". blender gets constant updates, things you couldn't do just a year ago are now possible and more thanks to all these major updates to blenders core offering, but not everyone can contribute to that for free as bills need to be paid and food put on the table. It's already miles better than industry favourite tools that charge exorbitant fee's just to get a functioning copy of the software and also require a pipeline, workflow and more paid plugins to function smoothly. $30 for all those tools is practically nothing, most likely you wouldn't even need or keep using most of them, and what better justification to buy an updating license later when you already have experience using a full version of a tools previous version. what is more important to you at the end of the day? that you can streamline your process, save time and increase the quality of your work? or that you can flex this weird "badge of honour" that you did everything "for free"? I would rather spend $30 to try out a bunch of tools to reduce the time and effort put into a project and get better results than I could have without them and buy updating commercial licenses for tools that really benefit my workflow later
@nowherebrain
@nowherebrain Ай бұрын
@@myriadrhea One of those, support the system at the cost of the consumer types huh? I like how you revert to name calling :)
@kejaris949
@kejaris949 Ай бұрын
The hard ops/box cutter bundle is interesting but I already have Plasticity. I'm still waiting for maybe a clothing generator to come into the bundle so I may pass.
@Opa_80s_KSA
@Opa_80s_KSA Ай бұрын
i just bought most of them 💸
@andrewphoto4750
@andrewphoto4750 Ай бұрын
keep em youll get updates on BM
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