Very helpful video that's right on point, no superfluous "jokes", memes or click bait; just a clear explanation. Thank you for this.
@WhatMakeArt9 ай бұрын
Glad it helped 👍
@Highcastle_of_Geek27 күн бұрын
The perfect tutorial, very clear and concise with no filler. Subscribed.
@WhatMakeArt27 күн бұрын
Thanks, glad I helped 👍🐆🦤🐳⛄
@josephvanwyk2088Ай бұрын
Great tutorial - very clear communication - something others fail so badly at.
@WhatMakeArtАй бұрын
Thanks, glad it helped 🐆🐆🐆🦖
@julianjupitah43643 күн бұрын
Straight to the point! Thank you very much! 😊✌
@WhatMakeArt3 күн бұрын
Welcome 📷📷📷📷📷📷🏪🏪
@tanujamahadevan52083 ай бұрын
You singularly helped me and my friend at 3 am in the morning when we were freaking out about our exam the next day. THANK YOU SO MUCH
@WhatMakeArt3 ай бұрын
Glad it helped, hope the exam went well 👍
@You_are_sus_so_IАй бұрын
woah, what kinda degree or course u r taking for u to have a blender exam fam
@MeshMenagerie7 ай бұрын
It is the most adequate tut for camera follow path animation. 2 things resolved my issue with this technique thanks to your tutorial: 1. Increasing curve path resolution up to 64 and 2) applying all transform for the camera. Thanks a lot for details!
@WhatMakeArt7 ай бұрын
Glad it helped with a camera follow path in Blender, thanks for sharing what worked for you with everyone 👍
@obba_kannadiga3 ай бұрын
thanks for this video. Straight to the point. Exactly what I was looking for.
@WhatMakeArt3 ай бұрын
Glad it helped 👍
@WhatMakeArt Жыл бұрын
Post any camera follow path in Blender questions in the comments
@unknown9000011 ай бұрын
please i created backrooms but I don't know how to make my camera move like walking+ i tried the iPhone app called Camtrackar and I didn't like please what's the easiest way
@devmandora11 ай бұрын
my camera not connected with path can help me?? plz
@devmandora11 ай бұрын
and its to far for the path
@somekspjet9 ай бұрын
@@devmandora Reset the location of the camera. Do it by pressing Alt + G (Windows) or Option + G (in Mac or other Apple computers)
@somekspjet9 ай бұрын
@@unknown90000 make a wave-like path it will look like walking
@yj41825 ай бұрын
Clear explanation, love that, its pretty easy to follow up with your words. Thanks !
@WhatMakeArt5 ай бұрын
Glad it was helpful! Happy 3D Modeling!
@026sjors10 ай бұрын
I can not figure this out 😢 Mannn i did everthing the camera follows the path perfectly, i insert the keyframes, i move the camera, insert another keyframe with the new position but it just does not follow when i play it back. Please help me out i've been stuck on this for 3 weeks already. great tutorial but it just does not seem to work for me
@tactilevisions7 ай бұрын
You're saying the camera follows the path as it should if you scrub the timeline, but it doesn't if you press play?
@WhatMakeArt7 ай бұрын
Double check to make sure the keyframes are set and have different values, often when I'm in a hurry, I forget to set the keyframe after moving the object to the new position
@Crux1615 ай бұрын
It can be really challenging - I managed to make this work but I had to do some things differently. I’m just starting out with blender too so it’s a bit overwhelming. The path acts as a “track” to guide the object but you still have to place the start and end frames on the timeline. Add the path, select the object to move on that path and apply the constraint “follow path”. Configure the follow path constraint to use that path (it should be named something unique like “main-camera-path”). Then! 😑 then move the timeline playhead (the blue line thing that shows you what frame your on) and select the start frame (like frame 0). Then on the constraint select the values for the starting position (depending on the path you will need to play with these values to find one that looks right). With the starting position good then you click that button to the right of the field to apply the animation to the timeline. It’s easy to miss because it’s like a tiny dot or diamond shape next to the fields on the constraint tab. This step applies the Start keyframe. Then!! 😣 then, select the End frame and again find a good Ending value for the animation (where you want the object to stop at). Apply the end keyframe animation the same way you didn’t for the start position. Now lastly with that in place you should be able to preview the animation as it should render. Then make sure to set your render settings (the panel that looks like a printer) And if you want a video select FFmpeg. Make sure to change the encoder settings below that because it defaults to matroska video format. Most people will want to use mp4 with h264. Hope this helps!
@manueldemirdzhiyan799218 күн бұрын
Wonderful tutorial. Thank you!
