Warriors armor modeling. Blender 2.83 - Blender 2.9 Hope this video is useful for you Thanks so much! Artstation: www.artstation... Twitter: / nguyenthor FB: / blenderflycat Patreon: / flycat #Blender #Armor, #modeling
Пікірлер: 242
@LionheartWRH3 жыл бұрын
I'm gonna add that if anybody is confused on why his snake hook works like this at the beginning of the video when he makes the base mesh, he has dynamic topology turned on to allow him to draw out arms and legs.
@DarthFetid3 жыл бұрын
that answers that question lol.
@Wenedi2 жыл бұрын
Is it topography or topology
@LionheartWRH2 жыл бұрын
@@Wenedi your right lol thanks for correcting my dumb spelling mistake.
@jonsin767111 ай бұрын
I have a big question do i need model body if my model is covered by armour fully bc my friend said no all u need is sculpt head
@zues366311 ай бұрын
@@jonsin7671 if your character is fully covered in armor then no need to model body, games do that to save performance
@Cyber_Kriss3 жыл бұрын
- Normies : "You have to block out your characters" - This guy : F*** that shit
@bophi_true3 жыл бұрын
He just got so good at it that he just Block-Out-Characters in his head.
@philmehrart Жыл бұрын
That "To be continued" at the end of your vid is the greatest cliffhanger since Empire Strikes Back Your work is fantastic!
@JayAnAm3 жыл бұрын
Very well done, thx for sharing - and great you are using my VUR Screencast keys addon:-)
@grimmcreeper1923 жыл бұрын
I didn’t expect to see you here
@JayAnAm3 жыл бұрын
@@grimmcreeper192 Why not, it's youtube and a Blender 2.9 video:-)
@xard643 жыл бұрын
Got to love how you at 36:53 just casually break one of the fundamental limitations of subsurface modelling when creasing sharp detail on curved surface without getting any nasty artifacts.
@martinlibrefree3 жыл бұрын
can you explain a little bit more of that?
@fishperson53903 жыл бұрын
@@martinlibrefree Normally when you do that the extruded curves come out in different directions, it's really annoying
@plainamation3 жыл бұрын
It's awesome to see how creative you are with mostly basic tools! your artwork and flow is amazing, keep it up!
@FlyCat13 жыл бұрын
Thanks
@jonsin7671 Жыл бұрын
Dude i dont get how u add the armor i have the plane
@cheapwebdesign26953 жыл бұрын
only 2 minutes into the video and already STUNNED!!! by your skills! My god, from a sphere mesh all the way up to the human body and from there on the amazing armor modelling!! thumbs in the air for you, keep up the great work!!
@d.profet58733 жыл бұрын
I’m very new to graphic design, this is amazing I can watch this all day.
@brunocastro45583 жыл бұрын
That's my older doughter's birthday, and who's gotta gift is me !! Thank you soooo much !! Amazing tuto !
@hollyjewels7873 жыл бұрын
Man You give me so much hope then I open up blender and I can't
@siriuswinter5545 Жыл бұрын
You make this look easy. Admire your patience. Trying to model armor of my own, for, like, weeks.
@noehcatameo23604 жыл бұрын
I can't do sculpting but thanks to you fly cat i can now model characters by following the modelling procedure you used on Neeko 3D 😊 I will always watch your vids keep up And thanks flycat 🙂 and as always your characters are hella awesome!
@cyrotek35182 жыл бұрын
Thanks for this, I was really intimidated when trying to create an armour for a character but your style made it much more manageable for me.
@gamervein3043 жыл бұрын
need 10 hour version of this armor modeling tutorial so i can learn if you don't mind making it
@SirDremora Жыл бұрын
10 hours?? My god that's impossible 🤣
@user-mo3rx4oz3x Жыл бұрын
Возможно вы имеете ввиду замедленную версию. Смотрю на x 0,25 но этого замедления не достаточно чтобы уследить за всеми действиями
@kirilllllirik8 ай бұрын
@@user-mo3rx4oz3xвы можете скачать данное видео а после уже на своём плеере выставить скорость ниже. Но есть вероятность, что будут скачки.
@arparthur4 ай бұрын
you could put in 0.25 velocity... that's what the russian guy Said i guess
@wolfheart54084 ай бұрын
Velocity@@arparthur
@ivanbossek68114 жыл бұрын
Just perfect even the small details
@_Shinique4 жыл бұрын
This looks so awesome. I hope I get to this level one day.
