I didn't know you could make games one-handed, that's pretty impressive
@johnsnow512522 күн бұрын
oh so that's why accessibility is important
@john.harrison22 күн бұрын
There is a very spesific type of game ment to be played one handed
@MrNylarhotep22 күн бұрын
Well, as someone who frequents a certain subsection of the sleazier corners of the Web, let me tell you, there are some really I.pressive things made one-handed. Like, there are a couple of games that made me skip through the naughty bits, because I wanted more of the gameplay and especially story.
@wordcroutons13 күн бұрын
I am so fucking sick of seeing this joke everywhere. I guess that's telling on myself and the media I enjoy, but I don't care. I've seen this exact joke dozens of times, and it wasn't even funny the first time.
@MrCompassionate0122 күн бұрын
Salad Fingers? That's a name I've not heard in a long time...
@inventiveusername519122 күн бұрын
He's still making them, believe it or not. Now with vastly better animation.
@ShenDoodles22 күн бұрын
It’s arguably more relevant now than ever because it has a lot of elements of analog horror. It doesn’t qualify as it, but its tone influenced a lot of projects, bringing many fans to David’s doorstep.
@austinhoward905221 күн бұрын
My only experience with Salad Fingers was hearing about it, looking at the creators Twitter to see what they were about, seeing a painting of roach headed lesbians having an orgy, and deciding that I wasn't in the mood for that kind of weird.
@andrewhickinbottom105122 күн бұрын
3:15 - bahaha! I know exactly what you mean, since i once stumbled upon a youtube compilation of snakes constricting and hypnotising people in cartoons, and realised it was totally someone's fetish. I really enjoyed watching you try to figure out 'The Hungry Fly'. That game was strange in a good way! I always watch the VoDs / streams of these, but i enjoy these edits! Thanks for doing them.
@godofcrap4222 күн бұрын
Now, do I go looking to see if there really is a fetish-coded snake hypnosis bondage compilation out there... or should I just trusssssst in you?
@ItsHyomoto21 күн бұрын
Serendipity is a weird thing. I saw this in a fetish context yesterday and I was like, oh, is this a fetish? Then I saw your comment. Hide your kids, hide your wife, and hide your husbands cause they are coming for everybody out here.
@argnator22 күн бұрын
I thought hte original stream for Cruel and Unless said "Cruel and Useless" and thought "Dang, he's not usually this self-deprecating."
@R3GARnator22 күн бұрын
We saw Yahtzee try Beyond Citadel on a live-stream. Deny as he might, he was enjoying the fetish aspect.
@thefloatingcontinent989722 күн бұрын
He’s said many times that he enjoys anime tits as much as any guy. Pretty sure he wasn’t enjoying the guro beyond “it’s fascinating that this is in a highly reviewed game”
@Snowmaninadesert22 күн бұрын
after playing rdr2 and wolfenstein the new order, I've learned that you can have both a good narrative and a good gameplay and that these two dont have to be separate. which made me realise that we can make a fps game with a romance story.
@LostInTheClouds21 күн бұрын
Gal gun :P
@bosknight783720 күн бұрын
I mean that makes a lot of sense,fighting to free the person you love has got to be one of the most relatable motivations ever. Alternatively,you can do an army of two style co-op game where you and your SO have complimenting abilities
@Kumimono22 күн бұрын
Pity the chest wasn't actually GUI, like in that Trespasser game of many moons ago.
@SmileytheSmile21 күн бұрын
"Click the right tit button to shoot"?
@gregvs.theworld45122 күн бұрын
Yahtzee's got a point about judging the player based on speed. I love Binding of Isaac, but the two character completion marks where you have to speedrun to certain parts of the game are without fail my least favorite marks to do.
