the most important thing for me that gave the original track so much athmosphere was the miis looking at you drive and the soundscape. When youre driving through the track in 8 Deluxe its just the song in the brackground, but driving through it on the Wii, you heard People talking when youre in the Mall and you heard the cars making sounds outside of it in the Background. This sort of audio is so important for making the Tracks feel alive.
@creativebeetle6 ай бұрын
Thanks for pointing this out! This kind of environmental sound design is often overlooked, but very important. Shy Guy Falls wouldn't be the same without the singing Shy Guys you drive past.
@shirehorse76 ай бұрын
That's what made Mario Kart Wii such a masterpiece was the small details for environment sound cues to make it feel almost realistic. One of my favorites would have to be Moonview Highway where as soon as you enter the city area, sounds of the city take place. Police and ambulance sirens, air planes next to an airport and much much more
@goatsoup6 ай бұрын
sound/audio design is such an underappreciated art both by devs and players. you never notice it until it's subpar/bad or just totally lacking
@NaturalHigh216 ай бұрын
I feel like the Switch didn’t do enough with Miis
@EmiArcadeYT6 ай бұрын
Bro forgor the Miis
@armedairplane14806 ай бұрын
It sucks that Nintendo decided to go the cheap route and give us the Tour version in the Booster Course Pack. This video did a fantastic job at showcasing what we are missing out on, it looks great!
@_pitako6 ай бұрын
Coconut mall is going out of business as everyone switches to online shopping (an observed real world phenomenon)
@JSSMVCJR2.16 ай бұрын
Only in the US. European Malls are alive and kicking, no less due to their urban planning perspective. Adam Something has a video on that.
@Ror555556 ай бұрын
@@JSSMVCJR2.1 based Adam Something enjoyer
@joshslater24266 ай бұрын
Coconut Mall will always be open. The Mushroom Kingdom don’t really have internet in the conventional sense, so most residents would need shopping centres to get what they need.
@7HEMUFFINMAN6 ай бұрын
@@JSSMVCJR2.1 what is the name of the video?
@JSSMVCJR2.16 ай бұрын
@@7HEMUFFINMAN Malls in the US are Dying, if I remember correctly.
@De_an6 ай бұрын
8:17 "I don't what it is, but it needs to be on for mine to work for some reason." Welcome to the world of computers.
@TroboTicTac6 ай бұрын
Vanilla lake winter clothes store being closed is so clever
@davidthecommenter6 ай бұрын
can't wait for vanilla lake to NOT return in the next mario kart!
@TroboTicTac6 ай бұрын
@@davidthecommenter tbh I hate that track so
@M_PrimalKyogre6 ай бұрын
@davidthecommenter Vanilla lake returned in tour but let's just not count tour. I just hope they don't bring any of the vanilla lakes, especially 2
@ACAAllertor1254 ай бұрын
Unless they Heavily Modify it by Mixing it with N64 Sherbet Land and GCN Sherbet Land.
@hylianro6 ай бұрын
Oh my God this is exactly how I remembered coconut mall. All it needs is a high quality version of the wii's music and crowd sound effects. I cannot wait for someone to mod this in and I truly hope you find the time to remake all of the tracks in the booster pass!
@alaeriia016 ай бұрын
> high quality rip Flintstones, Nutshack, or Backstreet Boys?
@CafeCharlie6 ай бұрын
Thank you!
@EpicNicks5 ай бұрын
@@alaeriia01 cotton-eye joe
@CR1MSONACE10 күн бұрын
@@alaeriia01 We are number one.
@DerpidyDerp6 ай бұрын
It's so funny when he goes from sounding pretty knowledgeable to "Okay, I have no clue what's happening. This worked so we'll go with it for now"
@loool726 ай бұрын
oh i never realized why the booster course version made me so uncomfortable until i watched this video- you gave coconut mall back its sleek 2000's design AND THEN SOME, absolutely beautiful
@GlennOrSomething6 ай бұрын
Don’t stop doing these track revamp/remasters. They’re really well done and entertaining to watch come to life🤙🏾
@iwontbeforgotten6 ай бұрын
track renovated/revised/restored/reopened
@Bryce_the_Woomy_Boi6 ай бұрын
I see you're trying a track that's already in MK8DX this time, nice. You could just apply new textures and lighting, but I know you'll go above and beyond for this project.
