Yes. Please buff tanks and healers. It is SO bad right now. It's sooo stressful. I seriously don't want to play keys above 10 and even 10 i run the risk of getting globalled. One wrong decision in a global can mean death and if the tank dies, the group wipes and the key is done. Like WTF! Who asked for this?!
@boobooc93052 күн бұрын
I agree. Tanking with my warrior has been decent overall, but healing has been a pain in the patooey! Also, monk tanking needs to be fixed! we need a statue to mitigate damage, and more of those barrels to throw, and a consistent damage mitigation ability along with a 15 second dodge/avoid/taunt that is up there at lust level. I feel like Monk tank needs to be cleaned up big time to give it more balanced and simpler playstyle. It just isn't worth playing at this time when you have better options like Warrior, Druid, or even Paladin. To fix the game further, they need to up the healing thru-put and doing better on the mastery effects. Holy priest in particular needs a better mastery and druids need a treant that can cast poison and curse removal independently when summoned. Shamans should have both poison cleansing and curse cleansing while Monks need a revamp on their healing again. There are so many areas of the game blizzard fixed, but there is so much more they could do.
@fernandolopez14272 күн бұрын
Get better at the game?
@NemXX22 күн бұрын
@@fernandolopez1427 Sigh... always a troll. Maybe i am good at the game already? Doesn't mean i enjoy being at risk every second. Masochism isn't my thing. Is it yours?
@DeltachaosTVКүн бұрын
as healer since SL i dont have any problems currently. and from tanks i hear the same
@VDHmain2 күн бұрын
I very rarely agree with this guy, but that's a good one. Most people who are skilled enough for Mythic raiding don't have the schedule option to do it. At the same time, the leadership skills to hold a Mythic raiding guild together are rare, basically like running a business for free. Way more people engage with M+ and it's a lot easier to find 4 other people with a similar schedule than it is to find 19. Give us M+ pushers the option of not having to raid to compete. It REALLY SUCKS that mythic raider get geared MONTHS before we do because we have to wait for a RNG vault. They have an early advantage on a content they usually don't even enjoy.
@FrÔstytips-u7i2 күн бұрын
Thanks for bringing up the gold it definitely needs to be buffed. The gold at the end only covers like half a death.
@kennethyates17252 күн бұрын
half a death? the gold does not even cover up not dying.
@thelastspectre81412 күн бұрын
The other problem with IO is the pay to win players who suck but pay for carry runs to look great on paper. I can't tell you how many people I've invited with 2500+ io and they are doing less then the tank...if your io is showing you ++12 but only doing 700k overall or 2 mil burst on 20+ mob pulls with zero interrupts....you definitely bought your account or payed for carries
@syphlexsyphlex7622 күн бұрын
They really should do something to stop that pay to win nonsense. It is insanely stupid to invite someone with a 2.3K rating into a +8, his personal best is +10 for the dungeon, and then he does 700k dps overall and does like 1.5 mil on big group pulls. I ran into that issue multiple times last week. I played resto shammy, I had 20+ interupts overall, the bottom 2 dps have 0-4 interupts and they use no defensives but want to complain when they die
@XAn0nymousX02 күн бұрын
What do you think they should do exactly? As long as people are good enough to 4 man a dungeon there will always be carry runs for players willing to pay. The only thing you can really do is look at their IO history. If they only did every dungeon on a 10 you probably shouldn't invite them.
@thelastspectre81412 күн бұрын
If you had time to analyze ever person that ques up is one thing but since tanks and healers are mega rare. You have like 1 sec to invite them or someone else will scoop them up if they are signing up for multiple dungeons and you've already waited 30+ min for just that 1 tank or healer to que. Dps you have a little more time but if a 3k io player ques up for your 10 then he's qued for other 10s of the same key
@XAn0nymousX02 күн бұрын
Yeah I get it. It takes time if you want to research. I'm just saying that's your only option at the moment. What change do you think blizzard could change to fix it though? It doesn't seem like a simple fix.
@thelastspectre81412 күн бұрын
There is no simple fix, there is too many variables and factors
@williamcolgin19872 күн бұрын
IMO Gilded crests should drop in scaled amounts prior to M+8s instead of having a hard start at M+8. M+5s should drop 3 gilded and 9 runed. 6s should drop 6 gilded/6 runed. 7s should drop 9 gilded/3 runed. 8s and up 12 gilded.