@ItsHyomoto21 күн бұрын
I don't think this stuff just stops at timers. I have this very old joke, "What's the difference between a game with a cave with five goblins in it you can kill, and a game that gives you a quest to go to a cave to kill five goblins. Answer: a chore." That's what these systems are at their core. I'm not saying it has to be bad, some people enjoy the guidance while others don't, but it does, as Yahtzee once said, qualify that there are *levels* of success to be had. When you see you didn't make the time you can have two responses, "Oh, I want to go back and do it better," or, "Screw that, there's no way I'm doing that again." My personal opinion is Super Mario Odyssey was onto something: when you beat the game it unlocks all the extra stars. I think it would be interesting for a game like this to keep the ratings hidden until you finish it and *then* go, "Okay, if you want to go back and improve your times, here they are." Presenting that first sort of suggests you shouldn't move on until 'you fix that score of yours.'
@KingBubblesV22 күн бұрын
Beyond Citizen is one of those properties where a friend being REALLY into it might be a red flag
@Silverizael22 күн бұрын
No "might be" about that, I feel. Full on Star Trek red alert siren.
@Qu4nt3n22 күн бұрын
Now what was that there just before the end Yahtz? 🤨
@roundishwhale22 күн бұрын
certainly one way to end the video xD
@Connorthecatsdad21 күн бұрын
Would've taken you for an Oxford comma guy, Yahtz
@antzpantz21 күн бұрын
I would hazard a guess that "The Hungry Fly" seems inspired by mid-90s Cockroach game "Bad Mojo" except that I've mistakenly thought it was a PS1 game with those graphics.
@Norrikan22 күн бұрын
Yeah, the guro aspects of Beyond Citadel are a bit much. Like, you do you, but the certain knowledge that a number of people are getting off to all the guts and dismemberment is just unpleasant. Otherwise pretty good game though.
@Hello-lf1xs22 күн бұрын
that’s fair, from what I remember it’s fairly similar to some versions of Brutal Doom in terms of gore but it is less pixelated and a different artstyle I had quite a bit of fun with a melee build myself tbh
@gregvs.theworld45122 күн бұрын
@@Hello-lf1xs different strokes and all and if you can look past it/it doesn't bother you that's cool, but for me personally I don't even mind games with gore necessarily, I've enjoyed a few myself. I think it's the fact the gore was added with the intent to be fetish material that disturbs me enough to not want to check it out.
@TheWaMaster22 күн бұрын
IT"S NOT FUCKING GURO
@CottonModem22 күн бұрын
Not wanting to sound like the Australian Classification Board, but to me sex and violence don't mix. That said, I'd still feel bad seeing non-sexualised female characters being gibbed, so I may just be sexist. Regarding Brutal Doom, there was an additional WAD the creator made that used photographs of real gore for the graphics. That was a lot less accepted by the community.
@ibigfire21 күн бұрын
@@CottonModem There's a huge difference between you saying sex and violence don't mix for your own personal tastes, which is totally valid and I feel the the same, they don't mix well for my preferences either. And I think that's what you're saying. Versus a government board saying nobody can have it, regardless of one's personal preferences, which is entirely different and not okay to do.
0:26 Silly Yahtz, that's not a bug, that's a feature!
@corvusvocatio18 күн бұрын
i relate to the dog on a spiritual level
@TheMemeLiker9 күн бұрын
considering what first game in the lineup is, this'll probably be the last yahtzee tries too
@gellax11122 күн бұрын
I don't really agree with that part about Hitler
@elarielo21 күн бұрын
0:18 Yahtzee: "Beyond Citadel" My dyslexic brain: "Beyoncé Itadel??"
@spacecentergames22 күн бұрын
Great format. Love the mic wielding Yahtzee sprite accompanying.
@Moonnikill13 күн бұрын
If you want a good 2d platformer where you clean leaves you should consider trying dustforce
@LOBricksAndSecrets18 күн бұрын
Very disappointed that KZbin didn't recommend "Saturday Morning Cartoon babes getting knocked out by Boomerangs" as the next video to watch
@ibigfire21 күн бұрын
Unless does look delightful though.
