jokes on you, i button mash in every game because despite thousands of hours of experience, i have absolutely no idea what i am doing
@cool_bug_facts Жыл бұрын
Gamer
@newniu1.0 Жыл бұрын
Truly a gamer
@multigrandmarquis Жыл бұрын
I do the same and it somehow works. The only games I cant get good at are rhythm games
@crangejo Жыл бұрын
I feel so sorry for your hardware
@slampisko Жыл бұрын
> "Getting up from a chair is not supposed to require conscious thought!" *My ADHD ass, tearing up*: "Right?"
@littlegreen9274 Жыл бұрын
I believe in you ADHD ass, one cheek at a time
@johnjonjhonjonathanjohnson3559 Жыл бұрын
♿
@kaibalsam1700 Жыл бұрын
Mood.
@disfuncionexe Жыл бұрын
IDK sometimes when you sit on a extra comfy chair...
@kaibalsam1700 Жыл бұрын
@@disfuncionexe thats an exception.
@ivangenc Жыл бұрын
I just wanna say I'm really thankful most games these days have an accessibility option to turn button mashing into button holding
@fokkusuh4425 Жыл бұрын
Thank you, Capcom
@ShadaOfAllThings Жыл бұрын
Some people see a big ladder and they immediately think "What a thrill"
@MakusinMeringue Жыл бұрын
With darkness and silence through the night
@nilsharpy4652 Жыл бұрын
what a thrill
@nilsharpy4652 Жыл бұрын
@Slickbait What a fear in my heart
@nilsharpy4652 Жыл бұрын
@Slickbait I give my life!
@nilsharpy4652 Жыл бұрын
@Slickbait In my time, there'll be no one else
@danialyousaf6456 Жыл бұрын
Best example of button mashing being fun is metal gear rising: revengance. From the start of the game when you block, lift up and throw a hundred foot tall mech across the street to the end of the game when you lift up and throw a thousand foot tall mech (and rip it's arm off and slice it up using said arm) it never stops getting boring.
@plastiquemonk Жыл бұрын
the music really adds to that moment too, syncing up right as the vocals take center stage
@bolson42 Жыл бұрын
Sadly that was some of the best parts of the final fight. The armstrong fight felt really janky and not super fun except for the cutscenes/qtes. Or maybe i was just shit at the game lol
@mossystone584 Жыл бұрын
@@bolson42yeah, I've played every difficulty but revengence and the game feels more jank the harder the difficulty is
@crimson-foxtwitch2581 Жыл бұрын
*Rules of Nature is playing on full blast in the background*
@Tiishen Жыл бұрын
AND IT WILL COME, LIKE A FLOOD OF PAIN POURING DOWN ON ME
@blindey Жыл бұрын
This is the first time I've ever thought about button mashing as a mechanic. My mind immediately lept to David Cage because it's so egregious before you said it. During the telekenetic poltergeist sequence you don't even take in the story because you're hyperfocused on it and don't look at whatever's happening in the story frequently. Since you fail if you fail.
@Freedomerider Жыл бұрын
Back to the regularly scheduled Leadhead, and starting out with something preem as hell!!
@alphaiguess2900 Жыл бұрын
This really reminds me of Dark Souls' hidden button mashing mechanic. Basically, when you get put in a grab in DS1 or DS3 (idk about 2), you can mash to get out of it faster. This isn't a thing a lot of people know, but the devs put it in there because button mashing is the expected response to getting grabbed. The player gets desperate, but there is some payoff to their frantic attempts to escape- it actually acts as a teachable moment for a perceptive player. Really cool way to get someone involved via button mashing
@ProbablyEzra Жыл бұрын
(except for the 30%-80% of grabs that it just doesn't actually work on at all)
@valkayrie1198 Жыл бұрын
I've always had a theory that in Halo Reach, Carter telling Noble Six "I've seen your record, even the parts Oni censors didn't want me to ... But we're a team, that lone wolf stuff stays behind," isn't just an acknowledgement of Six's history, but the history of the player as Master Chief who, in the games, spent a lot of time on his own.
@captainharpoon Жыл бұрын
That mash scene at the end hurt me because of how inefficient the mash was
@CliffMiller Жыл бұрын
The controller trying desperately to connect to a PS3 that just isn’t there in the outro really makes the whole thing 1000x funnier.
