when i try to append the hair into a new file by bringing in the object the hair is attached to only the object loads without the curves, and if i append the specific cuves that the object appears in new file with a totaly different position and orientation, any tips how to fix this or any tips how to convert all the curves into a single object? when i try to use the join option it says no mesh data even though the geometry node is set to turn the curve into a mesh
@Noggi_3D Жыл бұрын
The curves become geometry once you apply the GeoNodes Modifier. But that doesn't work outright. Here's how you need to do it: 1. Add a new cube object to the scene. 2. Create a new Geometry Nodes Setup on that cube. 3. In the GeoNode Editor 4. Disconnect the "Group Input" and "Group Output" node 5. Add the "Object Info" node 6. In the Object Selection Box of the "Object Info" node, select the hair curves object 7. Connect the green output of the "Object Info" Node to the Group Output Node. 8. Now You can apply the GeoNode Modifier of the Cube and the hair curves turn into geometry. (9). If you use multiple hair curves objects, you can combine multiple "Object Info" nodes with a "Join Geometry" Node. I usually append the surface + hair curves objects into my new file and I never had any problems with that. Hope this helps. :)
@grandmasteryoda3187 Жыл бұрын
@@Noggi_3D thank you very much for the reply that helped immensely
@bigboiboigboy27135 ай бұрын
Finally !! All the other tutorials were either too unclear or outdated and used harder techniques. Works pretty well on 4.1
@Beveyboygames15 күн бұрын
does it still work now?
@ionflux_ Жыл бұрын
Hands down, one of the clearest and most comprehensive tutorials on the topic I have seen, great work!
@Noggi_3D Жыл бұрын
Thank you. :)
@thejackal50994 ай бұрын
How did he add a profile to the hair strands?
@zadarbuthelezi71592 жыл бұрын
I like this new hair system, especially now that you don't have to use weight painting for the hairline
@Noggi_3D2 жыл бұрын
I didn't mind it, but this is definitely better. :)
@baldpolnareff72242 жыл бұрын
Awesome! I'd love to see more in depth geonodes for hair or sculpting in general
@jelenamarinkovic4765 Жыл бұрын
This is my go to hair tutorial, I've been coming back to it constantly. Great node explanation.
@summerissoon15042 жыл бұрын
I was going to procrastinate today and don't do anything in blender, but now I just got to try this)
@Noggi_3D2 жыл бұрын
Do it! it's fun. :)
@moumz997 Жыл бұрын
dude where have you been all this time, i've been searching for a video like this in a long time, i hope you make new videos about hair and everything, just everything lol, amazing work man !
@Caffeen2 жыл бұрын
Awesome! Could you do a full video on the hair card workflow? That would be super useful.
@KobanWanko2 жыл бұрын
Seriously. I would love to use this new system to generate hair cards dynamically, but the way he explained how to do it seems like you have significantly less control on the size of the hair cards than just making them using the more common methods. Hoping to be proven wrong.
@MrDrimakus2 жыл бұрын
Agreed!!!
@Noggi_3D2 жыл бұрын
The length of the card is determined by the curve length and the width is determined by the value node at the bottom left. What else would you like to control? :)
@KobanWanko2 жыл бұрын
@@Noggi_3D How about hair card generation? Unless this method is just flying over my head, it seems like your demonstration used a pre-made hair card for every curve. I was hoping that at least the hair cards could be generated by using clusters of the new hair curves to create unique hair cards dynamically rather than drawing them by hand, then placed on the mesh using the new curve tools. A method to convert the realistic hair layers you sculpted onto the characters into game ready hair cards would have been ideal, but that may be asking too much of this system.
@chioyiti2 жыл бұрын
@@KobanWanko yes, this is what I am also looking for!
@Oblivion4eg Жыл бұрын
When you said Full Hairstyle Guide I thought it was just quick overview of the tool. Wtf, this is like a complete course. Thank you
@Noggi_3D Жыл бұрын
It's a full hairstyle guide. ;D
@hupchik2 жыл бұрын
best curve-hair tutorial so far for sure!!! one of the rare occasions when 27min of tutorial went like a couple of minutes, that's mean outstanding and interesting presentation manner
@Noggi_3D2 жыл бұрын
Thank you. :)
@funnycrappycomics2314 Жыл бұрын
Hey dude nice videos as usual, i have some questions, when i try to apply hair curves to a model, it shows me a message saying " MISSING UV MAP FOR ATTACHING CURVES ON ORIGINAL SURFACE", DO I have to make a uv map before using this option ?
