Blender Tutorial - Diamond Shader

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Point Cloud

Point Cloud

Күн бұрын

Пікірлер: 210
@mailinechan7815
@mailinechan7815 2 жыл бұрын
I don't understand what picture did you use for the environment texture ?
@PointCloud
@PointCloud 2 жыл бұрын
It was exactly this HDR Texture: polyhaven.com/a/studio_small_09
@5to81
@5to81 Жыл бұрын
The way you broke down how light/color interacts with actual diamonds was insane. 10/10 tutorial
@PointCloud
@PointCloud Жыл бұрын
Thank you very much!
@anonymouxx9261
@anonymouxx9261 2 жыл бұрын
a tutorial of somn so advanced that isnt 45 mins long and easily explained?! i must congratulate you, sir!
@PointCloud
@PointCloud 2 жыл бұрын
Thank you very much, doing my best
@dimamakesslots
@dimamakesslots Жыл бұрын
Thanks for explaining what each node does and including the world option in this.
@PointCloud
@PointCloud Жыл бұрын
No problem ;)
@tsentenari4353
@tsentenari4353 2 жыл бұрын
Also: I find it kind of amazing how Blender is programmed so well, that you were able to create the shader by "simply" plugging in the actual physics. Well - looking simple, when you know how to do it :)
@PointCloud
@PointCloud 2 жыл бұрын
Yes, node based programming is truely a blessing for artists.
@nathanielvirgo
@nathanielvirgo Жыл бұрын
For even better results, use more than three colours, using the wavelength node to give a spread of wavelengths.
@Stanisslayer
@Stanisslayer Жыл бұрын
where to put it?
@saifialeem8255
@saifialeem8255 8 ай бұрын
Please can you elaborate more?
@starbrine2020
@starbrine2020 4 ай бұрын
Pretty please
@nathanielvirgo
@nathanielvirgo 4 ай бұрын
@@starbrine2020 and others asking, I'm sorry: I posted this thinking it would work, but I hadn't actually tried it, and having tried it now I can't get it to work. The reason is kind of technical and has to do with the way the wavelength node works. When its input is close to the edges of the visible spectrum it outputs dark colours, but what we really want it to do is output colours with a low alpha value instead. If it would do that I think it would work, but as it is I can't find a way. What *might* work is adding more wavelengths manually, e.g. by adding cyan, magenta and yellow channels in addition to the red, green and blue ones - but I haven't tried that either.
@starbrine2020
@starbrine2020 4 ай бұрын
@@nathanielvirgo alr thank you for responding bro!
@mind_of_a_darkhorse
@mind_of_a_darkhorse 2 жыл бұрын
A very good and relatively easy explanation of how to make a diamond shader!
@PointCloud
@PointCloud 2 жыл бұрын
Thanks!
@jjayytaccount
@jjayytaccount Ай бұрын
This is exactly what ive been searching for so longgg
@PointCloud
@PointCloud Ай бұрын
And now you've got it!
@PrinceWesterburg
@PrinceWesterburg Жыл бұрын
There's a simpler 'Default Cube' tutorial that does the RGB trick but this really looks better and renders faster too - many thanks!
@959style
@959style 2 жыл бұрын
great tutorial. good pace and good explanations. you deserve much more subscribers for that quality
@PointCloud
@PointCloud 2 жыл бұрын
Thank you, very kind.
@scriptgaming1143
@scriptgaming1143 4 ай бұрын
This is some premium level tutorial
@tsentenari4353
@tsentenari4353 2 жыл бұрын
I seriously think tutorials can't get much better than yours. A typical Point Cloud tutorial: Crystal clear. Not a word too much, not a word too little. Cutting edge. Making use of best, and often most recent, Blender features to do the job. Highly original stuff that I haven't seen anywhere else (before people will start copying you). And, maybe most importantly: Techniques that aren't just a nice trick, but provide extremely useful methods, "rendering superpowers". (Well - relative to my interests, admittedly this point is a little subjective.) Is diamond rating a thing?
@PointCloud
@PointCloud 2 жыл бұрын
Thank you very much for the kind words. I really appreciate it. Yes, I produce my tutorials in a way I as a Blender user would enjoy to watch, precise and efficient.