@grimace9670 Жыл бұрын
The original re4 del lago fight has my absolute favorite button mashing sequences, swimming to your boat is extremely tense and so is the shock of having to cut the rope off your leg after seemingly beating del lago
@remingtonthe6th483 Жыл бұрын
I think I like it best when I'm up against another player, the game tells us to mash, and we both start yelling to power up like we're both kids trying to go super saiyan. Like the stand rush clash in Jojo All Star Battle.
@rebeccathumb9584 Жыл бұрын
seeing your channel continue to succeed and more than 80% of people being chill, even in the comments, after your coming out is super inspirational to me, especially in the current political climate. stay safe and keep up the great work!
@madmonty4761 Жыл бұрын
I liked this channel before not now
@TheLambda Жыл бұрын
@@MrMcRipface good
@yoschiannik8438 Жыл бұрын
@@TheLambda based
@yoschiannik8438 Жыл бұрын
@@madmonty4761 Oh no, what a tragic loss...
@madmonty4761 Жыл бұрын
@@yoschiannik8438 his new voice makes me fucken sad
@ImTopin Жыл бұрын
I remember really investing in the button mashing moments in the Walking Dead game, these moments are contextualized in scenes in which the player is mustering their strength into doing something, whether it's pushing himself off a walker, resisting being pushed into an electric fence, prying a manhole cover open, choking the life out of someone, or even standing up when he's on his last dying leg. It is an amazingly fitting means of utilizing button mashing that's present from beginning to end.
@strangejune Жыл бұрын
That fence scene kinda sucked. Isn't that the one where you just give up after a while and then Doug/Carly saves you?
@rayandthejets Жыл бұрын
nothing feels worse than realising you arent really done with the game after finishing the final boss.
@artificer26 Жыл бұрын
“No game mechanics, save for NFTs, are inherently bad” Based
@dr.steampunk1834 Жыл бұрын
Thank you for the amazing video Penny! You helped me find who I am and now you're keeping my newly open life ever more interesting! Have a good one
@squidswithhats4051 Жыл бұрын
You say that no mechanics are inherently good and yet fishing minigames exist
@williamchristensen7354 Жыл бұрын
ICYDK if you've got to mash one button for a while, reduce wrist motion and spread fatigue between both of your thumbs by positioning the controller between your hands like a phone and alternate mash with your thumbs, like you're drumming with them. Or you can do the same thing with your index and middle fingers if you're accurate enough. If tapping quickly still produces good inputs, maximize speed over pressure.
@JadeJuno Жыл бұрын
ICYDK="In case you don't know" For anyone that (ironically) didn't know
@killerbee.13 Жыл бұрын
@@JadeJuno I had to read the acronym like 5 times before I came up with that and only then did I read this reply so thanks but alas it was too late to help
@JadeJuno Жыл бұрын
@@killerbee.13 yeah I gave up and looked it up LMFAO If your acronym for a phrase is over 5 letters long, and not obvious, and the phrase isn't common, just say the entire thing. It only helps the OP, and barely
@breademoji Жыл бұрын
Just found this channel after sifting through *a lot* of Fromsoft videos. I was happy to find out that a girl in a cute dress is behind this great channel. Wanted to drop by to say I really appreciate your work!
@strangejune Жыл бұрын
Was just trying to figure out how From Software led you here until I remembered that they make more than just Armored Core... duh.
@HotDogTimeMachine385 Жыл бұрын
I love your comfy "living room couch in an underground lab hangar" you have going on 😄
@xbreezybx Жыл бұрын
I hate to say it, but the button mashing technique demonstrated here could use some work. Here's some advice from an old fogey: The way to beat any single-button mashing sequence is to support the controller with your non dominant hand such that it is totally rigid. On your button-pressing hand, stiffen your middle finger, and squeeze your stiffened index finger into it with your thumb. Now relax the clench so that you aren't squeezing too hard, and then by supporting each other your fingers form a rigid point. The goal here is to reduce any unnecessary movement from the hand, and especially the arm. Arm has nothing to do with this. Any wasted energy is a miss-press, and also leads to hurting yourself. Less is more. Like so, with your middle finger on the button, you can get hundreds of presses in just by shaking your hand up and down. Just like a little tap. Like just a little jiggle, even. Using this strat, you can sus out the exact depth of activation on the button, and then maximize your button presses by staying within a tight margin. If any of this makes sense at all, give it a try next time.