@Player-1022 күн бұрын
I pretty much agree on the Cruel assessment. Probably a pretty decent time for a bit. I know roguelikes have been really popular for awhile, but honestly I don't think many of them, especially the fps ones, will have quite the same staying power as games they're inspired by. Blood is iconic, it's level design and story is memorable and that's not even mentioning Stephen Weyte's performance. With the number of indie fps games, especially the roguelikes, coming out, I've come to be really choosy. Honestly, most of those roguelikes get a "I'll keep an eye on it", and find themselves forever sitting on my (much too large) wishlist. I don't really find roguelike shooters all that compelling, I guess it depends on how they're implemented, like I enjoyed Nightmare Reaper's "campaign" even if it was also proc-gen, and despite the fact I didn't finish it. But give me a quality shooter with a quality story and quality, human design... maybe that's a big ask for many devs working on a budget, but I know it can be done. Quite a few of the less prestigious indie shooters have managed that and done a pretty good job at it.
@Edvardas364322 күн бұрын
WTF with the ending.
@ArcaneAzmadi21 күн бұрын
Probably a call back to his Zero Punctuation review of Bionic Commando Rearmed and Castle Crashers (the "XBLA Double Bill").
@SecondWindGroup21 күн бұрын
A very out of context gag from the full stream. Apologies for that, obviously he doesn't not believe that.
@CottonModem20 күн бұрын
The context simply being "well, the stream's already guaranteed to be demonitised due to the content of Beyond Citadel, might as well say some egregious shit".
@BBHood21722 күн бұрын
Unless? Unless what?
@Spagg0t7 күн бұрын
I wonder if Yahtzee got far enough in the game to find out about the incest.
@st.haborym21 күн бұрын
Pfft, when I first played The Citadel, the game before this one, I was so depressed I didn't have a sex drive anymore. I mostly liked it cause of the gameplay, the oppressive, futuristic dystopia atmosphere, and the references to classic boomer shooters like the original Wolfenstein and Doom 1&2. The anime aesthetic was a nice bonus though. And I did like how the enemies would explode into a shower of bodyparts that look very synthetic, which makes sense since they're all cyborgs and shit. I actually liked it better when they didn't bleed when shot, cause they're cyborgs and shit. I'm doing a lot better now and while I do actually enjoy anime tiddies again, I still primarily like these games for the same reasons. The fanservice is just a bonus. Also some of the characters are dudes. The dev is very fond of androgynous characters.
@mattjvr618921 күн бұрын
My brother and I are indie devs working on a game that will hopefully scratch Yahtzee's narrative itch. On the off chance we get noticed enough by the team.
@LaurieCheers20 күн бұрын
You didn't even say the name of the game. What do you think is going to happen?
@Waffletigercat22 күн бұрын
3:30 Don't tempt people like that, Yahtz. Somebody WILL take that challenge.
@Sean_Callahan21 күн бұрын
Or 5:28
@LewHammer22 күн бұрын
Personally, I've got a bit addicted to Cruel. Awesome game.
@SIZModig22 күн бұрын
These games were not even good enough to put on a second monitor to casually glance at.
@alldayagain21 күн бұрын
If Yahtzee is going to go into games totally blind, then might I recommend "the man from the window" 😂
@occasionalart20 күн бұрын
Never thought I'd see the day Yahtzee played a guro bait game, because in fairness that's not really something I *wanted* to see. (and if you happen to not know what guro means, that's great, I hope you get to keep it that way forever)
@daedalus115-222 күн бұрын
jeez, Unless even uses the same font as Celeste does.
@n0isyturtle21 күн бұрын
Wait, what was that last thing?
@aizo11121 күн бұрын
Not a bug, it's a feature 😁
@charlesstrite105221 күн бұрын
Bless
@JPR3D22 күн бұрын
lol, my one gripe with Beyond Citadel is that it makes sense for the gun to be under the baps when looking down, you're holding your gun out in a shooting hold not hugging it to your well endowed chest. Other than that, spot on, it's a weeby as hell boomer shooter with some nice movement and shooting mechanics. I think a lot of the love is that behind a genuinely good game, it's made by one guy with some collaborative contributions here and there. And he's an absolute degenerate king on twitter.
