How to fix Five Somewhat Common Rotation Mistakes!

  Рет қаралды 30,730

Caetsu Chaiji Ch.

Caetsu Chaiji Ch.

Күн бұрын

We go over five common rotation mistakes that somewhat commonly come up from intuitive assumptions on what is best to do, and then we go over why it isn't always the best, and what to do instead!
Discord Community Server, come hang out:
/ discord
Twitter: / caetsuchaijich
Music Used:
FFXIV Endwalker - Cradle of Hope
#ffxiv #endwalker
Chapters:
00:00 Introduction
01:08 Mistake 1: Pulling With Gapclosers
05:21 Mistake 2: Damage Buffs before Combat Starts
09:38 Mistake 3: Suboptimal Cooldown Order
13:01 Mistake 4: Too Early Defensive Cooldowns
15:19 Mistake 5: Improperly Weaving if weaving at all!
18:46 Fun Fact

Пікірлер: 150
@pavfeira
@pavfeira 7 ай бұрын
Terrific video. I think for some early players, they know that pulling with a gap closer is bad because their party told them to not do that... But they don't understand *why* it's bad, what harm is introduced. This really helps step through the what, how, why.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Thank you! And I do agree that is a good point! In the moment it can be hard to explain, which leads to players understanding something is bad, but not why! 😅
@Sephvion
@Sephvion 7 ай бұрын
You haven't met the players who enable it. "Don't tell them how to play! If you know so much, why aren't you tanking?!" and the like. I stopped voicing anything, because it's pointless. Like newer dancers are telling me that dance partnering each other doesn't work or that throwing it on the tank/healer is better dps. They are adamant, regardless of what I say. I'm tired of having arguments with people who don't listen to any advice.
@weijie032
@weijie032 7 ай бұрын
I've gotten a "you are not my dad" for explaining mechanics in an Alliance Raid. Whether or not it was a joke, it's still uncalled for.
@silvermintle
@silvermintle 7 ай бұрын
I started learning DNC recently and while I looked up the opener I couldn't understand why they would do Step and Technical Step as their opener, since they're not attacking during it, and funnily enough you answer that very same question here.
@lv.99mastermind45
@lv.99mastermind45 7 ай бұрын
For those of you that play chess, a good way to explain why you wait until a certain point to drop your buffs is similar to developing you pieces. You don't want to just play pawn to E3 on your first turn and then immediately pull out your Queen.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
That is a very fascinating comparison! Thank you for that! 😊😄
@remi3246
@remi3246 7 ай бұрын
As a DRG I find it very heartbreaking that you didn't mention the most optimal (and coolest looking) gap closer opener - Elusive Jump on 1 second. Who else has a non 0 chance of just yeeting themselves into the wall and wasting other people's pots because they were looking the wrong way? :')
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Haha, I kind of forgot to mention it I guess! On the other hand, it might be for the best because I know it is the kind of subject that many Dragoons disagree on whether it is good or bad to open with Elusive Jump! ^^' Even if it is cool and risky! :D
@alyishiking
@alyishiking 7 ай бұрын
As a new player who is coming from another MMO where things like gapclosers and raid buffs work differently within the framework of the game's combat system, this video is very helpful!
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I'm glad to hear that! I hope you've enjoyed your time with FFXIV so far as well! :D
@alyishiking
@alyishiking 7 ай бұрын
@@CaetsuChaijiCh I'm working my way through Heavenward patches now and I absolutely love it.