@gamesdeen3768 Жыл бұрын
Love how you took the chance to dunk on NFTs right before the end even though the video had nothing to do with them. Fuck NFTs.
@tessfairfield6435 Жыл бұрын
While I can imagine a button mashing sequence heightening an experience if you’re invested in the plot and/or atmosphere, but most experiences I’ve had with the mechanic have not been fun. I wasn’t able to play the first god of war game cause it didn’t seem to matter how fast I mashed my buttons, I could finish the tutorial boss at the beginning of the game. Also I’d love a video of you eviscerating David cage’s work
@vita2307 Жыл бұрын
Absolutely agree and I loved your use of MGS2 as an example! I do however think that all button mashing segments need to be skippable or include customisable inputs/single press options for accessibility purposes. Also minor thing but you mentioned that Kojima wanted to have a blood smell emit from a melted substance during the Psycho Mantis boss fight in MGS1. That isn’t actually true. He wanted to do it for Snatcher and have a blood smelling substance melt in order to further immerse the player in a crime scene. The melted substance would also reveal hidden text on the games floppy disc itself that would be used to solve a puzzle.
@greenbrickbox3392 Жыл бұрын
QTE should just be replaced to hold, its not difficult it's just damaging to your hands and controllers.
@imatreebelieveme6094 Жыл бұрын
@@greenbrickbox3392 With healthy joints and tendons as well as an original controller button mashing is uncomfortable at worst. As explained in the video it can be a great tool to make the player connect to the character. The option to turn it off needs to be there though, since not everyone has healthy joints and tendons or the capacity to button mash in the first place.
@greenbrickbox3392 Жыл бұрын
@@imatreebelieveme6094 yeah I didn't mind it as a kid when I could just abuse my body however I wanted and be fine, but after a hand injury and having a job which is majority typing I don't feel immersed at all lol. Never felt like MGS2 was so much better with the button mash rather than with a non-mashing QTE or just another Kojima cutscene and even QTEs largely disappearing is a positive thing in my eyes given how lazy most are.
@TheVibes101 Жыл бұрын
Me alternating between tapping a random button to make the game load faster, or looking away from the screen thinking if I act like I don't care it will load soon.
@vodafoneuser1690 Жыл бұрын
I'll be honest, I have been following your channel for two years now, so way before you told your audience who you are. Your "big reveal" actually made me click and disregard gender, as I always enjoyed your content, not the person who's behind it. That made me realize that often times I judge the human appearance in front of me, not the person behind it, not the human. Welp, just wanted to tell you, you are the person that got rid of most of if not any prejudice I held in my personal worldview. Thank you for that :)
@madmonty4761 Жыл бұрын
Disagree
@vodafoneuser1690 Жыл бұрын
@@madmonty4761 tf
@madmonty4761 Жыл бұрын
@@vodafoneuser1690 i quit watching i used to like this guy but not now the voice isn't right i miss his old video format now call me something phobic but its my opinion
@vodafoneuser1690 Жыл бұрын
@@madmonty4761 all good man to each his own nobody has to like everyone and everything
@madmonty4761 Жыл бұрын
@@vodafoneuser1690 well i used to like him but the metal gear video made me stop watching every few months i see what he is doing and im glad i stopped watching tbh
@DJDocHolliday Жыл бұрын
The original RE4 inspired a lot of game design that came after it, and I remember it being both celebrated for its quick time events when it came out and maligned for proliferating quick time events in retrospect. Anxiety and physical exertion aside, I feel like the juxtaposition of my lazy, panicked self with the impossible B-action heroics on screen added to the campy, over-the-top tone of the game. This joking juxtaposition works even when you fail, because you’d see an invincible video game badass suddenly drop the ball and die instantly as if the scene had to be cut and I was watching outtake reels during the credits. You don’t usually laugh out loud or go “well that was awkward” when you die in a horror game. The QTE’s in RE4 work on the base level of synchronizing physical and narrative immersion, but I think their real success comes from their acknowledged “gaminess” the way the tone acknowledges “theatrics/movie-esqueness.” It’s like “press F to pay respects” but the developers laughing as they program “now press F to do a triple somersault backflip while throwing a knife into the demon clown’s eye at 30 yards.” Does that make sense?