@MrDoctorDave2 күн бұрын
Tanks and healers should each get one piece of loot at the end of a dungeon, and only one of the dps should get one item.
@termintot4645Күн бұрын
So maybe you can do a m+ with 3 tanks and 2 healers...why bother inviting DPS to take YOUR LOOT
@cristisibiseniКүн бұрын
This season was a really odd one, for me at least. I'm an altoholic, playing all classes, my rule being the toons that can tank are tanks and the toons that cant tank being healers with only 4 pure dps specks - for the least ammount of time spent waiting for groups. The delves giving 603 at end and 616 in vault made me skip all the m+ drama for the beggining of this season. now most of them toons are at 610-615 so if i want more gear i have to push keys. My main prot warr tank geting them portals this week, got 4 already! Wooo! Them ideas to improve the game are sooo nice! Buying that specific trinky or weapon from a vendor after x completed dungeon runs with some curency is awesome! Not reduce key level at start of m+ hopefuly they will do next season! Now i gotta go and throw a like to Marcelian! Nice video bro.🤩
@nexedpubg6121Күн бұрын
To counter your point on gear carrying on. if they added a vendor, then you can buy the old raid piece from the vendor....So another reason why vendors would be beneficial and make gear more meaningful and allow some pieces to carry over to next raid.
@Johnnybgood82 күн бұрын
Disagree about Tanks. Nobody should be invincible. The issue is that they put TOO many perils into keys to make them harder for the high end players. It’s TOO MANY one-shots, to many overlapping curses, poisons, volleys to kick. Swirly’s in a +2 should NOT one shot you. Just chunk you and scale it up. A +2 should not be so toxic.
@syphlexsyphlex7622 күн бұрын
Tanks need to do less damage but have more sustain and more damage reduction (mitigation). I have seen prot palas pull 4.5 mil after pulling 2 groups, that was insane. Prot pala constantly ranking second on the meter during mob fights
@XAn0nymousX02 күн бұрын
Nobody argued for them to be invincible. But a good tank player that actually manages their mitigations should be in control of whether they live or die. The healer should be there for emergency situations and spot healing for the tank. The healer should be focused on group healing and weaving dps to help the group clear faster.
@jerrychen31238 сағат бұрын
What if the mythic+ is not "undepletable", but you can choose the specific dungeon and the level of the dungeon up to what you completed, or up to a +10, whichever the lower one is. Beyond +10 and for dungeons that have not previously completed, you can complete the dungeon at the difficulty lower, up to +10, to change your existing key to the exact dungeon at 1 level higher. As the mythic key holder (just like the key we have in current season), once the dungeon is complete, the key will become 1 higher than before, rolling a random dungeon, just like what we have right now. This will expedite the process on acquiring lower key completions for different dungeons at the beginning of the season. This way, the sweaty players who are competing for the 0.1% title are still working hard with the penalty of key depletion, and getting the title will still be worth the effort. Portal players like us can get job experience of seeing the entire dungeon and not mald over a leaver 10 key which is now bricked and can't acquire the vault slot.
@PeritashGaming2 күн бұрын
the tanks and healer changes ontop of being taken for granted by DPS'ers for years have made me take a disision i dind want to make. fuck tanking, IM DONE. sometimes you live long enough to become the thing you have hated for so long. a ninja pulling dumbass DPS, wel at least i dont stand in the fire
@georgeindestructible14 сағат бұрын
I think some of the changes especially ones related to time savings just don't align with the sub retain schedule Blizzard wants to have. They want you to grind for that reason alone.
@brandonboss68682 күн бұрын
I believe there will be gold inflation with that implemented gold increase. But I do agree there should be 500-2k each key. Maybe do 500g for completion, 1k timed and 2k for +2 and 3k for +3
@JoeFernandezAlvarez2 күн бұрын
or just remove durability loss during mythic plus
@brandonboss68682 күн бұрын
@@JoeFernandezAlvarez That's too simple. blizzard doesn't like simple ways of fixing things! No but honestly, transmog, durability, cost of repairs, should be much less.
@XAn0nymousX02 күн бұрын
Gold inflation? It's already inflated man. That ship has sailed. And his suggested numbers are still divided between 5 players. So your 10k from a chest is 2k per person. Seems pretty reasonable to me.