@Cassapphic
@Cassapphic 7 ай бұрын
For normal difficulty content this works really well, but for savage there are some key exceptions here, for example, as a gnb in p11s, I have to invuln the first tank buster as early as I can so my invuln is up for the second one, and if I use heart of light on the first gcd it comes back just before the multi stack, but those kinda exceptions are generally more fight specific and things you notice after repeat attempts through prog, rather than something to distinctly worry about. (I also pre pull HoL in p12s p1 because the autos are magic so it catching more autos before the raidwide is neat especially if I mess up a face pull timing and the sage gets the first auto)
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
This is very true that there are exceptions! I think the important aspect to learn is that these kinds of things are mistakes normally, so you have to know why you do it if you do it intentionally! 😁
@Tobeh
@Tobeh 7 ай бұрын
Also important note for dragoon proper weaving specifically: certain actions like Stardiver have an ever so slightly longer animation lock which means it can’t be doubled weaved. The second ogcd animation lock will overflow into the next gcd. There are some ogcds that are worse for this compared to others as well, leading to certain combos that can clip your gcd if you have some latency
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
This is very true! 😁 Thank you for adding it!
@Scerttle
@Scerttle 7 ай бұрын
YEP. This is part of why I can't play DRG. Animation lock will cause me to GCD clip even on expected double weaves and some moves can even cause troubleon a single weave if my net is having a bad day. Crossing fingers for lessened animation lock in DT.
@JadedGale
@JadedGale Ай бұрын
I'm so glad you mentioned Paladins expediting Requiescat at the end of the video because that was all that was on my mind when you were talking about pre-pull buffs.
@strattaravar
@strattaravar 7 ай бұрын
I love looking at some of these and just thinking about how Ultimates are the exception that proves the rule. In TEA for example (relating to mistake 4), the main tank actually wants to use Rampart at about 8 seconds before the pull so that it comes back up during Splashes. The same is true for cooldowns like WHM's Asylum where you want to use it 13-14 seconds before the pull. This also sometimes applies to damage buffs where you might want to disjoint certain buffs from their usual timings to account for downtime. Like for TOP you sometimes end up pre-pulling or using cooldowns a GCD or three earlier during Phase 1 so that they come back up for the reopener in Phase 2 for faster killtimes. But this is all just a consequence of how the timelines for Ultimates work out, not because they're necessarily optimal in standard gameplay. In the TOP example, the difference is still a matter of a few seconds, but those seconds matter when bosses are dying faster than the party would otherwise like.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
This is very interesting! And a very good counterbalance to these kinds of mistakes I listed. Using a cooldown, such as Rampart, "early" because of a logical reason that comes up later, can flip a "mistake" to being optimal! This also relates to simpler things like *not* using all of your dashes in the opener because you happen to know you need a gapcloser in 20 seconds for something else!
@syaojyn
@syaojyn 7 ай бұрын
Something like this happened in uwu for the offtank taking the mistrial attack from garuda so rampart would come off for the wicked wheel/party intercept. It's cool finding things like this because then you can apply the logic elsewhere and get additional uses
@SirMendez
@SirMendez 7 ай бұрын
It all depends in the fight but the video is actually correct, I’m p11s I use Shake it off when 10 s left on pull, and it’s ready for the first for the stack raidwide, yeah I can save it to the raidwide also but is in rotation so we actually don’t feel the damage there
@ZeroXIV
@ZeroXIV 7 ай бұрын
Also a situation very similar to this for off-tank in uwu, also in savage optimization it's common to use defensives very early as busters are almost always time with re-openers and it frees up weave slots for dps.
@jespersamuelsson5507
@jespersamuelsson5507 7 ай бұрын
Also want to use rampart&15s mit pre pull in ToP as MT to survive autos without sacrificing damage weaving windows. In ToP also if you have very high P1 dmg you might want to use raidbuffs prepull or first gcd. So you get them back in time for p2 cleaves. Which will only get more exaggerated every patch as you get better gear, food / tinctures
@knightsolaire5351
@knightsolaire5351 7 ай бұрын
Dragoons hitting battle litany before pull or first GCD of the pull are infuriating. Misaligning it with every other buff that’s actually impactful is such a bad group dps loss
@amethonys2798
@amethonys2798 7 ай бұрын
I think it is very case by case on tank mit though ESPECIALLY with the likes of Rampart since it lasts a whopping 20 seconds and usually TBs are very condensed and will never get "full" value out of that duration. For P10S if you are sharing most of the Soul Grasps you need to pop Rampart at least SOMEWHAT early on Soul Grasp 2 in order for it to be up by Soul Grasp 3 as they happen almost exactly 90 seconds apart.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Indeed, this is something others mentioned too 😁 The general theory of using defensive cooldowns as late as possible in a cast generally works, but as long as you understand why you don't in certain cases (like the one you described), that's of course an exception!
