Incase you are not able to find the "single vert" option, you can enable it by activating the "Add Mesh - Extra objects" option in the preference. Edit > Preference > Add-ons > Add Mesh - Extra objects.
@faridafataliyeva8056 Жыл бұрын
thank you
@wy0202 Жыл бұрын
thank you !!!
@or8audio Жыл бұрын
OMG thank you! Was so frustrated.
@ngocnhitruonghoang3436 Жыл бұрын
thank you so muchh
@olik_br Жыл бұрын
Thank you sooo much
@Zedrie2 жыл бұрын
Wait, whaaaaa!? Single vert > extrude > convert to curves... and here I was taking the long way around a simple glass or straw shape but hammering it out from a cylinder, like a chump?? Game. Changer. Thank you for the FANTASTIC tutorial 😁
@polygonrunway2 жыл бұрын
Those little things, right? :)
@CopyLion Жыл бұрын
For those who can't get the liquid clear, despite tuning around the IOR of glass and liquid (more on that later), make sure you have enough bounces: in render properties -> light paths -> max bounces, set everything to a higher number e.g. 24 and you will see HUGE differences in your render. Many Blender rendering tutorials would suggest tuning down this number to say 4 because this doesn't really do much to opaque objects when bounces of light is down from 12 to 4 and light bounces takes a lot of time to compute, but this is glass is basically the exact one case you can't save any time by cutting down the bounces because this is all this object is about. The render will probably take much more time but trust me it will be very worth it. For IOR: it really isn't the culprit. IOR means index of refraction = how much light bends when going through this material from air. Clear glass (1.44) has a slightly higher IOR than water (1.33, beverages like tea or soda is slightly higher at 1.34), if you really want to get it VERY right, try adding a third material for the bubbles instead of reusing the glass material- those bubbles are air, with an IOR of 1. But! This is just a picture, so use any number you feel more accurate in the final result :) You don't really need to tune the material too much, for transparent materials like this, at surface instead of Principled BSDF, use Glass BSDF.
@klokke1541 Жыл бұрын
Helped me a lot with the parts that reflected in 'black' color. Now my glass catches all the lights and is tweakable to be perfectly clear. Thanks!
@chinmaypatil5242 Жыл бұрын
bro you are god
@clementmwangi464 Жыл бұрын
you are a genius🎉
@honeymwwn Жыл бұрын
YOU SAVED ME THANK YOU SO MUCH🩷🩷🩷
@nictube55032 жыл бұрын
This guy knows how to grab your attention with just his thumbnails
@Villio.2 жыл бұрын
Not clikbait if the thumbnail is same as content ;)
@cjmaple23553 ай бұрын
If you can’t find the “single vert” add-on under Add-ons and have Blended 4.2, it got moved to extensions. Just go to Edit > Preference > Get Extensions (then you might have to select go online) > Extra Mesh Objects > Install
@YouL1Que3 ай бұрын
thx a lot, u saved my life mate )
@hellfrozen36782 жыл бұрын
I'm an absolute beginner and honestly I was able to keep up with this tutorial which I didn't expect,cool video
@QTcomicsPOP17 күн бұрын
I know how you feel 😁👍
@floret264 Жыл бұрын
Thank you so much for the tutorial. I'm a beginner and have been using blender for a week. This is the first tutorial I was ever able to fully complete and get a satisfactory result. Although it's not as good as you but I'm happy how it turned out. Thank you 😭. Subscribed! ❤
@polygonrunway Жыл бұрын
Thank you for kind feedback!
@JackOfDigitalArt Жыл бұрын
Just did this tutorial and even though I've been using blender for almost a year now I learned so much from it still! Thank you!
@polygonrunway Жыл бұрын
Great to hear!
@rominagesell51102 жыл бұрын
u are amazing! you have an asnwer for eventual issues, and that is insane!... you go right to the point and u don't waste time talking about things that are not related. I will for sure do every tutorial that u have! thank you so much!!!!
