Animating Shouldn't Be CREATIVE

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BrianKouhi

BrianKouhi

Күн бұрын

Пікірлер: 24
@BrianKouhi
@BrianKouhi 23 күн бұрын
Hope you enjoyed the video! 👉 If you're looking to take your animation skills to the next level, check out our Ultimate Animation Course (College level education in one curriculum): toanimate.ca/?'t_be_creative&
@cameronedwards751
@cameronedwards751 23 күн бұрын
Not sure if I would frame it as "animating shouldn't be creative" because each step you mentioned involves being creative and making creative choices. So many people already don't see 3d animation as art. But I loved the info in the video, I follow a very similar process and it makes a huge difference in my productivity.
@BrianKouhi
@BrianKouhi 23 күн бұрын
You’re right, the word “creative” is tricky here. I meant more that each of these steps should be approached with an intentional, logical process. Definitely using the term loosely to increase engagement, but the content itself should be helpful.
@firespexstudios
@firespexstudios 23 күн бұрын
Bro how is it that every time i think of something animation related or where I am stuck at and you upload something. I am not lying , you seriously answered my query i had literally yesterday in this video. Thankssss Always
@neuvatn
@neuvatn 23 күн бұрын
probably from confirmation bias.
@BrianKouhi
@BrianKouhi 23 күн бұрын
Haha happy to help!
@LOVER_LINK
@LOVER_LINK 22 күн бұрын
good watch! Can you make a video about the state of the animation industry?
@BrianKouhi
@BrianKouhi 22 күн бұрын
Oof that's a big topic... But good suggestion, I'll start doing some homework.
@secretgaminggg
@secretgaminggg 21 күн бұрын
Hey Brian BIG FAN BROTHER I just wanna ask that when i trying to animate something it goes very bad from me. 1. how do you animate something so perfectly ? How Much Time You Give to your animations to make it so cool ?
@BrianKouhi
@BrianKouhi 20 күн бұрын
Thanks man, I appreciate it! It's all about practice and the process. Animation is an art, and requires a ton of practice to get better and faster. It's also extremely time consuming, so if you try to rush an animation, it will always look bad. Disney has an animation quota that can range from about 3-7 seconds a week per animator (and these are Disney animators). Here's a free video we released from our course, where you can animate a walk cycle from scratch using a free rig we provide: kzbin.info/www/bejne/Z4TYYWB9nZucoq8si=iMt0l3dQH1jwEY4w
@secretgaminggg
@secretgaminggg 20 күн бұрын
​@@BrianKouhi Thanks and If a person want to become animator so it really hard to think for him what should he animate? just like when someone learn from tutorials after completing it . its hard to think what we should animate. Like on what (after completing run , walk cycles ) Should a person need to start ?
@BrianKouhi
@BrianKouhi 20 күн бұрын
We'll it seems like you're at the start of your animation journey, in which case just focus on understanding and practicing the animation fundamentals. It's not possible for me to write a comment about how to become an animator and steps to take, that's what my videos are for and the main reason we created TOAnimate (which has over 55hrs of video content + 100+ PDF handbooks). I don't want to sell you on it, but use it as an example of how much content it takes to get someone from little animation experience to being able to make a demo reel. Even after that course students have to practice a ton to have a chance of landing an animation job. Give my free videos a watch and do research on what makes a good demo reel. I Have some videos on that too.
@secretgaminggg
@secretgaminggg 20 күн бұрын
Provide me some links which are useful and thanks you are best. I have allot of questions to ask but asking here is not the proper way. Do you have discord or something ? Seriously Brian you are awesome man. Do I know your story how do you start what problems do you face. seriously I'm very demotivative. Motivate me
@BrianKouhi
@BrianKouhi 20 күн бұрын
Start with this video (Blender's animation tools): kzbin.info/www/bejne/d3TGYauup5aKm5osi=QHfuasMO47Yc-S9- 2 (More tips on animating with Blender): kzbin.info/www/bejne/nKe1Y39-dqyZfZYsi=z1PX9aSrB38iVESA 3 (Building a visual library to help when you animate): kzbin.info/www/bejne/eYOrnK1ogaqfp68si=ROjy9Pshf5o-dIUZ 4 (This video) 5 (Animating your first walk cycle in BlendeR) kzbin.info/www/bejne/Z4TYYWB9nZucoq8si=lSa71cYjcc2_2GJ6 6 Tips on landing a job in the animation industry: kzbin.info/www/bejne/qXjFfauGeaqtfNEsi=BwgyuWOxN8mPrIU4 There's a 100+ more videos you need to watch and thousand + hours of practice, but this is a start. The best & fastest way to learn is by going to an animation school or getting a comprehensive course.
@axlosauro
@axlosauro 23 күн бұрын
Everything you’re mentioning has creativity involved. Even if you take references and use more logic you can’t take the creative aspect out if it. Nice clickbait tho
@BrianKouhi
@BrianKouhi 23 күн бұрын
Haha yeah, it's a bit of a clickbait title, but I wanted to point out the importance of intentional, logical steps in animation. Usually beginner animators just hop into a shot and start "creatively" animating without thinking about it in a more structured way. That was the point of the video.
@secretgaminggg
@secretgaminggg 19 күн бұрын
Brian Face = 😊 Vs Brian Work =☠
@secretgaminggg
@secretgaminggg 18 күн бұрын
Hey Brain Can You Make A Video on Character Or Body Performance Please ? i have ianimate course but i dont understand on it so i was wondering if u give me a little tips or tricks which is in your mind i would be very happy. LOVE YOU BROTHER
@ridmajary2105
@ridmajary2105 23 күн бұрын
@peterboneg
@peterboneg 22 күн бұрын
You have a very strange definition of the word creative. Any choice you make from multiple potential options is a creative step. You even mentioned making a choice which inspires you, which is clearly creative in a personal way. You give some useful tips, but unfortunately I think they will be lost in the confusion. I'd recommend that you remake the video. I know you were trying to create a controversial title to draw in viewers, but it just makes no sense at all.
@BrianKouhi
@BrianKouhi 21 күн бұрын
You're right, the word “creative” is tricky here. I meant more that animating should be approached with an intentional, logical process, instead of just going into a scene and "being creative". Definitely using the term loosely to increase engagement, but the content itself should be helpful.
@tokusatsuandtoysvintage9531
@tokusatsuandtoysvintage9531 23 күн бұрын
Watching this, I can't help but think how easily AI will take over the animating step once the 'acting clip' is provided in productions. Future hot-take: "I'm an animator" will mean 'I do acting for cartoons'.
@BrianKouhi
@BrianKouhi 23 күн бұрын
At least right now AI creating anything other than a "rotoscope" animation of your reference isn't possible. Most animation other than mocap (which is also highly edited afterwards), is more cartoony and not 1:1 with the reference. I can't see AI easily making more cartoony animations while also applying all animation principles to keep the animation appealing.
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