Brushify - Create Natural Roads in Unreal Engine 4

  Рет қаралды 112,351

Joe Garth

Joe Garth

Күн бұрын

You can purchase the Brushify Natural Roads pack here: bit.ly/BrushifyUE4
Create massive open worlds in Unreal Engine 4 using Brushify!
Find out more at www.brushify.io
Support me on Patreon: / brushify
PC specifications:
CPU - AMD Threadripper 1950x - US: amzn.to/3qp8vFf​ UK: amzn.to/3e8gnbw​
64GB Ram - G.Skill Ripjaws V - US: amzn.to/3uVwkI8​ UK: amzn.to/30a84DU​
1080TI - US: amzn.to/3qgqNrV​ UK: amzn.to/3kJA7n9
All content in this video is included in the pack.
Music: “Blind” by Meydän (licensed under CC BY 4.0)
DISCLAIMER: This video and description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission at no extra cost to you. This helps support the channel and allows me to continue to make videos like this. Thank you for the support!

Пікірлер: 184
@HavokSage
@HavokSage 4 жыл бұрын
hey guys, you can now follow brushify on facebook: facebook.com/brushify I'm hard at work building Brushify Revision 2, it's a massive update across all my products. Better lighting, roughness and tessellation support. It's set for release next week. I'll have a new video for you introducing the changes! Cheers, Joe
@LumberingTroll
@LumberingTroll 5 жыл бұрын
That you very much for re-uploading with softer BGM, so much easier to follow now!
@fearthesmeag
@fearthesmeag 2 жыл бұрын
Incredible Joe - I've recently just started learning UE (coming from Blender), and Im so glad youtube algorithm suggested your channel. I love the pace of your tuts, and the peaceful music - very calming.
@Warrenaterz
@Warrenaterz 5 жыл бұрын
Your UE4 tools are incredible Joe, the environments you create never cease to impress.
@EscapeCondition
@EscapeCondition 5 жыл бұрын
Will be using this in my project. Your work is very good
@j1gglybutt3r77
@j1gglybutt3r77 5 жыл бұрын
Awesome pack, just started a project that sorely need this! just bought it thanks so much for the tutorial :D
@itsjxomusic
@itsjxomusic 2 жыл бұрын
Joe, You're honestly amazing. Can't wait to purchase the country roads as been looking everywhere for more British themed stuff and sadly, not many out there!!
@josefcaceres1952
@josefcaceres1952 5 жыл бұрын
You Sir, have earned a like and a new subscriber, job and explanation on point!!
@Studio1-7
@Studio1-7 5 жыл бұрын
Love the video, love brushify!!!
@edward712
@edward712 4 жыл бұрын
This is why I love Brushify.
@dheyabmustafa6421
@dheyabmustafa6421 5 жыл бұрын
I love your work man I hope we going to see more👍
@Collegewifi
@Collegewifi 5 жыл бұрын
as a complete beginner into game design/3d modeling these tutorials are a must-have after learning unreal engine
@iseefishpeople
@iseefishpeople 4 жыл бұрын
really enjoying this pack, recommend+++
@libortelupil7647
@libortelupil7647 Жыл бұрын
I recommend also to untick "cast shadows" for the segments. It will make it much less noticeable if the road is hovering above the landscape an you don't need shadow under the road anyway.
@InkDropFalls
@InkDropFalls 4 жыл бұрын
As someone who purchased this ...here my thoughts on this The pack is great, it has every thing i wanted for paths and roads ..with the files neat and tidy i was very happy with this purchase .... Having great fun building little environment with for last few days, the video guide you have here for each pack definitely has impact on making sales it what convinced me because that way i know would get break down how to use them with benefit of understanding the process behind them . Thanks
@bubarules
@bubarules 5 жыл бұрын
Beautiful!
@montereidii4452
@montereidii4452 3 жыл бұрын
Brushify is really Awesome!
@AriaRedux
@AriaRedux 4 жыл бұрын
I just picked this up! Absolutely incredible work on this asset! Super inspiring! Thank you :)
@tunnellab860
@tunnellab860 4 жыл бұрын
Amazing!!
@JavierGonzalez-qg5el
@JavierGonzalez-qg5el 4 жыл бұрын
This can be called Old Town Road Britain Edition pack. Lol In all seriousness though great work. this is super handy.
