Everybody, remember to be in CYCLES and in RENDERED mode. Otherwise it will not work. Thanks for a great tutorial!!
@pedrojacob6835 Жыл бұрын
I was going mad with this, I wasnt understand that. Thanks broski
@JrgenFrderbergTvedt Жыл бұрын
TUSEN TAKK !!!
@azmihakam Жыл бұрын
i wonder why?
@maxostlund9334 Жыл бұрын
@@azmihakam Something about the way shaders work in Cycles vs Evee.
@zanderalberto35763 ай бұрын
How can I replicate this without being in render mode?
@dorchris Жыл бұрын
You cant even imagine how this is helping. As someone else said, I would have never though about putting a texture into the bevel radius. Works absolutely flaswless, thanks a ton !!
@changleon7441 Жыл бұрын
Using the bevel node is a really good idea. Pointiness in Geometry is very dependent on subdivision levels and doesn’t really work on multiple models with different subd levels.
@ian.ambrose Жыл бұрын
He didn't invent this node chain.
@linkdeous39282 жыл бұрын
i never EVER thought of plugging a map into the radius, this is genius, thank you very much, you gained a follower and a like and a comment for the algorythm, thank you so much for helping me, i hope it will help you too !
@diivja2 жыл бұрын
No problem, I'm planning on releasing a bunch of new tutorials soon!
@Sizotop Жыл бұрын
@@diivja For some reason it doesn't work in Blender version 3.4 What should I do?
@diivja Жыл бұрын
@@Sizotop It only works in Cycles render mode. It doesn't work in Material Preview or Eevee
@Mr_Also11 ай бұрын
@@diivjawhat version did you do it in? 3.4 seems to not have the mix rgb
@Mr_Also11 ай бұрын
Nvm I got it working in 3.0
@cfh16ton2 жыл бұрын
This is exactly what I've just spent hours looking for - THANK YOU so much !!!
@MelvilleG11 ай бұрын
Thanks. Unfortunately in version 4 it doesn't work. Maybe it's just me, but they obviously changed something.
@deerby150010 ай бұрын
Nah it isnt working for me either.
@subirin9610 ай бұрын
same here. not working
@josefernandez68907 ай бұрын
Yep, not working
@johnotron6042 жыл бұрын
Been going through a bunch of edge wear tutorials, this one produces the best look with the texture map and very few nodes needed. The Bevel Node is far superior to any of the AO versions. Layering Shaders with Edge Wear masking produces some great results. Hopefully a layer node is added in the future to make the layering of shaders and textures easier.
@Mamaco915 Жыл бұрын
for some reason it doesnt work for me, is always white and never changes, what should i do ?
@worthlessperson3565 ай бұрын
your voice is so calming... thanks! this helped out a ton
@diivja5 ай бұрын
Thank you so much!
@diivja5 ай бұрын
U aren't worthless btw
@acid7673 Жыл бұрын
Best out of the all the edge wear tutorials
@jaggybot9631 Жыл бұрын
Thanks man! I've been struggling with this for a while and as a newish person to blender you made it so much easier to understand than other videos I've seen
@botbuddy3169 Жыл бұрын
this tutorial is much simpler than the others i have watched
@messycubes1755 Жыл бұрын
This Tutorial is very useful and I am glad I found it. Good job 3Daleks!
@robo15402 жыл бұрын
i just spent 3 hours doing this manually in armorpaint 😭
@caiooca57932 жыл бұрын
Those 3 hours won't ever come back, that's 180 less fucks in your life.
@NEERAJKUMAR-iy9kn Жыл бұрын
😭😭😭😭😭
@haron_5841 Жыл бұрын
How about 3 minutes in substance painter
@MelvilleG Жыл бұрын
Armor Paint is a stub - it ain't going anywhere. The only hope is that Blender will eventually have a normal layer texture painting system
@muhammadannys66811 ай бұрын
@@MelvilleGi hope it will come true soon
@Spuds14114 ай бұрын
hey this doesnt seem to work at all. cant tell if im doing something differently or if its just broken on 4.0 i have the normal of the geometry node and normal on the bevel node into a vector math node set to dot product which goes into a principled BSDF node connected to the material output. im on cycles and in rendered mode and there are no black edges. any idea why?
