I CANT MAKE IT WORK. HERE IS THE ERROR, CAN ANYONE HELP PLZ ___________________________________________ ############################################################################################ ERROR in action number 1 of Create Event for object oEnemy: Variable <unknown_object>.path0(100003, -2147483648) not set before reading it. at gml_Object_oEnemy_Create_0 (line 1) - path_start(path0,global.speed,0,1); ############################################################################################ gml_Object_oEnemy_Create_0 (line 1) gml_Object_oSpawn_Alarm_0 (line 2)
@user-iy8xc6kl6p2 күн бұрын
@ManOnFireYT3 күн бұрын
i still dont understand noone my brain is not processing it can you explain it maybe more simpler please if not i mean thats ok too
@blacklion29335 күн бұрын
How can I make it so an alarm starts counting down after a collision? In my game I want a sprite to freeze for about 2 seconds after colliding with a certain object, but I want the alarm to unfreeze the object after those 2 seconds.
@albionpewpew9 күн бұрын
Probably great for prototyping games
@Aviv_S10 күн бұрын
Rubbish.
@roanwa471210 күн бұрын
Great video. Super helpful. When you are implementing the ailments section make sure to have the if statement set to if(ailment[i] == Ailment.Confused) instead of if(i == Ailment.Confused. Otherwise you are not comparing the array to the obj variables.
@RoccaaaHD14 күн бұрын
If i make 4 different variations of ground, is it possible to somehow use it in the auto tiling?
@nixluck765218 күн бұрын
Totally dumb question, but I noticed you wrote "myFirstName" as the variable with that specific capitalization choice. I'm just wondering, why not "MyFirstName" or even just "myfirstname"? Again, probably another arbitrary thing, but I just wanted to ask. Thanks!
@omerhalitipekci225620 күн бұрын
was looking for ord command but you gave me better one. thanks
@LargePotatooooo20 күн бұрын
this is still great even 7 full years later
@lorenzofrascella870928 күн бұрын
my sprite stop the animation during the path, why?
@davidstaat4120Ай бұрын
UPDATE: You can ignore this! I discovered that you have to enable the camera / turn visibility on / set the camera in each room individually. Not sure why. For anyone having the same problem I described below, I fixed this by adding a check in the step event to see if the camera is enabled. If it isn't enable the camera, turn visibility on, and set the camera. Hey Aaron! I used this tutorial to create a camera about a year ago and it works great! I ran into an issue that I wanted to ask you about. I set the camera object to be persistent so that it follows the player to new rooms. When I load the game up for the first time, the camera is zoomed in like it should be. But when I transition to a new room, it zooms out to show the entire room instead of just the area around the player character. Have you ever encountered anything like this before? The current room size isn't referenced anywhere in the code so I'm not sure why it's doing this.
@soliumiАй бұрын
hyped to get into this series now
@UniversalgreenieАй бұрын
How do i import an animation from my other device??
@RyanRezendeАй бұрын
Thank you brother, this helped me alot! I really hope you continue to teach us and grow as a developer yourself!
@BUGHUNTER6Ай бұрын
This one's so much more complex than the last one
@CaitlynWilson1413Ай бұрын
how can i animate each player? Im new to gm and would like to know how.
@rubiospiojosАй бұрын
Lots of thanks!
@Beebops_HandleАй бұрын
absolute legend
@TheAngryLibrarianАй бұрын
I do believe I will be using this cutscene system! Thank you! x3
@JayDeeWagwanАй бұрын
ive copied this video so many times but for some reason it wont let me spawn on the x and y, anyone know why?
@DeathByPixelsVisualsАй бұрын
Thank you for this tutorial! Most tutorials on JSON skip the whole "how to make / how to save / where to place the file"-step. This is very useful for first-time JSON users.
@autismandgaming4532Ай бұрын
If I wanted to have an alternate version of this object where in order to go to another room, I would need to be colliding with the object & press a specific button to do the transition (i.e. Pressing up to go through a door), how would I change the code to suit this?
