Absolute Beginner's Guide Part 17 - Drawing Text

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Let's Learn This Together

Let's Learn This Together

Күн бұрын

Absolute Beginner's Guide Part 17 - Drawing Text
In GameMaker Studio 2 we can handle drawing a sprite and putting text on the screen. This can be a little tricky at first, as it overrides the default behavior for objects. So today let's tackle the draw event, how to set up a score object, and how to customize text on the screen.
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Пікірлер: 6
@XenusYard
@XenusYard 2 жыл бұрын
The demonstration wasn't visible due to being obstructed by your webcam. Might want to look into that for the next episode :D
@lukasnohejl603
@lukasnohejl603 2 жыл бұрын
Can you make tutorial, how to draw colored outline, if you are behind tile? (I am making top down 45 angle game, so blocks have 2 parts - colidable and noncolidable. Player can go under noncolidable part of solid and I want to draw outline above that tile.)
@JustSmile949
@JustSmile949 Жыл бұрын
It's so bad that you stopped finishing this awesome tutorial.
@robertswartz3010
@robertswartz3010 2 жыл бұрын
4:34 Well, even if it WAS visible, your face cam would be in the way lol
@ronbriscoe888
@ronbriscoe888 2 жыл бұрын
We couldnt see any of the examples cause you put it in the lower right corner and ur webcam was down there
@ronbriscoe888
@ronbriscoe888 2 жыл бұрын
Also you should have used 1/room_speed rather than 1/60 so if they changed the room speed it would still be 1 point per second. Also I prefer using the "floor" function rather than the "round" function because you got your first point when you passed the 1/2 second mark then your second point is scored after 1 1/2 seconds. With floor you get your first point and each successive point after the second.
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