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Blender 4.2 - What You Need to Know Before Upgrading

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Grant Abbitt

Grant Abbitt

Күн бұрын

#blendertutorial #blender4.2 #blendertutorial
www.blender.org/
My Website: www.gabbitt.co.uk
Discord: / discord
Learn the basics of Blender 4: • Blender 4 for Absolute...

Пікірлер: 165
@pks001
@pks001 Ай бұрын
Blender should focus on backward compatibility... We cannot purchase addons for each and every new versions
@boy_ka84
@boy_ka84 Ай бұрын
Thank you teacher
@jasperzatch610
@jasperzatch610 Ай бұрын
Been waiting for a video like this, thank you!
@sottozen
@sottozen Ай бұрын
Really helpful! Thanks!
@ARTMUUV
@ARTMUUV 4 күн бұрын
Thank you, I always enjoy your videos, very helpful!
@noriega211
@noriega211 Ай бұрын
Great video Grant. Always love your detailed descriptions about blender🔥💯
@richedge8667
@richedge8667 2 күн бұрын
What about adaptive subdivision getting concked out? Displacement! It's all very well if you want a sphere viewed from a distance with a lot of lumps and bumps on it. But it's _still_ not much good when that sphere is the surface of a planet and you're standing right on its surface.
@matejacvetkovic5075
@matejacvetkovic5075 Ай бұрын
Hahahah really appreciated the folders, Great vid!
@grabbitt
@grabbitt Ай бұрын
😀
@The-Stickman-named-Woody
@The-Stickman-named-Woody Ай бұрын
Thanks Grant! This was really helpful. When Blendeer 4.2 came out, I didn't really decided to switch to it beause I'm worry the changes are very big and turns out yeah, there is quite some changes. Although what I do feel like is that EEVEE's render time seems to take longer than Blender 4.1 EEVEE render, for me at least. And too bad it doesn't have that Bloom effect that it use to have, bloom was very important for me, I did found a tutorial about using compositing to get bloom but still... Although 4.2 did seems to be more closer to realism and has cooler features.
@gaztambo139
@gaztambo139 Ай бұрын
Being a new (almost) convert to Blender from Cinema4D, and after 20 years of slamming my myself into that vertical learning wall, I was very impressed with the simplicity of accessing Bloom on emissive materials in 4.1.1. Wow Blender is actually cool ! And just one version step later, it’s been taken away from me 😏
@The-Stickman-named-Woody
@The-Stickman-named-Woody Ай бұрын
@@gaztambo139 I know right, bloom in Blender is honsetly the main thing I use for many of my project. Even though yeah how it is in Comppsitor and the effect is still quite the same but still, really enjoyed the bloom option in the properties pannel.
@gaztambo139
@gaztambo139 Ай бұрын
@@The-Stickman-named-WoodyI guess because it wasn’t available in Cylces, and they wanted to maintain parity between the two. I’ll have to get used to compositing as part of the image creation stage. I usually only think about compositing once images have been rendered. Now if there’s an issue with lighting a scene, it may be in my lighting settings or could also be an issue in a compositing node.
@The-Stickman-named-Woody
@The-Stickman-named-Woody Ай бұрын
@@gaztambo139 Right, that would make sence, I don't really use Cycles so often so I can't judge that.
@kefcr
@kefcr Ай бұрын
Great as always, Grant!
@sjfsr
@sjfsr Ай бұрын
That was a nice breakdown to the new features.
@AnthonyRosbottom
@AnthonyRosbottom Ай бұрын
Good video - thanks. Eevee NEXT is looking like it's negating the need to learn Unreal for rendering. I guess Nanite is still useful for some use cases.
@Misaqcieli
@Misaqcieli Ай бұрын
Eevee version 4.1 - fast and sharp. Eevee version 4.2 - noisy, blurry and slow
@grabbitt
@grabbitt Ай бұрын
There's a bit of truth to that but it has added extras
@deanarmstrong1566
@deanarmstrong1566 Ай бұрын
Having issues with A.N.T. landscape in 4.2. The panel shows up after adding a landscape buts its greyed out and unresponsive
@GerardMenvussa
@GerardMenvussa Ай бұрын
I haven't looked into yet, but the polyline part looked very interesting as well. Could open new opportunities for hardsurface work.