@brandonboss68682 күн бұрын
@@XAn0nymousX0 yeah I suppose since the wow token and gold buyers and carries, etc. The wow economy is basically crashed.
@alexanderandriets3075Күн бұрын
4 weeks, 0 items from Heroic raid. Feels like a pain
@thelastspectre81412 күн бұрын
In order for Warriors to get lust blizzard needs to break their number 1 rule.... "never give a class that can tank the ability to lust, and tanks can only be plate or leather wearers". If you don't believe me name a class that has a tank spec with lust or a class that can wear cloth or mail that has a tank spec? It's an unspoken rule of blizzard
@boobooc93052 күн бұрын
I agree with you, though there is one quirk I have always found amusing. Leather workers can make drums that perform similar to lust. Technically, a tank could lust with those drums whenever they wanted with the same cooldown as everyone else. I've seen a DH and a Guardian Druid both pop them when they were tanking so its not like tanks dont have the option. They just have to grind out the mats like everyone else would and they could have access technically to lust. lol
@nyankoisideaoftheday78945 сағат бұрын
there should be 4 tiers of dungeons lfr/normal/heroic/mythic. 0/1-3/4-6/7-9/10+ make loot drop like raid there are 8 raid bosses so the first 8 dungeons completed can drop loot like on a raid. 8 for lfr 8 for normal level 8 for heroic level and 8 for mythic
@CahoootersКүн бұрын
Instead of dropping insane amounts of gold, just drop armour repair tokens.
@minotaured7752 күн бұрын
You get less gold in M+ dungeon than heroic dungeon.
@Goldzen_tvКүн бұрын
Tanks and Healers should be OP which will make it so people fight for those positions.
@Gutmonkey92 күн бұрын
I don't mind the raid on heroic except the queen It took me multiple pugs groups to finally get it on one character and I have tried so many times on my main because people just don't get the fight ... there is way too much to pay attention to on top of making sure dps is there for pugs
@kiethd832 күн бұрын
I think gear carrying over from previous raids into the next season is reasonable if implemented well enough. Like fully Mythic level gear should be the equivalent of the next season's Champion gear as far as item level. Mythic level players shouldn't have to start any lower that Hero track rewards in terms of item level power. Most Mythic level players are more than skilled enough to make Champion gear level content a joke anways... so just skip that part for them. As for M+, serious help is needed there. Timers should be longer and failing the timer should just prevent the key from going higher. Trust me, if the group keeps wiping they will disband anyways, so this just helps the scenarios where people just need a little more time to complete the dungeon. Additionally, i.o. can be earned at a higher clip for completing the dungeon faster. This helps casuals just progress, and those that interact with casuals, and still gives the hardcore people something to do. Every additional key level should have more immediate improved rewards, more gold, more crests (I like how one people started splitting it say 3 Mythic Crests and say 9 Hero crests). Mythic gear should be accessible at the end of dungeon loot at 10s, weekly maybe at say 9s. Still can add +1 Myth upg per key level accomplished and maybe cap the amount of drops you can get end of dungeon per week. Currencies to buy M+ and Raid gear should 100% be a thing. We can start with it taking maybe 6 weeks to get an item and relax it through time like the set forge mechanic. There should be more Warband gear and perks for doing stuff on your main, but also have faster catch up when playing on your alt. Having to get full mythic item level should not be the requirement to give my alts badge discounts, rather base it on my item level of my main character. If my Main is 631, then alts should get a discount through 630... it's totally fine as people will see efficient value in spending time on their alts.
@horaculus9190Күн бұрын
The thing they should buff about tanks is damage imo, I am a tank main and I think survivability is honestly fine, I like being at risk of dying gives me something to do. But dealing damage is fun and I think tanks do not do enough, imo tanks should be Abel to do 80% of a dps damage.
@Jat80032 күн бұрын
Spamming GB for Skardyn's Grace on my hunter, have looted the boots, helm and legs several times but no trinket. Done 11 GB 8-10 the last week...
@andreaskvaloyКүн бұрын
Rallying Cry is even worse than mentioned in the video, it gives only 10% max health, not 15%.