@bewilderbeestie22 күн бұрын
I do find myself wondering if there's a mod it which replaces all the anime babes with oiled-up muscular young men dressed only in bulging g-strings.
@ItsHyomoto21 күн бұрын
I have to push back on this. The sound design is *terrible* with weak gun effects and a similar lack of sound pretty much everywhere else. The level design is passable, but full of annoying enemy placement that you can tell came about from the author knowing the levels. And the part I enjoyed, the weapon handling, is almost non-existent from the final guns. This ignores mechanics that don't work right like sliding or grenade bounces, animation errors, weird hitboxes and incoherent weapon balance. The word I would use is competent and unique. Those are two things that are true. Like, whatever community this is for probably doesn't get a lot of games, and of those it does (much like the majority of horn) are likely quite shoddy. The fact that this is a complete, finishable and somewhat polished game with some actual artistry behind it is what made me power through it's more ... I guess degenerate is the right word ... aspects. I am happy to visit a gallery where the artist threw up on all the canvases and serves wine while discussing at length the process they went through by making it. I won't call the art *good* but I can enjoy it for the bizarre uniqueness and wine.
@kadebrockhausen21 күн бұрын
@@ItsHyomoto one major gripe... Just say horny, or erotic, but don't say "degenerate." That not only has a lot of Nazi stuff associated with it, but it also just implies that the people who enjoy it are stupid, harmful... Like the concept of social degeneracy is COMPLETELY rooted in eugenics.
@the-greenest-tea20 күн бұрын
@@ItsHyomotoit definitely lacks polish in lots of places compared to some similar games, but as someone who really likes the game, none of those were deal breakers to me. Both the movement and the shooting are nailed so well at the core that some weirdness at the edges is easily ignored/perceived as charming (It also helps that I enjoy the aesthetic and the game's whole vibe, though I didn't perceive it as particularly erotic or fetishistic? Probably it's a similar effect to how when you get used to spicy food, the spiciness becomes a background element and you start to taste other flavors) btw, a lot of the early guns (top row in shop) are as good as the later ones if you know how to operate them. Shotgun is actually better, even.
@piotrgrzelak261313 күн бұрын
Why do you hold on to a presupposition that it was made "for a crowd"? Doekuramori clearly made something he alone wanted and it stands far from anything else in its mood, quirks, even the gun mechanics. Yet you feel a need to compare it (vomit, you're revolting) with modern art gallery idiocy (endless waste imitating pollock long after he decomposed). If you were to actually discuss it, you wouldn't be able to stand this ground. I'm more interested in that mental block of yours, why is it necessary to dismiss it by (imagined) association? Necessary to point out its "degeneracy", like we're on tumblr and its 2015 and they invented trigger warnings. Is it impossible to explore a work by another mind and take it as is, without all the defensiveness? Will you hypothetically be a bad person if you just say you liked it?
@DrDoggoat22 күн бұрын
Just made it.
@BearTheGrudge19 күн бұрын
Animes also have the best like ratios on platforms like Netflix, because the only people who watch animes to rate them are anime fans and anime fans aren’t even remotely discerning.
@YawaruSan22 күн бұрын
Bad ending
@emilytheimp22 күн бұрын
7:40 Thats the least believable jumpscare Ive ever seen
@CturiX.IREALLY22 күн бұрын
not to thrash Beyond Citadel, but the animation isnt whats carrying it as what Miside somehow does. As for Cruel, this one switched me on to the whole Breach-em-up style shooters, in a way that Angerfoot's release version did not.
@zelatoth22 күн бұрын
I like anime however whenever I see an anime game I'm always cautious. Most games with an anime art style are using the fact that it's anime to sell it to the depraved and not the gameplay. I fully admit that I'm a degenerate but game time and seeing what's new on Rule34 are two different head spaces.
