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@YanniFotiadis2 ай бұрын
I've been following your tutorials for a year. Even though this is for beginners, its still an excellent review. Thanks as always for posting.
@nonamo57002 ай бұрын
Good jumping off point for me, I'll be following the other videos shortly since I've kept putting off studying hard surface for too long. About the order of modifiers, I found you can 'pin modifier to last' via the little drop down menu next to a modifiers [x] (delete) button.
@Dina_tankar_mina_ord2 ай бұрын
That this is in the public domain is insane. Good tut. thanks. And the tip about the old modifier addon is a frustration saver.
@DaCapitalist12 ай бұрын
Always extremely helpful and informative! Regardless if your new or a vet to blender.. these vids always teach useful practices! Thanks Ryuu!
@AleksandarPopovic2 ай бұрын
Ok, important in what files export your meshes, for FBX is in development to apply modifiers in time exporting, but it's forgotten, no need to confuse new users.
@charliegerlt70512 ай бұрын
"who the F wants this Sh# ..what the F'n hell"....LOL I can feel his frustration
@mohamedabosalem15922 ай бұрын
Hello, I have a small question for the experts because I'm confused. I feel that I am very good at designing hard surfaces and robot shapes, and I enjoy them. But whenever I try to make another model that might be easy for others, I find it difficult. For example, when I tried to design a car, I didn't like the result and lost interest in finishing the design. So, the question is: should I focus on a specific type of design and master it, then move on to animation and such? Or should I have complete knowledge of all types of designs before moving to another field like animation?