Building the PERFECT Storage BLUEPRINT in Satisfactory Lets Play Ep.05

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TotalXclipse

TotalXclipse

Күн бұрын

Пікірлер: 74
@TotalXclipse
@TotalXclipse Жыл бұрын
What do you think is the most important feature of a working storage system in Satisfactory?
@Wesley-k3h
@Wesley-k3h Жыл бұрын
That the convaor items are in the front (also cheese)
@stephanejaglin221
@stephanejaglin221 Жыл бұрын
Efficiency!
@Dragunta
@Dragunta Жыл бұрын
That it works lol
@LiLBitsDK
@LiLBitsDK Жыл бұрын
I just noticed it when I had 2x 3 sinks back to back (aka 2 rows of 3) 4 of them ran... two last ones wouldn't run, connection power, disconnecting power, clicking suspend or whatever it is called... nothing would start them... built them further away then bam they worked... it's kinda odd...
@henrytheaceyt
@henrytheaceyt Жыл бұрын
Accessibility
@jamesstewart2032
@jamesstewart2032 Жыл бұрын
Latest coffee stain announcment is that in update 8 you can lock the hologram in place and look around it with H! Good timing for that!
@skylarc6063
@skylarc6063 Жыл бұрын
oh thank the lord for that. Its one of my biggest annoyances for pumps in particular, depending on your pipe layout its hard to see the ring where to place the headlift especially for larger sloping pipes uphill
@RedFlyer350
@RedFlyer350 10 ай бұрын
you're a satisfactory genius. your builds look like something out of a triple A game level. thanks for sharing.
@elttilkire
@elttilkire Ай бұрын
Coming back to this video a year later after 1.0 to redo the build I had before. Still an awesome video, and so many of your issues with spacing and moving have been solved in 1.0 with QoL updates (like nudging, thank god), that you really have to give props to CS for thinking of how to make this easier on you people who come up with these great ideas.
@fgille1
@fgille1 Жыл бұрын
That's easy. The smart splitter before with overflow to a sink...which you have already nailed!
@vocorus598
@vocorus598 Жыл бұрын
Total, 5 days ago: It would be great to lock a blueprint down, and then walk around it. Jace, 1 hour ago: So coming in update 8... the ability to lock a blueprint down, and then walk around it.
@vincewilson1
@vincewilson1 Жыл бұрын
I was thinking the same thing. I wonder if Coffiee Stain watches Total Xclips.
@vocorus598
@vocorus598 Жыл бұрын
@@vincewilson1 They might do, but it's likely they adopted the feature from a mod like Smart! which has had these features for a long time.
@voidphilosopher42
@voidphilosopher42 Жыл бұрын
One more blueprint combo you may find useful is what I call the power scaffolding. A set of pillars, columns or similar that have wall outlets connected. Then a secondary blueprint that connects one pillar to another at an altitude with wall outlets too. Connect each power piece to each other and to main power with cables. Perhaps for better visualization, one blueprint would be an "I" shaped piece, the other would be "_" shaped. Combine the shapes as needed for the build area and now you have power coverage for the hover pack on the construction zone. And like scaffolding for construction, delete once no longer needed.
@MrHaggyy
@MrHaggyy Жыл бұрын
I like a ceiling for that. One mesh is fully connected for hover, one has a lot of spare poles. On the spare poles you can hook any production you like and i usually make them switchable per floor.
@Swindy
@Swindy Жыл бұрын
This is such an awesome way to utilise the blueprint system! I can't wait until I start up my next save, I'm going to have so many ideas on what to do 😁
@samedcibi3390
@samedcibi3390 Жыл бұрын
Blueprints are awesome, I can now build heavy modular frame factory with 3 individual blueprints that I have to place each five times and just connect main belt between each of them. And bam I have 12.5 heavy modular frames. My curent heavy frame factory is producing about 50 of them per minute, more time was spent bringing iron and coal to the factory then building it. At first, size of the blueprints was kinda concerning but if you split large factory in parts everything can be built rather easily.
@dong9224
@dong9224 Жыл бұрын
if you are using mods still, infinite zoop works with experimental update 8 and it has a hold feature to hold the buildable in place (H for hold)
@maxslayer11
@maxslayer11 Жыл бұрын
I am looking forward to seeing the oil build as I been struggling with that.
@BlindDev
@BlindDev Жыл бұрын
It happened again 🤣 6:09 Love this
@softbart72
@softbart72 Жыл бұрын
I laughed a lot at the part about the Mexican colors xD
@bennicus4901
@bennicus4901 Жыл бұрын
when a Brit says they are "rather miffed off" that's only one step away from an actual declaration of war - Coffee Stain had better watch out!
@deriongraves746
@deriongraves746 Жыл бұрын
it really does look grate. :D Awesome work as always.
@Dr.Cosmar
@Dr.Cosmar Ай бұрын
Probably a bit old, you may already know this. Infinite Nudge has what you want. (~6mins) Press H, and you can walk around and inspect it before you commit. Idk what I would do without it because it was driving me mad having to place and replace train stations several times over until I got all the corners in the right place.
@IsThatDrak
@IsThatDrak Жыл бұрын
looking good!
@MichVaugier
@MichVaugier Жыл бұрын
Bienvenido a México.
@MoonHowlerGaming
@MoonHowlerGaming Жыл бұрын
The preview building and nudge mode is coming in update 8.
@TotalXclipse
@TotalXclipse Жыл бұрын
That'll be so helpful!
@TardisWho
@TardisWho Жыл бұрын
Just Thinking incoming resources could go under the build in the water ;)
@TotalXclipse