@TNobody0214
@TNobody0214 7 ай бұрын
With weaving i think rdm has alot more to learn from. Fleeche and Conte Sixte both feel like they should be used on CD whenever they are up but because how dualcast works with the GCDs you will actually lose a small amount of uptime due to animation if you cast one of them between your intial cast and dual cast. This leads to an important resource game where you need to watch the CDs for the OGCDs and prep acceleration/swiftcast after a dualcasted spell so you can weave in the OGCD after casting the next spell without the animation affecting your uptime or letting the OGCD sit unused.
@WitphC79
@WitphC79 7 ай бұрын
Warrior here, pull with your range and use your gap closer would fit one extra gap closer in potion window, assuming you use it at pull and not 2m window
@FutayuriShironeko
@FutayuriShironeko 7 ай бұрын
Absolutely true, when i gap close the boss outside burst window and loss 4 potency, i cry inside over that massive 4 potency dps diff.
@Lancefh_ENV
@Lancefh_ENV 7 ай бұрын
The real answer is always be the offtank so you don't have to worry about stuff :p
@bobseesall
@bobseesall 7 ай бұрын
I just recently hit 90 on dark knight and caught myself a few times hitting defensives early. I feel dumb sometimes when i noticed.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
As you get more well acquainted with the fights, I am sure you will get better at knowing exactly when to hit the defensives! It feels even more awkward when you press it too late!
@bobseesall
@bobseesall 7 ай бұрын
Thankfully I haven't done that yet. I should have it down by time I get the rest of the tanks to 90.
@cyphi474
@cyphi474 7 ай бұрын
I like tanks pulling with gapcloser in dungeons. You know, Aetherial Manipulation has just 30y range, buuut, if you use it and tank use gapcloser during your teleport, you break sound barrier, getting range of both, leaving other stupid dps and healer far, far behind..... Always fun, but timing it is hard.
@Scerttle
@Scerttle 7 ай бұрын
Playing the game "casually" actually makes it a lot harder in unnecessary ways... at least in my experience. I found the game a LOT easier after I watched a couple of videos or two on how skills interact and what they're good for. Not JUST to copy their opener and rotation, but so I could figure out an opener and rotation that works on my ping with my control method. Not to mention each fight doesn't always open the same way, too.
@masterplusmargarita
@masterplusmargarita 6 ай бұрын
My first couple runs on Scholar - my first healer - I was incredibly tense the whole time and barely keeping up with damage, running out of MP, tanks were barely living... It was terrifying. A few runs in I remembered that I'd heard somewhere healers were also meant to DPS. I stopped constantly trying to top off my tank and spammed damage every now and then instead... And suddenly, enemies were dying waaaay quicker and I wasn't having time to run out of MP during fights, plus my healing MP use was way more efficient. Learning to weave OGCD heals made it even easier.
@Scerttle
@Scerttle 6 ай бұрын
@@masterplusmargarita Hecc yea, we love to see it!
@vorpal_exe
@vorpal_exe 7 ай бұрын
as a new players your videos have been amazing at understanding the game properly
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I'm glad to hear that! And welcome to the game! I hope you enjoy your time with it! 😄
@belphegor_tv
@belphegor_tv 7 ай бұрын
Really helpful video for beginners and people who want to prepare for harder content.