@JohnnyBurnes21 күн бұрын
Guns should be center screen in fps games. Visually, when it's to the right, that'd be like it's at the hip or you're standing square. Even a gun at low ready (like an FPS protagonist would probably be) you bring the gun up to your vision. Be it with the feet/body staggered for a long gun, or a squared torso to "push out" a pistol into view, the gun is centered to minimize error when aiming....I just figured I'd mention it since game designers might be here, and Yahtzee brought it up for .2 seconds. 🤷 It also means you don't really need a crosshair/dot on screen.
@Pecisk22 күн бұрын
That Hitler quote got edited out of context, nice way to generate controversy 😅
@ItsHyomoto22 күн бұрын
I find it hilarious that Yahtzee's review points out noticing you've walked into someone's fetish. When I played Beyond Citadel my comment was, "Sometimes an artist puts so much of themselves in a work that it reveals more about them than the world or characters." I don't think he got far enough to notice the game had something in common with Twelve Minutes. For what it's worth I'm not the target audience but I did actually play it for the complex gunplay since it's just nice to play a shooter where weapon handling is a mechanic. Ironically this and Receiver are the only two games I know of like this (ignoring Hideous Destructor) and both are pretentious 'art' games. I wonder why that is.
@KyteM21 күн бұрын
Probably because it's a fiddly niche mechanic. Making games as a indie already takes a certain level of obsessive mindset, and adding mechanics that intentionally narrow out your audience requires a further level of obsessive mindset, dipping you into the realm of projects that only really exist for the sake of a person's singular set of preferences and fetishes.
@peterclarke700621 күн бұрын
Simple: gun nerds often have an...shall we say "overly simplistic" understanding of women, due to them spending far too much time in their bedrooms. Hence the gaffer tape masquerading as clothes.
@ItsHyomoto21 күн бұрын
@ That is a very apt description of Beyond Citadel but for those that don't take the time to play it there's one more piece of evidence that's true: it's also quite buggy. And *that* is perhaps the most indie developer thing of all, because when you know your game and all its quirks you can just ignore them. I don't think Receiver had that problem, but it had the form of indie-itis where the developer refused to evolve the concept at all. Receiver 2 was just a polished up version of the original, where the re-recorded all of the tapes because of all the things that needed a second take, the pretentious art film script was it baby.
@Disanthrophobia21 күн бұрын
It is a game where you can jam your rifle by inducing a double feed by sequencing the actions needed to reload incorrectly. Any game that does that is going to be far off the mainstream by default. The only options are detailed gun simulators like H3 or overly specialized non-commercial projects like Receiver. If anyone with a background in marketing was involved they would have cut both the gore and the overly complicated gun mechanics.
@ItsHyomoto21 күн бұрын
@ The gun mechanics are hardly that complex, in fact you can tell that they weren't all in on their own idea by the fact you can not only 'reduce' them, you can basically just turn them off and be left with a fairly underwhelming shooting game altogether. This probably explains the bugs and underbaked mechanics in some of the firearms. I honestly wish the author had that much confidence in their own idea. I think we can tell you shouldn't be in marketing: the only thing worse than leaving the stuff in would be getting rid of it and having no selling points.
@Ayeloo22 күн бұрын
What's silly about Beyond Citadel is that there was a wave of criticism against the dev after a youtube review put the game in the spotlight The majority of it was unwarranted, but then the publishers spoke on his behalf that anyone saying that it's a weird anime guro game could only have said so because they (the dev) are japanese, and are being offensive
@MrNylarhotep22 күн бұрын
Well, if I have learned anything from watching Hollywood drama the last years, then I'm sure that statement went down like a paper-mâché battleship with everyone
@derekstein619321 күн бұрын
3:05 Well, not with that attitude, Yahtz.
@ibigfire21 күн бұрын
12:19 Excuse me, sir?
@Dice12K22 күн бұрын
If you're trying to avoid playing really whack games, try Magenta Horizon.
@chronicbrightside875722 күн бұрын
I quite enjoyed Post Void, it really did have a "first person 3d Hotline Miami" vibe
@oldred912222 күн бұрын
Weird hearing someone who's not from the Midwest call it "pop"
@ibigfire21 күн бұрын
We call it pop up here on the west coast of Canada. I suspect a buncha places do, it would be interesting to see a global breakdown of who calls it what.