@Qwert_Zuiop Жыл бұрын
Wow, I love the idea with the gradient + object for the hair-coloring, really great tutorial! Thanks
@scatterbrainart Жыл бұрын
Thank you so much for this tutorial. This is so much better than the old particle system method; the technology behind this is insane! I still can't believe this is a free program.
@Noggi_3D Жыл бұрын
Blender 3.5 will make it even better! :D
@BranSculpts2 жыл бұрын
Oh man thanks for all this info! I'm excited to give this a try!
@Noggi_3D2 жыл бұрын
It's really fun to use. Have fun. :)
@NoTeamNoWin2 жыл бұрын
This video is crazy... I don't know how many times i need to see it to understand everything but i already learned so much at first view. Thank you !
@JesseCotto Жыл бұрын
Now I know so much about hair. I am wearing a cape backwards and sweeping the floor. Thanks Noggi!
@Noggi_3D Жыл бұрын
Haha, my pleasure. :D
@DoctorMadness Жыл бұрын
love you bro, consistently high quality reviews explained beautifully
@CAESAR76702 жыл бұрын
Thanks for the tutorial, it's much faster than any other method I came across.
@anactualalpaca7016 Жыл бұрын
kinda blown away by how simple and straightforward this was, it was definitely encouraging. Thanks man
@junofall2 жыл бұрын
My model looks fairly decent and don't want it ruined by terrible hair, adding layer by layer makes so much sense but never occurred to me - I tried doing it as top / back / sides but it's still so unmanageable so thank you for showing your workflow :)
@Noggi_3D2 жыл бұрын
Awesome to know. My pleasure. :)
@3dmutiny11 ай бұрын
As someone who has been in AAA for many years making game hair. This is so much better than Maya XD I wonder how good the map rendering is. Any suggestions?
@ARTemiUSMilitarist Жыл бұрын
Thank you so much for such detailed video with pipeline!
@BlackMixture2 жыл бұрын
Legit inspired by this! Who else excited about hopping into Blender 3.3?!
@Noggi_3D2 жыл бұрын
I was waiting for it to finally release so I don't have to hop between 3.2 and 3.3. :D
@chidozietochukwu3072 Жыл бұрын
Awesome 🔥 very well explained. quick question; while combing the hair it keeps going down and entering inside the head mesh, how can I stop that please
@Noggi_3D Жыл бұрын
There is not clip protection" yet but you can create something like that with a GeoNode system: kzbin.info/www/bejne/ooa2k32Jm6yifLc
@danialsoozani2 жыл бұрын
duuudeee it was amazing!!! thanks for sharing all the good stuff. I jut started learning geometry nodes two days ago and when i saw how effective it is in hair system i'm just blown away! the future of all these 3d stuff we did all these year will be parametric and saves tons of space on files and more adjustable! thanks again for the great videos and looking forward to watching your next one.
@Noggi_3D2 жыл бұрын
Thank you. I'm glad you like it. :)
@havocthehobbit2 жыл бұрын
great vid , learnt way more then just the blender's new hair tools , learnt some base hair styling skills that could transfer to other programs and artistic mediums
@unknownaimbot15302 жыл бұрын
I love everything about this. Great tutorial, easy to follow. Many options explained and demonstrated well. Thank you for uploading this!
@Noggi_3D2 жыл бұрын
Thank you. My pleasure. :)
@j.jj.j42832 жыл бұрын
A tuto for more complex geonode would be awesome! thanks for the video
@akwright2 жыл бұрын
Thanks so much for this tutorial! I haven't experimented with it much, but for a way to decrease the rendering time for stills, couldn't you render out different hair curves as View Layers, then render out the character, and finally composite them together? Someone with more experience could probably help me out here, but I would think that could be a viable option without having to lose the detail and density of your hair styling.
@Noggi_3D2 жыл бұрын
Yeah, that would be another good option. :)
@Perfixel2 жыл бұрын
You gained a new subscriber, I rarely subscribe to anything but you're just awesome
@Noggi_3D2 жыл бұрын
Thank you. :)
@binyaminbass2 жыл бұрын
Thank you! I would like to see more node setups with explanations about what they are doing. I wouldn't mind the hair card deep dive too.
@СмартБой2 жыл бұрын
Дякую за свіже і цікаве відео, мої найкращі побажання автору цього каналу він майстер своєї справи!