@eXpr3sКүн бұрын
Revert the changes to crowd controllers, thats a massive problem in m+ right now
@phoenixsmith19222 күн бұрын
I like the idea of bringing someone else in, but boosters could just run a 5 man then leave and inv the person. Would be able to be abused tbh
@Malam_13Күн бұрын
People don't understand. If they make gold more available, inflation wouls just push prices up. That's it.
@termintot4645Күн бұрын
A Free repair at the end of M+ would be a solution. Consumables I am afraid that is a money sink, cuz otherwise what are you using gold for.
@EternalJunim13 сағат бұрын
They will never do that cause 1- they need to sell wow tolkens 2- They want u to stuck to the game forever. The only reason they made alts friendly now its cause they understood that more characters = more time playing.
@raymondandsweetheart71502 күн бұрын
From a pvp player. We ask blizzard to give incentive to players to play healers. They came up with 50 extra conquest. I only do m+10 for portals but man every run is like 2k gold in repairs. I have to farm or buy wow tokens to play the game it's so lame.
@XAn0nymousX02 күн бұрын
They'll never make gear deterministic to obtain. They have the internal data that tells them people stop playing when they hit BIS. So they force everyone to sit in RNG hell as long as possible or even just forever. They gotta keep them sub fees rolling in.
@matthewalexander27802 күн бұрын
I think this data is obsolete. Or, at best, it's hyperbolic. Have you seen the actual statistics of that? Has Blizzard released that official data? Over 20 years, we've been told that in some form or fashion. We were told that when M+ began, as well. And I think people have genuinely been regurgitating the same lines that Blizzard has fed us for years now. If gear was deterministic, it gives players a goal and increases retention. I will use myself as an example, if I know that I can do x content and be rewarded efficiently for my time and effort, plus have a currency to collect to buy that gear - I am less stressed on my main and it promotes a healthy alt journey, as well. It would create the opposite compared to what we've all been told by Blizzard. If gearing was easier and upgrades easier to obtain, I would play different classes to experience the game a different way. And if you're not the alt character type of person, I would venture that you would be quitting the season, anyway. Only to more than likely return for the next season/content cycle. So while subs/participation decreases if you "obtain your BIS", it picks right back up, but honestly, that was going to happen anyway. Especially with a season like we're having right now when a few 12s or higher is so exhausting you just need a mental break sometimes. A lot of this mechanical vomit in dungeons and experimentations are just annoying for a vast majority of players. Instead of trying to balance around M+ and raid, just split them. "X ability only does this in raids, Y ability only does this in raids" etc. Is that a daunting task? Yes. But other games do it and do it well. They provide specific load outs for dungeon content and specific load outs for raids. If smaller companies can do it, Blizzard certainly has the assets to make it happen. They just choose not to.
@jeffmumford2165Күн бұрын
I’ve had 20 years of bad RNG. I don’t think anyone is worse than me 😂. I can kill 216 raid bosses in a week doing LFR and not win A SINGLE piece. I’ve done 43 bountiful delves. I’ve only gotten cloaks and trinkets. NOTHING ELSE. It’s not fun to work hard for nothing.
@christopherdaffron81152 күн бұрын
Yes, Seasonal gear should not have the same kind of RNG that mount, pet, cosmetic drops have. Seasonal gear is temporary, but mounts are permanent.
@SteveSchweichler2 күн бұрын
That's way too much gold. I love spending 30-40 minutes just to loot 52 gold.
@nickisashkir2 күн бұрын
I miss the bronze/silver/gold system of Pandaria sometimes
@jgro92 күн бұрын
i really enjoy farming the same trivial content over and over again for a bis item. its even more fun when i dont get it. peak gaming imo.
@wojciechpiosik302Күн бұрын
I like this season as a tank i ve never had higher rating than now
@JMartinDA2 күн бұрын
Love these videos, our daily reminder that we're degenerates LOL buff brewmasters pls.