@patisssxd6783
@patisssxd6783 10 ай бұрын
Woah, the first one that works for me! Thank You!!! I tried to do diamond shading for ageeesssssss
@oliviertij
@oliviertij 2 жыл бұрын
Hello With the good light and environnement, this is the BEST shader ever seen ! Thanks a lot, I've been looking for that since a long time
@PointCloud
@PointCloud 2 жыл бұрын
Thank you very much!
@Receptacle64
@Receptacle64 6 ай бұрын
this is amazing i also appreciate your comprehensive explanation
@PointCloud
@PointCloud 6 ай бұрын
Thank you ;)
@theaveragemegaguy
@theaveragemegaguy 7 ай бұрын
First time physics class helped something make sense. Love it thanks!
@kidindia
@kidindia Жыл бұрын
This is the best tutorial all of time
@PointCloud
@PointCloud Жыл бұрын
Thank you very much
@kidindia
@kidindia Жыл бұрын
@@PointCloud I subbed to your channel for life. Please make more tutorials
@jonathanbernardi4306
@jonathanbernardi4306 Жыл бұрын
Masterful. Thanks man, really appreciated.
@PointCloud
@PointCloud Жыл бұрын
Thanks!
@PascalPerigaud_FT-13
@PascalPerigaud_FT-13 8 ай бұрын
Beautiful texture
@chlbrn
@chlbrn Жыл бұрын
Brilliant tut here, and well explained, thanks a lot!
@animator99_sculpt28
@animator99_sculpt28 8 ай бұрын
I've came to late, but this one is the best diamond shader tuts
@PointCloud
@PointCloud 8 ай бұрын
Thank you
@wellington.willer
@wellington.willer 2 жыл бұрын
have fun shining bright like a diamond 😂😂
@Voiceofquran98
@Voiceofquran98 2 жыл бұрын
song of rihana, right 😂
@Roza3D
@Roza3D Ай бұрын
Hi! Thanks for this excelent tuto, but i have a problem. When i make the Enviromental Texture in World shading, it affects all the scene an all gets covered by the HDR texture you give to us, and not only the object like you. What im doing bad? Thanks for all!!
@PointCloud
@PointCloud Ай бұрын
I used a transparent background (render tab on the right -> film) If you want to seperate your object light influence from the HDR you can watch this video from me, there it's explained in more detail: kzbin.info/www/bejne/b3uomYh6obKna7M
@Roza3D
@Roza3D Ай бұрын
@ thanks for your help!! 👏🏻👏🏻👏🏻👌🏻👌🏻
@samkangoo
@samkangoo 2 жыл бұрын
Great job, simple and efficient !
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all Жыл бұрын
So clever. I don't know how you understand those nodes so well. Do you have to use nodes to create this?
@PointCloud
@PointCloud Жыл бұрын
Thanks, yes you have to use the shading nodes for that.
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all Жыл бұрын
@@PointCloud Can you fill that with red fluid? Or would it destroy the reflections? Thinking about a crystal love heart.
@PointCloud
@PointCloud Жыл бұрын
That should be no problem.
@DaveThompsonfairlife4all
@DaveThompsonfairlife4all Жыл бұрын
@@PointCloud I got an issue. I am trying to completely fill a loveheart mesh with liquid, but it leaks out despite using a Solidify on it. I am extremely new to this, and just about to try again using another mesh object, or just making a hole in it. Your crystal effect is amazing though, and it would be great to have a crystal heart, but none are available to download. Any advice please? Your tutorial is very short, so I might try to crystallize the loveheart, but I have no confidence.
@Michal2SAB
@Michal2SAB 2 жыл бұрын
Can color be applied to the object on top of all these modifications? let's say I want a red diamond
@PointCloud
@PointCloud 2 жыл бұрын
Sure, I'd say the easierst method would be to change the white Glass BSDF to red for example.
@Michal2SAB
@Michal2SAB 2 жыл бұрын
@@PointCloud Doesn't seem to work. Im guessing it might be because the object is transparent? Would saving the colored object's image as .png store the data about diamond rules at all? May be a dumb question cus I feel like it wont. Thank you for your fast reply
@PointCloud
@PointCloud 2 жыл бұрын
Hm, it should work perfectly fine. And no, a PNG only saves the pixel data (RGBA) and nothing else.
@DJMAYOMBE
@DJMAYOMBE 2 жыл бұрын
0:25 load HDR image environment texture node. How Do I select HDR image?