@Noggi_3D2 жыл бұрын
Thank you, I appreciate it. :)
@toojube Жыл бұрын
Not easy, but you make it sound like it! Very good flow in your video.
@Cineinsaner2 жыл бұрын
dude i just found recent your channle.. i love your tutorial. but i am just bigginer stage now.. but i will learn much from you. .thank you.. love from india
@Noggi_3D2 жыл бұрын
That's awesome to know. Love back from germany. :)
@flying_redkite Жыл бұрын
Amazin video !! Thanks! That's a good overview of what we can do ^^
@GeorgiaMT982 жыл бұрын
I find it one of the best blender tutorials! Thanks a lot!
@LiminalLo-fi11 ай бұрын
the first video game me anxiety headaches this video fixed all of that!
@LoveableLina2 жыл бұрын
YAY I have been waiting so long for this!
@DreamBubbleXD2 жыл бұрын
Thank you so much for this amazing tutorial, I needed it, you explain so calmly and clearly, you are a good teacher, and it is very important for me to find a professional teacher, thank you for making such a contribution to the benefit of a society dedicated to 3D, I am glad!
@Noggi_3D2 жыл бұрын
Thank you! My pleasure. :)
@Fureccha2 жыл бұрын
I downloaded blender 3.0 last year on my usb and have not updated it, thanks for reminding me man.
@MatiasPiens Жыл бұрын
Best hair Tutorial on Blender !
@klever-kenneth2 жыл бұрын
Excellent video as always. Johnny Matthews has a very good series on using geometry nodes to create braids, curls, etc. Perhaps you can build on the concepts shown there and illustrate making braided pony tails ?
@Noggi_3D2 жыл бұрын
Thank you. Yeah that's definitely something I want to do in the future. Thanks for the tip. :)
@TheXxStexX2 жыл бұрын
You're one of the best channel regarding blender use! Performance wise, this method would be already useful for creating hairs for videogame characters? or in your opinion is still better to use "older" techniques like with curves? I just fear that for creating complex hairstyle this would probably kill the performance in-game.
@Noggi_3D2 жыл бұрын
Thank you. You can create a hairstyle with hair cards with this system. That should be a good choice for game hair. :)
@橋橋-t4t Жыл бұрын
Very clear about hair , thanks alot!
@Xeranxies2 жыл бұрын
This is the exact type of video I've been looking for, thank you ✌😁
@SusanArango2 жыл бұрын
Excellant tutorial, you covered alot! In future perhaps more in depth on styalized hair concepts please. Also how to do braids and curls. Looking forward to your next tutorial!
@Noggi_3D2 жыл бұрын
Thanks! Something I definitely want to cover in the future. :)
@souvikkarmakar40592 жыл бұрын
This was awesome tutorial man! Keep up the good work.
@Noggi_3D2 жыл бұрын
Thanks! I appreciate it. :)
@turkelton44132 жыл бұрын
Thank you for showing the new haire system ! It will definitely help me in my future porjects ! :D
@Noggi_3D2 жыл бұрын
Awesome! Have fun with it. :)
@mdnghtppl00002 жыл бұрын
This video is incredibly clear and enjoyable ty!
@squidgemcnut2 жыл бұрын
Thank you for doing such a comprehensive vid on this 😻
@Noggi_3D2 жыл бұрын
My pleasure. :)
@erichbauer39912 жыл бұрын
Great video, so much information covered in a pretty understandable way.
@Noggi_3D2 жыл бұрын
Thank you. :)
@CuzEillyCan_Art3 ай бұрын
Hi there! Thank you so much for the great tutorial. Is there a way to make curly or wavy hair?
@JuanFernandez-ti5bv Жыл бұрын
Thank you, very helpful for a beginner in blender
@DouArts2 жыл бұрын
Great work g. Hope surface collisions will be added soon to this new feature so that hair won't clip through the mesh. But we'll see where this new feature goes, huge improvement in workflow already tho
@ervinclarkrendon6122 жыл бұрын
Woah, great video mate!
@sonickles_2 жыл бұрын
Thank you for this! i was having alot of trouble figuring this out on my own, if you are going to make more tutorials i would love to see an example of fur on animals, sometimes it feels like the new hair system isnt worth it for that since its so hard to comb it without it going inside the mesh. thank you again!