@cyanimations76233 жыл бұрын
Thanks alot for ur support FlyCat your clearly on the next level, I enjoy both your background music and video tutorials
@Robodarkvision322 жыл бұрын
Been subbed to you for awhile now and I greatly appreciate your videos! Watching every video teaches me something new and I've been using Blender since 2013! I'm honestly thankful for these since it shows you don't need any paid software to make great art, just Blender and alot of patience.
@lolioblender45472 жыл бұрын
gorgeous!!!
@pop21474 жыл бұрын
Very pro, I'd like your work. Never see people make basemesh from sphere like that. I'm impressed. Btw, I think you should use official blender community badge for the video thumbnail instead of blender logo.
@tomatobruv763 жыл бұрын
I've been planning on delving into modelling. Mostly wanted to make armor concepts in 3d. This is going to be really helpful
@Akatsuki269 Жыл бұрын
after i watched that amazing workflow i learned very important thing ( model smarter not harder )
@rubhan943 жыл бұрын
Amazing video! I love the design and it's truly inspiring. Thank you for showing your workflow in making this! ❤
@xanthangum12174 жыл бұрын
Spicy spicy, I'm learning new stuff with every post from ya
@skyrimods23573 жыл бұрын
Prácticamente fue box modeling, te quedo muy original y genial, también gracias por compartir tú método de creación ^u^
@pora65383 жыл бұрын
Bro that way to make the base mesh it's so good :0
@beatdeath99622 жыл бұрын
I'm just watching all your videos as it's both fun and the way I learn things, it's very nice and relaxing, especially since I'm now going to sleep. I chose this one to go to sleep on because I know It's just Lawbringer from For Honor, which is my favorite character in the game, this is a fun and relaxing watch that I'm learning from, I know the video is old, but thank you for all these videos I get to watch as well as for making this amazing content for everyone else to enjoy just as I am.
@GenuineHeals Жыл бұрын
helped me a lot with my first attempt at armor. thanks for uploading this!
@Memory_of_Light4 жыл бұрын
I love the visual pun in your intro
@user-oe9yh3or4u4 жыл бұрын
Ad mortem, inimīcus!
@ahmeterdemir23394 жыл бұрын
Incredibilis, infirmus, etiam!
@nightx75963 жыл бұрын
as a player who use the samurai heroes most of the time, I shall run
@TheRiddl373 жыл бұрын
I see that the mountain got new outfit.. Cool
@karaemn3 жыл бұрын
Still waiting for the other parts!! Can’t wait to see :) great job
@Indigoplays3 жыл бұрын
My jaw dropped in slomotion. Wish i could do that.
@sriharivaila7276 Жыл бұрын
Was having a rough day start your video really helped.
@dcat70223 жыл бұрын
This kind of videos motivates me to make more 3d models. U are cool, man)
@approachingetterath99593 жыл бұрын
thanks for sharing; really nice work on that! taught me that using the solidifier really makes things a ton easier
@SuperFakerLogan21 күн бұрын
And this is how law bringer came to be. (for honor)
@vaepuer22903 жыл бұрын
Cant wait to see this rigged up!
@uxalok3 жыл бұрын
That was extremely mind-blowing I can feel your time consumption I hope that was more then worth Nice one buddy keep it up you are so good
@ExeQtor133 жыл бұрын
You are a beast and have won a subscriber. Keep it up!
@michaelvicente53653 жыл бұрын
wow, this is really impressive!
@specialist_from_19803 жыл бұрын
Красиво, молодец) И за музыку отдельное спасибо)
@90bubbel603 жыл бұрын
i have been trying to follow this but i cant figure out what you are doing at 2:35 inside the body, could you explain?
@gargenall81612 жыл бұрын
Just got done modelling some armor for about 4 hours and only got the top half done. Then I look at this and you've made some 4X better with no reference at a much faster pace... I have a long way to go...
@stavrosaugustogodoideolive56243 жыл бұрын
For anyone who wants: slow down the video to 0,25. Enjoy the detailed tutorial
@janmelik48903 жыл бұрын
i try my best but can you help me with his clothe work? I cant get it done
@psychocrazyanimations8094 жыл бұрын
I like the armor, nice modelling.
@Mithlinthar3 жыл бұрын
I came for Blender, stayed for the music.
@PaladinHD3 жыл бұрын
Wow, this is amazing!