@Pavloh
@Pavloh 5 жыл бұрын
u are a god xD hello again Thanks!
@necromalice3530
@necromalice3530 5 жыл бұрын
wow! you got me on Brushify - Environment Shaders pack... I can see I will buy all of your brushify stuff sooner or later... GOOD WORK. I have spent a fair amount of money on UE4 landscape assests... had I known about this before... Things would have been much different... and easier. Keep up the good work. Will you do a "custom" Pack?
@HavokSage
@HavokSage 5 жыл бұрын
Hey thankyou!!! Im working bow on improving all packs. What did you mean by a custom pack? My goal is to create all earth biomes.
@turkey_master
@turkey_master 4 жыл бұрын
Very Inspiring
@OFarukISHIDA
@OFarukISHIDA 5 жыл бұрын
How about the clouds? Looks nice. 😍
@HavokSage
@HavokSage 5 жыл бұрын
Its a clouds skydome with a custom shader. The textures are from hdrihaven.
@OFarukISHIDA
@OFarukISHIDA 5 жыл бұрын
@@HavokSage Thanks.
@wagwan0
@wagwan0 3 жыл бұрын
@@HavokSage which hdri map specifically ?
@robertperly6104
@robertperly6104 5 жыл бұрын
Great work - any plans on asphalt streets / highways?
@HavokSage
@HavokSage 5 жыл бұрын
it's on my todo list!
@guess.9245
@guess.9245 5 жыл бұрын
thank you bro
@danielklishch5831
@danielklishch5831 Жыл бұрын
Great stuff Joe! By the way are these materials applicable to a mesh not a landscape system?
@Gustavlegion
@Gustavlegion 4 жыл бұрын
AWESOME!
@PhotoMakers
@PhotoMakers 2 жыл бұрын
Hi, Joe. Is Brushify compatible with M1 Macs?
@tgreis
@tgreis Жыл бұрын
Hello my friend, good luck. How did you do that side of the road like that? I also see road edges sharp and linear.
@CuB_sTaR
@CuB_sTaR 5 жыл бұрын
wow, that almost looks like the actual road into Sheffield... but this is cleaner
@HavokSage
@HavokSage 5 жыл бұрын
heheh, sheffield is my hometown :D
@CuB_sTaR
@CuB_sTaR 5 жыл бұрын
@@HavokSage I live 10 miles away in chesterfield, small world
@Gamer-sv2mz
@Gamer-sv2mz 4 жыл бұрын
hello joe. your work is beautifull. how do you do to make these assets be so realistic when you put them on your scene ? i saw you have megascan assets but for me , these assets don't are so realistic when put in my scene and i wonder why ! it's annoying for me . is it your lighting or another settings please ?
@ninomancuso7021
@ninomancuso7021 4 жыл бұрын
thanks Joe, enjoying laying these in! Very helpful tutorial. I notice at 5min you are painting around the roads with your layer materials to help blend it. I've already generated my landscape tho with different material layers, so I assume I cant do this step unless I've generated my landscape using those material layers already?
@HavokSage
@HavokSage 4 жыл бұрын
Hey, you can always texture paint even after you've imported your splatmaps.
@ninomancuso7021
@ninomancuso7021 4 жыл бұрын
@@HavokSage Thank you, another question, do you enable edit layers for the landscape and create a separate layer in the landscape-manage panel just for splines? Or is this just an optional practice?
@grogukillstreak5056
@grogukillstreak5056 4 жыл бұрын
Thank you, I bought this pack. I would like buy some pack with asphalt roads , new, durty, brocken, with puddles etc. For city. Maybe some kind of tunnels.
@JandenHale
@JandenHale Жыл бұрын
I have the country roads pack and it has asphalt.
@Dexxter_slav
@Dexxter_slav 3 жыл бұрын
Do the material instances for the roads support Roughness map? I see the possibility to add custom albedo, normal and height but the roughness map is nowhere to find.