@bloqueado2 жыл бұрын
Whoever you are sir, I love you!
@diivja2 жыл бұрын
I love you too
@Galakyllz Жыл бұрын
This video is great: short, to the point, and filled with information. Thank you.
@Moj206Pejo6 ай бұрын
Please support this valuable channel, the training was very useful, thank you to the teacher of this training
@blackswan6386 Жыл бұрын
exact what we need, thanks sir, amazing tutorial. imagine using another cool scratched texture, wow ! thumps up sir !
@sonynicolson6983 Жыл бұрын
An amazing tutorial! This was exactly what I was looking for! Thank you so much!
@travisshoaf95092 жыл бұрын
You should leave the whole node diagram up at the end so we can see and make better sense of it. Thanks for the tutorial, though.
@diivja2 жыл бұрын
Thanks for the suggestion!
@jasolively1986 Жыл бұрын
I wish every node how to vide would have a screen shot of the whole set up at end or to download. Its hard for to see on my phone lol
@pikachufan252 жыл бұрын
Noice - was Wrecking my head for Weeks now xD trying to accomplish this.
@o.kiryukhin Жыл бұрын
for more complicated than cube object UV required?
@postmodernerkindergartner960 Жыл бұрын
helped me alot, now i just need to know how to do such a nice looking edge wear texture just with nodes ;)
@haydentremblay60312 жыл бұрын
Amazing tutorial by is simplicity yet incredible result Ty man
@a3gzuy7 ай бұрын
Mind blowing! Thank you so much!
@Stillenacht3D2 жыл бұрын
Very helpful! I noticed this technique only works on organic characters if I use "True Normal" I was wondering why it wasn't working till I used that one
@diivja2 жыл бұрын
Thanks for the tip, I didn't know that as well
@21Liberdade Жыл бұрын
Well, this one is going into my favourites!
@SewerTapes Жыл бұрын
Holy crap! Your viewport handles 1024 samples in the time it takes mine to do 25.
@danielmichaud28677 ай бұрын
Make sure to use GPU compute, if you are not already, CPU compute is typically much slower.
@SewerTapes7 ай бұрын
@@danielmichaud2867 Indeed. I was a few weeks in before figuring this out in the render tab and GPU settings in preferences.
@potatoraccon80087 ай бұрын
does this work on 36 sided cylinders? cause when i tried it nothing is happening but it works fine on my sword
@dcpow2 ай бұрын
Very useful tutorial! Thx!
@Sharal3D Жыл бұрын
first i jumped in and subtracted two bevel lol. this is niceeeeeeeeeee
@johangarcia99168 ай бұрын
Thank you very much for the tutorial, when I bake I can see the result, but I can't see it in eevee, what should I activate to see the result in real time?
@novartsy12692 ай бұрын
thank you, this helped a ton!
@shokomann Жыл бұрын
can you PLEASE say what yu did with the Node Wrangler? What are the 3 hidden nodes you added between bevel and material output?!
@AmberGoop Жыл бұрын
is it possible to do this with eevee rendering engine? following this exact setup, it seems to only work on Cycles...
@diivja Жыл бұрын
The only way you could get this in Eevee would be to bake the texture in Cycles and then apply it as an image
@veryupstandinguy Жыл бұрын
This worked amazing thank you so much bro!