@vinnypassmore5657
@vinnypassmore5657 Ай бұрын
Thanks for sharing Grant, nice video.
@WaterShowsProd
@WaterShowsProd Ай бұрын
Those were good caveats you brought up, I haven't seen others covering that.
@fynnfriedmann669
@fynnfriedmann669 Ай бұрын
Also worth noting that the bloom option has gone and I think it's now part of the compositor
@grabbitt
@grabbitt Ай бұрын
yeah just released a video on this
@fergadelics
@fergadelics Ай бұрын
Chatty hands! Good video. Everyone I follow focuses on different things so I’m getting an even tan
@franciscodeguzmanjr.5959
@franciscodeguzmanjr.5959 Ай бұрын
I just hope Eevee Next isn't going to make my potato laptop cry. 😅 using Blender 3.6 as of the moment.
@M1ndblast
@M1ndblast Ай бұрын
Raytracing will be more intensive there is no way around that. But you can increase/decrease the quality and also just shut it off entirely.
@collinsk8754
@collinsk8754 Ай бұрын
Concise and clear! 🥳🥳
@awtarsingh8051
@awtarsingh8051 Ай бұрын
Great news 😊
@Satysatonachair
@Satysatonachair Ай бұрын
Video is 11 mins long, was uploaded 4 mins ago, and you already now it’s great news haha
@Unad777
@Unad777 Ай бұрын
@@Satysatonachair 😂😂
@grabbitt
@grabbitt Ай бұрын
i think they are just saying the release of blender 4.2 is great news to them.
@Satysatonachair
@Satysatonachair Ай бұрын
@@grabbitt I know I’m just being dumb
@richedge8667
@richedge8667 2 күн бұрын
I have a 2000m sphere used as an atmosphere for a planet. Its volume texture cannot have a soft edge. Why can't they fix that?
@frizzledphoenix6670
@frizzledphoenix6670 Ай бұрын
This was extremely helpful! I also found that glass materials work differently now. Ryan King Art has a new tut on the new workflow if anyone needs.
@gaztambo139
@gaztambo139 Ай бұрын
Note if you’re using an Intel Mac version (I know, probably a tirade of ‘serve you right’ from PC users 😉), and possibly only on all but the latest OS ?, EEVEE Next currently just causes the spinning beach ball of death to appear and Blender stops responding, so you have to force quit. Works fine on my M1 processor Mac.
@canyongoat2096
@canyongoat2096 Ай бұрын
Besides the annoying downgrades like how the auto smooth modifier replaced the better working old auto smooth, I noticed more crashes than even in Blender 4.2. I cannot use it, I have to use 4.0 instead, and even that has some weird downgrades compared to Blender 3.0 that I've been using for ages without any problems. It's shocking what path Blender has taken recently. I think they should revert to Blender 4.0 base, add back the stuff they removed from Blender 3.0, then make it stable, then they can add back slowly new features and Eevee Next (which is connected to most crashes as well). At this point it is pretty bad, especially for a supposedly stable LTS.
@berdstet1361
@berdstet1361 Ай бұрын
Great video from Great Abbitt!
@zanaton1989
@zanaton1989 Ай бұрын
4.2 It is a beta, the final version has not yet been released, so I do not recommend that you record your projects with 4.2, continue using 4.1 if it is a formal job
@grabbitt
@grabbitt Ай бұрын
No it's LTS
@Mnemonix56
@Mnemonix56 Ай бұрын
It is not a beta, it is even LTS Blender 4.2 LTS Released on July 16th, 2024
@zanaton1989
@zanaton1989 Ай бұрын
@@Mnemonix56 It still has many errors, they still corrected some things and they got worse
@nigelpallatt
@nigelpallatt Ай бұрын
Thank you Grant.