@lenimois01
@lenimois01 4 жыл бұрын
Merci Joe ;)
@julianriise5618
@julianriise5618 3 жыл бұрын
Maybe you should provide the Auto Material for free, I know it sounds crazy, but consumers might be more tempted to buy into your eco system and get the other packs. It also makes it feel less expensive to buy the other packs with "Auto Material included", because right now it feels like I'm paying an extra 10 bucks for every pack because of this. Love your tutorials, so glad I found your stuff :)
@echolitis
@echolitis 2 жыл бұрын
Can you please show me how to make intersections with this road pack probably can't on this pack but could you please do a tutorial on how to or even better make another marketplace asset that maybe has intersections?
@sakuragi4355
@sakuragi4355 3 жыл бұрын
If i want use different textures for the roads, is possible dupplicate the material and change textures so as to have a "custom road"?
@TheFlatEarthChannelcom
@TheFlatEarthChannelcom 4 жыл бұрын
How do you switch between first and third person? Amazing kit btw. Exactly what I was looking for!
@HavokSage
@HavokSage 4 жыл бұрын
You have to install both the first and third person templates. Then you can choose between them in world settings.
@paulbaker6458
@paulbaker6458 6 ай бұрын
Hello, I created a landscape with your Smart Brush System. I made some adjustments with the brushes for a larger map size as shown in one of your videos. I started adding a spline road which was going well until I tried to match the landscape to the spline segments. The landscape shoots up far past the spline but is conforming to the splines shape. Do you have any idea what is going on?
@MUJONYC
@MUJONYC 5 жыл бұрын
Nice 👌
@lamancuso12
@lamancuso12 3 жыл бұрын
Hey Joe, if I wanted to add wheel tracks to this, would simply modifying a copy of the T_Mud_04 texture in photoshop with tracks, then duplicating the MI_Road_Mud_04 material work? Just wondering if it will tile appropriately based on how you've built your Master road material function...
@HavokSage
@HavokSage 3 жыл бұрын
Hey, yes that will work just fine. Just have to make sure the tracks run across the whole texture in the correct orientation.
@aldolibrian9326
@aldolibrian9326 Жыл бұрын
how use displacement or bumpy in this pack for final render still image?my case using grass material auotomaterial
@drkutang6444
@drkutang6444 Жыл бұрын
Works fine.
@aeryes2806
@aeryes2806 Жыл бұрын
Hey hope you are doing well. I just wanted to point out that the single sign post is missing an LOD section for the text so it does not show up. The other two signs are working as expected. Could you fix this so I can use the sign in my game?
@gringoire986
@gringoire986 Жыл бұрын
How can i stop the grass spawning on the spline? Thank you very much for any answer
@brandenc3860
@brandenc3860 4 жыл бұрын
Hi Joe, i love this pack but im running into a small issue. I needed to turn on mesh distance fields for some of my other assets, and when i did that my roads from this pack developed see through holes in the material. Would you happen to know what may have caused that?
@HavokSage
@HavokSage 4 жыл бұрын
Hey, do you have the latest version the pack? As far as I'm aware that issue was previously resolved in a patch. If it's not resolved I can check it asap.
@bebopsaxxx
@bebopsaxxx 3 ай бұрын
Dude....I'm curious to make a world and this is damn amazing!! Do you have anything for buildings or other structures ...Foliage etc. .
@HavokSage
@HavokSage 3 ай бұрын
www.brushify.io Visit the unreal marketplace page to see all my products!
@KeepItSimplePC
@KeepItSimplePC Жыл бұрын
grass still bleeds threw the spline tool and mesh or is there a way to fix that?
@dwisenhower
@dwisenhower Жыл бұрын
Perfect tool, wondering how i could place a foliage blocker around the spline
@HavokSage
@HavokSage Жыл бұрын
You can specify a landscape paint layer in the spline properties. So you can use that to have Remove procedural layer paint automatically where the spline goes. That will take care of the procedural grass. You can also go into procedural foliage spawners and put Removeprocedural in the excluded paint layers. The system is actually well thought out.
@dwisenhower
@dwisenhower Жыл бұрын
@@HavokSage appreciate the reply! I guess the procedural foliage spawner I’m using already had the remove foliage set up. I was able to just paint, resimulate the foliage and it worked! Thank you!
@torgath5088
@torgath5088 3 жыл бұрын
Thank you for your hard work! What I'd like to note is that your materials invoke too much draw calls when used with voxel plugin pro on "low end" GPU's like ge force 1050 significantly dropping FPS. Do you have automaterial implemented in a single material with a single material graph? Such approach boosts performance significantly.