@PointCloud
@PointCloud 2 жыл бұрын
Just click on "Open" and select an image from your computer.
@MsVivon
@MsVivon Жыл бұрын
Useful guide. I would like to see something similar for eevee
@PointCloud
@PointCloud Жыл бұрын
Not possible, because you have to use raytracing for this realistic lighting :)
@namondastudio4616
@namondastudio4616 2 жыл бұрын
THANKS BRO !! THIS IS GOLD !!!
@PointCloud
@PointCloud 2 жыл бұрын
In fact, it is diamond, but thank you very much :)
@namondastudio4616
@namondastudio4616 2 жыл бұрын
@@PointCloud hahahaha :)
@YoYoBobbyJoe
@YoYoBobbyJoe Жыл бұрын
Ideally, you'd want to set the colors to the three peak colors that typical cones in human eyes would see rather than pure red, green, and blue.
@ripkobexnip3719
@ripkobexnip3719 Жыл бұрын
Can u plz make a video how to make a diamond pentant necklace
@PointCloud
@PointCloud Жыл бұрын
Hm, that would be basically only modelling.
@ripkobexnip3719
@ripkobexnip3719 Жыл бұрын
@@PointCloud I really want to Learn I made my chain I export it when I open it it’s not shiny when I open the saved export file
@keltart809
@keltart809 Жыл бұрын
very impressive
@thronosstudios
@thronosstudios Жыл бұрын
Wait so, is this possible in Eevee rendering or only cycles? 'Cause Eevee doesn't like alpha and transparencies...
@PointCloud
@PointCloud Жыл бұрын
Eevee has alpha and transparency (material properties), but this reflection can only be achieved in cycles.
@thronosstudios
@thronosstudios Жыл бұрын
@@PointCloud I see. Thanks 👍
@pock_5541
@pock_5541 Жыл бұрын
I apologize, I am relatively new to Blender, but I am trying figure out how to get the photo studio HDR that you put inside of the environment node, please help!
@PointCloud
@PointCloud Жыл бұрын
You just create an environment texture node in the "World" shader and click on "open" in the node, then you select the image on your computer. 0:20
@ankd956
@ankd956 7 ай бұрын
Great tutorial! i did everything but.. i dont know why mine doesnt shine like yours, its more like a mirror of the enviroment texture, theres no transparency like yours am i doing something wrong?
@PointCloud
@PointCloud 7 ай бұрын
hm, are you in cycles? And is your transmission value correct?
@ViralVault_69
@ViralVault_69 2 жыл бұрын
wow, tysm! this is so awesome 💎
@PointCloud
@PointCloud 2 жыл бұрын
Thanks!
@sansosea
@sansosea Жыл бұрын
amazing vid ! thanks a lot. But big question : is it possible to exporte this 3d in .fbx, wich keeo the transprent texture ? if yes,, how ?
@PointCloud
@PointCloud Жыл бұрын
Thanks. Short answer: No. Since this is a material which is shaded by the Cycles Engine inside of Blender, you cannot export this material. Only possible solution would be to export a semi-transparent video (PNG image sequence) and try to sneak it into other footage.
@sansosea
@sansosea Жыл бұрын
@@PointCloud thank you so much for answering this quickly 🙏🏻☺️
@Gautam.sagarr
@Gautam.sagarr Жыл бұрын
if i want to add this diamond shaded object in another 3d software, how to bake it its textures
@PointCloud
@PointCloud Жыл бұрын
Since this isn't a texture, but a in-engine material, thats not possible 🫤
@Gautam.sagarr
@Gautam.sagarr Жыл бұрын
@@PointCloud then how to make it work in another 3d studio if we want
@unicopious
@unicopious 8 ай бұрын
Great tutorial! I'm wondering if this can be recreated using an aiStandardSurface in Maya? Any help appreciated.
@PointCloud
@PointCloud 8 ай бұрын
I'm sure, but how I don't know how exactly.
@OfficialRose465
@OfficialRose465 Жыл бұрын
Iced ❤ thanks bro
@ProdPlyta
@ProdPlyta 2 жыл бұрын
Can i get you HDR please ?? Bcs i found couple HDR's but the diamond effect looking not transparent when i followed everything you did !