@TotalXclipse Жыл бұрын
That would actually solve a lot of issues hmmm
@mavdoc6668
@mavdoc6668 Жыл бұрын
Did you use Mods or how did you get those curvy things on 0:45 (on the bottom).
@TotalXclipse
@TotalXclipse Жыл бұрын
No mods for gameplay, just checkout my guide on creating curves 😊
@LKLM138
@LKLM138 Жыл бұрын
How do you copy colors when building? Mine allways is the basic orange and default texture
@deanyearsley6126
@deanyearsley6126 Жыл бұрын
Hi Xclipse, out of curiosity, do you connect both sides of the storage to each other (the two sides facing each other) so when you drop off an item, it filters across the entire storage network?
@zikewang9670
@zikewang9670 Жыл бұрын
how do you connect the merger or spliter directly on the in/output of the storage tank??
@FarrisMayo
@FarrisMayo Жыл бұрын
I'm sure there's another way but I typically put a conveyor pole down just in front of the input/output grid line and extend it up to be even with the hole, then place a very tiny conveyor to it. Delete the pole and connect the merger or splitter. Hope this helps!
@xzifer
@xzifer Жыл бұрын
is there a website that ppl hare their blueprints on ? obviously not TotalXclipse but others ?
@TotalXclipse
@TotalXclipse Жыл бұрын
You can find some on the satisfactory calculator website
@xzifer
@xzifer Жыл бұрын
@@TotalXclipse ty
@TheXcalibre
@TheXcalibre Жыл бұрын
What is the point of the mergers? That is not explained.
@RayneDr0ps
@RayneDr0ps Жыл бұрын
The mergers on the backend are just a clean way to route overflow from the Smart Splitter (storage inlet) to the lifts to head off to the Sinks. Just to be clear, the merger is only connected to the Smart Splitter on it's left. You could eliminate the merger, add a 2 high Conveyer Pole, then connect the Lift to that and just run a conveyor belt. That being said, if you ever want to run a lift off the Sushi line up to the sink, it would be handy to have the merger.
@LiLBitsDK
@LiLBitsDK Жыл бұрын
interesting if you get issues with the sinks... I had issues when I placed more than 4 sinks close together... and someone wrote it was a known issue
@TotalXclipse
@TotalXclipse Жыл бұрын
I'm at 49 coupons and counting currently, haven't noticed any issues personally
@lukaslenzi7904
@lukaslenzi7904 6 ай бұрын
Hey, a question, I really thought that this good work, but I think it doesn´t. I wanted to have a line of smart splitters and just sort the things out but unfortunately, it doesn´t work for me. And honestly, I want something to look nice. Now I can beginn from scratch, they really have to make something for it to work
@ashleyboy135
@ashleyboy135 Жыл бұрын
factory looks like the moth noice
@Ouranos.
@Ouranos. Жыл бұрын
guys how can i make a list like right side of screen in game ?
@TotalXclipse
@TotalXclipse Жыл бұрын
open the build menu, and whilst open click the right side shaded section of your screen when you hover over it. It'll open a notes section ;)
@Ouranos.
@Ouranos. Жыл бұрын
@@TotalXclipse ohh thx a lot best satis player ✌️✌️
@protoborg
@protoborg Жыл бұрын
Hold CTRL while placing will lock it to the world grid system.
@raycronner3923
@raycronner3923 Жыл бұрын
how you can build circle foundation is it modded ?
@TotalXclipse
@TotalXclipse Жыл бұрын
Nope not modded, checkout my video on curves 😉
@raycronner3923
@raycronner3923 Жыл бұрын
@@TotalXclipse you make my life better now i can speed all my time on satisfactory
@negiehd7603
@negiehd7603 Жыл бұрын
There is a no z Fighting mod online in the Satisfactory mod Manager
@emilesteenkamp
@emilesteenkamp Жыл бұрын
update 8 will fix this placing blueprint and then nudge it a bit
@projectlondonroleplay
@projectlondonroleplay Жыл бұрын
Right at beginning you put up only half a foundation.... How???
@AxelKrueger
@AxelKrueger Жыл бұрын
You can get half foundations from the Awesome shop
@ericcxxxx
@ericcxxxx Жыл бұрын
what with the water?
@alamanax
@alamanax Жыл бұрын
Why there us an experimental build red strip on your screen?
@TotalXclipse
@TotalXclipse Жыл бұрын
because I play in experimental rather than early access.
@alamanax
@alamanax Жыл бұрын
@@TotalXclipse whats the diff ??
@TotalXclipse
@TotalXclipse Жыл бұрын
@@alamanax at the moment, nothing.
@MrHaggyy
@MrHaggyy Жыл бұрын
Early Access aims towards a stable release of the game. In Experimental they push features earlier, swap implementations and try out optimizations. It's more buggy on purpose so the devs get real player feedback on how good their work actually is.
@Esca1010
@Esca1010 Жыл бұрын
Why don't you bring in all the items on a sushi belt? I bring in all the items on 4 belts, let them run through a 4:2 balancer and these two sushi belts go to storage. Both belts go through an array of smart splitters. One belt to the top input, on belt to the bottom input of the storage container. This way I can bring in 1560 items per minute which is definitely enough for storage
@Esca1010
@Esca1010 Жыл бұрын
And before it even goes to the storage it goes through another storage system for my construction train, best decision I ever made in this game :)
@deedercakes
@deedercakes Жыл бұрын
Why is there 2 layers of storage containers per item?
@MrHaggyy
@MrHaggyy Жыл бұрын
Partly so he can add the merger between them and show the items up front. In the lategame and when you build large with blueprints you might actually need the itemspace.
@jsamue12
@jsamue12 Жыл бұрын
probably just the tier 2 storage containers, with 2 in/outputs
@Colin_Fasoli
@Colin_Fasoli 3 ай бұрын
The "perfect" moniker is waaaaaay overused in Satisfactory
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