@madrid_drive_enjoyer6 ай бұрын
Heard of a DS Shroom Ridge remake in Aktan’s channel? THAT’S peak, and I hope more people do it instead of applying textures to tracks only to make them feel… “wrong”.
@silly-goose-1276 ай бұрын
@@madrid_drive_enjoyer that was just a texture/edit though
@madrid_drive_enjoyer6 ай бұрын
@@silly-goose-127 Really? At least it was a good one that doesn’t feel out of place compared to others. It actually took more than a few days to make. If I see Water Park trees copy pasted for the 30th time I’ll lose it
@silly-goose-1276 ай бұрын
@@madrid_drive_enjoyer i've made good mkw texture hacks in
@urigamz6 ай бұрын
Remaking fr
@Herothecreaturemaker6 ай бұрын
Dude this video is not only hilarious, but it perfectly shows your almost creepy obsession with Mario kart. Jokes and your possible need for a new hobby aside, you did an absolutely spectacular job making coconut mall amazing. From the toy store to fixing the color scheme, the shirts, the shops, the whole lot of it was redone so well!
@Cannash546 ай бұрын
I can't wait for the 4 hour video where you update all the models in Luigi's Mansion 2 HD after it comes out.
@a-j-o-l-o-t-36 ай бұрын
OMG YES PLEASE
@AirMateYT6 ай бұрын
Wow he did it again. This definitely looks way better than the BCP version. Although I'm not quite sure how I feel about the blue aesthetic on the outside of the building. Give me more of a public pool or spa vibe 😅 But besides that little detail, everything looks like what the original Wii one could've been. Excited to see who's gonna be the quick one to implement it into the game, so we can see how it feels like playing it.
@spadspaph92296 ай бұрын
bro really used galvanized square steel and echo-friendly wood venires on that toy store
@TristanLackey6 ай бұрын
Yeah I think he had his aunt help with something?
@CarCorSnoAllen6 ай бұрын
@@TristanLackeynah, I don’t think so
@spooklass35886 ай бұрын
@@TristanLackey LOLL
@AJsketchy6 ай бұрын
I really love the way 12:23 looks, the lighting makes it look as if it’s evening.
@TheOnlyWaffles6 ай бұрын
MAAAAAAN! I kinda wish this is what the BCP version looked like. This is genuinely so cool, and I like how faithful you tried to make this to the original.
@CafeCharlie6 ай бұрын
Thanks!
@Rodmjorgeh6 ай бұрын
35:51 that's because of the normals, if you go to Edit Mode and do Alt + N > Set from Faces it will fix it. generally it bugs out whenever you join because it gets the normals from the other object, and might fuck up other meshes like here
@CafeCharlie6 ай бұрын
Oh cool thanks, I'll have to give that a try!
@iminumst78276 ай бұрын
That could work, but it's not the best solution. Set from Faces aggressively sets normals to average of surrounding selected normals, so it's highly biased towards smoothness and doesn't work well on models that have smooth and sharp edges. If you want a true reset of normals back to their default state, use reset vectors instead.
@Rodmjorgeh6 ай бұрын
@iminumst7827 mk8/tour models on import have seperated edges when it's supposed to be a sharp edge, so unless you merged by distance (which I don't think he did, or at least he didn't mention it), it will roughly give out the same result, but I forgot one thing is that you can also do Alt + N > Average > Face Area which is how mk8 recalculates their normals for every mesh in the game, iirc tour/bcp does it differently so actually this is the best solution to make it fit even more with 8's base game
@nolanjthesupergoanimator29096 ай бұрын
@@CafeCharlie That's great, and can you do GBA Yoshi Desert next?
@Chicky_Lumps6 ай бұрын
He needs to set the edge loop on the bottom to hard so it doesn't try to average the normals between the sides and bottom.
@RipVanFish096 ай бұрын
I like to imagine that because people had so much fun racing and watching those races through the mall, that they shut down the actual mall part, and it’s just a race track now. Which would explain the removed escalators, the different half pipe stair things, and all of the shops being empty. This bit of head lore makes the bcp version _slightly_ more acceptable.
@tylerherdman17556 ай бұрын
Thank you for calling out the coconut mall remake being bad. I got so much hate on Reddit a very long time ago for this…
@aspookyladmusic49546 ай бұрын
I always thought it was funny how coconut mall had the same progression of every real life mall I've seen. Loss of life, popularity, anything pretty for the sake of 'modernity' and 'updated safety codes' and becoming lame and gross looking.