@artuno120722 күн бұрын
From the perspective a general audience, the criticism of the content in Beyond Citadel is fair. As for myself, it does not bother me and I was able to look past at it, to what was the passion project of a singular dev. He actually toned down the gore from the first game because he disliked that people were calling it a "guro fetish" game, and it seems he genuinely is fascinated by anatomically accurate carnage. The gun mechanics, the movement, and the really cool weapons and vehicles you get to use throughout the game meant that each level was something fun for me. If you are able to move past the gore, incest, and anime, then you will end up with an extremely enjoyable combination of the best bits of DOOMs pacing, CoDs action and level design, and Dark Soul's esoteric worldbuilding.
@johnsnow512522 күн бұрын
Repeat that, please. did you say incest. Man, we haven't had one of those since the cannibal siblings one from two years ago
@Eden_Laika22 күн бұрын
"He disliked that people were calling it a 'guro fetish' game." The lady doth protest too much, methinks.
@Tube_Chaser22 күн бұрын
It's anything but toned down. It's even worse in Beyond than it was in Citadel
@thomastakesatollforthedark223122 күн бұрын
... Yknow big tits is one thing. Guro is a second. But if incest is included you know it's a fetish game
@GodOfGames52322 күн бұрын
"He disliked that people were calling it guro fetish" "If you are able to move past the gore, incest and anime" Come on bro if this doesn't yell fetish content I don't know what will, this is like if the Tribal Hunter dev said he wasn't into inflation and morbid obesity, like we have eyes we can see what the game is actually about
@damie941222 күн бұрын
Nive
@Uniscorn12322 күн бұрын
BOOBIES!
@IndustrialBonecraft22 күн бұрын
Citadel is definitely one of those games that might be interesting, but is basically the product of a massive otaku who happens to like Doom. I can't help looking down on its audience, to be honest.
@piotrgrzelak261313 күн бұрын
Something awful lost, unc
@wererat4220 күн бұрын
As a massive weeb I might have given Beyond Citadel a shot but the guro fetish stuff gets a big nope from me.
@fenrir620021 күн бұрын
I'm kind of annoyed of Beyond Citadel being someone's giant ryona fantasy, especially how they tried their absolute hardest to hide that it was in any sort of trailer material, tags on steam, etc.
@piotrgrzelak261313 күн бұрын
Why do you even think that's the case? Did you play it?
@csaki0122 күн бұрын
People do watch the last few seconds YahtZ, prepare to be cancelled by... eh, who am I kidding, no one that watched the last few seconds would take the effort.
@JeskidoYT19 күн бұрын
they cut it out now
@ogrejd22 күн бұрын
Meh. I'll stick to the classic Shadow Warrior if I want boomer-shooter action. Sure, it has anime babes, but they are there only to insult Lo Wang and to shoot him with Uzis if he tries anything. :P
@peterclarke724022 күн бұрын
Beyond Citadel: A Classic Boomer Shooter in that the female protagonist is apparently dressed in the tail-end of a roll of gaffer tape, is very possibly underage, and has completely unrealistic proportions bordering on the life-threatening. Gaemerz(tm): "Mom, don't come into my room!!!!! I'm leaving a review!!!!!" *10/10 GOTY*
@Silverizael22 күн бұрын
Ugh, I didn't know enough about the game to be aware of the possibly underage thing. Makes it even more gross.
@Parallel505321 күн бұрын
Look, I know it's out of context and that's the bit, but literally just clipping 'I think Hitler was right' and sticking on the end as a jumpscare isn't funny; it's genuinely unpleasant. Yahtz has done way more tasteful Nazi/WWII jokes in the past that I've found funny-and I say this as a Jew-but this isn't a joke, it's taking what might have been a good bit in-context and stripping it of said context, leaving nothing but a face-value hateful sentiment and the vague assurance that it was probably fine if you have a frame of reference. Comedy is subjective and all, and again, benefit of the doubt for context, but as a viewer who has to hear such things often enough unironically, I really don't think whatever humour you can derive from something like this is worth it. Just an internet rando's two cents. Keep up the great work
@JeskidoYT19 күн бұрын
they cut the clip out now due to the political changes in America.
