Рет қаралды 5,620
(C) 1989 by Grandslam.
A fun puzzle-solving game split over 4 missions.
MISSION 1 - MINE MENACE
An explosion has destroyed the lifting gear in the Santa Peuablo Mine
leaving 2 miners trapped in the mine cage deep below the surface. Alan and Brains must rescue them while at the same time stopping the mine from flooding.
MISSION 2 - SUB CRASH
A revolutionary new submarine, the Oceanic Star, is undergoing sea trials
when it is struck by a mine. It sinks out of control and comes to rest on
the rim of an under sea Volcano. The crew escapes leaving only the Captain
to shut down the nuclear reactor which is going critical - he is overcome
by the radiation. The Nuclear Reactor will explode and cause a terrible
disaster to local marine animals - as well as setting off a chain reaction
of volcanic destruction. Gordon and Alan must descend to the submarine and shut down the reactor.
MISSION 3 - THE BANK JOB
After the Submarine in mission two surfaces, small fragments of a certain
type of limpet mine are found embedded in the hull. The Thunderbirds must
find out who planted it. The only problem is that the records of the
company which made this mine are in the vault of the Bank of England. Lady
Penelope and Parker must get into the Bank of England and retrieve the
document from the main vault.
MISSION 4 - ATOMIC TERROR
The file obtained by Thunderbirds agents in the vault identifies the
source of all the Thunderbirds problems as their arch-enemy the Hood. Worse
than that, he is in possession of a film taken at the sub rescue of the
Thunderbirds craft. If this film is not recovered before it can be computer
analysed all Thunderbirds Secrets will be sold to the highest bidder.
Scott and Alan must stop The Hood from launching his missile but you must also find the Film.
Each character can only carry two objects and prior to each mission you must equip each character from a possible 6 objects (meaning 2 objects must always be left behind). You only have limited time to complete each mission also.
I really enjoyed this game on my C64 back when I was younger and was surprised to find nobody had posted a longplay for it, so I thought I'd make one. The soundtrack is terrific and the sprites and animation are typical of what you'd expect from a good C64 game. I also found the puzzles quite logical and the game was never too frustrating. When you complete each mission you're given the password to unlock the next mission.