@HavokSage
@HavokSage 3 жыл бұрын
I mean it's a low end graphics card from 5 years ago. There are going to be limits to what it can possibly handle. In 2021 it's not really possible for me to cater for such low spec hardware, it would get too confusing to have multiple versions. The average GPU these days is around GTX 1070 equivalent, so that is the specification i build for. The way that brushify is built is for customization and modularity though, so it's possible for you to strip out all of the material functions and reduce it to only a single paint layer etc..
@mohamedamin8349
@mohamedamin8349 5 жыл бұрын
Nice my friend how to set up sky and rendering .... I want lesson plz
@RomanovDm
@RomanovDm 5 жыл бұрын
looks very cool, can you explayn why a character so big ? or its your road small? i guess its normal size for character when you create a new project, but its good size ? or need to make less than it is =/ or its just your road. sorry, english isnt my navite language its becouse diffucult to me explain what i mean)
@HavokSage
@HavokSage 5 жыл бұрын
hey, in the example map i just made some small trails. You can adjust the width of the road using the landscape splines.
@sabitashah11
@sabitashah11 Ай бұрын
Hi there, can you add physical materials to the master materials or do a tutorial to set up a few. Thanks I just purchased your big pack. Regards, Shil. Are you in Scarborough or Whitby.?
@HavokSage
@HavokSage Ай бұрын
I want to create my own tutorial on this eventually, but this one is pretty close: kzbin.info/www/bejne/iqi6dYdrr6ihgsksi=fGGT68Bp2vqudmIU Im actually in Sheffield!
@donaldblattner3474
@donaldblattner3474 3 жыл бұрын
Joe: which of your packages have bridges that go over water? What type of bridges (suspension, rope, highway bridges, etc.)? - Don
@erothicc1893
@erothicc1893 5 жыл бұрын
How did you made that sky ? its hdri?
@Roozy_Persepolis
@Roozy_Persepolis 5 жыл бұрын
Can I use the spline system on my own terrain? Can I buy this pack,use the spline system but over my own landscape?
@InkDropFalls
@InkDropFalls 4 жыл бұрын
yes you can, it is Mesh that assign to spline that can be any mesh and it will conform to any UE4 landscape, another aspect is you have Mat Instance set up for surfaces so you can apply to it ..or you could apply your own mat if you choose ...the project files is setup neat and tidy ...
@BaseRealityVR
@BaseRealityVR 4 жыл бұрын
I just come here for the music :)
@MrZyprez
@MrZyprez 4 жыл бұрын
can u make stuff for cryengine aswell?
@j_may
@j_may 5 жыл бұрын
Sorry I know its off topic, but i love that sky / cloud... Is that using a HDRI system? It really helps bring this scene to life... Is it a marketplace asset?
@HavokSage
@HavokSage 5 жыл бұрын
the hdri system and texture is all included with the pack. it was converted to unreal from www.hdrihaven.com/
@j_may
@j_may 5 жыл бұрын
Joe Garth thanks for the response! Very interesting. Really like the brushify project btw! 👍🏻
@williamminnaar6311
@williamminnaar6311 2 жыл бұрын
Hi there - How do you paint the terrain underneath the road? Using one of your terrain materials {Do its non-destructive to the materials}, I have a LONG road and hand painting is taking awhile :)
@HavokSage
@HavokSage 2 жыл бұрын
never use non destructive :)) it's very unstable. I simply paint the usual mud layer.
@williamminnaar6311
@williamminnaar6311 2 жыл бұрын
@@HavokSage So hand painting is safer and more stable then. Good, I just hand painted, looks nicer and more natural anyway 😉
@aldolibrian9326
@aldolibrian9326 2 жыл бұрын
hey joe,can "brushify natural road" be used on UE5?
@armandoclavijo941
@armandoclavijo941 3 жыл бұрын
Hello Joe. The Package includes Landscape, HDRI, Grass, lighting system, etc. That is all I can see in the video. Thanks.
@HavokSage
@HavokSage 3 жыл бұрын
is this a question?
@gulagwarlord
@gulagwarlord 5 жыл бұрын
Wow, take my money!
