The team colour indicator is excellent. Thanks for the fast update to the layout. You're doing great work.
@sky_side9 ай бұрын
Really appreciate the small updates to the overlay. Love these!
@camdenwyeth3169 ай бұрын
16:13 domo intensely focused editing in the scores is so funny to me
@horus38469 ай бұрын
One thing I'd like to see changed would be that the teams aren't allowed to take the same starting class as their partner to get more variety. Season so far very cool tho good work domo!
@echo.12099 ай бұрын
I don't really think forcing starting class variety is really that important or would substantially improve the match or anything
@gamingpond9 ай бұрын
Cattery played so quickly, their execution was excellent on some of the harder skips! I’m surprised they lost their first game, but I wouldn’t be surprised if it was them vs Brino again in the finals! Love the update UI, great work as always Domo!
@beckstheimpatient41359 ай бұрын
Cattery and Brino definitely show great planning skills. I haven't watched the videos from Cattery's perspective (I will), but for Brino I know Bri does a LOT of routing and planning, which is amazing to see when paired with Gino's more focused skillset.
@CrownlessStudios9 ай бұрын
I think Cata was caught off guard a bit by Gino punishing his inefficient routing to Magma Wyrm and it kinda snow-balled from there. He was the undisputed fastest player in S2, so he's gotta adjust to someone else being on his level.
@s-nooze9 ай бұрын
Really loving the format and the overlays you all are doing a great job! This was a wild board there was huge potential to snowball with Radahn + fists only, Loretta, and going underground.
@TheMoogleKing939 ай бұрын
Loving the layout btw! Lots of little improvements have gone into it.
@Dark_Depresion9 ай бұрын
I expected such a blowout victory from Cattery. Really surprised how close this ended up being. Positive Vibes are such an interesting team. Adef is acutely aware he is the least experienced, in bingo in particular of all the players. They make up for it by being the team that is best at playing to their strengths - dividing their tasks according to squares they individually are best at. Adef's training arc have also been insane. He has put a lot of hours and effort in preparing for S3, and this game clearly showed how much progress he has made.
@hiroprotagonest9 ай бұрын
At least Domo realized that Niall wasn't O'Neill lol
@camdenwyeth3169 ай бұрын
Shoutout domo awesome work man
@MadameExecutioner4 ай бұрын
Intense and very close match, well done teams
@emken02069 ай бұрын
Great game and great layout improvement
@ramusvinicini7 ай бұрын
Casting for these matches seems like it'd be so much fun.
@ScuttleBerry9 ай бұрын
Great UI update :) and quick too
@st3ppenwolf3 ай бұрын
These are A++ entertainment!
@TheYoshimitsu279 ай бұрын
Thank you for the entertainment, here's for the algorithm!
@psloate9 ай бұрын
Oh'Nile 😂
@beckstheimpatient41359 ай бұрын
Honestly, I can live with that. Just call them both O'Niall/Oh'Nile etc. The swamp O'Niall and the Sol O'Niall. 🤣
@Cuix9 ай бұрын
puppery lost the 1v2 day one, and absolutely carried this time
@JoelRivera39 ай бұрын
Great match. Adef had a few unfortunate deaths to NPCs that ate up some time.
@LuminarySol9 ай бұрын
Probably not nescessary but grabing Lifesteal Fist AOW would've been useful for occult Iron Balls, to scale with that 30 arcane investment
@Diseased_Mr_T9 ай бұрын
Anyone else ready to go on a f***ing rampage if I hear "Commander O'Niall" one more time? Aaaaaaaarrrrrgggghhhhhh!
@WonderbreadBiscuit9 ай бұрын
You good? That is a pretty minor thing to get worked up about.
@Diseased_Mr_T9 ай бұрын
@@WonderbreadBiscuit Yeah I agree lol. And yes I'm fine thanks. It was so many times tho. And I was exaggerating my exasperation somewhat.
@echo.12099 ай бұрын
I know it's a very minor mistake but it does bother me a bit too haha
@satyasyasatyasya57469 ай бұрын
Just here for the Domo handsomeness
@axelminus9 ай бұрын
Just a survey to see how people would feel about a rule change: No more quit outs to get out of combat, but infinite memory of grace. You wanna get out of combat, you gotta make a decision
@beckstheimpatient41359 ай бұрын
Quit-outs are just as much a tactical tool as anything else. It's a skill to quit out at the right time and I think it's fair to allow such advanced players to make use of their skills. It does not 'break' the game in any way, it's not an exploit in that it doesn't make use of bugs or glitches. If we removed that ability and forced them to MoG then people who get sniped in boss battles actually lose even MORE time than they already have. It would mean punishing those who are at a disadvantage and widening the gap between teams. It would be a clear advantage towards snipers (even if they don't know they're sniping) and impact outcomes.
@echo.12099 ай бұрын
Nah, I've never had a problem with quit outs, I think it's fine how it is. It just cuts down on time-wastes. There's rarely a situation where they quit out where they couldn't have just killed the enemies on them or use a memory of grace. Quitting out is more convenient and lets us watch more of the actual bingo match. Memory of grace just wastes time and punishes the players for pivoting off squares mid-boss. Plus, sometimes they just quit out to get access to the map faster because the game does have a bit of a problem with considering you "in combat" even when the enemies are nowhere near you.