Best practices to design AR applications (Google I/O '18)

  Рет қаралды 69,612

Google for Developers

Google for Developers

Күн бұрын

AR is a new medium with an entirely new set of design challenges and opportunities. This session will cover everything Google has learned so far about AR design, presented as a set of specific best practices. Topics will include volumetric interfaces, object placement, scene understanding, and designing for all users.
Rate this session by signing-in on the I/O website here → goo.gl/k2KcMp
Watch more AR & VR sessions from I/O '18 here → goo.gl/NzShvD
See all the sessions from Google I/O '18 here → goo.gl/q1Tr8x
Subscribe to the Google Developers channel → goo.gl/mQyv5L
#io18 event: Google I/O 2018; re_ty: Publish; product: ARCore - General; fullname: Alesha Unpingco, Alex Faaborg; event: Google I/O 2018;

Пікірлер: 20
@bagoquarks
@bagoquarks 6 жыл бұрын
I found this presentation to be very informative. I'm going to suggest a sixth principle: there has to be a reason for inserting something fake into reality. It appears to me that an AR app developer faces early design choices as to whether the inserted (AR) objects are familiar to the user and are scaled to the user's real environment. If they are both then the app is probably focused on a practical need. Otherwise, if the objects are to be unfamiliar and/or not to scale, then the app is probably focused on entertainment or education. Either way, there has to be a reason for inserting something fake into reality. Otherwise VR is the more appropriate technology. Placing a virtual, properly-scaled chair in your real living room is a practical application of AR; it's a simulation that can lead to a better buying decision. Placing a not-to-scale sports car on your coffee table is a novelty only once. If you're not viewing it as a properly-scaled car in your driveway then maybe you should be fake-driving it in a VR, not AR, setting, e.g. - Grand Theft Auto has been a smash hit since 1997. In my opinion, there is an opportunity for developers to connect AR to existing technologies like architecture, project management, logistics, etc. where the inserted objects are familiar and scaled to reality.
@YoniBinstock
@YoniBinstock 6 жыл бұрын
Great talk guys! Keep up the great work!
@minisoftpark
@minisoftpark 3 жыл бұрын
It was really great specially the solar panel
@mitchellwilliams4152
@mitchellwilliams4152 6 жыл бұрын
Very nice presentation and great insights into effective AR design. I will be viewing this as a future reference.
@rhashimoto62
@rhashimoto62 5 жыл бұрын
Where are the "ARCore Elements" demos, mentioned at 2:28?
@happytodissyou
@happytodissyou 3 жыл бұрын
oh my god i wanna learn.. i hope i can start my career doing design AR.
@iansamz
@iansamz 6 жыл бұрын
Alesha Unpingco just got me interested in AR :-)
@mdtamjeed
@mdtamjeed 5 жыл бұрын
AR with a Mobile Phone is cumbersome and I feel only eyewear gadgets (or devices) can make that credible impact. Expecting a real good version of Google Glass (intel is already on it), with enough power to render AR and VR, yet compact.
@SaifUlIslam-db1nu
@SaifUlIslam-db1nu 5 жыл бұрын
If it comes to that, I'll be on board as well.
@HaliHali2024
@HaliHali2024 3 жыл бұрын
It would be very cool and amazing if we add tech eyeglasses for these😍😍😍, we don't need to use our Phones anymore, we can see them naturally 😍😍😍😍😍😍🥰🥰
@HaliHali2024
@HaliHali2024 3 жыл бұрын
Plus voice commands and or hand interaction only
@DenisTRUFFAUT
@DenisTRUFFAUT 6 жыл бұрын
Solar system is a nice one :)
@GrzegorzKiernozek
@GrzegorzKiernozek 5 жыл бұрын
Any clues how to get up this raycast/lasso tool up and running in Unity?
@mohammadrasoulfard-habibi3066
@mohammadrasoulfard-habibi3066 4 жыл бұрын
I would like to know also.
@DenisTRUFFAUT
@DenisTRUFFAUT 6 жыл бұрын
Does Google plans to release some AR glasses, like Microsoft Hololens ?
@khanyithegreat
@khanyithegreat 6 жыл бұрын
They probably are still recovering from the disaster that was google glass. But google is good at being behind then leading the pact.
@h8b157
@h8b157 2 жыл бұрын
thought this was about guns
@gabrielkwiecinskiantunes8950
@gabrielkwiecinskiantunes8950 6 жыл бұрын
17:05 totally looks like a cancel icon tho
@JoSh-yu6jt
@JoSh-yu6jt 5 жыл бұрын
Take into consideration the different viewing angles of this video and the violet girl in the video that is holding the phone. If you imagine you were that girl holding the phone, that sign on the ground would look like a plus-sign to you.
@Nicole-fp9cy
@Nicole-fp9cy 3 жыл бұрын
No that's not why I am here
What's new in AR (Google I/O '18)
38:39
Google for Developers
Рет қаралды 146 М.
The latest in Material Design
28:47
Google for Developers
Рет қаралды 9 М.
Let's all try it too‼︎#magic#tenge
00:26
Nonomen ノノメン
Рет қаралды 52 МЛН
Мы играли всей семьей
00:27
Даша Боровик
Рет қаралды 5 МЛН
Evolve 2018: AR, VR, & the Future of Work
26:27
Evolve Conference
Рет қаралды 158 М.
Designing Screen Interfaces for VR (Google I/O '17)
26:36
Google for Developers
Рет қаралды 64 М.
Web AI: On-device machine learning models and tools for your next project
33:30
26 Incredible Use Cases for the New GPT-4o
21:58
The AI Advantage
Рет қаралды 305 М.
How to build Multimodal Retrieval-Augmented Generation (RAG) with Gemini
34:22
Google for Developers
Рет қаралды 3,7 М.
Designing AR Applications (Google I/O'19)
33:03
Google for Developers
Рет қаралды 17 М.
How to elevate software development with AI-assisted coding
20:34
Google for Developers
Рет қаралды 7 М.
Exploring AR interaction (Google I/O '18)
38:42
Google for Developers
Рет қаралды 33 М.
Blender for AR/VR Design (Beginner Friendly!)
21:02
Jake Blakeley
Рет қаралды 79 М.
Designing an Augmented Reality scene in Adobe Aero
16:17
Yes I'm a Designer
Рет қаралды 193 М.
Best Gun Stock for VR gaming. #vr #vrgaming  #glistco
0:15
Glistco
Рет қаралды 7 МЛН
How Neuralink Works 🧠
0:28
Zack D. Films
Рет қаралды 29 МЛН
НЕ ПОКУПАЙ iPad Pro
13:46
itpedia
Рет қаралды 334 М.
Apple Event - May 7
38:32
Apple
Рет қаралды 6 МЛН
#Shorts Good idea for testing to show.
0:17
RAIN Gadgets
Рет қаралды 3,6 МЛН