@FujinTheVtuberАй бұрын
Oof ive been following along pretty well but this one was confusing
@auroracalagomezАй бұрын
I have a problem with the sound when my character touchs the object
@Piriper267Ай бұрын
I used this tutorial in two of my projects and it cames out that it works but targetX and targetY are working strange and I don't know how to fix it; the player will be teleported in total different side of the room from the x and y I've setted. I also tried to cange the X and The Y slowly to reach a position that would work for me but it doesn't move
@jugibur2117Ай бұрын
Thanks! This "single click" on event clicks should be the default IMHO
@kristeenahbroАй бұрын
Hey there, thanks for the video. Nice succinct explanation of the functions, really easy to use and understand :) thanks
@theprehistoricnerdАй бұрын
Hey! great tutorial andf it working for me! but im having an issue where when i hit the warp it brings me to the next room but the target x and target y variables dont work.could you help?
@Masterpaintingnowlearn2draw2 ай бұрын
I came here to hopefully learn something new about tricks for top-down shooters, but I realized when you struggled to just use an alarm that wasn't going to happen. BTW, you don't need alarms. This is better. Create event fire_rate_max = game_get_speed(gamespeed_fps) / 10; fire_rate_counter = 0; Step event if (keyboard_check(vk_space) && fire_rate_counter <= 0) { // Create bullet instance_create_depth(x, y, 0, obj_bullet); // Reset fire rate counter fire_rate_counter = fire_rate_max; } // Decrease fire rate counter each step if (fire_rate_counter > 0) { fire_rate_counter--; }
@BlueprintBro2 ай бұрын
Fantastic video!
@frozentiger48962 ай бұрын
I keep getting “exception thrown, see JavaScript console” Whenever I turn off offline testing and try to launch the game
@henrystickman8712 ай бұрын
I don't know what drove me to this video. thank you for your words
@JohnnyZu2 ай бұрын
What??? Who doesn't knows basic use of programs, so that he shouldn't use gamemaker or another game engine. This is very basic knowledge of computer skills. Maybe I'm old, but I remember times when everything was more difficult and everything I needed I've maked from scratch. This video can be apply for 99% users and programs nowadays. BTW your channel is otherwise great. :-)
@lydierayn2 ай бұрын
Malformed variable on line 307 Great...
@HellTater2 ай бұрын
lol so the whole Mario world is a black hole singularity because it is infinitely dense?
@xcalicojack2 ай бұрын
why cant I find a tutorial that recreates a final fantasy inventory / menu system. *sigh*
@lloyd0117212 ай бұрын
also: making it so your inventory saves every time you close it opens you up to a situation where you can get an item, or open a chest ect, open and close your inventory, dont save the game, close and re open the game, and then you can go get that item again.
@lloyd0117212 ай бұрын
are ds grids not compatable with json?
@lloyd0117212 ай бұрын
any chance you could update this ?
@bcandles2 ай бұрын
I finally got my character to move correct! THANK YOU. Bless your soul.
@bstanziola2 ай бұрын
quick question can we make it in a way that the Z-axis works as a completely new floor? I mean, whe you change the z, you are changing to a new room above the original room, you cant interact anymore with anything that is bellow, but you still can see the things happening on the z bellow
@lloyd0117212 ай бұрын
awesome video. could this be done better now that its been 6 years and gms got updated ?
@xcalicojack2 ай бұрын
How do you walk behind a wall without turning the wall into an object? The walls are usually part of tilesets and I can't get this to work, even if I set the wall tileset to a higher layer above the player instance.
@VaLentino-ws1ef3 ай бұрын
This video Is real Gold. A lot of thinks to learn here, thank you sooooo much!
@Bartonium3 ай бұрын
Thank you so much for the video and downloadable project. While i still have to fully grasp the code you've made, I did tweak it so my camera smoothly follows in between the cursor and player. This way the player can see more in the direction of the cursor.
@xcalicojack3 ай бұрын
i dont think this code works in the newer versions of GML. i copied everything exaclty and it keeps saying the variables are unset and trying to walking into the warp tile just crashes the game.
@adrienchalono32873 ай бұрын
is there a way to change the order over then dragging, it takes 10 minutes to drag an object from bottom to top ?
@bozonerdidiot3 ай бұрын
dude are you a lizard your eyes are tearing through my soul