I just want to compliment Roy on the amazing iconography. The "variable player powers" is my personal favourite!
@toe.knee.sobaskie16782 жыл бұрын
I very much appreciate these videos. Always fun to be a part of. I would really enjoy seeing the bracket mid game. It would be nice to see what has moved on and what was eliminated in one picture without needing to completely paying attention to the whole video and tracking who wins and loses.
@josiahleis65742 жыл бұрын
"You've got Carcassonne versus Fun Games" from Mike was my favorite quote. Also Roy's icons are great.
@nothing33762 жыл бұрын
Roy! The graphic design here is absolutely amazing, adds to the video sooo much
@runwin32 жыл бұрын
I wish I could be more like Tom. “I don’t hate Player Judge, but it’s got a lot of problems.” Tom just genuinely loves games.
@revdavidpeters Жыл бұрын
Mike has done such a great job of becoming a main character here at dice tower, he is a delight!
@adamgardner2244 Жыл бұрын
Agreed!
@paulmccaffrey2985 Жыл бұрын
Regardless of the outcomes, I learned a lot about certain mechanisms because of the discussions. Thank you all!
@bibleboardgames2 жыл бұрын
Worker Placement is one of my favorites! Fun to watch! Thank you Dice Tower workers!
@TheSchaef472 жыл бұрын
1:27:30 I'm sad to see hand management go. I know it's just one particular example of a broad category, but Race for the Galaxy encompasses one of my favorite uses of the mechanism, having a single card that can serve multiple purposes, and the tension of trying to decide the best use for each card.
@janahuysmans2 жыл бұрын
Great job on the icons Roy!
@Bodyknock2 жыл бұрын
14:07 Bingo also kind of covers any flip and write game. Mechanically speaking there's not much difference between pulling a symbol from a bag and marking down something on your grid to fill a pattern versus flipping a card and marking something on your grid to make a pattern.
@AlexSwireClark2 жыл бұрын
When did Camilla start going by "Milla"?
@searose61922 жыл бұрын
Roy's icons were impressively perfect. Well done Roy!
@schistopatel2 жыл бұрын
Do a video about underused mechanisms, and mechanisms you want to see more of
@danacoleman4007 Жыл бұрын
They have
@timlorow26792 жыл бұрын
It would be cool if the seeding was determined by the draft. Also if we could see the bracket
@kaptennick63522 жыл бұрын
Can I find somewhere the icons for the different game mechanisms you have? They look great
@c.w.20002 жыл бұрын
Tom mentioned that Roy made them. They do look great.
@chaosinthechasm2 жыл бұрын
Yeah, they look great.
@petercsm57692 жыл бұрын
Action Points beating Set Collection is the closest thing to a surprise in a very predictable first round where the more widespread mechanics won out every time. That makes sense but I'm hoping for some kind of shake up in the ensuing rounds. Chaos mechanic initiated!
@adamg49122 жыл бұрын
The more generalized and vague a mechanism was, the further it went. 99% of the time, deckbuilding/bagbuilding/worker placement/trackers are ALL engine building...But action points/variable player powers/leveling up was interesting because that is usually associated with controlling a single character. This partly ended up being whether you prefer playing as a character or efficiently managing a system, and there's a clear a winner.
@rembrandtbrown64502 жыл бұрын
That's not true, deckbuilding/bagbuilding/worker placement/trackers can represents a singular character, and action points/ variable player powers/leveling up can represent a system, you've just chosen to align them that way for whatever reason.
@rembrandtbrown64502 жыл бұрын
I misread and you don't claim otherwise but you do state 99% of the time that's the case and I still disagree with that, each of these concepts are used handily for systems and singular characters alike. Choosing what a player plays as is a thematic choice and not bound by mechanics to conform to such a generalization.
@PriNcEoFSpAcE00911 ай бұрын
both dune(Imperium?) and scythe has a hidden component to combat(the card play) so it's not deterministic. Deterministic means you're able to know the outcome when the fight is initiated, often those games have a secondary mechanic that lets retreat units or they have an unknown trigger for when combat will start.
@jflartner1172 жыл бұрын
Did anyone keep track of the order the mechanisms were drafted? It'd be pretty interesting to compare the draft order with how they ultimately ended up in the tournament.