@blackcitadel9
@blackcitadel9 Ай бұрын
"why are you looking at my folders?" Why are you showing us your folders Grant? xD
@grabbitt
@grabbitt Ай бұрын
🤣
@walterpalladino1965
@walterpalladino1965 Ай бұрын
I keep working on my Mac M1 using Blender 3.6.5 because 4.x are terrible slow, specially loading big files. Do you know any trick to improve this? Thank you in advance for any tip.
@grabbitt
@grabbitt Ай бұрын
not at the moment and i can understand you holding back. I'm actually finding blender 4.2 slower than 4.1
@buda3d2007
@buda3d2007 Ай бұрын
Some major updates, still waiting for the animation 2025 rebuild to roll out as I think the animation/rigging update with sorely needed at this point, great video all the same! :)
@stevegeorge7773
@stevegeorge7773 Ай бұрын
Why don’t they have an internal upgrade option? It’s a pill downloading the new version all the time.
@vancexel
@vancexel Ай бұрын
If you prefer automatic upgrades you could get it through steam. The reason is because people can keep and use older versions without worrying about changes to their projects when reworks occur, while downloading and playing with the new one if it has new feature the user is interested in fit a different project
@roofoofighter
@roofoofighter Ай бұрын
The Windows store version will auto update.
@mutedsounds2k
@mutedsounds2k Ай бұрын
I'm sticking to version 4.0.2, since 4.1 broke the AutoSmooth feature I heavily rely on. THEY KEEP BREAKING COMPATIBILITY. And now YOU HAVE TO RE-INSTALL EVERY SINGLE ADD-ON. Since THEY REMOVED THEM ALL, with the exclusion of Node Wrangler.
@blender4films
@blender4films Ай бұрын
Thanks for the video, I really wish that they add physics to the new hair system, static hair is okay for stills, but it looks awful for animation!
@arianhoorn
@arianhoorn Ай бұрын
I’ve 2 version on my pc 4.2 and my main still 3.6 LTS , the reason to update just to experiment eevee next but is not that what I expected , not work too much at least for me, hope it will better in the future
@My3dworld0
@My3dworld0 Ай бұрын
I personally loved new version of blender but I can't use it until I upgraded my pc with more ram and GPU/vram.
@AnthonyHortin
@AnthonyHortin Ай бұрын
3:08 What’s in those folders Grant!?! We need to know!! 😂
@grabbitt
@grabbitt Ай бұрын
Weird stuff, that's all I'm saying 🤣
@valleybrook
@valleybrook Ай бұрын
Nice video. Anyone knowing how to compensate for the limitations of that the raytracing is screen based as presented in the video? Any trick to use when you work with animations and you want to avoid flickering?
@grabbitt
@grabbitt Ай бұрын
I need to look into the baking options
@PP3D
@PP3D Ай бұрын
Great, thanks.
@AbhiL-mt2vi
@AbhiL-mt2vi 14 күн бұрын
how to clip shadow of light in blender 4.2
@exwi-zed533
@exwi-zed533 Ай бұрын
is there any way to (auto) render with wider margin to encapsulate all of the potential glancing objects? Seems weird that they would not do this because the renderer is faster....as in just automate rendering with wide margin / more resolution and then cropping down to intended size so there's less flicker... would be nice as an option.
@grabbitt
@grabbitt Ай бұрын
i also wondered this but haven't seen any options for that at the moment
@CotoMadrid
@CotoMadrid 4 күн бұрын
Grant, what kind of specs do you have in your machine for this to work so smoothly? RTX 4090? thanks
@grabbitt
@grabbitt 3 күн бұрын
yes. see full spec on my "my kit" video
@Blabbermouth-w5w
@Blabbermouth-w5w Ай бұрын
Nope... sick of having to rebind my keys. I guess I'll go back to waiting a full version digit before upgrading.
@gitbuh12345qwerty
@gitbuh12345qwerty Ай бұрын
LOVE IT!!!!!!!