@polygonrunway2 жыл бұрын
Thank you for the kind feedback!
@Master220622 жыл бұрын
Never thought of using the screw modifier like that..always using the "destructive" way, the spin tool.
@multiengineer91992 жыл бұрын
no matter how much tutorials and channels you follow, but he will always surprise with a new design and learning skills , knowledge, great sir , love the way you are teaching\
@polygonrunway2 жыл бұрын
🙏🙏🙏
@midorafar28462 жыл бұрын
Man . I wanna thank you so much, You are the reason who gets me into blender ... 2022 is become better because of u and all of your lessons 💗 💗
@ornulubeats2 жыл бұрын
Everyone: nice tutorial easy to follow Me: WHy does the bevel not WoRK?!
@johnray854 Жыл бұрын
SAME EDIT: in your bevel mod go to geometry and turn off CLAMP OVERLAP, that worked for me
@StefTheCrystalGem Жыл бұрын
@@johnray854 OMG THANK YOU!!! I didn't know why it didn't work so I just moved on with the tutorial and at the end I didn't understand why the shadows were glitching so thank you so much 😭
@MI-zt1wv Жыл бұрын
@@StefTheCrystalGem FR i thought myi blender was buggin
@munibasarwer5 ай бұрын
to add point in bevel , spin the round button on your mouse upward
@ohimark2 жыл бұрын
Another day, another slay 😌✨ I'm really satisfied with the result of my glass. Thanks to you I also learned a lot about blender. You're awesome😎
@polygonrunway2 жыл бұрын
Glad to help! Thank you for kind words :)
@mushu63662 жыл бұрын
This tutorial is great! The only thing that makes it a bit hard is that everything is really tiny and I can barely see what you're clicking.
@multiengineer91992 жыл бұрын
yes the screen was difficult to see , but anyhow may be sir work on it in future videos....,
@visioncorp52282 жыл бұрын
Are you watching on a game boy color?
@Chlrintruc2 жыл бұрын
This is amazing. I can make glasses of whisky, rum, brandy or even vodka I used this to make a tequilla shot glass. Just amazing.
@polygonrunway2 жыл бұрын
Glad you like it!
@louisrey-giraud19366 ай бұрын
awesome tutorial man, I was actually able to follow along and complete the render. Keep it up!
@polygonrunway5 ай бұрын
Great to hear!
@ilonkra8264 Жыл бұрын
I love your tutorials! Blender with You is so easy❤
@azwall82312 жыл бұрын
I usually hate doing these tutorial because I have to do them for school but these ones are very fun keep up the good work
@hedangerousv9315 Жыл бұрын
Nice, fast and with the details at the same time!
@debel59712 ай бұрын
7:22 CTRL + B press V to bevel and then scroll up. hope this helps
@garrethclaw88752 жыл бұрын
Awesome tutorial, thank you so much!
@MohtashimHassan Жыл бұрын
Amazing tutorial.
@fishyqills Жыл бұрын
amazing, had a lot of fun.
@karlcedricmanalo30892 жыл бұрын
Such a nice timing, im gonna make this now
@silveruniverse18742 жыл бұрын
ama amazing channel, i love how the videos are so simple and straight to the point
@devasta90802 жыл бұрын
If you get ugly glass in the very beginning, having added the *Screw* modifier - *Ctrl* + *A* => choose *Scale* before.
@breakingmoody9902 Жыл бұрын
Just started blender few days ago. Thank you for your turorials which are detailled and easily to understand!
@saeedagha31272 жыл бұрын
Again with amazing tutorial Thankyou Keep it uo
@ortamatama54792 жыл бұрын
tried many tutorials but this is the only one that worked thank you so so much!
@polygonrunway2 жыл бұрын
Glad to help! :)
@brettsle75612 жыл бұрын
Thank you so much for the Tutorial! I learned a lot!