@PointCloud
@PointCloud 2 жыл бұрын
It is already in some comments here^^: polyhaven.com/a/studio_small_09
@ProdPlyta
@ProdPlyta 2 жыл бұрын
@@PointCloud thanks, but somthing is wrong my diamond is like this weird colour and not transparent.
@PointCloud
@PointCloud 2 жыл бұрын
Hm, hard to tell without seeing it. Have you used cycles?
@ProdPlyta
@ProdPlyta 2 жыл бұрын
@@PointCloud Yes, if you have instagram or something i could send you a photo .
@PointCloud
@PointCloud 2 жыл бұрын
Sure: pointcloud_tutorials
@KBforJesusChrist
@KBforJesusChrist 2 жыл бұрын
What's the lighting mine only shows the effect when viewed from under the object
@PointCloud
@PointCloud 2 жыл бұрын
You can see the lighting at about 0:13 Just a bit light from above as sunlight. And the world this HDR Sphere: polyhaven.com/a/photo_studio_01
@KBforJesusChrist
@KBforJesusChrist 2 жыл бұрын
@@PointCloud wow your fast thanks
@PointCloud
@PointCloud 2 жыл бұрын
@@KBforJesusChrist 👍
@cloudgtb
@cloudgtb Жыл бұрын
where is the shader?
@PointCloud
@PointCloud Жыл бұрын
What do you mean with "where"?
@cloudgtb
@cloudgtb Жыл бұрын
@@PointCloud the texture for the environment?
@PointCloud
@PointCloud Жыл бұрын
See the pinned top comment.
@GrilledChickenRamyun
@GrilledChickenRamyun Жыл бұрын
Just wondering why when i add the image texture my diamond and whole environment turn into image texture i followed everything tho
@PointCloud
@PointCloud Жыл бұрын
I disabled the background in my project, that's why no environment is shown there. And maybe your mesh is set to "shade smooth"? Then it would reflect the environment more visibly.
@theodreer1356
@theodreer1356 7 ай бұрын
I did all this and now no matter what i do i can't export it to Unity. It goes there, but without any of the details this video worked so hard for.
@PointCloud
@PointCloud 7 ай бұрын
This can't be exported to another engine looking like this.
@banning7951
@banning7951 9 ай бұрын
hmn , we i do it.. i get only green and purple light spots from this shader, so noo multi color shining
@PointCloud
@PointCloud 8 ай бұрын
Hm, hard to tell from this. Maybe a wrong dispersion?
@dianaepel743
@dianaepel743 2 жыл бұрын
Thank you for the tutorial! Which blend mode did you use in the material settings? I'd had trouble viewing the refractions in the material until I changed the mode to Alpha Hashed, but it still looked quite different from yours. When using the same hdri you used, the diamond just turned fully white and opaque (nothing changed in the settings). I am using blender version 3.3, can it be an internal bug or do you have any other ideas why it's not working?
@PointCloud
@PointCloud 2 жыл бұрын
Thank you. I used Cycles, not EEVEE. I think that's the main reason why your diamond looks different from mine.
@fiverolltacos
@fiverolltacos 2 жыл бұрын
where did u get the pic for the world enviornment texture??
@PointCloud
@PointCloud 2 жыл бұрын
Polyhaven.com There are a lot free HDR images you can use.
@fiverolltacos
@fiverolltacos 2 жыл бұрын
@@PointCloud thank you !
@messingaround3087
@messingaround3087 2 жыл бұрын
Amazing tutorial
@PointCloud
@PointCloud 2 жыл бұрын
Thank you very much.
@ripkobexnip3719
@ripkobexnip3719 Жыл бұрын
:30 when u open image were do we get that ?
@PointCloud
@PointCloud Жыл бұрын
Look at the pinned comment.
@nikaulyperezjimenez4294
@nikaulyperezjimenez4294 4 ай бұрын
I added environmental texture but it show ups pink everywhere as a background
@PointCloud
@PointCloud 4 ай бұрын
Hm, that sounds like blender cant find the texture :/
@nikaulyperezjimenez4294
@nikaulyperezjimenez4294 4 ай бұрын
@@PointCloud i clicked on the monkey, but my screen was pink, all blender was pink, after i removed environmental it went back to normal
@nikaulyperezjimenez4294
@nikaulyperezjimenez4294 4 ай бұрын
@@PointCloud i have blender 4.1
@PointCloud
@PointCloud 4 ай бұрын
Hm, 4.1 shouldn't make a difference
@LuckeyClover
@LuckeyClover Жыл бұрын
What photo did you use in the environment texture?, im stuck right there
@PointCloud
@PointCloud Жыл бұрын
See the pinned comment.