@Lin_Eileen Жыл бұрын
I really enjoyed this video ☺ I have a soft spot for "Crazy combos" from DMC3 I think it's a nice example of button mashing in games that can add or enhance the experience by making u actually strain yourself in real life in order to mash & get these combos to come out it's a different from QTE style button mash but I think it still has the same type of idea 😄
@janimatorbot Жыл бұрын
Your editing and thumbnails is top tier
@Comicbroe405 Жыл бұрын
Button mashes are basically just great fun for me. I love those games.
@GarnetMidnightSummerSelene Жыл бұрын
There's some serious button mashing in Bayonetta that they def toned down in the second and I was a bit sad about that, actually.
@vepply Жыл бұрын
in an interview, dev of ultrakill hakita says he likes to add game/enemy mechanics that are generally considered bad and try to make use them well, in ultrakill. the guy is a daredevil
@strangejune Жыл бұрын
Weird example, but one button mashing example that always stuck out to me was in The Force Unleashed. They only ever appeared in boss fights, and they aren't particularly hard until they start switching the button you need to mash, but it always felt appropriate to me. Not to mention the quick time events you need to do to kill every boss, since if you fail them the boss regains a little health and you have to try again. It could have just been a cutscene, but making it a quick time event adds stakes - and I definitely missed my fair few of them while playing the game. For context, I have only played the PSP version, not any other version of the game. Also it's the definitive version and if you disagree I will fight you.
@thewilly_does_stuff Жыл бұрын
Getting up from a chair isn’t supposed to require conscious thought? I’m actually asking, I always think about the action I’m doing.
@htpkey Жыл бұрын
Another amazing video! I always saw button mashing mechanics as a lazy approach for a designer to physically exhaust the player in a game for "plot reasons". I can't say that any button mashing moment has really stuck with me, I mostly saw them as annoying chores that I would rather skip to get to the "real story". These moments took me out of the games more than they immersed me. It might be different to experience button mashing and exhaustion in VR, since it blurs the line between your character being exhausted and your actual physical exhaustion. Being exhausted by pressing joystick buttons while looking at a flat screen still feels a bit detached. It is a different experience than you literally being exhausted in a VR game.
@axelprino Жыл бұрын
I kinda hate button mashing sequences, mostly because they make me wish I was playing on an arcade stick where the buttons are designed to be comfortably mashable, I often find myself setting the controller atop the desk/table so I can use my index or middle finger instead of my thumb. But this video showed that sometimes there might be a tiny bit of merit to repeatedly hitting a button like a madman, even tho I'm convinced there has to be a better way of bringing the point across through game mechanics that don't cause physical pain to the player's fingers.
@bloodifang Жыл бұрын
This feels like less of a "button mash good" video and more of a "metal gear good" video but i gotta give it to you, you sold me on apreciating one of least favorite choices in game design with pretty decent arguments. Nice vid
@majorghoul9017 Жыл бұрын
Mentioning David Cage is always the scariest part of any video essay I've seen
@jojoeljefe Жыл бұрын
i really love the background you chose for this video!!
@patrickporter4440 Жыл бұрын
I played the original God of War trilogy after I played God of War 2018. When I went back to the new games, the combat felt like it was missing something. As outdated as the button mashing sequences are in the original trilogy, they add a lot to the satisfaction of killing difficult enemies.
@shayoko6 Жыл бұрын
at least in my experience compared to MGS1 you don't have to press the button that fast in mgs4. its quite relaxing actually.
@exposedbrainfilms7897 Жыл бұрын
I hope you’ll make the turnaround before it’s too late.
@ratkinning Жыл бұрын
?