@MidnightVixxy3 ай бұрын
In blender 4.2 you find the extra objects addon under the extensions tab above addons in preferences for anyone wondering. I was going mad trying to find that.
@midorafar28462 жыл бұрын
I was waiting for it ..you are always amazing
@polygonrunway2 жыл бұрын
Thank you!
@mariabrevard54745 ай бұрын
If you are having an issue with the liquid not looking correct even after flipping the normals on the glass, try checking if your normals/faces are in the right direction. I thought it had something to do with the IOR too but turns out all the faces for my liquid were all red and facing inside the mesh instead of out. Select all the faces in edit mode and then click Shift + N. This should fix it.
@richardtlabbe49592 жыл бұрын
This is cool. quickly figured out what to do. Thanks.
@jaqueline3217412 жыл бұрын
Thanks for the tutorial, i have always problem with glass, this help me to understand better how this works 🥰
@FilmSpook2 жыл бұрын
Thank you, Legend!! Trophy 🏆 💕
@leb7365 ай бұрын
hi! kinda late to this, but i i don't have normals. Is there anyway i can add it or a different way to auto smooth?
@CyrilVincentMusic2 жыл бұрын
11:13 My glass is still opaque in my "materiel preview" when i click Screen Space Refraction, but it works on "rendered" preview. Any idea ?
@thinkusual Жыл бұрын
same here
@HungHoang-jc3if7 ай бұрын
Really helpful
@STANY0307 Жыл бұрын
Hi, my normals are flipped of single very glass. I can't fix it, what should I do?
@elenasas7875 Жыл бұрын
Great tutorial 🔥🔥🔥 Thank you 😍
@lSqualol2 жыл бұрын
Man created a glass in less than 1 min My jaw dropped...
@illustration315 Жыл бұрын
if lost on straw bevel points...use scroll wheel to increase points
@itb426_vardhanikajagtap5 Жыл бұрын
needed this...thanks alot
@ccsypee8287 Жыл бұрын
Thank you so much!!
@tuansenjaya1670 Жыл бұрын
Thank you so much for this tutorial!
@saaj1974 Жыл бұрын
Thank you!!
@klokke1541 Жыл бұрын
Awesome stuff! Thanks!
@polygonrunway Жыл бұрын
Glad you liked it!
@zoomygloom Жыл бұрын
when i apply the displace type (cloud) it doesnt effect the grid at all
@tadakuniyasuda8214Ай бұрын
The same
@albakaz23452 жыл бұрын
wow; it's my next work, thx :D
@erwintan98482 жыл бұрын
why my bevel doesn't work?
@gordonbrinkmann2 жыл бұрын
I would enable the Merge option in the Screw modifier... otherwise you have a bunch of unconnected vertices in the center.
@mlsterlous2 жыл бұрын
Love this channel. Only thing bothers me, is that super tiny interface. Even default 1.0 interface size in blender 3.2 is MUCH MUCH bigger on my screen. I know its problably because of your monitor and resolution, but still for us viewers its super uncomfortable for the eyes.
@jakelahr92802 жыл бұрын
so you're telling him to use a smaller screen, which is not going to happen.
@mlsterlous2 жыл бұрын
@@jakelahr9280 why smaller screen? Just change interface size.
@therandomguys4972 жыл бұрын
@@jakelahr9280 🤣
@feelcollins43582 жыл бұрын
@@jakelahr9280 you can change the interface size...
@Totorus2 жыл бұрын
Great tutorial, thanks for sharing!!!
@zainnadeem8484 Жыл бұрын
thankyou so much for the tutorial
@oltiona589911 ай бұрын
Thank you
@AlvaroDevLabs4 ай бұрын
Great tutorial, I learned a lot, how do you achieve the same colors as the render you show at the beginning, setting the color management to Very High Contrast and?
@polygonrunway4 ай бұрын
Playing with exposure and then with RGB curves
@christopherschmidtke47522 жыл бұрын
Thank you so much for this great video!