@ghxastlyy
@ghxastlyy 2 жыл бұрын
where do you get the pictrue you added in the world texture
@PointCloud
@PointCloud 2 жыл бұрын
Polyhaven, there you can get a lot of HDRIs.
@Number_Cruncher
@Number_Cruncher 2 жыл бұрын
Do you think it would be possible to create an image like the one you show at 0:41 in blender?
@PointCloud
@PointCloud 2 жыл бұрын
Sure, it's easily possible ^^
@Mr_alfredo_7
@Mr_alfredo_7 2 жыл бұрын
Thx for the tutorial, does this work in Eevee
@PointCloud
@PointCloud 2 жыл бұрын
No, not like this. Eevee has no raytracing like Cycles, and that's what you need for that diamond.
@inflewenzers.8460
@inflewenzers.8460 2 жыл бұрын
i want to use this diamond in my other blend file. cause it uses hdri. and when i append this to my other blend file than all reflections are gone cause it now uses my dark sky hdri. But this is my background scene i cannot change it. So how did i get it that it look this in other file
@PointCloud
@PointCloud 2 жыл бұрын
No, problem. You just have to define another "surrounding" for your diamond. You have your HDRI surrounding for the camera, and you need another HDRI surrounding for your diamond to reflect. Coincidentally I just created a video about exactly this topic^^ Just take a look and you can fix your problem: kzbin.info/www/bejne/b3uomYh6obKna7M
@LuzDeLuna_999
@LuzDeLuna_999 Жыл бұрын
Thank u sooo much for sharing ur knowledges with us!! Can I ask your help please?: why I can not see "Add" and "Substract" Nodes in Blender? I have 3.5 Version. Do I need install something in the program in order to see those nodes? Maybe some addons? I hope u can see my message, thanks for everything!
@PointCloud
@PointCloud Жыл бұрын
Thank you. These are "Math" nodes, which you can set to several mathmatical operations.
@LuzDeLuna_999
@LuzDeLuna_999 Жыл бұрын
@@PointCloud How can I find them in Blender 3.5? I can not see them when I am working with nodes. Thank you!
@PointCloud
@PointCloud Жыл бұрын
You just add a node with Shift+A or click "Add" at the top. Then you just search for "Math". In the node itself you can then change the operation.
@gunzroses1713
@gunzroses1713 2 жыл бұрын
Thank you for sharing this. I followed each step, but my diamond has strong purple color into it. I did change the HDRi and everything but still the diamonds look purple faceted. Please help
@PointCloud
@PointCloud 2 жыл бұрын
Purple Color means, that something is wrong with your texture. Check if Blender reads that hdr correctly, maybe change the format if it does not.
@gunzroses1713
@gunzroses1713 2 жыл бұрын
@@PointCloud Your advice helped. Thanks man. Can you tell me how can I get the Blueish facets in the diamond instead of black and grey monochromatic diamond. I want My diamond to standout and look illuminating. Thanks in advance.
@PointCloud
@PointCloud 2 жыл бұрын
@@gunzroses1713 We already talked over Instagram. I hope it worked out.
@Series-lanka
@Series-lanka Жыл бұрын
The shader only works in material preview. In rendered, the whole thing would be gray especially the mesh that is attached by the diamond. Any advices ples? hehe. For some reason, it doesn't glow like it :)
@PointCloud
@PointCloud Жыл бұрын
Hm, do you use the same hdr sphere for preview and render?
@Series-lanka
@Series-lanka Жыл бұрын
@@PointCloud i used iso sphere as mesh. But I used it as a material for like 6 objects so 2 of it is iso sphere while the other 4 are triangles. Is this the answer you're looking for? :)
@Series-lanka
@Series-lanka Жыл бұрын
@@PointCloud and btw it's on eevee not on cycles if that matters. Idk what hdr sphere is yet hehe. I'm pretty much of a beginner. It's at least on default.
