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This is a showcase of my "Boss" enemy type. The enemy AI is all built using Ue5 behaviour trees and blueprints. With each is ability used depends on the current state of the fight.
This showcase includes the following skills/abilities:
- Magic Projectiles
- Homing Projectiles
- AOE attacks
- Healing
- Elemental Shields and Arrows
- Teleportation/Dashing
- Short Range Explosions
- Spawning minions
I will most likely be making a tutorial on the "Magic Combat System" that powers the attacks of this enemy. If you are interested please let me know in the comments.
Also if you are interested in any other game dev tutorials using Unreal Engine 5 (ue5) please let me know.
Join my Discord server to chat and mingle with the community
/ discord
P.S game development for me is a hobby, I'm not an artists so I don't know much about 3D modeling, VFX and character animation, so all the art you see here is a combination of free assets from the Unreal marketplace and other sources on the internet
#unrealengine #unrealengine5 #ue5 #gamedev #combat #bossfight #spells #blueprint #tutorial #magic