@Noggi_3D2 жыл бұрын
Thanks for the feedback. I'll keep it in mind. :)
@chlbrn2 жыл бұрын
I just thought new hair tools would be fully functional in 3.5 or even 3.6 now it is in 3.3 which really surprises me a lot
@Noggi_3D2 жыл бұрын
Yeah, the development seemed pretty quick. :)
@hop_hey_a_is_a Жыл бұрын
Just amazing! Thank you so much! Super useful
@jaymes932 жыл бұрын
Oh jeeez I love your videos... This is nice please could you do a more detail video. This is epic
@veggiet20092 жыл бұрын
WoW! This system looks amazing!
@Noggi_3D2 жыл бұрын
It is! :D
@veggiet20092 жыл бұрын
I just gave the default cube a hair do, lol
@edgarduque5684 Жыл бұрын
I tried following along with your tutorial but for some reason when i add the interpolate curves node blender becomes essentially unusable. I keep reading that geonodes are supposed to be less performance intensive. Im working on a character with barely 50k faces. What am I doing wrong?
@fluidfox1436 Жыл бұрын
Lots of really good tips here.
@pluto8146 ай бұрын
This was really clean tutorial and I refer it to all my hairdo exercises, Thankyou!! at 25:10 I really want to animate the hair curves, do you think you can make a separate video on that little section of possible animation? I tried copying the nodes exactly but didnt work for me. I dont need to simulate just want slight animation. tHANKYOUU
@3D-Amir2 жыл бұрын
Great tutorial. The new hair is finally really good explained. Thanx a lot
@Noggi_3D2 жыл бұрын
Thanks. I'm glad you like it. :)
@Neiljinn2 жыл бұрын
Amazing video. So many useful tips!
@albiceleste101 Жыл бұрын
I'm glad the devs added this, it's huge
@gustavorodrigues3496 Жыл бұрын
Hi! Awesome tutotial, thanks to you for this! I have just one question, please: there is some way to not get the hair inside the mesh when you're using the comb?
@Noggi_3D Жыл бұрын
Johnny Matthews made a video about that. Maybe Blender 3.5 added a setting for that as well. :)
@goldkat942 жыл бұрын
Do the hair work well with physics or would it be a ton of work to animate it, when the character is moving in different moves?
@Noggi_3D2 жыл бұрын
I believe you can animate the hair with bones, but I haven't tried that yet. :)
@CherylynnLima Жыл бұрын
how do you export this hair to be used elsewhere?
@Noggi_3D Жыл бұрын
Check out my answer to the pinned comment. :)
@picciafoobar Жыл бұрын
Excellent tutorial, thanks!
@chrisrakkestad2 жыл бұрын
Fantastic tutorial! I've been watching a lot of these, and showing your workflow for actually grooming with it was a big bonus. One quesiton though, the Reverse Curve Node seems to break the Slide tool for me, as it seems to target the start, which is now the end. Is this working as intended?
@Noggi_3D2 жыл бұрын
Thanks! I encountered that problem recently aswell. Seems like a bug.
@deleondln7 Жыл бұрын
Thank you for this amazing lesson!
@DerperDaDerpa Жыл бұрын
Wowowow next level brother thanks so much!!!!
@Noggi_3D Жыл бұрын
My pleasure. :)
@LastNight02 жыл бұрын
this is wonderful thank you, i wish i understood geometry node magic but for now ill borrow
@Noggi_3D2 жыл бұрын
They broke my mind at the beginning, but I'm kind of getting a handle on it slowly but surely. :D
@talithanabila9015 Жыл бұрын
Thank you for the awesome tutorial!! I have a question, how do you separate the hair into section/objects like you said at 15:22 ?
@Snowfly1 Жыл бұрын
You exit the sculpt mode, select your mesh again and create new empty hair object.
@mortenw21052 жыл бұрын
Thank you very much for this tutorial, i would love to see you do tutorials on braids / curls and so on :)
@Noggi_3D2 жыл бұрын
I'm in the process of figuring those out. :D
@knighth1868 Жыл бұрын
Thank you so much for this amazing tutorial,here a questions,why the hair don't follow the bone?
@Gorongirl Жыл бұрын
Is there an option to Fill, or propagate hair all cross a mesh evenly, without having to paint the hair follicles in manually at first? Thanks for the tutorial.
@HEYPictures-legacy2 жыл бұрын
Doing verry well so far. Great Video!