@Puddleford2 жыл бұрын
What part of Concordia is simultaneous selection? I've played a few times but can't recall.
@morphrz502 жыл бұрын
When you start a round every one at the table selects an action card simultaneously and then completes those in order of the current table rotation. I believe that is what they were meaning by how Concordia uses that mechanism.
@kerim86662 жыл бұрын
You pick your card when it is your turn. There is no simultaneous selection in Concordia
@kerim86662 жыл бұрын
You pick your card when it is your turn. There is no simultaneous selection in Concordia
@Gaudette-Frango2 жыл бұрын
Zee mentioned a limited communication game- it sounds like he said NAVI but I can't find that. Anyone know how to spell that game's title?
@CharlieWellsPlus2 жыл бұрын
Hanabi?
@brikov68 Жыл бұрын
Very thematic of Mike to forget whether or not he chose Memory at beginning!😊
@adamgardner2244 Жыл бұрын
Lol
@mndlsdrbl2 жыл бұрын
No one makes me laugh harder than Mike. Mike, our humor is on a different plane… also, we both have horrible luck!
@rexology_bg2 жыл бұрын
I was interested in the subject and put your 64 plus dice drafting and pickup and deliver in Pub Meeple to do a ranking. I ended up with a top ten of: 10 Engine Building, 9 Bag/Pool Building, 8 Card Drafting, 7 Worker Placement, 6 Variable Player Powers, 5 Dice Placement, 4 Rondel, 3 Tech Tree, 2 Dice Drafting, and 1 Tracks. Bottom five were 66 Player Judge, 65 Take That, 64 Memory, and 63 Polyominos.
@lazykbys2 жыл бұрын
Two co-ops without variable player powers: Menara and Shipwreck Arcana. I'm pretty sure none of the Oniverse games have vpp in their co-op modes, too.
@digocr Жыл бұрын
This could be so informative with good examples of every mechanics! Is there such video?
@MussoGames Жыл бұрын
How did I miss this? Excited to watch
@thetable766021 күн бұрын
Engine Building really seems more like a category of mechanisms than a mechanism itself.
@janoscsabalengyel93802 жыл бұрын
Where is card crafting and multi-use cards? Some of my favourites 😞
@ajramone4459 Жыл бұрын
There are great stroytelling games like Dialect and The Quiet Year. Or would you consider these RPG-adajacent?
@origenward3845 Жыл бұрын
Trading/exchanging, and mancala a couple good ones missed.
@JonoNZBoardGamer2 жыл бұрын
The DT crew draft of mechanics and getting points based on how long they last worked much better than the bracket predictions you did last time :) We didn't have to hear Mike say "Bracket buster" like 10 times haha
@dmchuck90642 жыл бұрын
Years from now, international board game mechanism experts will marvel that PICK UP AND DELIVER was injudiciously left out of these otherwise austere comparisons. A million railroad gamers let out a silent weeping.
@rembrandtbrown64502 жыл бұрын
A million? I dunno, maybe 8.
@robinmarks47712 жыл бұрын
I'll just point out to no one in particular that Catacombs is both an all-versus-one AND a flicking game.
@wapakguy Жыл бұрын
Press your Luck got Vasseled
@HiddenKeep2 жыл бұрын
Spirit Island is Variable player power and Leveling up in one
@northabbot71162 жыл бұрын
I really love pick up and deliver 😢
@koalabrownie Жыл бұрын
Great icons Roy!
@chaosjoey1238 ай бұрын
I’m confused why is once around auction great for thinking, but blind auction isn’t?
@zacdredge38592 жыл бұрын
13:30 Isn't Bingo just a type of pattern building anyway? Feel like some of these categories could have been combined or differentiated more clearly.
@nkusnadi2 жыл бұрын
i'm having a hard time differentiate between engine building and tech tree. my wish is one day dice tower can do top 10 best game for those 2 mechanics
@harrisonlynch47012 жыл бұрын
Engine building is where you play certain things that interact with each other. Tech trees are the same as leveling up, but usually have more choices
@TheOriginalSqueezel2 жыл бұрын
Simultanious Action Selection I love, as far its a mindgame and still everbody normally gets something, but maybe in a different order ('Libertalia' was my favorite game for a long time and 'Turn to Tide' are in my Top 100). What I hate is, when two players pick the same action it cancels out or only one player gets something (because of this I hatet Histrio and Pirates Cove).