@JSSMVCJR2.16 ай бұрын
Booster Pass' Coconut Mall looks like an actual mall in the US.
@Bryce_the_Woomy_Boi6 ай бұрын
Something I thought of with the clothing stores, in Splatoon 3 you can customize a locker. The shirts put in are on a hanger, so that could be used if you could find the models. Also, some hats are on head models, which could also be used.
@willwunsche69406 ай бұрын
It really does remind me of that. Also based Splatoon enjoyer
@mischiefthedegenerateratto74646 ай бұрын
You act like they're rare@@willwunsche6940
@Pokemichael6 ай бұрын
I’ve been absolutely loving this series. It’s actually given me a bit of inspiration to start working on custom tracks of my own.
@GameBlock_6 ай бұрын
I’ve just been coconut malled in the best way possible, this looks amazing!! Really hope someone makes this into a mod like the toad’s factory one!
@bravelion92726 ай бұрын
The amount of effort and dedication you put into this rendition of Wii Coconut Mall is astounding, especially when you put the ivy on top of the halls. You should really do Wii DK Summit next.
@Cool-Vest6 ай бұрын
All sorts of KZbinrs get comments like "Why aren't you already working for Nintendo?". Well, my good sir, you have truly earned that comment. Your work is of great quality. You would be at home with any game development team.
@TroboTicTac6 ай бұрын
I am loving what you are doing to the stores! the BCP ones were empty it felt so bad
@ChurroDoughnut4 ай бұрын
I love this guy's stuff cuz he'll be like "So, for this next part, you'll wanna make sure that alpha tracing is on, because if it's off you wont be able to edit the UV angle. And we wanna be able to do that because when we make our vector map, we need to make sure the UV angle is perfect, otherwise we..." And I'm just like "... Yeah, man. Totally."
@xXpuddleduckXx6 ай бұрын
Super impressive what you were able to throw together here! I've been trying to learn Blender lately and it's videos like these that inspire me to keep at it :)
@loool726 ай бұрын
keep at it!! blender looks so much more intimidating than it is and has gotten soooo much more beginner friendly with time and no matter what you wanna make there is bound to be a tutorial on it to help out, try it!!
@camwing6 ай бұрын
2:13 "And the occasional 'everything blowing up and turning evil'" The true Blender experience
@omegahope6 ай бұрын
You amaze me...great job. And I always love your sense of humor.
@JRS066 ай бұрын
Personally I really like what they did with Coconute Mall for the BCP. It takes some visual liberties, but it still looks quite nice (the tile mural in particular looks good).
@FakerofReality5 ай бұрын
Great job on fixing Mario Kart 8's Coconut Mall! While I'm not a fan of the default text for Delfino Dream, it doesn't detract from the overall fantastic work you've done on the project. Keep up the good work!
@ludibroloplays6 ай бұрын
Incredible work. I'm excited to see it ingame!
@EsmeraldaTGG6 ай бұрын
I think one issue I personally had with the Booster Course version of CM... was the sign at the front of the store. The font and everything's fine, and honestly I love the way you made it all 3D in this new model... but it does _not_ look right to have a cool Purple text on an also-cool Cyan backing! I've made of an edit of the sign already, where the Purple is replaced by a warmer Yellow colour... and honestly, not only does it look better than the Booster Course version of the sign, but it also gave me a vibe closer to the original sign! So yeah! I think that's only real change I would make to this model! Everything else looks _super_ good, and a vast improvement over the Booster Course version! I loved watching you create all the stores, because yeah! It felt like you were actually passionate and wanted to create something that actually exists in this universe! Which is something that I _loved_ with the MK8 tracks, and something that I always felt was missing with the Booster Course tracks. So yeah, overall? Wonderful work on this!
@cynthiasoolihua24106 ай бұрын
Wow. This was actually phenomenal. You did a truly fantastic job! Viva La Coconut Mall!!!!!
@love_a_hater6 ай бұрын
This was awesome to watch! What a trip down memory lane I loved that short cut so much , would stop just to look around the mall ! Great job!
@BlabbaYT10 күн бұрын
I love the way you did the video, taking us through the entire creative process. Nice stuff!