@piotrgrzelak261313 күн бұрын
I think you shouldn't be concerned about things that aren't yours to decide, I say this as a gentile, just my two cents.
22 күн бұрын
Is Beyond Citadel a "weeb" game if the dev is Japanese?
@gregvs.theworld45122 күн бұрын
If it attracts that demographic, I'd argue yes. Granted, I know some anime fans will play any game with characters in an anime aesthetic, but it's 100% possible for a Japanese dev to make a game that leans into the aesthetic and tropes that appeal to weebs.
@Silverizael22 күн бұрын
Yes. Japan has weebs. They're the original weebs, even. And are often way more cringe than any Western weeb could ever hope to be. On a cultural level, the US doesn't have to have "female only train cars" due to the rampant amount of sexual assault going on, as one example.
@gregvs.theworld45122 күн бұрын
@ To be faaaair that could be interpreted not as we have less sexual assault in America, moreso that we (using a royal we; culturally, not you or I specifically) give less of a shit about posturing about protecting women. We just elected a known r@pist into our highest office once again, tell me we take sexual assault against women seriously.
@Silverizael22 күн бұрын
@ Oh, not saying we're better at all in many other aspects. But, as far as I'm aware, I don't think we have or had an epidemic of sexual assault on trains like Japan has been having for two decades. Unless you're aware of evidence otherwise?
@GodOfGames52322 күн бұрын
Fair, technically it should be called an "Otaku" game, but still it drives the point across, it's a game made for shut-in anime fans that have obscure fetishes
@arvidp.24718 күн бұрын
The Hungry Fly might be the ugliest game I have ever seen. I kinda like the art style of Cruel however.
@Silverizael22 күн бұрын
You can usually tell from the cover image of a game whether it's going to be a trash weeb game with poor gameplay. Since, you know, the developers usually want to emphasize certain parts whenever possible because they know their game is crap otherwise.
@SpectrumSO22 күн бұрын
Sounds like some stinkers this time, RIP.
@alldayagain21 күн бұрын
"Mostly positive" reviews should have some kind of capture that requires two hands 😅
@Maggerama22 күн бұрын
"I see a game with an overwhelmingly positive rating on Steam and think "cool, better check that out" and then swiftly its high esteem is explained by being a weeb game". Too fucking true. Not to say I am against weebs or anything, I am one to a reasonable degree. However, I wouldn't want to completely mix with that crowd either. Too many people are ALL ABOUT anime and nothing else, which is just fucking annoying. Well, to be honest, all obsessed people are annoying. Too many of them would also gobble up anything that's remotely anime just because they're all about it, so there's no reliance on their shallow tastes. That said, when I see an anime game, I don't dismiss it, only subtract 10-20% of its user score - and voila, that's the real rating usually. Oh yeah, I wonder if you'll be attacked the same way Icarus Lives was after calling the first Citadel a guro fetish game. The dev pretended he had no idea what Icarus was talking about, then cried harassment - and sent his fans to harass Icarus to the point where he had to delete his video. Well, he didn't have to, but I guess not everyone has the capacity for dumbass drama, I don't blame him. And now I see the dev just doubled-down on the fetish. Would probably claim to be clueless again. Just admit it, who even judges these days?
@oshkeet22 күн бұрын
Its also sometimes not just horniess but a general sense its ~subversive~ to have tiddies in your not-usually-rife-with-titties game annoying some imaginary hated audience. Very much a "play my records loudly to annoy my parents" energy.
@lazydroidproductions108722 күн бұрын
What? The dev denies that his game is so very obviously a guro fetish game?
@Maggerama22 күн бұрын
@@lazydroidproductions1087 Yep. More so, went out of his way to rile up his fans and went himself under that video to play victim there. Too bad it's deleted, I have no proof. But I saw it.