@seanposkea
@seanposkea Ай бұрын
Thanks Grant. I was surprised when I updated that there was no option to inherit settings from previous version. I assume this has something to do with Extensions. But I've lost all my hotkeys, Q-faves, custom workspaces etc. Is there a way to import all that back into 4.2 w/out doing it all manually?
@grabbitt
@grabbitt Ай бұрын
When I first opened it did give me that option
@Arjjacks
@Arjjacks Ай бұрын
With any luck, you might be able to click the Blender icon in the upper left hand corner of the screen, click Splash Screen, and the Load 4.1 Settings button will still be there.
@catinblack2836
@catinblack2836 Ай бұрын
quick question: i'm just starting out blender in this update, and if i take a cube in sculpt mode and put in the subdivision modifier in, i can increase or decrease the number of divisions, but the dots that i use to grab the object stay in the cube's shape. for example, if i take a cube, the only areas in which i am able to grab are the corners. once i subdivide it, i can still only use those corers from the square to grab and move around. how do i fix this? (same thing happens if i use a sphere and subdivide that as well, whenever i increase the divisions the dots i use to grab are still in the first subdivision setting)
@grabbitt
@grabbitt Ай бұрын
Check out my sculpting quick start guide
@Yumemocchi
@Yumemocchi Ай бұрын
I really hope improvements on texture painting one day !
@Aqas00
@Aqas00 Ай бұрын
Eevee next is way too slow for me, if I want to get rid of the noise I need to have more than a 1000 samples which is really strange for me. Hope they will optimize it somehow, otherwise I will have to stay an 4.0 :(
@mvhvn
@mvhvn Ай бұрын
you'r very creative bro = "1a wierd stuff" folders :)))))) here 3:10
@juliaalder2007
@juliaalder2007 Ай бұрын
Interesting folder names. :D
@grabbitt
@grabbitt Ай бұрын
🤣
@helicopterdriver
@helicopterdriver Ай бұрын
If the emissive plane or reflective plane is spherically curved and viewed in the scene, would it not always be visible? No flicker?
@grabbitt
@grabbitt Ай бұрын
Not when it's off camera but to some degree yes
@89ZY
@89ZY Ай бұрын
terima kasih sharingnya ya
@gmlaster
@gmlaster Ай бұрын
How did you get R, Y, 90 to work?!! I've lost my ability to hit G and move the object!
@1MRsnuppy
@1MRsnuppy Ай бұрын
Hello, I have been subscribed to your channel for some time because I really liked it you share knowledge and, in general, your videos about 3D modeling have inspired me a lot to learn, and since I am a beginner in the world of 3D modeling. I would like to choose a good, non-demotivating field of study and I would like to ask you this question ;) What, in your opinion, is the best way to learn 3D modeling? I have 4 types: 1. watching tutorials and doing the same as the author, 2. creating things that are at our fingertips, that we can touch, rotate and measure, e.g. a tea mug, 3. creating models from photos or drawings, 4 . at the end, coming up with your own project and creating it ?? Or maybe you have another idea, something from your own experience, I would be grateful for your advice :)
@grabbitt
@grabbitt Ай бұрын
that approach should work fine. The main things is to try easy projects and build up slowly
@1MRsnuppy
@1MRsnuppy Ай бұрын
@@grabbitt So you recommend learning the basics of using tools, how to use them, and then creating simple things that surround us that we can physically take in our hands, touch, turn, and at a higher level, start creating something from photos and drawings, and then create something of your own and possibly use photos. , but I would be grateful for any additional advice :) after all, you have a lot of experience
@grabbitt
@grabbitt Ай бұрын
@@1MRsnuppy yes that will work fine but again keep the objects nice and simple. I actually think low poly style is the best way to go for beginners
@1MRsnuppy
@1MRsnuppy Ай бұрын
@@grabbitt So, at the beginning, simplicity and over time slowly enter the area of ​​organic models, i.e. with curves, arches, etc. :)??