@siegfriedsteurer6660 Жыл бұрын
You should put a dollar in a jar every time somebody doesnt pay attention and asks "who won?"
@txsportsfreak022 жыл бұрын
Pickup and deliver vs action selection.
@raysandrarexxia9418 ай бұрын
Alchemists is my favorite board game, so deduction was an easy pick for me
@theakswat2 жыл бұрын
Is exploding dice considered a game mechanism? If so, might be my favorite underused mechanism.
@breezytree8246 Жыл бұрын
Cube tower games immediately made me think of Loop
@EATENG2 жыл бұрын
I use "One Way Street" as the mechanism name for what you guys call "Ratchet". I find it much more intuitive for others to understand.
@GamesOffTheShelf2 жыл бұрын
It seemed more fun to have everyone do a full bracket and see how we stack up at the end with everyone. Also after watching for 2 hours we don't even get to hear who won.
@rpriske Жыл бұрын
Also, they messed up the points at the end. They gave both the loser and the winner in the final round the same number of points. Camilla should have gotten so many points that the rest of the bracket is moot.
@brandonmarkwell66132 жыл бұрын
Fun video, great job guys. I think variable player powers should have won. I feel like everybody is always happy to have a power that let's them do something in a game that nobody else can do, regardless of the game.
@interuptingcactus10 ай бұрын
I kept wanting to say that Arkham LCG matches like half these categories
@jackiejlw54932 жыл бұрын
I’m suddenly seeing Facebook banner ads from Zee asking me to Press My Luck 🍀… hmmm 🤔 😂
@petercsm57692 жыл бұрын
Zee got incensed and was asking for examples of Logic/Deduction games. Wouldn't Deception: Murder in Hong Kong and most Escape Room games be, at least in part, included in this category? Also, I was surprised to see Melding on here. What is the difference between Melding and Set Collection?
@zacdredge38592 жыл бұрын
Basically melding is preemptive; you have to form the meld in your hand to then play it out. Set collection, as I'm assuming they are using it here, is more of a cumulative thing that plays out on the board without such a restriction. Honestly more distinct than some others on here.
@nzcamel32 жыл бұрын
Where is Tableau building!? *SHocked*
@zacdredge38592 жыл бұрын
Set Collection and Pattern Building are already present.
@nzcamel32 жыл бұрын
@@zacdredge3859 plenty of tableaus don't involve those two. Tableau building ties into several other mechanics here, like engine building too; just as there is overlap between other mechanics. But it is distinct enough to deserve a place. Pick up and deliver wasn't the only oversight.
@r.l.jeffries10912 жыл бұрын
Is "Melding" just Rummy and Gin Rummy? How is that different than "Set Collection"?
@Madmatt72 жыл бұрын
I want to see Roy's icons on box covers and somehow used on BGG. Also engine building shouldn't be a mechanism, it's too all encompassing. Split it into tableau building, and deck/pool building. Also chaining is included in tableau and deck/pool building. How many games have chaining without this?
@feyza18314 ай бұрын
tons of games have chaining, like rolling doubles in monopoly
@zacdredge38592 жыл бұрын
I wonder when Zee is running for Mayor. I swear he's determined to win purely off persuasion. 😭
@dannykdri2 жыл бұрын
I can't rest until I know how many points Chris had
@txsportsfreak022 жыл бұрын
I think someone messed up on the scoring. I mentioned it in another comment.
@Killer62Joe10 ай бұрын
Push your lu k is my favorite!!!
@phantomcyrano2 жыл бұрын
How did nobody point out that D&D (and by extension all tabletop RPs) are fundamentally "acting" games? I think that connection would have flipped the vote. Too many people associate acting with "party games" or even social anxiety and bad experiences being put on the spot, and a lot of gamers look down on party games for whatever reason, but in reality acting is one of the fundamental pillars of table top culture. Maybe they should have called it "role playing" to avoid people thinking of Quelf and other "do the silly thing" games, which many gamers (myself included) do not care for.