@some_williott5 ай бұрын
I absolutely loved watching this because I could tell how much passion went into this. The dedication is crazy, and it works so well in the end, because you *get it.* You get what it felt like to race through the original coconut mall. And you were able to replicate that really well :)
@CafeCharlie5 ай бұрын
Thanks, glad you enjoyed it!
@nbkarkat5 ай бұрын
this is such a fantastic video. so much work and effort put into probably my FAVOURITE mario kart track. i adore mario kart wii, thank you for bringing some life back into coconut mall
@malachiallen15176 ай бұрын
Bro really pulled a Bob The Builder type move on the Booster Course Coconut Mall and I tip my hat off to him, mad respecc 💯
@BDawgggggggggggggggggggggggggg6 ай бұрын
Next you should try to recreate Koopa Cape because that was extremely nerfed.
@imaginationsquare6 ай бұрын
Koopa Cape is genuinely one of my favorite tracks in mk8 now and I adore it's visuals so I gladly disagree:) just wished they brought either the fish or the zappy things in the tooooob back
@alaeriia016 ай бұрын
@@imaginationsquare Bring back the enclosed tube with the stream.
@Burrito-m1q6 ай бұрын
This is such a better version, I really love the little details you added to the stores. It makes it feel like a real lived in world.
@Kohlob5 ай бұрын
Love the "Adobe being Adobe" part because it's beyond true.
@johnbeal839Ай бұрын
It’s stunning! Be proud of your phenomenal work.
@elimBaz6 ай бұрын
This video was so interesting that i wish it would never end! Keep up with the good work!
@lemonquacklol6 ай бұрын
This series just never misses. Makes me really want to learn blender so I can do this type of stuff 😂 amazing job!!
@carlbarns33876 ай бұрын
Doing gods work out here 😭 This is honestly incredible beyond belief!! Amazing work 🙌🏻 if you choose to do another I would nominate maple Treeway cause my fav wii tracks (coconut mall too) got slaughtered in the bcp and it’s so sad!
@mangos-16 ай бұрын
Slaughter is too tough, it’s better than the 3ds version and it beats Koopa cape’s grand total of 16 polygons
@NinjaJay20016 ай бұрын
ok i just watched the whole video and you are a pro interior decorator. amazing job, there is so much more LIFE to this version
@averageinternetuser14575 ай бұрын
Your channel is straight up a gold mine for me, also a 3D artist and I love this sort of stuff but no one else seems to be doing it, or at least making these kinds of polished videos on it.
@CafeCharlie5 ай бұрын
Thank you so much, glad you like them!
@giantsfan19256 ай бұрын
Wow this is sick man! Only thing you forgot was the giant sphere above the first fountain. IYKYK
@jmcdonald.19986 ай бұрын
I think my main issue with the BCP Coconut Mall was that it felt dead. Because none of the MK8 tracks have Miis in the audience, there were no crowds on the balconies or in the shops watching. Guess it must’ve been Tuesday at the mall
@EngineerDJ_Julius5 ай бұрын
the finished project looks great
@TylerBR976 ай бұрын
The level of quality for this video. Sooooooo dang good and the level looks amazing
@skittey.5 ай бұрын
As somebody who absolutely DESPISES MK8DX's Coconut Mall, you did a very good job and it brings back the feeling I had when I used to boot up my Wii just to play a 16 track GP of just Coconut Mall. Thank you
@iminumst78276 ай бұрын
As an expert in Photoshop, Blender, and Texturing, your work process was hilarious. And your work ethic, attention to detail, and resourcefulness were inspiring. Great video. You should be proud, cause when Nintendo shoved mobile textures onto one of Nintendo's most visually impressive games, my texturer-side was furious. 36:27 In Blender (and rendering in general) every face has a "normal" which basically tells the light which direction the face is facing and which side of that face is the outside of the mesh. Normals are defined in the mesh not the material. If you ever encounter an issue like this again where a model just has the wrong shading, it's probably a normals problem, and there is a way to reset normals. In Blender, select all faces, then Mesh -> Normals -> Reset Vectors.
@Matto_Sama6 ай бұрын
So, there is a feature called 'tris to quads' that you can use in edit mode. It could have made some of your unwrapping work a little less extremely horrible.
@Matto_Sama6 ай бұрын
By extremely horrible I meant that it wasn't a fun experience. Not that you did a poor job. You did great and I'm proud of you!