@grabbitt
@grabbitt Ай бұрын
@@1MRsnuppy yes
@Cryptic0013
@Cryptic0013 Ай бұрын
I don't believe you for a moment. There's obviously very boring and normal things in those folders. The weird stuff is always labeled "homework" or "taxes."
@grabbitt
@grabbitt Ай бұрын
😂
@Majotsukai
@Majotsukai Ай бұрын
Lol 😂
@ChrstphreCampbell
@ChrstphreCampbell Ай бұрын
How about - getting rid of all The menus that have zero functionality for whatever mode or task you’re now working on . . . ?
@grabbitt
@grabbitt Ай бұрын
You can do that if you want yes
@Inconvenient_NPC
@Inconvenient_NPC Ай бұрын
I'll just wait for Blenda 5
@user-pl9ix9vo9n
@user-pl9ix9vo9n Ай бұрын
hi,May I ask which model of graphics card you are using, as I can hardly see any rendering delay😋
@grabbitt
@grabbitt Ай бұрын
Rtx4090
@user-pl9ix9vo9n
@user-pl9ix9vo9n Ай бұрын
@@grabbitt THX
@pheeeshy
@pheeeshy Ай бұрын
My blender keeps crashing when i add suzanne obj, any others having this problem?
@s.patterson5698
@s.patterson5698 Ай бұрын
I am getting crashes too, but not with Suzanne
@oreoluwabukunmi8430
@oreoluwabukunmi8430 Ай бұрын
What about installing third party addons ?
@grabbitt
@grabbitt Ай бұрын
Yeah that's still fine, same way as before petty much
@johnpekkala6941
@johnpekkala6941 Ай бұрын
Regarding screen based light sources. I often use emissive planes as light sources but I logically dont want the planes themselves to be visible in the render but only the light from them. I will thus set the planes to hidden and it will still work illuminating the object. Does this new feature mean I can not hide a light source from view any longer because then the light itself will dissapear?
@grabbitt
@grabbitt Ай бұрын
It's OK in Cycles but not in eevee
@teodordimitrov1955
@teodordimitrov1955 28 күн бұрын
can I use it for dental or download some free program for 3D desing
@grabbitt
@grabbitt 27 күн бұрын
I think I've heard of others using the programs for similar things
@jamesriley5057
@jamesriley5057 Ай бұрын
Where do I go to download addons that were previously packed with blender? I can no longer import wrl, for example
@grabbitt
@grabbitt Ай бұрын
should be in extensions
@jamesriley5057
@jamesriley5057 Ай бұрын
@@grabbitt thanks Grant. Love the channel
@My3dworld0
@My3dworld0 Ай бұрын
New version of blender lag's my pc I can't even work properly on it😢 that's why I am using older version of blender😊
@zevac
@zevac Ай бұрын
idk what's going here (maybe its just my specific project) but after i downloaded 4.2, for every other render, it pauses for about 5 minutes before actually starting the render. very strange
@grabbitt
@grabbitt Ай бұрын
yes generally there are a few bugs i feel that need to be ironed out
@MegaZayd1
@MegaZayd1 Ай бұрын
Why do all the blender 4. updates break abnormal
@original_M_A_K
@original_M_A_K Ай бұрын
for some reason, i dont have the distance picker in Depth of Field... could this be due to my 4.2_beta settings? do i need to uninstall (& delete all 4.2 files?)
@grabbitt
@grabbitt Ай бұрын
Not sure with this one
@korblborp
@korblborp Ай бұрын
but have they added the ability to precisely know the size and coordinates of 2 or more lines/planes/vertices of a mesh yet? it's not render stuff or geo nodes or whatever that have prevented me from using blender in the past, it's basic control and manipulation problems...
@grabbitt
@grabbitt Ай бұрын
They have some tools for that but not exactly what you need I don't think
@Arjjacks
@Arjjacks Ай бұрын
They've had that for years now, already. Years and years. For size, you go to the overlays dropdown in edit mode, split into a separate dedicated dropdown to the right since 4.0, and tick on edge length and face area for the size of "lines and planes" for everything you have selected. Make sure the object's scale is applied first, though. For coordinates, you open up the N-panel on the right hand side (by hitting N on the keyboard), click on the Item vertical tab, and then select any vertex, edge, or face. It's coordinates will show under Transform. You can set this to be either global or local space.