@Cloud7050
@Cloud7050 7 ай бұрын
Very informative, thanks
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I'm glad to hear that! 😁
@adonisdarkblade
@adonisdarkblade 7 ай бұрын
It is extremely common to pop tank defensive cooldowns pre pull in high end raids to get an extra use. In TEA the MT will pop Rampart at 8 seconds on the countdown timer to catch the first buster with 1 second left on the buff and then have it back up for the next buster that hits like a truck. This allows them to save invuln for an even harder hitting buster down the line. In high end content the amount of tank and raid busters are so frequent and so heavy hitting that this type of optimization is necessary.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Indeed! The idea is that understanding WHY you use a cooldown early makes it no longer a mistake! 😊 Good example you listed!
@4SkippyRoo
@4SkippyRoo 7 ай бұрын
informative, thank you 👍
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I'm glad you liked it!
@Hwyadylaw
@Hwyadylaw 6 ай бұрын
The best thing about the 17 second PLD pre-pull was having to beg MT for a 20s timer to varying degrees of success.
@CaetsuChaijiCh
@CaetsuChaijiCh 6 ай бұрын
Yeah I could imagine! :/
@Wolfer02
@Wolfer02 7 ай бұрын
I know some other tanks have mentioned this, but there CAN be value in mitigating early, depending on the fight. This is usually reserved for tougher fights than normal content, of course, and most of my examples are savage or ultimate related. For instance, weaving rampart on your third gcd as the OT in UwU vs Garuda will allow you to mitigate both the minstral shriek AND the first tankbuster from the plume you're supposed to pick up. Later in that fight, if you're invulning the Viscous Aetherplasm -> Homing Laser before Annahilation, you can use most invulns moments before Garuda's shriek to invuln through the aetherplasm, both feather rains (so you don't move and risk hitting the party with HL) AND Homing Laser. (I think WAR and DRK still have to move due to the nature of their Invuln not being 'I don't take damage' as much as it is 'I can't die from damage', though) In P7S, a lot of the TBs came up during burst and the cast was pretty fast on the double or shared, so me and my cotank generally preferred to mit a little before the cast actually started so we didn't have to delay burst at all over weave issues. In P9S, I do something similar on the duo TB that we have to swap so I have enough weaves for the swap not delay my ogcds as PLD. Wait for the voiceline 'such is my fate' to pop Sentinel and it should cover both TBs, allow me enough weaves swap safely, do my two ogcds (PLD lol), and have enough time to Intervention + H.Sheltron right before it hits. Again, this is Optimization that is generally reserved for harder fights, but can be important to think about if you wanna keep dishing damage consistently without worrying you beefed it and are about to meet Hydaelyn. On another note, a common casual tank mistake I also see other than doing Rampart before a pull is probably doing Invulns too late for them to matter, or holding onto them being afraid to use them. A cooldown is a cooldown, and some of these have a delay (very famously, PLD). Do not wait till the last second to pop that Invuln, let your healer know you're using it, and it should be pretty safe. All in all, great video! I think I'll be sending this to some folks still new to the game so they can get an idea of the why's and how's of cooldowns :) Extremely useful for novices and more casual players. Maybe even those considering touching savage and up!
@rl5433
@rl5433 7 ай бұрын
Okie, I may be guilty of more than 4 of these things, BUT! What you haven't considered is how cool it looks to pull with WAR's onslaught!!! Especially after throwing Tomahawk first!! Feel free to add that exception into your first point! xD and also thank you so much for your informative videos!