@Magna_Dragon2 жыл бұрын
Thanks for the tutorial!
@imankhayyat31702 жыл бұрын
Love your tutorials
@keziasoares1772 жыл бұрын
Thank you for all the tutorials, can you please teach how to make a glitter effect in blender? Thank you!
@andreiardelean1576 Жыл бұрын
When i render the final, the glass cup is not showing in the render, i have just a floating water with cubes and bubbles inside. Why?
@just_npc53372 жыл бұрын
Obdivujem vašu prácu :)
@skullsarecute Жыл бұрын
Add single vertice blew my mind. Then screw also blew my mind.
@vladisslave.75002 жыл бұрын
Nice tutorial
@jesudoss77952 жыл бұрын
Thank you sir
@tds_FrankOfficiel2 жыл бұрын
you forgot to activate the shadow costics in the light parameter for see the caustics 😅 if you activate caustics on the material but not in the light you don't have caustics, apart from that good tutorial 👍
@polygonrunway2 жыл бұрын
Damn! And I would swear I saw the difference while it was denoising :D Thanks for pointing out, I better cut that part out
@subhamnath6997 Жыл бұрын
Something didn't add up. Your end product glass had a different shine and it was passing light all the way but the same didn't work out for me . Is it for the lighting or had u changed some settings?
@rundown3D Жыл бұрын
really usefull tut!
@余风-p2l2 жыл бұрын
Nice💗 great tutorials!!!
@polygonrunway2 жыл бұрын
Thanks!
@Gi00h2 жыл бұрын
Hello Polygon!!!
@yaroslavmarochok55612 жыл бұрын
Thank you!!!!!
@kimumare6987 Жыл бұрын
Idk where i went wrong but i followed Every single numbers of yours but while i press z and render and did other changes as same as yours. The final result is not as that clear glass as yours it's more like disturbed glass and water i mean it's not so clear and perfect as yours. Idk what's wrong 😕
@yuvrajsinha33692 жыл бұрын
Very realistic 😱
@jetjgwjsgjg5362 Жыл бұрын
I MADE A PERFECT PLAYE
@SuperMan-ty5fk Жыл бұрын
Can you please make a video on getting the fire/flame effect in blender?
@nosirve94582 жыл бұрын
can u explain slowly pls? Thanks for the tutorial tho, ima begginer and its difficult to keep up sometimes
@bluebrain70098 ай бұрын
What if I render with Eevee. If I do so the glass blocks the liquid. How can I let the latter be shown through the glass?
@jamesbrendan51706 ай бұрын
can you make a version with a far smaller cup (say, one with accurate/real-life measurements)? I tried out your tutorial, but I scaled my cup all the way down to be the same as the real-life measurements of a tumbler cup (so 3.75 inch/9.53 cm x 3.25inch/8.26cm x 3.25 inch/8.26cm for Z, X and Y-axis, respectively), and the result is that the modifiers didn't behave correctly at all - Displace ended up enlarging my ice cube to magnitudes bigger than the cup, messing around with the texture settings ended up with the ince cube not really having that wavy feel, etc...
@Thunder_Star Жыл бұрын
i couldnt get the liquid to smooth properly, other than that, everything went perfectly, great video
@bohdankushnir39152 жыл бұрын
i love this
@treyerrrrr Жыл бұрын
Am I the only one who can't get the beveal command to work?
@thangys2 жыл бұрын
Great tutorial thanks!
@AnnoyedAlways210 ай бұрын
Please help, when I try adjust the Midlevel like you to get rid of the sharp corners, I move the Midlevel to the right as you do, but it only makes the sharp corners worse. They got inwards instead of outwards like yours. Please help. I followed this great video to the letter, what's gone wrong?