@korblborp
@korblborp Ай бұрын
@@Arjjacks if it did what i am describing i would not have been driven to a nervous breakdown last summer when all i wanted was to know the dimensions of a loop around a cylinder and enter in a number to change it in a controllable way, something easily done in cinema4d; and people kept suggesting hyper advanced cad plugins that STILL didn't do it or acting like i was insane instead for even wanting basic data other modeling programs actually give me. edge length and face area are not "size* in xyz dimensions. coordinates of *single* elements are also not what i mean, as indicated by "2 or more". blender's biggest problem has been deciding to do obtuse things with their interfaces that go against what essentially every other thing does, apparently just to be different, down to right-click/left -click and not even being able to modify that until recently.
@jakebonham4496
@jakebonham4496 Ай бұрын
Is there no way to keep older blend files with the version they were created in? It is really annoying when you open a year old blender file and it looks completely different
@bthanse
@bthanse Ай бұрын
Save the name with the Blender version you created it in, so it is easier to see.whet version to use.
@bellousow2607
@bellousow2607 Ай бұрын
Fantastique
@ClaudioMalagrino
@ClaudioMalagrino Ай бұрын
4.2 is irritatingly slow. I would like to know where do I find the 4.1 version, because I want to roll back to it.
@grabbitt
@grabbitt Ай бұрын
In the download section go experimental
@servicetech716
@servicetech716 Ай бұрын
Comments are also screen based you nerds . . .
@grabbitt
@grabbitt Ай бұрын
I usually use Cycles for my comments
@servicetech716
@servicetech716 Ай бұрын
@@grabbitt 😂
@afrosymphony8207
@afrosymphony8207 Ай бұрын
my main fear switching is that i'm on a midrange laptop with no gpu, i've noticed that as blender progresses its getting harder for midrange laptops to do so many new cool stuff they've been adding cause its a bit intensive to the system. i can barely run cycles, i know eevee next will be lighter than cycles but i dnt know if it'll make enough difference for me to freely move around in it n my laptop
@WFLBumara
@WFLBumara 4 күн бұрын
The distnace between bros teeth is bigger than Blenders history
@grabbitt
@grabbitt 4 күн бұрын
Thanks for noticing and finding the time to point it out in a comment
@WFLBumara
@WFLBumara 4 күн бұрын
@@grabbittYou’re welcome ❤
@innerc8951
@innerc8951 Ай бұрын
Calling EEVEE next "raytracing" is like calling screen space reflection, global illumination, and ambient occlusion, "raytracing", because that's exactly what they are doing. EEVEE next is not ray tracing, all the games out there can only be called ray tracing if the reflections aren't bound to the screen space, so EEVEE's "ray tracing" isn't the same as actual ray tracing in modern games.
@robertsontirado4478
@robertsontirado4478 23 күн бұрын
Guys donate to Blender.
@pronoun171
@pronoun171 Ай бұрын
Me still working in Blender 3.6 because I fear change
@GinoZump
@GinoZump Ай бұрын
You should know that nijigp doesn't work correctly in blender 4.1 and higher. For any grease pencil fans out there
@Daniel.F-3dart
@Daniel.F-3dart 6 күн бұрын
Why have they eliminated the shadow pass in Blender? That is a crime, and it is an essential pass for composition. I have never seen a 3D software that does not have a shadow pass.
@F0r3v3rT0m0rr0w
@F0r3v3rT0m0rr0w 17 күн бұрын
they changed the shortcuts .... again! .... why do they insist on doing this every 5 updates.
@VelvetSkySoundscapes
@VelvetSkySoundscapes Ай бұрын
Yea they make as well things just stupid, like why the hell they took out addons from simple to more complicated for no reason? It was easy go to addons tab choose loop tools and check, u done, now... NO u need to go to other tab download it, than go to addons and install it... WTF!?