@darrenberkey70178 ай бұрын
Doesn't work for me. :( The texture appears across the entire object, not the edges, doesn't matter what parameters I change, they have no effect. I've been using Blender for 7 years... not ONCE have I found a tutorial that works like shown, I'm so tired of this. 😪
@bicyclemk2851 Жыл бұрын
what are you pressing for the node wrangler thing. How am I supposed to know
@AlexShamsiddinov Жыл бұрын
Ctrl + T, you must have node wrangler enable in the settings
@shokomann Жыл бұрын
yeah a short mention about the shortcut would be appreciated lol
@haptic3d3002 жыл бұрын
this is awsome man, thank you very very much
@keltart809 Жыл бұрын
for some reason the divide node is not doing anything for me. using blender 3
@mansoorghani400617 күн бұрын
thanks man, it helped alot 😀
@jcsekinger Жыл бұрын
simple and effective ! thank you !
@maxostlund9334 Жыл бұрын
It does not seem to work with a displacement map though, how can I use this for PBR materials? Thanks!
@diivja Жыл бұрын
I'm not sure, I'll research it later
@eddyjuillerat8352 ай бұрын
Real good man. Thanks.
@TheGamingChad.7 ай бұрын
Okay, but how can i export these scratches onto a PNG?
@KarTandir2 жыл бұрын
thank you I was looking for this
@loodgack Жыл бұрын
can someone tell, what hotkey did he use at 0:53?
@vinzenzleuppi3740 Жыл бұрын
Great tutorial! Is there a way I can get this effect on only the top edges of vertical faces? That would be great!
@diivja Жыл бұрын
Maybe you could play around with Math nodes (greater than) but I would have to try it myself first. Sorry for the late reply..
@maggyfrog Жыл бұрын
how to make this work in eevee?
@Elleac11 ай бұрын
Thank you this helped me a lot!!
@indianeinstein1978 Жыл бұрын
In next tutorial you may plz show the shader editor window maximized and all nodes in view (home key) and and without shrinking to icon !!
@DarkSwordsman Жыл бұрын
This is awesome! The thing I want to try to understand: How do you even realize to plug a map into the radius? I've always been trying to make my own shaders to various levels of success, and it always feels like I go at it completely randomly. Do you have any tutorials or know any good videos about a thought process or method of coming up with shaders like this?
@diivja Жыл бұрын
Hi! I was mostly looking at what other people are doing on Reddit and Stack Exchange and combined a few ideas.
@kartal2339 Жыл бұрын
Hi.. Can i add my original diffuse texture on this configuration?
@diivja Жыл бұрын
Yes, exchange it for the image texture
@toastercosmique4390 Жыл бұрын
very useful, thank you so much !
@trulgn2 жыл бұрын
I ccompleted the whole tutorial in evee then changed to cycles it did not work / convert do I have to start from the beginning? do over the tutorial with evee from the start?
@MrMengrong2 жыл бұрын
Ty bro. Really the fastest install what i see.
@damianolandi500311 ай бұрын
To ALL the virtuous Blender Tutorial makers: SHOW THE GODDAMN TERMINAL NODE. I have no idea what you plugged the whole thingamabob in.
@LowGrav1ty Жыл бұрын
Thanks for an amazing idea for edge wear 👌 one question... how do I use my imagine texture for the colour of my object with this effect without it just being completely black like yours? 🤔 thanks 🙏
@Mr_Also11 ай бұрын
Plug the texture into image 2 on the mix rgb node, if that doesn’t work try other nodes or setups.
@VeetiHeikkinen2 жыл бұрын
thank you very much, works great!
@Kakao-Felix Жыл бұрын
could it be this only works in cycles ?
@migueljavelona9856 Жыл бұрын
where i can find the preview node
@joeljose4386 Жыл бұрын
can u show how can we bake it for eevee
@diivja Жыл бұрын
I already have that tutorial on my channel!
@zTrickyy Жыл бұрын
how can i export this as an obj file while it looks like that?
@onewlego Жыл бұрын
Is it work on 3.4.1?
@223124126 ай бұрын
You BEST! Thanks!
@oktaykacira7087 Жыл бұрын
I did what was shown in the video and I just get a cube which is black nothing on the edges. No idea what I am doing wrong.