@ShroudedInBlue6 ай бұрын
There was much effort put in this revamp, I love it!! And it's 1000% better than the actual Coconut Mall in 8DX.
@lunarkomet6 ай бұрын
I applaud your willpower and creativity This had to be done!
@MadamLava0946 ай бұрын
I adore modding videos that get into the modeling side of things!
@DanielAnimationproductions6 ай бұрын
Well done! You did a great job on revamping the track.
@cpcantimark6 ай бұрын
look man if one person can texture this track as incredibly as it turned out, nintendo needs to be taking some serious notes amazing fricking job man
@cataquack41876 ай бұрын
What an improvement! Nintendo needs to hire you for your effort in these tracks. Shows clearly how the developers could have easily put more effort than just texturing the tour models. Good Job on the overall.
@cartersworldstudio6 ай бұрын
This guy just fixed Nintendo's mistake! Coconut Mall is my Favorite track and I like it before I knew it was popular. can Nintendo please use this!
@fireicegaming136 ай бұрын
I loved this video so much! The nostalgia is crazy.
@NinjaJay20016 ай бұрын
as somebody with very thick glasses, the comment about "this is a job for someone somebody with thicker glasses then me" had my dyiiing
@frassefreak63524 ай бұрын
I'm really loving these videos, as something of an amateur 3D modeller myself who has suffered endlessly with blender, its nice picking up tricks and tips from someone who's also learning, and it's fun watching you figure things out as you go. Definetly on the lookout for more on this series. As for the actual track, it looks pretty nice, but the Pianta Statue is noticably very low poly and should be replaced. And while the hill you made in the center looks cool, it kinda means that the buildings facing that hill from the back are kinda just submerged underground, whereas before they had a bit of a forest, park area. My advice would be to flatten the hill, keep the same general concept you already have, and just add more trees and bushes. That's just my two cents though.
@PercyPanleo6 ай бұрын
With the auto smooth issues: the way it makes some faces flat is by automatically marking edges as being sharp. To undo this, go into edit mode, then edge selection mode, select any cyan edges that are supposed to be smooth, right click or Ctrl+E and select "clear sharp"
@Waltman136 ай бұрын
I actually don't mind the Tour/8DX version as much as other people, however your version undeniably blows it out of the water. Even the original in some areas. All the texture work, as well as little details like the shops and flowers, really give this track more character (which was kinda lacking in the 8DX original).
@Chilly_M046 ай бұрын
I know its to late for this video, but hopefully this helps in the future. If you go into Edit mode, select all of the faces you want to reset, hit "Mesh" at the top, go to "Normals" and hit "Reset Normals" and Blender will recalculate the normals for the mesh. The one downside is that it also automatically updates (and locks) auto smooth settings, but you can remove that by going to the "Geometry Data" in the Object Data Properties and click "Clear Custom Split Normals Data."
@corruptedfoxxx5 ай бұрын
that lighting issue can often be fixed by selecting the vertices you need changing and using "reset vectors"!
@peksioart67066 ай бұрын
This looks absolutely incredible!
@MuffinOfPotato6 ай бұрын
ok charlie look i love the effort that went into this and it looks really really cool but change the delfino dream sign PLEASE!!!! putting aside the blatant usage of the default blender font (you can select different ones!!), using booleans like this is really unoptimized and i feel it'd function much better if the letters were just conveyed as a normal map lol
@erikawithaknotac6 ай бұрын
I’m surprised you didn’t use some of the shopping mall props from Luigi’s Mansion 3, those would’ve fit right in!
@thrillstudios6166 ай бұрын
I love this video because you really show how much work you put into detailing Blender set pieces. Your workflow also looks similar to mine
@flwerboydres6 ай бұрын
this looks soo cool! wish we could see what it looks like in-game
@HgordoX6 ай бұрын
This brings back so many memories 🥲so nostalgic
@amararizabdulmuhaimin9516 ай бұрын
woow I would love to see this become a series. Where you take rooms from various games and remade them in blender! I would watch every one of them!
@SmashedTomatoes5 ай бұрын
The lack of ambient occlusion textures pained me, because those can make any texture that is not flat look HD even if it's from the wii era. I've literally grabbed textures from PS1 games and added AO textures to fantastic results. You simply multiply the AO texture with the color texture and it just looks so nice~ 2nd tip: Photoshop has an offset filter that lets you move textures like they are patterns, this means you can ofset the texture so the broken seams lie in the center, and then you can fix them up without issue.