@grabbitt
@grabbitt Ай бұрын
Mainly for updates I think
@dwdwipermana4134
@dwdwipermana4134 Ай бұрын
Maybe because they want to separate it. Extension (develop by developer) Addon (develop by community/user)
@Demosophist
@Demosophist Ай бұрын
None of this is relevant if you don't have a CPU that supports SSE42, so that should be mentioned up front. (In fact, he never mentions it at all.)
@grabbitt
@grabbitt Ай бұрын
No I hadn't seen that info before
@rodolflum3444
@rodolflum3444 Ай бұрын
homegrown addons are a pain in isntalling. now i have to hang up my gloves doing python addons thank you blender now i can rest making addons,
@rodolflum3444
@rodolflum3444 Ай бұрын
ok now local addon can installed by .py and not zip. using the add disk
@SumNumber
@SumNumber Ай бұрын
Your Avatar nick name must be " Sugar Foot " because I see you still have your Toe in the Tea ! Eevee-next is exciting in many ways like polygon amounts unheard of and of course the main thing Global-Illuminati or eh Illumination ! Anything in the art world that is not AI will become highly sot after in the future . :O)
@grabbitt
@grabbitt Ай бұрын
So sugar foot apparently means a new comer? I guess I'm a new comer to blender 4.2
@huskie1948
@huskie1948 Ай бұрын
Ok, lets address the elephant in the room first. Whats the wierd stuff?
@grabbitt
@grabbitt Ай бұрын
😀
@drago23live
@drago23live Ай бұрын
My project is already fck.up😂😂
@grabbitt
@grabbitt Ай бұрын
🤣
@kikidilivery
@kikidilivery Ай бұрын
Eevee next really is a baby... If it can't see something then it doesn't exist
@robertelmouchi5018
@robertelmouchi5018 27 күн бұрын
Hi Brad. I really wanted to watch your video, but the background was so distracting that I only watched a minute. It was not just the motion, but the background didn't appear to support or relate to your message. So, for me, it felt like a mash-up of two videos. This comment is not meant as an insult. I know how difficult it is to make a video. I hope you take my comments as constructive criticism. I wish you the best. Regards, Bob
@grabbitt
@grabbitt 26 күн бұрын
I think you may have commented on the wrong video. My name is Grant and I use green screen for only 30 seconds or so
@tolisgamer
@tolisgamer Ай бұрын
Where is bloooooom??? 😮
@ThisIsDownstate
@ThisIsDownstate Ай бұрын
it's in the compositor now i believe
@grabbitt
@grabbitt Ай бұрын
Yeah compositer. I should have mentioned that one
@petertremblay3725
@petertremblay3725 Ай бұрын
Staying on 3.6 LTS since 4.2 is 33% slower with heavy scenes and i am not the only one mentioning this.
@canyongoat2096
@canyongoat2096 Ай бұрын
Probably because of the new auto smooth modifier.
@petertremblay3725
@petertremblay3725 Ай бұрын
@@canyongoat2096 I don't know what exactly is causing this but maybe you are right.
@KathyRoss
@KathyRoss Ай бұрын
Nice feature ??? Really???? blender is not industry standard , lot of bug, no support , and with new version they change stuff doesn't need any change, and that stupid key shortcut are a real nightmare for even experienced people , i been used blender for year and i really tired of this clumsy "nice features" seriously fuck blender
@kenshobuq7105
@kenshobuq7105 Ай бұрын
My characters dont have some textures when loaded (udims) and cant fix it by "find missing files" in external data. When i also change to material preview, Blender 4.2 crashes each time (program just exits and doesnt tell me what went wrong). But same scene works flawlessly on 4.1 or older versions. For me 4.2 Blender LTS is completely unstable, i dont know what the cause is, any advice would be welcome.
@grabbitt
@grabbitt Ай бұрын
I'm starting to notice a few cracks around the edges myself
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