@Samiccus2 күн бұрын
That’s right we don’t shy away from it. On this channel we embrace our true selves
@dvlfilmsandmusic2 күн бұрын
"Wow is very good" am I the only one who thinks TWW is garbage at best mediocre experience... this talking as an alt-aholic M+ enjoyer I like gearing them having quick blasts
@boobooc93052 күн бұрын
You're not wrong. I enjoyed some of the new content, but the nerfs and lack of greater creative experience left me feeling a bit let down. I would say that a Mythic 0 queue should be created once you are past heroic. this will let players get their feet wet, while giving everyone a chance to start mythics equally. Timer needs to go away PERIOD. And there should only be one Affix for a mythic, not stacking them as you go higher in keys. It should also go from 1-5 have 1 affix, 6-10 be the next higher affix only, 11-15 have the next higher affix only. so rather than affixes stacking when you get to +15, you only have 1 affix but its a bit more difficult. With no timer, the group can take their time, breathe easier since the healer and tank won't be so stressed with going too hard and fast, and allow the team to learn the fights better. Overall, the anniversary event has been a bit amusing and good catchup for alts, but some ideas should be in the game by now. WHY DEAR GOD has an actual scythe weapon not been created to give to Death Knights? I dont want a transmog, I want the actual weapon! I want Monks to have Tonfas since its very ninja/martial arts visual would be fun. I want Shamans to have duel wield whips to enable mid-range attack. I want Beast Mastery Hunters to duel wield pistols, Marksmen to summon cannons as a proc, and survival to duel wield fist weapons on hands and feet. I want a feral druid to finally be competitive by summoning a pack on activation or proc. There are so many ideas that Blizzard does not give us that we as players are starving for. They should hire guys like us to give them a piece of reality and finally give the wow community an even better experience than ever before. Oh and I hate player housing since they should instead create a guild hall that is accessible in major cities and would allow the guild to customize the look while also having garrison-similar options like purchasing profession workshops, and giving us a customizable transmog for guildies that could be created by guild leaders. Then you could have player room housing in the guild hall that the player could customize based on the achievements of the guild.
@yunalolx9117 сағат бұрын
the only one thing that changed to old seasons are you have to do more dps and do more interrupts and cc´s and nerfes all "movement" afixes because players cry oooh its so "hard" "it suxx" to move xD now u have to pump and now players cry ooooh its too hard xD if you play on high keys on old seasons you have not really a big change to old seasons because you have to interrupt, cc and pump, the problem is people are so bad to need maximum overgeared to do 50% performance xD
@markl19022 күн бұрын
I have always mained heals, this expansion had fun during 0s then + came out, was so hard and kept getting blamed so I quit the expansion for now. Doing classic until it's in a better place
@thomazeblenКүн бұрын
i really hate that the game feels to be balace around the 0.5% of the players
@khaosgaming68262 күн бұрын
that's Flame not Marceleon!
@Beefyrobot20202 күн бұрын
The gearing takes way to long this season.
@trancer03Күн бұрын
bro they are not going to put more gold into the game. they want deflation. they want gold sinks. t
@sdfds1973Күн бұрын
dont andestand that about key. yeah was on 12 key regressed to a 6. doing the normal pulls just unlucky(not so normal). now i have 12 key agen upp and down bad streaks and stuff dont anderstand why ppl are crying about. am not a super pro gamer anny more. but i progress. geting flamed ppl are asshole. yeah somtimes i become that asshole to. but yeah one ting i tink about get some beter reward from dungeons. it dont even help with rep bill. farmed gb 30 times just to get triket(ret) sure bit fustrated but in the end i got it.
@jongarner311 сағат бұрын
Imo buff tanks by their dps… healers should all be able to aoe heal a fucking 5 man all 5 of them.
@jongarner311 сағат бұрын
Making tanks immortal is a bad idea then you get strats where you have boomkin healers again
@jongarner311 сағат бұрын
Tanks should do just as much dps as the dps imo maybe 10% less
@RicJasonКүн бұрын
cant cuz they selling gold for token hahahaha
@adamzandarski89332 күн бұрын
He also said in a different interview that the reward system has met all their design design goals except that it’s obscure so they’re not fixing shit Oh, and they also said that they don’t like the way you get out of and need to do +8 mythic so they’re gonna Nerf delves back to scenarios This time people ain’t coming back this time the game actually gonna die
@Damnation19892 күн бұрын
Jfc can you post one video of your own content instead of just leeching off other content creators
@robertyoung640118 сағат бұрын
Then u clearly forgot 😅ld legion where the key was dead and you couldn't get rewards and had to recharge the key so its dead for the week n if everyone had dead 10 keys that couldn't level up no one will do them or lower them for friends