@CafeCharlie5 ай бұрын
I just started messing with ambient occlusion after reading your comment and yeah I wish I used it in this Coconut Mall project. It really adds a grounded sense of space to the scene! Thank you! (I'll also keep the offset filter in mind next time I'm trying to do something like that).
@MatS337de6 ай бұрын
btw you can just select a (everything) --> m (combine verts) --> by Distance to get rid of the separated floor parts
@zilinhuang89496 ай бұрын
this is literally best efforts ive seen on youtube
@CafeCharlie6 ай бұрын
Thank you!
@squirrel_plus5 ай бұрын
R.I.P. Chesse grater floors, you will be missed
@superpatchemario6 ай бұрын
such an adobe moment. where instead of keeping up to date. you just go back in time to fix your problems
@kayalthedragonАй бұрын
To edit a common value of multiple selected elements, most of the times you can hold "Alt" and click on the value to edit.
@BCPReforged6 ай бұрын
Hi ! I'd be interested to mod this into the game, as I also revamp BCP tracks to make them look as close to the base game, and your work here is fantastic ! However, I noticed some issues upon opening the file in blender: - the pianta statue at the front is missing - some textures are missing from the project (they seem to be textures you used from other existing maps, such as super bell subway for instance), had you packed the textures in the blend file ? If you have some time to look into these issues, i'd greatly appreciate it ! And again, great work !
@CafeCharlie6 ай бұрын
Alright try it now, it should be all good. I'm excited to see what you come up with if you choose to take on the challenge! (and let me know if anything else isn't working with it)
@BCPReforged6 ай бұрын
@@CafeCharlie Works just fine, thank you ! It'll take some time for sure as I still have to make some adjustments (such as decreasing the amount of materials and maybe some textures size since mk8 has a limit for that) and also some outside changes to make it more base game, but i'll make sure i do justice to your track in-game !
@zskull1626 ай бұрын
When you had that issue with the shading, it would likely be fixed by clicking the object, go to the green triangle tab in the bottom right, open Normals, and “Clear Custom Split Normals.” I’ve had a lot of imported models have weird shading issues for literally no reason, and then that button fixed it immediately
@raphaeldagamer5 ай бұрын
This is beautiful, and how did you know the new video sharing service I'm imagining making was gonna be called "!" ?
@Vinniflame6 ай бұрын
Nintendo fans do what NintenDON’T this is amazing!!! This is genuinely a work of art, props to you 👏🏼
@adderalladmiral6 ай бұрын
out here doing gods work
@Mittzys6 ай бұрын
28:09 This would probably look completely fine as a cuboid on smooth shading instead of cylinder. Same goes for most distant "cylindrical" objects
@arandomperson69566 ай бұрын
kinda unrelated to the point of the video, but it's so good someone appreciates music from adventure time wysog, respect!
@ddnava966 ай бұрын
One way to turn a cube into a pyramid without creating hidden line-thin faces is to select the vertices on top and merge the at center
@majinya61996 ай бұрын
16:47 I think it's supposed to be mountains, Fitting the theme of the outdoor store
@SodaPopBot6 ай бұрын
If I were a woman, this right here is how a guy would win my heart I never liked the fact that they watered down the Wii maps with the pretty bland Tour ones, so I'm glad to see this
@veggiet20095 ай бұрын
Now it's like a real mall at the hey day of shopping malls, and not like a toy model of the mall that you'd buy at that mall 😂
@rainer_szs5 ай бұрын
I could watch video like this all day
@GamerzRus5 ай бұрын
Nintendo should hire this guy
@photonic0833 ай бұрын
4:58 about those normal map generations... For some textures, you should generate the normal map *before* adding any irregularities to it, what ended up happening is that the tint on the texture affected the normal maps, and not just the squares themselves.
@martinthomas20724 ай бұрын
Dude you are like a Blender Adobe god or something because you nailed the work Ps: I play MK Tour is kind of the more popular Mario Kart
@bonebag19616 ай бұрын
17:51 I was really suprised to hear music from 'Adventure Time: Hey Ice King, Why'd You Steal Our Garbage' in this video
@Cannash546 ай бұрын
Have you thought about doing track demakes? Like demake MK8 tracks to N64 or DS style?