@seiffahmi31864 жыл бұрын
This is incredible
@karaemn3 жыл бұрын
This is amazing! You helped me a lot! Keep up doing great things. :)
@jacobkjller27243 жыл бұрын
Thats nice man!!
@fabriciomira23 жыл бұрын
Beautiful work!!!
@yassinefromrivia11794 жыл бұрын
The best in the game 🙌
@ivant80224 жыл бұрын
Шикарно, очень много мелких проработанных деталей
@user-is1py2io2p2 жыл бұрын
bro this is soo neet
@muhammaddanishmakhdoom1128 Жыл бұрын
amazing work
@GogoanJerry-ic4gq3 жыл бұрын
This modelling armour is amazing. How you model this armour staff could you please do us one from scratch. Thanks for the wonderful show off video.
@avzarathustra61642 жыл бұрын
This is excellent ✨
@delamus777ninja4 жыл бұрын
I draw inspiration and experience from each of your videos. Keep creating in the same spirit! Good luck! P.S. Sorry for my possibly incorrect English
@FlyCat13 жыл бұрын
Thanks, "P.S. Sorry for my possibly incorrect English" - Don't worry, me too! lol
@BlenderDaddy3 жыл бұрын
13:36 momentary pause for hysterical laughing at sphere-head
@user-th2ii9xx1m3 жыл бұрын
It reminds me 'The Witcher 3:Wild Hunt' Amazing video,you're my inspiration. I'm learning a lot from your videos)))
@esscee968 ай бұрын
Lawbringer from For Honor!
@tunerhun3 жыл бұрын
awesome work
@IridescentFate3 жыл бұрын
I didn't think making the base would be so easy, the armor however I expected to be this difficult.
@nguyenphu7604 жыл бұрын
Khi nào a có thể chia sẻ những seri hướng dẫn thực hiện được k a? Những tác phẩm của a rất ấn tượng!!
@dilleswar4563 жыл бұрын
Beautiful I like your model 👏
@isaacalves42442 жыл бұрын
amazing work
@djin45143 жыл бұрын
this is sick awesome dude,,keep doing ♠
@dr.kfamily72393 жыл бұрын
Verry good.Thank you.
@wilhelm9923 жыл бұрын
will part 2 be coming? I love your videos and watch every one a million times thank you!
@Stinger-rq4gy3 жыл бұрын
can ya make this tutorial slower?, also can you rig this character with bones to move and animate it?
@jordenc8417 Жыл бұрын
how do you make those edges with the solidifier modifier? gives me weird artifacts or do you not use the solidifier? looks amazing my dude!!!
@merkur56063 жыл бұрын
Ok f*ck the armor, it was easy. Im really impressed by body sculpting. Like REALLY IMPRESSED
@chcamp4 жыл бұрын
Woww super!! U sculpt a dragon?? Like the Medieval epic stories!!
@aaronjones74583 жыл бұрын
nice work!
@madshader3 жыл бұрын
Generally how long would you say it takes you to make these models? a day?
@Serooo02 жыл бұрын
wow perfect
@minhtringuyennhat17923 жыл бұрын
Hi! the video are amazing, can you make a short video explain how to use multires to make those cloth parts, please! Thank you
@greenscollection3 жыл бұрын
very cool, dude! thank You. how did You make the slash scratches on the axe head? was too fast for me :P
@moniqueoosthuizen7879 Жыл бұрын
How many hours/days did it take to create this? 😱 Amazing work!
@juanmanuelbp44373 жыл бұрын
Hi, you have the complete video whith out time lapse?, i need to undestern what tools you manage its the best tutorías of armor i saw útil now
@dynasteve16154 жыл бұрын
I don't understand why you'd model an object then manually mirror it to the other part of the body, take example with the knee guard from around 12:56, is there any special reason for that? But great video walkthrough by the way.
@FlyCat13 жыл бұрын
No, not any special reason, just temporary cause of laziness. I totally can mirror it once done the knee armor. Thank you.
@cryptidddd9 ай бұрын
Did you use shrinkwrap to keep the armor close to the body?