@Atknyldrmw2 жыл бұрын
This is perfect tutorial and ı tried it but when ı go to render seen , it is going to pixelase the model. I mean the image is too distorted. Doesn't come out smooth as yours. I don't know why :(
@yskji8810 ай бұрын
everything is quick but great,, only problem i face is the render lighting is so dark
@noctuatr2 жыл бұрын
awesome
@grimdesigns12332 жыл бұрын
Great tutorial, but I am having an issue with the bevel modifier. Tried it multiple times and nothing happens. Followed everything perfectly and cannot for the life of me figure it out.
@richie76242 жыл бұрын
Try using "merge by distance" in edit mode
@noahk34962 жыл бұрын
@@richie7624 tried that, It did nothing to help
@apebitmusic832 жыл бұрын
@@richie7624 That worked for me. DOn't know why it worked, but it worked.
@blenderpillow60132 жыл бұрын
Try to disable clamp overlap in geometry option of bevel modifier. Some close vertices might be collapsing. I haven't watched the video but same thing happens to me when I try to do some hard surface modelling.
@blenderpillow60132 жыл бұрын
@@apebitmusic83 Did you see any merge 'x no.. of ' vertices at the bottom? when you did that. It might have worked because you had some extra vertices which you merged by 'merging by distance'
@johanneskirestos5316 Жыл бұрын
The water isn't clear. I've tried to increase the total max bounces and it's still looks like mercury
@gbennem2 жыл бұрын
Good tutorial !! Some comments: From physics point of view I missed adhesion effect of water w/ the inner side of the glass. Outer rim of waters top surface should be risen a little. The higher transparency property of glass & water than its of ice is not so shown as clearly as in my visual experience.
@KhabibakhonAbdurakhimova4 ай бұрын
7:00 making straw with single vert, I was trying to do many times but my vert didn't extrude (( finally found the core of the problem - I was in Face mode not in Vertex mode hope this will be helpfull
@aliqasem67332 жыл бұрын
Good work
@polygonrunway2 жыл бұрын
Thanks!
@mr.cobalt1668 Жыл бұрын
For some reason my glass isn't fully transparent and has like a black coloration to it even though I set its color to full white.
@himuraq11 ай бұрын
try increase the subdivision of ur model.
@gloriabarberis8349 Жыл бұрын
HELP! I don't know what I did but the water doesn't look like that, I followed the step by step but it doesn't do the "flip" anyway. What am I doing wrong?
@myslef69632 ай бұрын
i didnt find extra object addons
@chelsiewei12322 жыл бұрын
Even after adding flip my water doesn't look right. Anyone know why?
@chelsiewei12322 жыл бұрын
I fixed it by reducing the water IOR... have no idea why though because 1.333 doesn't work for me
@mortyjenkins80462 жыл бұрын
Thanks i was having the same issue
@lesleyyu5930 Жыл бұрын
@@chelsiewei1232 That worked for me thx! I changed it to 1.1 and it looked good
@SvetlanaK_Sunday Жыл бұрын
But the result in the end is not at all the same as in the preview. I'm upset. It turned out to be a glass and liquid and ice, but how to make such beauty as in the preview video?
@SteelOcean62 жыл бұрын
when I flip the screw normal it doesn't change the model...I tried multiple times and nothing has changed...am I missing something?
@SteelOcean62 жыл бұрын
Nvm I fixed it...it was the liquid reflecting off of the glass
@SteelOcean62 жыл бұрын
@InfernoHawk if when you angle the camera and the liquid changes(what happened to me) then turn the IQR of the liquid down, for me, I changed it from the default to 1.100. You might need to adjust it past that but that's what made it more visible fo me
@theraxo1137 Жыл бұрын
good tutorial even though at the end my water looks weird af
@mehmiller2 жыл бұрын
These videos are very good. Don't have a Telegram channel?
@jaamsblend Жыл бұрын
I AM A BEGINNER. I NEED HELP. my single point vertices is too small to see and when i press E Z a blue line appears which makes it even harder to see my vertex honestly this tutorial was hard, voice was inaudible and somethings were small and hard to understand.