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Burnout 3: Takedown is the third game in the Burnout series of video games. It was developed by Criterion Games and published by Electronic Arts (the first Burnout game Electronic Arts published), the game drew critical acclaim and a large fanbase.
A GameCube version was never developed as the focus of the third game was the addition of network play. After self cancelling a reboot of the skateboarding game "Skate or Die" which Criterion had been developing for over twelve months, and bouncing a few ideas around for a stunt based Need for Speed title tentatively called "Need for Speed Split Second" - the Criterion team stopped working with Electronic Arts.The NFS discussion promptly ceased after EAUK told EAC to cease all further discussions. However, Bruce McMillan from EA Canada later visited Criterion at their offices in Guildford with a plea for the two companies to find a way to work together somehow. "If you cannot work successfully with big companies like EA, then you have a problem" suggested McMillan. "And if big companies like EA can't work successfully with great developers like Criterion, then we have a problem." McMillan suggested that the two companies repair the relationship with EA offering to step in as publisher for the next, as yet untitled, Burnout game. . A 5 lapped race demo is still available in the Electronic Arts game Need For Speed: Underground 2. Electronic Arts shut down all network services on 15 April 2010.
Played Xbox 1 on Xbox 360.For recording I used a Live Gamer HD Capture Card
*some games can have graphical issues, lags and other problems...
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