@chrispeacock1257 Жыл бұрын
You need to be in cycles render mode
@cg_lexus6 ай бұрын
Very nice!
@MicrowaveNoodles Жыл бұрын
is this in cycles?
@Greeny_Official27 күн бұрын
I don't have a bevel node for some reason
@rhomis Жыл бұрын
Nice! Thanks for sharing!
@capricalee2 жыл бұрын
There's nothing happen after I plag the bevel and geo node into dot product, everything just blank, how come?
@diivja2 жыл бұрын
Maybe you are in Eevee or Material Preview, it only works in Cycles
@capricalee2 жыл бұрын
@@diivja Yeah, I already tried out! Thanks!
@diivja2 жыл бұрын
@@capricalee If you want to use this in Eevee you can bake the texture to an image and use it that way
@capricalee2 жыл бұрын
@@diivja I used to in Material Preview mode to get the faster result,and I missed out “the method only work in cycle”,sorry for being careless!
@belowaverageiq5460 Жыл бұрын
Which key do you press to pull up the viewer node?
@Howard25 Жыл бұрын
CRTL and Shift while clicking on the dot product node, which connects it to the surface node in the material output,
@ajingrh4795 Жыл бұрын
what do you press??????????
@fv4202x Жыл бұрын
i will cry why my cube is full white. im viewing material mode from toop right.
@Playingmusic2 Жыл бұрын
thank you very much for the video💯💯💯
@mikezxd60256 ай бұрын
I want to do what the "distance to edge - voronoi" does, but with the edges of the object, not by creating them.
@szymanderski4887 Жыл бұрын
super cool 😀😀😀😀😀😀😀😀😀😀😀
@jamesriley505711 ай бұрын
I want to use this to mix shaders. have not been successful, yet
@Ridgerian Жыл бұрын
Thanks for the vids!
@clarissa8804 Жыл бұрын
Thank you for this ❤️
@migueljavelona9856 Жыл бұрын
great i lost in the pre view node dunno whats the shortcut👍👍
@owusumichael73122 жыл бұрын
s. Thank you In The setup❤️
@daniellee6912 Жыл бұрын
Thanks a lot man!
@maksvinokur27 Жыл бұрын
amazing Thank you so much
@ghostking26874 ай бұрын
i cant find dot product
@231019945 Жыл бұрын
Thank you for this tutorial This has solved a big problem of mine learning, can you make a tutorial on procedural ao shader please
@Altohamy2 жыл бұрын
good tut
@diivja2 жыл бұрын
Thank you
@damianolandi500311 ай бұрын
What the hell is that "viewer" node? I cannot find it
@Obi3D11 ай бұрын
CTRL+SHIFT+Left click any node to preview it (Blender adds the temporary viewer node)
@ДанилСтарновский-д7н Жыл бұрын
Спасибо
@gargenall8161 Жыл бұрын
dont know why but this just not work at all. Set up a brand new scene and all and repeated the steps perfectly but with no results
@maxostlund9334 Жыл бұрын
Same here
@diivja Жыл бұрын
One thing I can think off is that you are not in cycles because it doesn't work otherwise.
@sincosFly Жыл бұрын
Great.... Thanks!!!
@osmangencol199911 ай бұрын
bro, I have one suggestion. instead of saying you should learn shortcuts, you can just say how you did it. but still use full video
@NN-wc7dl2 жыл бұрын
Great!
@polygonich Жыл бұрын
Thank you so much)
@megadutcher410719 күн бұрын
This needs an update...it doesn't work anymore for 2024.
@atruthbox Жыл бұрын
Thank you
@Ridgerian Жыл бұрын
start at 0:32
@GenteIdeas3D2 жыл бұрын
Thanks
@Latvian3Dman2 жыл бұрын
Cool, but, again, I guess this is only cycles
@diivja2 жыл бұрын
It's possible to do it in cycles and bake the texture to an image which you can use anywhere