@JadeJuno Жыл бұрын
I have not played Heavy Rain, but I saw a negative review about it praising it for a part where you have to hold multiple buttons in an awkward position, to simulate an awkward movement the character is doing. I do feel like that's a good part of Heavy Rain's heavy usage of quick-time events, right?- (Again, haven't played Heavy Rain, and I don't plan to, so I can't tell-) _(Sorry for the awkward English. Currently getting distracted by a lot of sounds so I can't think right-)_
@Z3tona Жыл бұрын
I just left a comment about what I'm pretty sure is the same moment. Or at least there was one such moment that stood way out from all the rest, because it's the only one I really remember.
@RhizometricReality Жыл бұрын
I think this sort of physically active relationship with the characters and our own hands makes games like Dark souls, which, while doesn't have button mashing scenes, does make you mash buttons while being aware of the stamina bar, forcing a level of hyper awareness throughout exploration and combat
@translarrybutz Жыл бұрын
One moment of gaming that left an impact on me was during the MGS1 torture scene When I was summoned for another round my first thought was "oh god not again" The torture was not only hard on Snake but its hard on the player, too
@Axoltolion Жыл бұрын
For myself I have physical issues that cause it to where I fail most button mashing parts in games, I wish most would allow to opt it to be press these buttons in this order instead.
@redthing9470 Жыл бұрын
I just found your channel and I don't think that you began your transition yet in the last video I got recommended. That's so cool! I hope you have a safe journey
@finalninju6021 Жыл бұрын
i submitted at the torture on my first play through in mgs 😅 i love button mashing sequences and occasional unexpected qtes but i never really thought that hard about it. it really does elevate metal gear and yakuza especially xD so ye. cool video :)
@Squalidarity Жыл бұрын
While we’re on the topic of David Cage being awful, did y’all know that during development of Beyond: Two Souls, Quantic Dream made a full-body nude model of Elliot Page’s _pre-transition_ body without his knowledge or consent? And that said model was later datamined from the game and released online, making Cage and QD responsible for one of the greatest horrors of our modern age? 😀
@strangejune Жыл бұрын
Oh my god. Detroit: Become Human is one of my favorite games, but now I just feel awful about it. How did such an unempathetic person direct a game about having identity stolen from you?
@crimson-foxtwitch2581 Жыл бұрын
@@strangejune david cage has always been just a complete hack
@boginoid Жыл бұрын
Death Stranding is like ~90% inventory management and fetch quests yet I love that game. I just sat there in my chair laughing and shaking my head when it dawned on me.
@coelhovinicius140 Жыл бұрын
Its kind of a common thread that people like to climb shit in vr lol
@MariaKryvohub Жыл бұрын
They ARE kinda great! And this video is great too.
@callmetomorrow7700 Жыл бұрын
My favorite mash scene was the end of A Way Out; my brother and I have never mashed more in our lives.
@dansmoothback9644 Жыл бұрын
Fun fact, MGS button mashing sequences also enhance Snake's dummy thicc glutes. Kojima told me in an email once
@benclarkey1412 Жыл бұрын
Great video once again
@noferq Жыл бұрын
i want to agree but the button mashing in peace walker is so hard that makes the game impossible for me to replay and I can't ever forgive it
@LatinaCreamQueen Жыл бұрын
How you resisted the urge not to play one handed at that MGS4 scene is beyond me. Snake's Dumpy is just too miraculous.
@ZeKnife Жыл бұрын
Having developed repetitive strain injury and struggling almost every day to recover and avoid relapse, I'm not about to play any game with button mashing without a steam input macro or something
@dieterhorvat5176 Жыл бұрын
*snake eater music starts playing*
@therougechipmunk8058 Жыл бұрын
I completely agree with you when it comes to VR games and some sequences that put your physical strength to the test. I spend at well over 100 hours in Firewall Zero hour being I found use real world battlefield tactics translated to the game pretty well it was like a childhood dream come true. It had its flaws but man I loved that game.
@BoldBouncyBurrito Жыл бұрын
Dope video
@joaovitorcarvalho6244 Жыл бұрын
Now i hope we get a "mgs3 ladder climbing simulator" in VR
@Rotar13 Жыл бұрын
I think one of my favorite button mashing segments is the one in Kingdom hearts 2 right at the final boss where it actually interupts the fight "ending" cutscene as a last stand kind of moment
@sloweia Жыл бұрын
i read as bottom smashing....
@laaaaviuwu Жыл бұрын
PFFT
@yoschiannik8438 Жыл бұрын
You are boy kisser arent you?