@Noggi_3D2 жыл бұрын
Thanks. :D
@evaisotalo3386 Жыл бұрын
Great tutorial. Thank you for sharing.
@ewasp8846 Жыл бұрын
Hi, thank you for the video it is the best I saw so far : D I have a question though, Is it possible to prevent hair from going inside of the head? honestly I see no much difference between sphere or projected mode
@Noggi_3D Жыл бұрын
Johnny Matthews made a video about that, which you can check out. :)
@Metroidf4n2 жыл бұрын
Would this system be suitable for 3D printing? Or just stick to the old method with thicker strands/sculpting?
@NRWork Жыл бұрын
Hi noggi, just stumbled on this great video! I was looking to transform the hair curves to hair cards but seem to be lost on how the nodes work with each other. Did you make a more in depth tutorial for that? I would love to somewhat implement that in my workflow for hair
@Noggi_3D Жыл бұрын
I made a new video covering the new hair modifier recently in which I also show an updated hair card workflow That should answer most of your questions. :)
@zhang9508 Жыл бұрын
thank you ,very helpful
@hironshy5337 Жыл бұрын
holy moly this is an amazing way to make hair :O
@RiscoDavinciResolve2 жыл бұрын
Thank you! That was a great tutorial!
@lukasvideosify15962 жыл бұрын
Blender never seazes to amaze me...
@Max_dL Жыл бұрын
Awesome Tutorial, i learn a lot from your channel 💎 Is there a way to export the hair system sculpting as geometry obj ? Thanks
@IamSH1VA2 жыл бұрын
Great tutorial 👍 very helpful tips..makes grooms really realistic Thanks 🙏
@yousifali98582 жыл бұрын
Hey! Thanks so much for this video!
@Noggi_3D2 жыл бұрын
My pleasure. :)
@Nightfall2077 Жыл бұрын
Super helpful vid! Quick question, when you create a new hair curves are you using the same surface deform modifier for all of them? When I create new curves on the same object they all stay the same colour even when the viewport shading is set to random. Not sure how to get it working properly
@Noggi_3D Жыл бұрын
I think the random color takes the name of the object into account. And because the duplicated object has almost the same name, the random color is also very similar. :)
@EL_N0IR_2201 Жыл бұрын
5:21 this is what i was looking for as most of my models will be animated and need realistic hair system, my question is if you could please help me out id appreciate it, but how do you separate every batch of hair group just like what you mention in the video? I'm new too blender and I've been trying too but i cant figure it out, can you break it down step by step if you can please. Also my hair won’t comb at the roots it works fine in other projects but not in this one project, do you maybe know what I might be doing wrong?
@Noggi_3D Жыл бұрын
I separate my hair by duplicating the existing system and removing the duplicated strands in this new hair object. This way the modifiers are immediately copied and I can continue adding new hair in this new object. :)
@Hotberginaa7 ай бұрын
how to animate please ?
@ArtByBrado2 жыл бұрын
Hi Noggi! I would love to see a how to video on constrained hairstyles like Ponytails. Thank you for your videos!
@QuantayPeoples Жыл бұрын
Can you please put the geometry node setup for dread locks on the blender market?
@waitatlobby Жыл бұрын
I have a question. Would this method be optimal to use in games or would it take too much resources?
@Noggi_3D Жыл бұрын
I think most games still use hair cards, which you can create with this system, but you won't have as much control over them as you would, if you created them manually with curves. :)
@BraineZVisuals2 жыл бұрын
Great tutorial! Very informative :P
@qadirqureshi78052 жыл бұрын
its difficult to understand how to convert hairs with hair cards please can you explain it in next video if possible.thanks for this video its outstanding..
@Tenchinu Жыл бұрын
Thank u very much!! This was such a good and deep explanation. Had to go through it a couple of times to actually get it... but im getting there :) One question tho... how do you apply materials made in Substance to color these new curves hair? In the old particle system, you could import a texture map and it would copy to the particle system, cause it was based on the UV coordinates of the base mesh... but in here my material just turns pink, cause it looses all UVs :( any suggestions on how could I do that?
@Amelia_PC Жыл бұрын
Great tutorial! Just have one question about mesh cards. To export multiple mesh strands, do I need to export them group by group as Object info? (for multiple meshes from multiple curve groups, for complex hair) EDITED: Found an easier method on jsynk channel. She converted each group to mesh, then to curves. It's enough to create strand cards without spaghetti nodes.