@WhatMakeArt18 күн бұрын
Welcome 🦀🐔🧌🐆🦖🦩
@TysonBrazilleYHWH5 ай бұрын
Needed this refresher, great job explaining this 💯😎
@WhatMakeArt5 ай бұрын
Glad it helped 👍
@IndulaMeegodaAssociates9 ай бұрын
You saved my time. Thank you very much! 😇
@WhatMakeArt9 ай бұрын
Welcome very much 👍
@evenflair6453 Жыл бұрын
When I select the camera and shft+s -> Selection to cursor then my camera jumped very far away from the path. I am using blender 4.0. Any idea?
@WhatMakeArt Жыл бұрын
Double check that the cursor was at the point on the path where the blue arrow points
@evenflair6453 Жыл бұрын
@@WhatMakeArt Thanks for the reply. I figured it out later. The problem was my camera object had some location info in it. And when I was adding the camera using shift+s -> Selection to cursor, that location info was being added too. And hence the distance. The solution was to presse alt+G when my camera was selected. It reset all location information. And then the rest worked well.
@WhatMakeArt Жыл бұрын
Yes, if the camera has non zero location information it will be offset, glad you figured it out and thanks for sharing your solution with everyone
@kdstudiosindia Жыл бұрын
@@evenflair6453 bro thank you sooo much 😭 You really helped me alot 🎊
@portallsproject10 ай бұрын
@@evenflair6453 Thank you SO much. You're a legend in writing your solution. You saved us HOURS
@Crux1615 ай бұрын
This video was a lifesaver. I added a single path going up (z position increasing) at the end and got the camera to rise as it follow the circular path around the center object. If the camera follows the center object and the center object moves (with another follow path constraint) then the camera goes with it 😜 very useful even if making a circular path is kinda difficult for me atm
@WhatMakeArt5 ай бұрын
Glad it helped 👍
@KickChargeCreative8 күн бұрын
Awesome Tutorial! Quick question. Is there a way to add rotation to the camera with this method? I wanted to tilt the frame a bit to simulate momentum a bit more but i cant seem to find a way to rotate the camera at all with this method.
@WhatMakeArt7 күн бұрын
Good question, I assume you tried adding rotation keyframes?
@KickChargeCreative7 күн бұрын
@@WhatMakeArt Yea the obvious solutions didnt work. Im new to blender so i thought maybe its something simple im not doing?
@WhatMakeArt7 күн бұрын
@KickChargeCreative try parenting the camera to an empty that follows the path, and then moves the rotation on the empty with a track to constraint on the camera, this is an older video but might be what you are looking for kzbin.info/www/bejne/gWGVmZ-BrtSKhKs
@christinakonstantinidou4445 ай бұрын
This is amazing! You helped me so much!!!! 🤩🙏
@WhatMakeArt5 ай бұрын
Happy to help!
@kirankumar311410 ай бұрын
Nice video. Very clear and detailed explanation dude. Make videos on creating arrow animations in blender.
@WhatMakeArt10 ай бұрын
Glad it helped, I'll add it to the list
@berizzle Жыл бұрын
Top tier tutorial tbh
@WhatMakeArt Жыл бұрын
👍
@PandaManiacLP3 ай бұрын
Thank you for making this video!
@WhatMakeArt3 ай бұрын
Happy 3D Modeling and animating 🎥
@chi-h-huynh Жыл бұрын
This is super helpful. Thank you so much!
@WhatMakeArt Жыл бұрын
Glad it helped 👍
@snek9047Ай бұрын
right from the start of the video, when i try to move around the camera and see how it looks like on the left side, it moves the entire asset/scene instead of the the camera only. idk how to fix this since i tried to clear parent incase yet it still does this.
@WhatMakeArtАй бұрын
Make sure you've applied transformations or have your origins in the right spot, usually best to try in a new file to try to eliminate possible variables
@franco64452 ай бұрын
can you show how to export this camera move out? I have a camera move along a path also using a target to track my hero object, but i cant seem to bake the animation out whilst keeping both the path and target info animation intact ? all im getting in the bake is the transforms associated to with the targets key frames, losing all of the path animation any ideas would be great? thanks
@WhatMakeArt2 ай бұрын
Make sure that is the active camera object so that's the camera object that renders
@franco64452 ай бұрын
I need to export the camera with the animation into unreal
@amirhadipour54684 ай бұрын
Really helpful. Thanks a lot 💚.