@PointCloud
@PointCloud Жыл бұрын
Ah okay, so you have to use cycles for that diamond shader. And an hdr sphere is basically an image of the surrounding world (which is a giant sphere around your scene). Because this is a highly reflective shader this surrounding image is quite important for the look.
@Series-lanka
@Series-lanka Жыл бұрын
@@PointCloud oke ty
@gunzroses1713
@gunzroses1713 2 жыл бұрын
Hello, Is there a way to increase the overall opacity of your/this shader and brighten it overall?
@PointCloud
@PointCloud 2 жыл бұрын
You could either increase just the world light intensity, since this reflects that light it will get brighter. Or you could overshoot the value of the white glass shader, if you click in the white color slot, there is a "V" for value, increase it over 1.0 and it will get brighter too.
@NoobHit
@NoobHit Жыл бұрын
Thank you
@gswhitedevil6631
@gswhitedevil6631 9 ай бұрын
your just earned a subscribe 😇😇😇😇
@PointCloud
@PointCloud 9 ай бұрын
Thank you ;)
@ripkobexnip3719
@ripkobexnip3719 Жыл бұрын
How do u export it I added an image texture but when I adjust the metallic and roughness it doesn’t save the metallic and roughness only the image texture plz help
@PointCloud
@PointCloud Жыл бұрын
You can't export a complex shader like this. You could bake it as a single texture, but then it's just an image.
@ripkobexnip3719
@ripkobexnip3719 Жыл бұрын
@@PointCloud I’m trynna make a custom chain any tips how to make it shine since I can’t export this
@ripkobexnip3719
@ripkobexnip3719 Жыл бұрын
Also do u know why when I export some projects when I export it it comes out blank like a white circle ugh
@xxyy2597
@xxyy2597 Жыл бұрын
Does it work in Cycles mode?
@PointCloud
@PointCloud Жыл бұрын
Only in Cycles.
@xxyy2597
@xxyy2597 Жыл бұрын
@@PointCloud , good thank youu
@samuraidogpupsik
@samuraidogpupsik 3 ай бұрын
Why is it blue? I cant make it transparent
@PointCloud
@PointCloud 3 ай бұрын
Hm, did you slide the Transmission slider to the right (in the large principled bsdf node)?
@theprogrammingofhumanlife
@theprogrammingofhumanlife 2 жыл бұрын
Thank You!!
@ryjms2024
@ryjms2024 2 жыл бұрын
Nice one. Thank you
@yeyeman6569
@yeyeman6569 7 ай бұрын
Hi, If I where to import this along with the material to unity , will this shader show up in game?
@PointCloud
@PointCloud 7 ай бұрын
No, you would have to build this shader in the unity engine
@rzostacks
@rzostacks 2 жыл бұрын
A Link to the hdr image would be nice or a hint how to load or install the image
@rzostacks
@rzostacks 2 жыл бұрын
so that beginners can follow to
@PointCloud
@PointCloud 2 жыл бұрын
It was this texture: polyhaven.com/a/studio_small_09 You can just download it and select it after you clicked the "Open" button in the Environment Texture node. No install needed, it's just an image, which you select at the source.
@rzostacks
@rzostacks 2 жыл бұрын
@@PointCloud Thank you very much brother, that helped a lot
@BKNtshangase
@BKNtshangase 2 жыл бұрын
Please take time to tell the name of your values when you add, we often have to pause and try to read
@PointCloud
@PointCloud 2 жыл бұрын
What do you mean, you can't read the slider values at 1440p?
@basejumperdx4573
@basejumperdx4573 2 жыл бұрын
Hi bro. You can you make holographic shader?
@PointCloud
@PointCloud 2 жыл бұрын
Would be no problem, but I am not sure if there aren't enough hologram shader tutorials on KZbin already^^
@PointCloud
@PointCloud 2 жыл бұрын
kzbin.info/www/bejne/nYPdpX6QoamKeKM I did the Hologramm shader tutorial in a video now.
@kasper369
@kasper369 Жыл бұрын
can i bake this so i can use this as glb ?
@PointCloud
@PointCloud Жыл бұрын
Unfortunately you can't bake these reflections into a simple texture.
@6LXKS
@6LXKS Жыл бұрын
what did u use for your hdr?
@PointCloud
@PointCloud Жыл бұрын
I pinned the answer in the top comment.
