All Zak tutos are gold. Amazing engine UE4. Cutting edge technology.
@mikali17048 жыл бұрын
I finally understand this! Yeah, I do not know all these nodes you are placing cuz it's just cuz how UE4 works and I should learn all it has to be able to use it...but! I finally understand what are all this loops, arrays, integers, etc...I did them in High School in Turbo Pascal "mode" - we rarely used pc lol, we wrote it all on paper cuz crazy teacher. But..I remember what it was about and how it is connected to this..it was soo much simpler with it even tho we couldn't try how things are working, just line or two of code and that's it! This is amazing tho, but I only understand this when I change my mind to TurboPascal "mode" (or C++, maybe even unity in these days). Yeah, I did programming for like 2 years, nothing special at all and I don't know it but now I've finally made the connection and it's all so clear now! (except I have no knowledge of all these nodes lol, so it sucks). Maybe I should start learning C++ and combine it with UE4? Cuz it seems parts of programming are just so much easier in C++ then here with nodes, and other parts are so much simpler and faster in UE4 then in C++ just wanted to share... xD
@CarpeDiemEnigma10 жыл бұрын
Hah, pretty cool, great for a dice rolling game. I'm beginning to understand how you can use random generation for loot and what not with this! :D I was more interested in the random variable then the actual loop, but you could use this loop for something like D&D, rolling 5 twenty sided dice. Etc. Cool!
@Anonymous-ic5sn2 жыл бұрын
very clear and intuitive explanation. thanks!
@allashamaАй бұрын
2025 here and still usefull video. Thanks for that.
@marleybishop96497 жыл бұрын
maybe it wasn't such a bad habit to type
@parshantverma23432 жыл бұрын
Dear sir, i write the same program which you presented here in this video. The problem is that when I write and compile this program in a blueprint class 8n content browser, keyboard event do not respond. But when same program is written in LEVEL BLUEPRINT, it works. Where is the problem..
@IconicProps4 жыл бұрын
I wish you had these better grouped and formatted. Your channel has amazing content, but I cant find any of it. When I look through things its not very organized, at least where I can find a video, then easily find the first of that series.
@dhous13310 жыл бұрын
when youre making your while loop what kind of blueprint do you use an actor?
@GavinGT9 жыл бұрын
Daniel Houseley All these loop tutorials use an actor blueprint.
@Dawidtkm8 жыл бұрын
Well, for keep things in order I make separate class blueprints for every part of the series. Just move them to the scene and set auto recive input to player0 in ClassDefault/Details.
@TEKFROLOGIC9 жыл бұрын
For some reason, when I press F the game still crashes even though have the same set up he does. I had the same issue with the Procedural wall video as well. Could it be caused by me having the 4.9.1 version?
@no_one22309 жыл бұрын
+Tech Fro lower ur quality settings , it might help
@JK360noscope8 жыл бұрын
UE4 always crashes for me... but it's whatevs - I just restart and watch youtube videos
@okanerenli6 жыл бұрын
why we shouldnt use it frequently? isnt it good pretty good for making Damage over time kinda things... also with breaking ability you can use another action to break the loop
@vinny_n_p8 жыл бұрын
I think this is a bit much for what im looking for. So, i made a game where i want a ambiet music to play when it starts, but i want to loop for as long as the stage is working. Im almost sure that i dont need arrays for something like that. But, i can find a looping tutorial or stuff like that anywhere.
@SierraSierraFoxtrot4 жыл бұрын
I'm a noob at UE but wouldn't it make more sense to use some sort of an event when the sound/music ends to trigger a repeat or another piece of music.
@FHBStudio9 жыл бұрын
Whiles are great for things like backtracking and such.
@ColossalCake8 жыл бұрын
What kind of backtracking?
@FHBStudio8 жыл бұрын
***** Well, for generating a maze for example, or solving a sudoku. In cases where there's a (finite) list of decisions to make that you can keep track of and go back to. Dunno if that has a specific name though.
@la_dragonstudios26708 жыл бұрын
Unreal engine 4 can you make a gun loop tutorial no one is showing me any thing I cant find any thing on it please help
@JK360noscope8 жыл бұрын
*Fires gun* *loop-de-loop* *fires gun again* EZ / 10 360 no scope
@la_dragonstudios26708 жыл бұрын
Jacob Kon I really don't know what your say I wish I knew
@JK360noscope8 жыл бұрын
You're going to have to put the work in m8. I'm learning the same thing - just gotta dig, the resources are out there. There are good templates on the forums - but they're useless if you don't understand this stuff.
@la_dragonstudios26708 жыл бұрын
Jacob Kon ok ill try looking some more thx for helping
@ludwigwetzel6 жыл бұрын
how does the integer variable change if its not being SET after the add node?!
@MechaMan20126 жыл бұрын
Because the add node is, in effect, an add node, it's just that instead of completely replacing the contents of the array, you are simply telling the engine to add a component to it.
@xXx-un3ie9 жыл бұрын
or you do this all in code!
@brettsullivan40259 жыл бұрын
why dont we just put all of our objects meshes and materials in the game and then the computer auto realizes that they are in the game editor and auto-syncs them for us? that would save us more time money and energy. autosynnode enablers.
@artelisaris9 жыл бұрын
+BRETT SULLIVAN Wait what????
@MaderHaker8 жыл бұрын
+BRETT SULLIVAN ? xD
@MaderHaker8 жыл бұрын
+BRETT SULLIVAN So you're saying "Lets just put what we want into engine and engine should give us complete game"