@majorghoul9017 Жыл бұрын
Better than Mario Party's stick twirling
@alexspencer7170 Жыл бұрын
One of my favourite games ever made is International Track and Field....a perfect, basic game to play with some pals.....not quite on topic with this video, but definitely deserves an honourable mention and when I hear button mashing, my brain instantly recalls some fond memories.
@nicholaskane69 Жыл бұрын
shout outs to A Way Out having a pvp button mashing sequence in the form of an arm wrestle
@sashanashton6988 Жыл бұрын
Hello, I don't know if you've played Pathologic 1 or 2. It fits the section about fourth wall breaks very well - the player actually is an entity that exists in the game.
@Raybro16 Жыл бұрын
I argue that the best example of button mashing in a game would have to be Asura’s Wrath. Even though the actual combat gameplay is simple at best, the cutscenes are by far completely off the wall bonkers. I imagine one would argue that they simply impede with the progression of the story much like David Cage’s games do (btw, had no idea that he was such a disgusting person), I however argue that each QTE , button prompt, and button mash in Asura’s Wrath is used with purpose. Shaking a controller to brush your teeth is one thing, but mashing X to punch a literal god the size of a planet so hard he explodes is in a league of its own. And BTW, there’s a LOT of button mashing and qte’s. If you ever hear anyone say it’s just button mashing: the game. They’re not lying XD still love Asura’s Wrath regardless though
@n.anorooster Жыл бұрын
WOOOOOOOO new leadhead video WOOOOOOOO
@Tinker-13 Жыл бұрын
One moment of button mashing that sticks out in my mind is the final QTE for the Perfect Dark Gaia boss fight in Sonic Unleashed. After freeing Chip from Dark Gaia's grasp, it shoots a massive laser at him and you have to mash the X/square button 60 times in order to block it. Succeed and Sonic will deal the final blow and you'll finish the game.
@surendranath1566 Жыл бұрын
When a game is so boring that climbing a ladder gives you excitement
@oliver1820 Жыл бұрын
12:18 SHE SAID IT. SHE SAID THE THING. BART SAID THE LINE
@NgaMarsters Жыл бұрын
Oh man I just remembered RDR2 only has like two. One at the start and one at the end
@LetsPlayKeldeo Жыл бұрын
I loved Peace Walker on the Xbox 360 but that Button Mashing section almost made me quit since I couldnt get past it for 3 Hours !
@LordOwenTheThird Жыл бұрын
On the subject of boneworks, it also cemented for me that VR was *not* my thing. Anything cool it had going on was undone by the fact that I felt exhausted going more than an hour in game and always felt like I was going way slower than I should.
@maxwellpaynewell5305 Жыл бұрын
I have some beef with button mashing in general, specifically because only Kojima of all people knows that mashing a button immediately takes you out of a game, and only he uses that to an advantage. QTEs in general are pretty shit for gatekeeping cool games from people who don't have the reflexes to press whatever button in two seconds all of a sudden, but I do recognize that for those with reflexes and patience, they're very satisfying and cool to pull off in quick succession. But button mashing just makes your arm hurt, so I only appreciate it from the guy who literally uses it to torture you. I finished Splinter Cell: Blacklist the other day, and that final boss being a test of your reflexes and spacial awareness was a great way to cap off a pretty good stealth experience. Then you get a short sequence where you have to wrestle the boss' gun into shooting his own shoulder, and it was cool because it wasn't a standard button mashing sequence, I was beyond happy. THEN he gets on top of you and you have to button mash to stop him from stabbing you, made all the worse by the game literally sticking the words "MASH SQUARE" next to the button prompt. In that moment, I was no longer a super cool stealth guy saving the day, I was a sweaty nerd awake at 3am because I have serious time management issues.
@MirrorscapeDC Жыл бұрын
this is great and all, except that button mashing is an accessibility nightmare. I have games I *could not* finish because I was physically incapable of doing the button mashing in that one sequence the designer decided they had to put into a game I was otherwise perfectly capable of playing. so fuck them, actually Edit: the button mashing sequences, that is, not the designers
@Nate_B3 Жыл бұрын
while i love button mashing I think that every game should include accessibility options for those who either lack the ability to button mash or just don't like the concept. it's great to give people options on how they want to experience the game
@connorbennett1131 Жыл бұрын
I definitely agree, been playing the mgs games chronologically and am at 5, I’m dreading playing the rest for this exact reason. Had to leave peace walker unfinished and watch the rest on KZbin because of the shitty button mash section near the end.