@andrewellis7122 жыл бұрын
I think it fits more into storytelling
@phantomcyrano2 жыл бұрын
@@andrewellis712 From a DMs perspective, sort of, but as a player you are literally acting the role of a character you create. Ideally you try to react to situations as the character would; to make the decisions that they would make. Role playing games at their heart are about being someone different from yourself and living a story through their experience; the fundamental idea of acting.
@zacdredge38592 жыл бұрын
They clarified at the time that 'acting' was being used to specifically referred to games like charades, not the general concept, so DnD isn't relevant as this would come under Choose Your Own Adventure that was in a separate bracket.
@phantomcyrano2 жыл бұрын
@@zacdredge3859 Did they clarify that in this video? I watched the portion in question again after reading this comment and they never mentioned anything about role playing for acting, which was my original comment. They did mention Time's Up, which while it is a game I enjoy further speaks to my point about people associating acting with party games. They only used pantomime as an example of acting but never specifically said that was what the mechanism fully was being represented as.
@EfrainRiveraJunior2 жыл бұрын
Chaining was robbed.
@HiddenKeep2 жыл бұрын
Blokus is a worker placement polyomino
@txsportsfreak022 жыл бұрын
I think someone messed up on the scoring along the way. 32 games got 1 point 16 games got 2 8 games got 4 4 games got 8 2 games got 16 1 game got 32.
@warheroseven2 жыл бұрын
I think 32 games got 0(first round eliminated), 16 games got 1, 8 games got 2, 4 games got 4, 2 games got 8, 1 game got 16 points.
@dabearz27 Жыл бұрын
Pickup and deliver not being included invalidates this when some of these other mechanisms were included 👎
@jamesjacobthomson61982 жыл бұрын
Is there a "worst mechanism" version of this coming up?
@josiahleis65742 жыл бұрын
I really want to see one of these for best designers. Knizia ftw!
@danacoleman4007 Жыл бұрын
Now that's a cool idea!
@ShuffleUpandDeal32 Жыл бұрын
I agree with Mike, cube tower is more of a component than a mechanism imo.
@txsportsfreak022 жыл бұрын
Trick taking took back over my number 1 this year.
@thelunatick19932 жыл бұрын
Not understanding melding = not playing card games. Example : Pinochle Involves bidding (auction) determine a trump and hand victory points Melding (scoring sets affected by trump) scored prior to Trick Taking Trick Taking (affected by trump)
@eck34832 жыл бұрын
Pick up and deliver is the best mechanic. Period.
@Dungyfan0072 жыл бұрын
Everyone knows the best ladder climbing game is phase 10 😁
@anothername27302 жыл бұрын
Chutes and Ladders??
@nshaw12992 жыл бұрын
@@anothername2730 LOLZ
@brikov68 Жыл бұрын
I’ll respond to this comment as soon as I finish playing the game of Phase 10 I started Christmas Eve. Of 2020.
@RockCh4lk Жыл бұрын
Most overrated mechanic... Deck building! You just have to figure out what to buy and hope you draw the right cards, and you have to shuffle for the entire game. I haven't found a deck builder that excites me.
@ShuffleUpandDeal32 Жыл бұрын
Isn't deck building essentially leveling up? You are in effect leveling up your deck to get better.
@rryan9112 жыл бұрын
Do the best (or worst) Kickstarter campaign or Kickstarter intro video.
@rpriske2 жыл бұрын
I am honestly shocked that there was so little support for the traitor mechanic. It is one of my favourites.
@danacoleman4007 Жыл бұрын
It's very polarizing.
@rogermccray Жыл бұрын
I dislike it immensely, I have no desire to be the traitor and try to make everyone else lose.
@cursivecurses2 жыл бұрын
worker plaxement + polyominoes = Witchstone
@ShuffleUpandDeal32 Жыл бұрын
Press Your Luck clearly won, this whole thing is screwy.
@benjaminjohnson83772 жыл бұрын
I hope that you don’t do the draft in future bracket videos. The only benefit is the interest of you guys only having specific picks, but then you shouted down someone trying to justify their pick in the draft as ‘effecting the vote’. Also, then only one person can pick the eventual winner, and no surprise it was the first person to pick… and the second person picks the second place… this draft system made it so not interesting and the audience couldn’t take part. The publisher bracket worked so much better when everyone did the whole bracket, and then the audience could also take part/compete with you guys.