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Haha! 😁 On the bright side, now that you know, you can improve! 😄 Thank you! 😊
@post-mastersodium3136
@post-mastersodium3136 7 ай бұрын
I hope people take this to heart. I really dislike the act of pulling with a gap closer
@DacianGradaMusic
@DacianGradaMusic 7 ай бұрын
while the gap closer argument is of course very valid, i feel it's the less important of these tips for casual content specifically; the issue in the first place being gap closer having dmg at all, such a weird design choice forcing you to combine dmg and utility when the buff windows can be very strict especially with gunbreaker. I'm definitely never thinking to be a sweaty optimizer in a dungeon run, come on now 😂
@venabre
@venabre 7 ай бұрын
Number 1 is something I wish I never learned. Before I started raiding I used to save jumps to use as gap closers, and it was super fun. Having to save them for damage is logical but less fun.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Yeah you are right about that 😕
@dkcsi9256
@dkcsi9256 7 ай бұрын
You can still use them as gap closers so long as its for uptime, or at least that’s the case for gap closers that stock up. Though using them in raid buffs is ideal, it’s better to gap close to keep uptime rather than losing a buncha uptime.
@venabre
@venabre 7 ай бұрын
@@dkcsi9256 you would use Elusive Jump for such a scenario and not one of your damage jumps
@Elypsen
@Elypsen 7 ай бұрын
i can confirm that comming into this video i was expecting a note on properly weaving. Newers player (me two years ago) don't know about animation lock from ogcd and can often triple even quadruple and more rarely (but i've seen it from my co-tank) quintuple weave without thinking that doing that regurlaly is a big waste of dps :o . Breaking combo is bad but well if it happens it rarely wanted xD so there is really nothing to do about it :p
@MNOMST
@MNOMST 7 ай бұрын
A note for BLM: in addition to your instants, every time you use fire 3 / blizzard 3 to swap to the opposite element (and only then) they are fast casts with ONE weave slot since they end before the gcd does.
@abcdef2072
@abcdef2072 4 ай бұрын
Thank you so much for the video! Genuine question because my brain is really smooth right now: I don't really get the gap closer gcd thing for tanks at the start of a fight, esp. for mob packs tbh. I understand the positioning problem of gap closers during bosses (but mob packs in dungeons don't need the same level of positioning, right?) and also that you want to save them for your damage buff. But at the start of a fight there is no gcd running yet, so I have trouble understanding how using a gcd (whose reactivation takes longer) is preferable over a gap closer, esp. during wall to wall pulls. I'm probably completely missing something here but I understood it like this: At the start (no gcd): Version 1.: I sprint and use a ranged gcd for ~100 dmg --> 2.5 gcd until I can use my next gcd. Version 2.: I use a gap closer (~150 dmg) --> 0.625 until I can use my next gcd. Doesn't that mean that at the start of a fight a gap closer allows you to use your first "normal" damage gcd faster (0.625 vs. 2.5) _and_ it deals more damage than a ranged gcd? (Edit: I understand that PLD is a special case here bc they can start with Holy Spirit/300 dmg which is more than their gap closer.) Or do you neither use a ranged gcd nor a gap closer and you just sprint to use the first normal gcd of your damage combo?
@insertnamehere_3280
@insertnamehere_3280 7 ай бұрын
Genuine question regarding using mitigation too early, is it worth it to use it to align with the bosses attacks better? For instance I remember when progging P2S that if I used my CDs about 2-3 autos before the first buster that the mitigation would be ready for the next, but it I did it during the cast it would sometimes have like 5 seconds left. Or a more recent example of doing the newest EX trial as MCH, if I used tactician immediately after Visceral Whirl to cover the damage for Flare with the last like 3 seconds of it, it would be up in time to use for Big Bang I am sure there are more and better examples, but I haven't tanked a lot lately
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
That is a very reasonable question! If you understand *why* you are using your mitigation early, then it is not a mistake! Others have given examples similar to yours, and indeed, there are many exceptions. The key is to know when the exceptions are there, and then using mitigation as late as possible is a nice default if you aren't sure! I hope this helps clear things up! ^^ Sorry for the confusion!