@kanao7030
@kanao7030 2 жыл бұрын
Where is the "shader editor"? I don't have one :/
@PointCloud
@PointCloud 2 жыл бұрын
Is it not in the list, when you click on the little icon in the top left corner of a window?
@kanao7030
@kanao7030 2 жыл бұрын
@@PointCloud That was fast.....thanks, I found it...sorry bro, I'm still a noob 😅
@vyas_music
@vyas_music 2 жыл бұрын
Mine is just plain white still unfortunately :(
@PointCloud
@PointCloud 2 жыл бұрын
Rendered in Cycles?
@vyas_music
@vyas_music 2 жыл бұрын
@@PointCloud Actually I'm seeing it worked correctly now. It was just a matter of what hdri I picked. I was hoping to do a black background with my object still light and illuminated in front of it, I'll just have to play around with different backgrounds and lighting I guess. Thanks!
@PointCloud
@PointCloud 2 жыл бұрын
@@vyas_music I did a video on that topic, maybe it can help you. kzbin.info/www/bejne/b3uomYh6obKna7M
@ruslandad365
@ruslandad365 8 ай бұрын
Amazing Tutorial!!! !Thanks!!!!
@PointCloud
@PointCloud 8 ай бұрын
Thank you for watching ;)
@BlenderOnline3D
@BlenderOnline3D 10 ай бұрын
thank you very mych
@miguelalmanza17
@miguelalmanza17 Жыл бұрын
Hey my texture isn't coming out transparent? Any help anyone?
@PointCloud
@PointCloud Жыл бұрын
What do you mean with texture? Here is no texture involved, thats a shader.
@miguelalmanza17
@miguelalmanza17 Жыл бұрын
@PointCloud right that's what I mean my diamond looks opaque and not transparent
@PointCloud
@PointCloud Жыл бұрын
maybe too low transmission or too high rougness on the material?
@naura1111
@naura1111 2 жыл бұрын
Can i bake it?
@PointCloud
@PointCloud 2 жыл бұрын
Not really unfortunately. You can bake an animated texture in exactly the same camera angle, but I guess that's it.
@mruniverse9500
@mruniverse9500 2 жыл бұрын
Diamonds don't shine the refract light
@PointCloud
@PointCloud 2 жыл бұрын
Definately arguable :D
@binslu7788
@binslu7788 2 жыл бұрын
great!!
@desenhistae.mamadoreseprof9606
@desenhistae.mamadoreseprof9606 Жыл бұрын
love😍
@devangpatel5084
@devangpatel5084 2 жыл бұрын
can you please provide a python code for this material
@PointCloud
@PointCloud 2 жыл бұрын
Is there an easy way to export a shader as py?
@Kfcrecipes
@Kfcrecipes 7 ай бұрын
How does one even discover how this stuff works??? It's like finding dinosaur bones wtf how
@PointCloud
@PointCloud 7 ай бұрын
Well it starts with a thought :D Then with physics and math you can reproduce the idea in the render engine. But of course you have to know a couple things to do this.
@Kfcrecipes
@Kfcrecipes 7 ай бұрын
@@PointCloud I bow to you master. The world needs you.
@PointCloud
@PointCloud 7 ай бұрын
Haha thank you very much
@AnonymousAnonymous-s6b
@AnonymousAnonymous-s6b 2 ай бұрын
It didnt work
@PointCloud
@PointCloud 2 ай бұрын
What exactly?
@egzon44
@egzon44 Жыл бұрын
das ist sooo deutsch
@fraggers07
@fraggers07 21 күн бұрын
terrible tutiorial, skips so many important keystrokes and information.
@PointCloud
@PointCloud 19 күн бұрын
Sorry that it wasn't very helpful for you. But that's pretty subjective, depending on your knowledge and attention span this tutorial can be either be good or bad. In fact, it is one of my more successful tutorials and at this point with a 99,4% Like/Dislike ratio. But if you have a specific question what exactly wasn't clear enough, then maybe I can answer that via comment?
@fraggers07
@fraggers07 18 күн бұрын
@@PointCloud The whole point of a tutorial is to teach people, in order to teach unless stated the skill level is assumed at 0. So your statement sbout being dependant on knowledge is a poor escuse for your lazyness to type "some knowledge of blender is assumed" or "not for noobs" or some other statement that lets newbies know its not for them.
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