@rogerstone9353 Жыл бұрын
Also, they're scoring method makes more sense in brackets where everyone is free to pick in each matchup. When the picks are locked in pre-seeding, it doesn't really work.
@GiwrgosT2 жыл бұрын
So no comparisons that made sense to pit against each other, most of these have so much vote gap that shows there is no common grounds between them to duel in the first place, at first at least! anyway keep up :)
@RayPetersonTheBurbs2 жыл бұрын
Yea, but on the other hand you don't want to have Worker Placement vs Engine Building first round.
@MerlinsManor2 жыл бұрын
Press Your Luck got robbed!
@nshaw12992 жыл бұрын
It was a fun video. I very much appreciate the effort into making these bracket videos. But. It could've been an amazingly interesting Video with some more research beforehand by the Panel and their vast vast board game experience. Looking up games to have in mind as examples beforehand and not wondering on camera what is that... Considering beforehand about the relationships between the mechanisms (for example, where something is a specific implementation of another general concept ans why should they exist separately) and mapping all those connections before the show. It would've woven such an amazing history of board gaming into this video, and I really hoped it will be here. There were too mamy moments I really wanted you guys to speak about interesting connections... How Worker placement is actually the epidemy of choice, and no wonder it won after years of sheer luck with roll and move etc. How when Mike spoke about how he feels sometimes real time is used just as a fake boost and you guys didn't say 'hell yeah... in fact, unless used interestingly, 'speed' is the tool of the lazy designer that takes an activity and lazily turns it into a game. not just a boost. And many kids games are such. That's the 'tell' for recognizing the bad ones.' Or how you had *roll* to combat vs *roll* to move, and hardly touched on how interesting it is that both exist and what really sets them apart from each other. And more such moments... I don't know... It was a lot of fun and I'm sure it was a lot of work. I do thank you for that. But it could've also been amazing, and shown off the level you guys are when it comes to knowledge and experience regarding board games.
@arnold20112 жыл бұрын
The shows of DT live by the interaction between the hosts. The conversation isn’t perfect but can be very funny and spontaneous. This show is two hours long so they have to keep up the pace, so there is little time for discussion. I think they do the right thing. If you want a perfect scripted show, try Shut Up and Sit Down. They are excellent and very British.
@nshaw12992 жыл бұрын
@@arnold2011 That's not what I said. I said that some additional preliminary research, in this particular case, would've elevated greatly this particular video. It wouldn't have made it scripted at all knowing them. But I'm positive it would've elevated the conversation beyond just the fun, without leaving out the fun.
@arnold20112 жыл бұрын
@@nshaw1299 You’ve got a point. I just have experienced people being “prepared” sometimes lose the focus on the fun. The DT people would sure handle it though.
@nshaw12992 жыл бұрын
@@arnold2011 They definitely can :-) They do so many reviews where they have to review the game by itself, that I really want them to seize opportunities like this video to showcase their knowledge, and talk more broadly about games and how they work in the context of other games, and in the context of the gaming industry/gaming hobby.
@joshfielder78982 жыл бұрын
Shout out to Rajas of the Ganges for dice placement
@isaacalien2 жыл бұрын
And Coimbra
@nshaw12992 жыл бұрын
The shoutout to Rajas is for 30,000 mechanisms in one game...
@typerk23882 жыл бұрын
It's not dice placement though. It's a worker placement game that has dice. The dice are resources.
@joshfielder78982 жыл бұрын
Oh yea lol. I just looked at the rules again, I had forgotten all about the workers themselves since its all about the dice. I haven't played for a few months now lol
@Puddleford2 жыл бұрын
I prefer all mechanics to these mechanisms. 😆
@JonReid012 жыл бұрын
I was thinking that the entire time lol
@sushi_mermaid71169 ай бұрын
It’s amazing to me that almost 50,000 people watched this video but only 850 could be bothered to hit the like button…. Wow
@warlorddk2070 Жыл бұрын
Acting doing poorly when D&D is booming surprised me.
@blind_surgeon2 жыл бұрын
Hmm. I guess to each their own. I honestly despise worker placement games. I find them incredibly boring and tedious. I'm also really not a fan of engine building.