@AXEL9000able
@AXEL9000able 7 ай бұрын
For defensive cds i can say in Savage raidings there are some cases using them before can be more useful, in many situation is not about the damage mitigated after but the time that cooldown can be used again, reason for Mitigation Precasting can be more useful most of the times. Beside the main tank others won't take any damage after the first instance (of course expections like multiple instance of damage mechanics are there but they are planned differently) so as long as when the cast finish you have 1 Sec remaining, you still get the full value. The easiest of the examples are PLD and Mitigation healers shield prepulling with something like Divine veil for the first raidwide, it can make the next use 15 to 20 second earlier adding one additional use. One more specific case for me was in p8s p2 when i used to prepull with rampart 5 sec before pulling so that i would perfectly come out At the second tank buster, Making it soak more. Lastly there are times that you have to weave them if the tank buster is about to come during a burst phase (Hello GNB and DRK, p11s nightmare), using them early allows you to not delay any Damaging Cds if you know it's coming, the damage mitigated afterwards from basic attacks aren't really that much to matter in most cases.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Indeed! When you need the defensive to be on cooldown sooner, or if using it earlier makes no difference, then that is probably better. I think the important thing is to understand why you do it when you use a cooldown early for example! 😁
@amethonys2798
@amethonys2798 7 ай бұрын
Tbf with the reworked Divine Veil you are almost always wrong if you use it before damage goes out. There are enough instances throughout a fight where you get hit either back to back (dual spell on p9 or basically any mechanic in p11) or get hit with a bleed (Augur/Ultima/etc.) that you will get value from both. It's also just usually better for higher movement scenarios that happen to overlap with the above cases as it is an OGCD and comes out "instantly" in case healers don't have something for whatever reason.
@GarnetDust24
@GarnetDust24 7 ай бұрын
How do y’all remember to refresh your dots? most of the time I try to re apply them at around 3 seconds fall off, but sometimes I forget totally.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Depending on the job, it can help to associate refreshing your dot with something on a similar cooldown if you can. But it certainly isn't always easy!
@miamha
@miamha 7 ай бұрын
I pray to the twelveswood elementals that they add Seraph Strike to the standard whm tool kit 😔🙏
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
That would be really cool! 😁
@fishbread9208
@fishbread9208 7 ай бұрын
My entire samurai rotation is a mistake. I had not looked into doing it properly at all, I just kinda hit buttons in a way that lines up with others bursts.
@iPlayOnSpica
@iPlayOnSpica 7 ай бұрын
You do want to prepull Meikyo so you can open with Gekko and Kasha and receive the damage up and increased sks bonuses. Your third hit will be Yukikaze leading into Midare, then you can build one sen into Higanbana afterwards. You generally don't want to open with Higanbana outright, or waste time going through the two 3-hit combos to get your buffs up.
@fishbread9208
@fishbread9208 7 ай бұрын
@@iPlayOnSpica Imma be real, I don't remember samurai ability names, I just remember what button does what on my keyboard. I appreciate the attempt but I am beyond help until I try to help myself :')
@turntapeover5749
@turntapeover5749 3 ай бұрын
"Pulling" with a gap closer is only acceptable under 1 circumstance. If someone else pulls with a limit break. Because its gonna trigger the boss to move and usually you're better off with a gap closer if you dont want the opposite to happen and the boss moving forward too much. But that's it.
@haleynaga5671
@haleynaga5671 7 ай бұрын
i dont do raid but i tried to do optimal rotation (or the 2 min rotation) as much as i can and the significant damage really suprise me xD
@soldierorsomething
@soldierorsomething 7 ай бұрын
If i have a black mage in my team then, i typically save my BARD dmg boost abilities until i see them casting fire since then they get the most out of their FIRE IV, but i also gotta stop opening with gap closers as a DRK :D
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
That is a very interesting adjustment regarding Bard! I assume you are mainly talking about Dungeons in this case, and there, Black Mages will often prefer to sort of stall until all the mobs are stacked, so it makes good sense to wait for the Black Mage in that way.^^
@soldierorsomething
@soldierorsomething 7 ай бұрын
@@CaetsuChaijiCh Well yeah :D but i have just been playing around with bard buffs and doing some silly tests on roulettes, like maximizing direct hit for tanks and later checking the battle log of how well did they perform during those 15 seconds (how many DH + CRIT, they got) but in low lvl content as a black mage you struggle to get your FIRE up since all the party buffs are usually up when you start casting your first two spells
@FutayuriShironeko
@FutayuriShironeko 7 ай бұрын
Most common mistake I see GNB make is cancelling their Ammo combo by hitting wrong button. Or this one applies to all combo action jobs hitting wrong 123 button, messing up their combo and in certain job cases completely drifting your burst window.