@iGame360fficial
@iGame360fficial 3 жыл бұрын
Is there a plugin like this for Blender? Or are we SOL.
@3DModelDesignStudio
@3DModelDesignStudio 7 ай бұрын
nice
@marcinesa1336
@marcinesa1336 4 жыл бұрын
meaby toturial road with tesselation ? :D
@ongakuwo
@ongakuwo 4 жыл бұрын
Im trying to combine two brushify packs into a empty project, it looks like all assets have the same name from the different packs, so i have to copy it manually beside to load it from the content library...is that so? or am i too noobish and dont get it?
@HavokSage
@HavokSage 4 жыл бұрын
Hey, please check the FAQ: www.brushify.io/faq all packs are designed to be merged together.
@danielc9967
@danielc9967 4 жыл бұрын
Please is there anyway to purchase your assets , outside the unreal store? They are not accepting my card and paypal is disabled there, support is not responding, can I buy directly from you? really want to try your assets out
@williamweidner5425
@williamweidner5425 Жыл бұрын
I'm having trouble implementing this in UE5. Whenever I set up my control points and lay down my mesh and material, they look like sepparated rectangular segments, rather than a connected stream of splines how do I fix this?
@HavokSage
@HavokSage Жыл бұрын
Hi, sounds like you're adding the mesh to the control points rather than the segments. make sure to Select All segments. Then you add it to Landscape Spline Mesh slot. The setup hasn't changed since UE4.
@matitemes8466
@matitemes8466 3 жыл бұрын
how i can do this but without the brushify?
@ninomancuso7021
@ninomancuso7021 4 жыл бұрын
Are your current Brushify packs compatible with 4.25?
@HavokSage
@HavokSage 4 жыл бұрын
Yes, you can see that on the product pages.
@gillmediastudio2802
@gillmediastudio2802 4 жыл бұрын
hey joe just bought this tool it's really great but i wanna know how to fix the foliage because it's despairing in a very short distance.
@HavokSage
@HavokSage 4 жыл бұрын
Hey, are you on the highest graphics settings? Try to turn foliage to epic.
@gillmediastudio2802
@gillmediastudio2802 4 жыл бұрын
@@HavokSage yes i am on cinematic settings, i am using your clover foliage model and painting it on a terrain it's just disappearing as i said earlier.
@Marvelcurd
@Marvelcurd 4 жыл бұрын
Bought it
@Dexxter_slav
@Dexxter_slav 3 жыл бұрын
When i use one of my own road textures, the road has to be rotated. Is this somewhere possible within the instance? I see only options for tiling, correct me if I'm wrong.
@HavokSage
@HavokSage 3 жыл бұрын
Hi you cannot rotate textures in UE4 unless you do so in the shader (which costs extra perf). I'd recommend to simply rotate in photoshop. If you have many textures you can use Irfanviews batch converter to rotate many textures at once.
@Dexxter_slav
@Dexxter_slav 3 жыл бұрын
@@HavokSage didn't even think about to simply rotate them in PS.. thank you!
@humanbeing9140
@humanbeing9140 4 жыл бұрын
If Irrational Games about making Bioshock 4, I wish they use this tool
@watchandproduce
@watchandproduce 6 ай бұрын
This tutorial is very frustrating to try to follow with UE 5.3 or higher. Can't get this to work after buying this pack.
@ajinkyameshram8477
@ajinkyameshram8477 5 жыл бұрын
How did you make that sky?
@HavokSage
@HavokSage 5 жыл бұрын
Its a cloud skydome with a custom shader. You can find them on hdrihaven. They require a bit of work to get then looking correct inengine though.
@petertremblay3725
@petertremblay3725 5 жыл бұрын
The Skyrim roads could have benefit from this tool lool
@lordrex34
@lordrex34 2 жыл бұрын
hmm, I no longer seem to find the "Edge Blending" section at 0:44 :(
@HavokSage
@HavokSage 2 жыл бұрын
its inside the road material. hasn't changed :)
@lordrex34
@lordrex34 2 жыл бұрын
@@HavokSage imgur.com/qZelAM1 Do I need to turn on some extra switch parameter to see the "Edge Blending" section or plug something in the parent material? I have the latest natural road pack, and I don't see that option. :(
@Al_Keatinge
@Al_Keatinge 5 жыл бұрын
Is that truesky your using?