@thedigitaldummy309822 күн бұрын
@@lazydroidproductions1087 it was in an interview on Nichegamer with Doekuramori after he had been accused of the game being guro fetish content. He’d probably have been a more forthcoming about it if the immediate reaction to that wasn’t to call him a monster.
@thedigitaldummy309822 күн бұрын
@@Maggerama he didn’t go to the video. He put out a general statement on responses he’d been getting over the game. He never mentioned anyone specific and that doesn’t change the fact that Icarus and his viewers were the ones implying that making the game somehow made Doekuramori a bad person.
@piotrgrzelak261313 күн бұрын
This comment section is overcome with male pattern balding and marriages to overweight women. Honeyy, IS THAT AN ATTRACTIVE YOUNG WOMAN ON YOUR SCREEN? ARE YOU CHEATING ON ME?
@zombieowen22 күн бұрын
Some of us do actually listen to the very end. Thumbs down.
@honestjoe941722 күн бұрын
Personally I call these gooner games
@ninjabiscuit109522 күн бұрын
A gooner shooter?
@thefloatingcontinent989722 күн бұрын
The game is so amazingly gross, like holy shit dude.
@PiePie45322 күн бұрын
Jesus that's a close to how much you can get away with showing on KZbin without using an A.I voice and calling yourself a comic dub
@joeb893522 күн бұрын
What?
@Silverizael22 күн бұрын
@@joeb8935 They're complaining that Yahtzee uses the well known drawn cutout of himself, I guess.
@SeventhWhiteCat22 күн бұрын
8:39 : If you want more self contained, bespoke, crafted gameplay experiences, then STOP COMPLAINING ABOUT GAME REPLAYABLITY! Seriously, why do we accept the criticism of a that is a bad thing for a video game to be a one-and-done experience. No one complains that watching a movie or a reading a book a second time is worse because you know what happens in it. It really is a stupid complaint. Btw, the genre for Beyond Citadel is "ero-guro" and some weird freaks (like ME!) are really into it and would love to see more disturbing entries into the western market.
@_furydance889022 күн бұрын
why is he so sacarstic toward small indies
@silverlight607422 күн бұрын
I know Yahtz normally makes fun of games just as a rule, but critiquing Hungry Fly for being a game about the art/story instead of the gameplay, and then critiquing Cruel for being about the mechanics/gameplay instead of the art, feels less like traditional "Instead of talking about what I liked, I'm going to dog on the nitpicks and flaws because it's funnier," and more like Yahtz is treating both camps of indie games like the monoliths of gaming industry, as if he was asking Ubisoft directly to follow up on Prince of Persia: The Lost Crown.
@ninjabiscuit109522 күн бұрын
Games that focus on the story can have a boring story, similarly a game that focuses on mechanics can have subpar mechanics and the impression I got was that Yahtzee felt the games were both mediocre at the things they tried to focus on
@silverlight607422 күн бұрын
@@ninjabiscuit1095 That might be a valid point if that was what he said. But Yahtzee didn't give the impression that "the Hungry Fly's art and storytelling was boring and didn't grab me," or "Cruel's gameplay was boring and formulaic of the format," he gave the impression that both of these games did what they set out to do *just fine.*
@ninjabiscuit109522 күн бұрын
@@silverlight6074 think how many great games have already been released that you haven't experienced, along with more being released each year, would it still be worth your time and money to experience something that just 'does what it set out to do just fine'? Yahtzee praised both games for certain elements, but they clearly didn't stick with him much, and that's a review of sorts in and of itself
@silverlight607422 күн бұрын
@ Yep, he praised them for what they did well. You seem to have missed the part where I'm not bothered by the general concept of Yahtzee mocking a game, or by the implication that these games are not comparable to Van Gogh, The Lord of the Rings, or Super Metroid in terms of impact and lasting value. It's more how The Hungry Fly sounded like "this sandwich tastes alright, but it's not a car," followed by "this car drives decently, but it's not a sandwich."