@Dr.Mohandes Жыл бұрын
I unsubbed when you came out as trans because i knew the community was going to be toxic to you and i didnt wanna be there or see the comments but now i realize i was being dumb, i subbed again because i love you and i love your channel❤ make more half-life videos
@Z3tona Жыл бұрын
For all the (deserved) criticism around Heavy Rain, there was one button-pressing sequence in it that I thought actually really worked. At one point, the character you're controlling starts going through some sort of acute drug withdrawal while he's holding somebody at gunpoint. To keep the gun steady with one hand while he fishes some drugs out of his pocket and uses them with the other, you have to do this really long, tricky, finger-contorting series of button presses and holds that feels like it lasts forever. I suppose it's not technically a button-*mashing* sequence, and I never replayed the game so I don't know if failing it makes the scene play out any differently, but it's a moment that still sticks with me more than a decade later.
@ubiifuruuu Жыл бұрын
we are so fucking back
@Tourettes-syndrome-gaming Жыл бұрын
Standing here I realize you are just like meeeee try to make historyeeeeeeeeyy
@ollesocke7579 Жыл бұрын
I hope I wasn't the only one who grabed a disconected controller at the end to mash triangle :_.
@mmmben Жыл бұрын
Awesome take 👍
@CornCamp Жыл бұрын
Nothing comes close to the button mashing sequence in Total Carnage.
@alyeanna Жыл бұрын
God you're so cute ... I mean ummm ... that was a really great video. Thanks for it! Really interesting!
@AndrielChaoti Жыл бұрын
i definitely didn't button mash along with you in the final cutscene, wow that's long, and i have practice from kingdom hearts 2's final boss (mash cross and triangle at the same time for 30 seconds)
@samuelantoniocastillomeza5034 Жыл бұрын
Button mashing can be tiresome but so rewarding. Personally my own expereince was at the very end of my Impossible gameplay of Dead Space 2. Pressing that last button like crazy knowing if I messed up I was going back all the way to Chapter 11 was so tense and rewarding once I got the ending.
@catharticgemini Жыл бұрын
Honestly the peak of button mash? Asura's Wrath and god I wish it didn't have a blocked final boss dlc because the ride through the other fights always felt GREAT getting the perfect hits
@JoshJr98 Жыл бұрын
rockstar games are all button mashing
@GhostGirlBlues Жыл бұрын
button mashing in metal gear soild 1 & 2 made me hate button mashing in general, including QTEs. i love how modern games often give you an option to turn button mashing into button holds
@smonster Жыл бұрын
MGS2 is my favorite game ever...have played it way to many times over and over and over again over the years.
@user9267 Жыл бұрын
Boneworks was and is so much fun as a sandbox game campaign, if you go in not expecting a challenge and just wanting to mess around. I'm still looking for a mod that disables infinite respawns and/or makes enemies hit harder and take more than one bullet to kill or something though because it would be nice to have the combat be actually difficult Arena is fun though
@PaulusTheCart Жыл бұрын
Very cool!
@AluinKali Жыл бұрын
Good to hear that some can get value out of these mashing sequences. I remember the MGS1 sequence causing me physical pain due to some health issues I was dealing with at the time. I had to call a friend over to do this stupid sequence for me. Imo making these sequences mandatory is toxic design. Thankfully accessible options have become more wide spread but I still never played another MGS game.
@1gelechid Жыл бұрын
why does this person sound exactly like michael cera
@madmonty4761 Жыл бұрын
Used to sound like a guy
@1gelechid Жыл бұрын
@@madmonty4761 what
@kaimerry1587 Жыл бұрын
oh hey metal gear ray
@joshcaladia Жыл бұрын
i have to ask, what kind of life are you living where you've climbed hundreds of real ladders in real life
@yoschiannik8438 Жыл бұрын
Most playgrpunds have ladders, so most 8 year olds will have climbed hundereds of them.