@HavokSage
@HavokSage 5 жыл бұрын
Hey, nope just a skydome. Everything is included in the pack.
@alphasatari
@alphasatari 4 жыл бұрын
Can we have a tutorial on this Skydome? Please.
@HavokSage
@HavokSage 4 жыл бұрын
I will try to have a dedicated video to skies at some point!
@SmokyMountainsHauling
@SmokyMountainsHauling 5 жыл бұрын
any way to have foot prints appear in the mud?
@HavokSage
@HavokSage 5 жыл бұрын
Hey, yes its possible. The footprints system has to be custom setup for your character. This developer successfully implemented it: kzbin.info/www/bejne/jmrIqGx5lJ6CetU
@carleetbunjira611
@carleetbunjira611 4 жыл бұрын
Hi What are your computer specs?
@icchansan
@icchansan 5 жыл бұрын
This pack come with a sample scene?
@HavokSage
@HavokSage 5 жыл бұрын
Yes all packs include the example scenes as shown in the screenshots.
@user-eq6vs7tl7r
@user-eq6vs7tl7r 3 жыл бұрын
Спасибо вам
@Wellstead
@Wellstead 2 жыл бұрын
So, the grass "clips" thrue the roads, how can I block it so it don't do that?
@HavokSage
@HavokSage 2 жыл бұрын
There is a paint layer, Remove Procedural. Add a non-weightblended layer info to that and then paint. It will remove the grass. You can also add the paint layer in the spline properties so that it paints on the entire road.
@overlandgames
@overlandgames 2 жыл бұрын
@@HavokSage how do you add the paint layer in the spline properties? I'm trying to build player defined roadways, so i can't paint over them in the terrain editor
@madinazt
@madinazt 4 жыл бұрын
Hi Joe! I downloaded a roads pack and have an issue of roads cutting when it gets closer to the camera. It also happens on the NaturalRoads level. Any thoughts on how to fix this? I'm very new to un4 and mainly use it for archviz. Brushify really helps to speed up the process though, thanks a lot for that! www.dropbox.com/s/r83ga90su7dgjyl/HighresScreenshot00003.png?dl=0 www.dropbox.com/s/y3p5ngtnmp9gn3p/HighresScreenshot00002.png?dl=0
@arturrosa3166
@arturrosa3166 2 жыл бұрын
I purchased this pack but noticed that in UE5 all materials seem strange. Some which shouldn't be shiny become shiny, others become dull (no color variation like in the video). I fiddled around with albedo, roughness and even tried other textures, to no avail. None of the materials seem realistic. Any hints to make this work well in UE5? Thanks.
@HavokSage
@HavokSage 2 жыл бұрын
Hi, could i see a screenshot or video of this issue? the rendering is fine in UE5 on my end. Cheers Joe
@arturrosa3166
@arturrosa3166 2 жыл бұрын
@@HavokSage Many thanks for getting back so fast, that was great. I didn't want to post here publicly a link to my google drive, so I sent you a note through brushify.io with more details. Thanks again. After the resolution (or if it turns out I'm just being dumb :-)), I'll come here and mention the result because it could be useful to others.
@maxmax003
@maxmax003 2 жыл бұрын
is this compatible with ue5?
@HavokSage
@HavokSage 2 жыл бұрын
hi, yes it is.
@KGolanski
@KGolanski 5 жыл бұрын
It is a Software helps GameDevs to creating Landscapes?
@HavokSage
@HavokSage 5 жыл бұрын
Correct, Brushify is a tool/asset infrastructure for unreal engine 4. www.brushify.io
@tommyptolemaeus9161
@tommyptolemaeus9161 5 жыл бұрын
how to make the grass ground like your video?
@HavokSage
@HavokSage 5 жыл бұрын
Hey, the grass is included in the pack and example scene
@tommyptolemaeus9161
@tommyptolemaeus9161 5 жыл бұрын
can you make a video about how to make the grass ground?@@HavokSage
@jamesth1015
@jamesth1015 5 жыл бұрын
OMG
@maddiehad
@maddiehad 4 жыл бұрын
the mannequin is like a giant on the road.