@WhatMakeArt4 ай бұрын
Go go camera path following in Blender 📷🌀
@Pinkode5 ай бұрын
You earned yourself a subscriber
@WhatMakeArt5 ай бұрын
Thanks, glad it helped 👍📷
@rafikR858 ай бұрын
wow thank You so much🙏 - this is soo good explained ♥
@WhatMakeArt8 ай бұрын
Glad it held with cameras in Blender 🎥🌀
@daliaaziz673110 ай бұрын
I did exactly what was said in the video but my camera is not following the path when the video is played (haven’t added a key frame yet) how come it will not follow the path despite having a constraint ?
@WhatMakeArt10 ай бұрын
Was the origin of the camera at the right end of the the path?
@kk-cv6su10 ай бұрын
ahhh super helpful! thank you!
@WhatMakeArt10 ай бұрын
Glad it helped with a camera on a path in Blender 👍
@Ryft7872 ай бұрын
Hello, when I click "selected to cursor" the camera ends up far away from the cursor. how can I fix this?
@WhatMakeArt2 ай бұрын
Make sure the origin is in the right spot
@moviesexe1684Ай бұрын
I have a pipe, water is flowing inside. I want to show the pipe for 2 seconds and after that I want to show the water by making the pipe half transparent. Camera will also focus on the water path. How do I make this???
@AllenPaulCarbo8 ай бұрын
Bro thanks this has helped me a lot
@WhatMakeArt8 ай бұрын
👍
@scottlentzfilm10 ай бұрын
Great video. How can you make the camera follow the path in the opposite direction?
@WhatMakeArt10 ай бұрын
To make the camera go in the other direction, reverse the key frame values
@scottlentzfilm10 ай бұрын
@@WhatMakeArt what about if you’re using the animate path function and not keyframes?
@WhatMakeArt10 ай бұрын
To reverse the direction you need to keyframe the valuation time and make it start with negative one and then go to zero instead of from 1 to 0
@amitanshu6 ай бұрын
Very Helpful...Thanks...
@WhatMakeArt6 ай бұрын
Glad it helped 👍
@davsyl945 ай бұрын
Thank you!
@WhatMakeArt5 ай бұрын
Welcome 📷📷
@ivankrysiuk4 күн бұрын
Gracias genio!!!
@WhatMakeArt4 күн бұрын
Welcome 🦩🦩🦩🦩
@momo85638 ай бұрын
when i try to put the camera onto the path using shift s my camera is like in the middle of nowhere far away and i cant figure it out
@WhatMakeArt8 ай бұрын
Did you apply all transformations with control C first? Is the origin of the camera at the proper point of path before joining?
@unrealrdb7 ай бұрын
@@WhatMakeArt I'm facing the same problem :/
@auliaberliani50737 ай бұрын
hi, i followed your tutorial, but why is my camera is move too far from the area when i clicked on follow path? pls help:(
@WhatMakeArt7 ай бұрын
Make sure the origin of the camera is in the right spot at the start of the path that it needs to follow
@陳萱-y2n2 ай бұрын
where can you have the model of the animal
@WhatMakeArt2 ай бұрын
It was a photogrammetry scan of a stuffed animal
@infinity35689 ай бұрын
Thank you so much !!
@WhatMakeArt9 ай бұрын
Welcome so much👍
@BillyJackman3D4 ай бұрын
perfect thank you
@WhatMakeArt4 ай бұрын
Welcome, glad it helped 👍🌀📷
@djilaliachour15789 ай бұрын
Helpful tutorial... Big thanks
@WhatMakeArt9 ай бұрын
Glad it helped 👍
@dreamingofmusicmedia7 ай бұрын
my camera wont move when i play with the offset, everything else worked besides the last step for me lol, im using version 4.1.1
@WhatMakeArt6 ай бұрын
Did you make sure that the origin of the camera is at the path? Did you reset transformations if you moved anything?
@dreamingofmusicmedia6 ай бұрын
@@WhatMakeArt OMG I FIGURED IT OUT!! i had to make the camera XYZ locations all to 0 and then the offset started working perfectly! lol rookie mistake but i solved it alone:)
@zombiebobo6 ай бұрын
@@dreamingofmusicmedia Thank you :)
@MandelaMandela-k3d2 ай бұрын
clear & easy to understand 10Q
@WhatMakeArt2 ай бұрын
💯
@bazz90977 ай бұрын
Why follow path target not is shown for me?
@WhatMakeArt7 ай бұрын
Which steps were you able to complete? Did you apply the correct modifier? Are you an edit mode or object mode?
@bazz90977 ай бұрын
@@WhatMakeArt I fixed bro thanks I used mesh circle instead of curve so only it's not worked
@WhatMakeArt7 ай бұрын
@bazz9097 try converting to a curve or using a curve