@Klomster883 жыл бұрын
Really cool model, your cloth and the steel look on the pollaxe is phenomenal. But as someone who knows (mostly) how to make armour it's fun to see someone who doesn't know the purpose of some parts and just adding them in 'because it looks right'. Don't get me wrong, it looks great. The detailing is nice and the understanding of materials is there. I'm envious as shit of your cloth. My best example though is the belt on the upper chest piece. What is that for? I know that medieval armours can have a belt there. But on this model it's just a belt that sits on one of the metal lames of the cuirass. It connects the lame to itself. Which makes its only purpose decorative. Which is fine. But the true purpose of that belt, is to connect the upper half of a cuirass to the bottom half. Making it so that the bottom half fits snuggly to the upper part instead of jutting out. But since this models cuirass is one piece (another pet peeve, how does he get it on?) this function is not required. The model is filled with such little details that i notice because i know how it should work and thusly i notice them being wrong. It's obvious you haven't gone for a historical look. With those chonky thicc plates and spikes and shit. It's cool stuff, i like the look. But nit picky people will notice the inaccuracies. (I guess nit picky people like me :P) If you ever want to do a hyper realism historical model you have to learn it. But for this highly stylised and exaggerated fantasy look it looks nice as is. I'd just think it was way cooler if all the little details were spot on. But i try to not be too picky with peoples hard work. Again, cool model, great material knowledge and control over the program.
@SupernovaSun3 жыл бұрын
how dis person so god
@MintyMan3 жыл бұрын
awesome!!!
@user-sx4se9sd5c4 жыл бұрын
oh my Blender
@apeman58804 жыл бұрын
Sick!
@3DRamenArt3 жыл бұрын
Nice..what matcap are you using?
@pyros.3 жыл бұрын
So I've always been curious about this. Do you create the character first and then create it again for the video, or is it raw modeling purely from imagination? Cause I seem to need dozens of references for armour and clothing and and I screw with one armour piece for like an hour trying to get it looking how I want. I def cant mock up a whole armour set in one go, as I spend far too long figuring out what I want the next piece to look like and trying to make it look good. Currently going on 4 weeks for my current character, and I'm still not happy with it really.
@atgvolumes67722 жыл бұрын
I imagine it just takes time man. I'm going to be starting doing this soon, ( I haven't even touched blender before as of writing this comment) but I am an audio engineer and musician. Some of the things I do now easily is stuff that when I started I never would have even thought that I could do it. About a year and a half ago, I decided to branch out from my roots (metal) and composed some cinematic/trailer/cutscenes styled medevalish music. It went great, and I had no idea where to start, I just did it. At some point it's less about referencing and more about trusting your skill, at least for me it is.
@pyros.2 жыл бұрын
@@atgvolumes6772 Yeah, in the year since I made that comment I learned a lot and found out that It's what most people call a visual library. The goal is to work on certain things long enough until you know what it should look like from memory. Also, good luck starting out. It can be a bit frustrated at first trying to figure out how things work, but It's def worth pursuing in the long run.
@atgvolumes67722 жыл бұрын
@@pyros. absolutely man, I'm happy to see you get it all figured out! And yeah I definitely am expecting a massive challenge, but I'm confident after learning 2 separate softwares for music, and on my way to learning a third, plus various plugins and audio "rules" and then learning how to properly break those rules.
@gopstopvasya53433 жыл бұрын
not bad. but the question is whether all this needs to retop?
@nikhildravid76173 жыл бұрын
Sorry for the noob question I've recently started learning blender and wanted to know, does armor modeling fall under hard surface modeling ?
@omarlo53013 жыл бұрын
اسطوررررة ❤❤
@Dhieen3 жыл бұрын
Nice! did oyu use references for this? Im curious to see them
@ericscott71203 жыл бұрын
Im highkey trying to make a cloak right now and i hope this is the reprieve i need to complete it
@berno85352 жыл бұрын
It baffles me how many of these equipment aren't actually connected (which is a good thing). SInce I always try to have everything connected some way and it causes me to break the mesh and spend too much time figuring it out
@ooododi27992 жыл бұрын
you are so cool cc:
@parcyvalle52513 жыл бұрын
Hi ! ThankQ for your video man ! I wanted to do like u but i can join 2 points like in 4:30-4:40 min ! How did u do that ? Can u explain pls
@nealcaffrey48373 жыл бұрын
Hello, I know i'm a bit late to post a question but for the weapon, have you kept the multiresolution modifier or did you applied it and make a bake with a retopo version? I'm doing a character with an armor for animation and i got a lot of details on the armor and I'm afraid to loose some details if I do a baking for keeping the lowest poly possible. Great work, love your art !
@John-cz7fo Жыл бұрын
To get around this, you can bake two normal maps. You can switch dynamically between these two resolutions based on distance to the camera. Some programs add this functionality inherently.