@HavokSage
@HavokSage 4 жыл бұрын
Thanks for your feedback
@bigtime9597
@bigtime9597 4 жыл бұрын
Uh, Joe? Ran into a slight problem. Whenever I click on one of the materials, it switches to World Grid Material. Neither the Phys Material nor the Parent show up either. Any clue what's going on?
@HavokSage
@HavokSage 4 жыл бұрын
Hey, Were the roads rendering correctly before you click? Maybe shaders are compiling.
@bigtime9597
@bigtime9597 4 жыл бұрын
@@HavokSage Thanks for getting back to me on this. The material instances go completely blank when I click on them in the menu itself. No compiling, nothing. For example, when you double click an instance, it opens a viewer window. The moment I do that, that's when it goes blank. When I add it to the mesh, same effect; Switches to World Grid Material.
@HavokSage
@HavokSage 4 жыл бұрын
@@bigtime9597 does it render correctly when you apply the landscape? (i presume you mean the landscape material.) You also need to follow the other steps in the getting started tutorial. Like applying layer infos. There is a bug with the unreal material preview showing black sometimes.
@bigtime9597
@bigtime9597 4 жыл бұрын
@@HavokSage I've been working with your Natural Roads pack, just to be clear. The materials don't render correctly, neither when applied nor previewed. I apologize if this is starting to bug you.
@HavokSage
@HavokSage 4 жыл бұрын
@@bigtime9597 hey, no worries at all! Im here to help! So the shaders aren't compiling at all? Are there any errors?
@enformaherbal
@enformaherbal 5 жыл бұрын
👍👌👏
@tanguitoferoz9619
@tanguitoferoz9619 4 жыл бұрын
My brother, I have a problem with displacement, I export the materials of megascans to unreal but the materials come out flat. Help me!! 😱😱😱
@HavokSage
@HavokSage 4 жыл бұрын
Hey, did you see my tessellation tutorial?
@tanguitoferoz9619
@tanguitoferoz9619 4 жыл бұрын
@@HavokSage oh man, thanks you!!! 👌🏻
@meestuinier4486
@meestuinier4486 Жыл бұрын
Is this nanite compatible?
@HavokSage
@HavokSage Жыл бұрын
hi, it doesn't really make sense to use nanite because the roads are already low poly. they use POM to achieve details.
@meestuinier4486
@meestuinier4486 Жыл бұрын
@@HavokSage gotya! IMA look into that. We probably end up buying the entire package of brushify packs. Would there be a discount for larger purchases?
@robertperly6104
@robertperly6104 5 жыл бұрын
Just an FYI - the marketplace link is returning a 404 error
@HavokSage
@HavokSage 5 жыл бұрын
fixed! thanks so for calling that out! must have cut it off when i copy and pasted the description
NEXTGEN Terrain Physics In UNREAL ENGINE 5 #GameDev #UE5 #Brushify
9:59
Pray For Palestine 😢🇵🇸|
00:23
Ak Ultra
Рет қаралды 35 МЛН
Speed Level Design - Overgrown Ruins - Unreal Engine 4
9:19
Maverick
Рет қаралды 5 МЛН
Create a City Street in UE4
21:17
Quixel
Рет қаралды 503 М.
Building natural environments in Unreal Engine
28:09
Unreal Engine
Рет қаралды 431 М.
Brushify - Build a House in UE4. Relaxing 2 Hour Beginner Tutorial
1:39:05
10 Unreal Engine 5 PLUGINS I can't live without!
9:37
Cinecom.net
Рет қаралды 450 М.
Create a Post-Apocalyptic Road in UE4
9:16
Quixel
Рет қаралды 282 М.
Create Counter-Strike in UE4
7:53
Quixel
Рет қаралды 8 МЛН
World Partition And Data Layers - Unreal Engine 5 Tutorial
26:33
Brushify - Build A City In UE4
7:51
Joe Garth
Рет қаралды 158 М.
ЗАХОТЕЛА В ТУАЛЕТ НА УРОКЕ в ROBLOX!
21:40
Family Play TV
Рет қаралды 291 М.
ЖИЗНЬ ЮТУБЕРА СПУСТЯ 4 ГОДА!
22:39
EdisonPts
Рет қаралды 1,6 МЛН
Қорқынышты Майнкрафт - 3 бөлім ✅
33:07