@Puddingskin01
@Puddingskin01 7 ай бұрын
Hello, it's me. And we know we did it at least a microsecond before we hit the wrong button. No tank buster can damage us on a level that watching our ammo just go 'poof' does.
@TNobody0214
@TNobody0214 7 ай бұрын
It was way worse in ShB when nearly every Gcd that wasn't the ammo combo broke it.
@darkseraph2009
@darkseraph2009 7 ай бұрын
God. I remember the -17 second pld raid buff thing
@redrix2509
@redrix2509 7 ай бұрын
Asa RPR I usually use Shadow of Death then Arcane Circle, but after way more pulls than I'd like it to be, doing that while having a DNC is a bad idea because you'll miss a stack for Plentiful Harvest which leads to less damage on the opener, not cool Instead using it around the middle to the end of the 123 combo, then doing all of the hard hitting skills, you get the 8 stacks and the DNC Tech Finish can benefit from Arcane Circle, if its late-weaved then the DNC Tech Finish will miss the buff Edit: Although using Shadow of Death first only applies to bosses that you can get into melee range without pulling, so P9S that would not be really that valid
@NotTheWheel
@NotTheWheel 7 ай бұрын
Could you perhaps do more individual job break downs?
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I do have a lot of job guides for example, but do you have something specific in mind? Like common mistakes for specific jobs or something completely different? 🤔😊
@NotTheWheel
@NotTheWheel 7 ай бұрын
@@CaetsuChaijiCh Monk >:0 (please and thank you if you could)
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
If you meant detailed job guides, I have some for all jobs, split between a low and high level section. This is the high level one which includes endgame stuff: kzbin.info/www/bejne/iXjFoISXoNF5mtE If you meant common mistakes monks make, I will keep that in mind for a future video! 😊😁
@NotTheWheel
@NotTheWheel 7 ай бұрын
@@CaetsuChaijiCh Ah this is lovely! But I would enjoy a common mistakes style video as well. Great content my friend thank you for your time 💙
@titusfortunus2916
@titusfortunus2916 7 ай бұрын
someone also go over the finicky rotation optimizations that make a HUGE difference but otherwise isn't very obvious or noticeable such as reaper's double-enshroud burst, or smn saving all 4 festers for burst, or how WAR should IMMEDIATELY infuriate on pull, but not USE the infuriate until after burst, just to get it ticking. Weird things like that exist in a lot of tool kits and are terribly explained. in fact, blm's ENTIRE KIT is terribly explained, it is by far the job I have had to mentor the most!
@LyeMohAn
@LyeMohAn 7 ай бұрын
Elusive Jump is used on -0.7 in a fight to open in most DRG rotations Just letting ya know
@Yokai_Yuri
@Yokai_Yuri 7 ай бұрын
The only thing that tilts me is that my connection doesn't let me use pots or certain things smoothly. Instead, I get this delay and when I see others do it, it's so smooth. You can see their rotation as a dancing of sorts. And I still outdps them.
@zeelyweely1590
@zeelyweely1590 6 ай бұрын
Use NoClippy or XIVAlexander :D
@azazel2049
@azazel2049 7 ай бұрын
gapcloser opener is a selfish gain on drk for dsr, but thats about it x3
@chelseahutchens6555
@chelseahutchens6555 7 ай бұрын
Using a ranged attack to pull will also line up your gcd to be the same every pull. Assuming no mistakes of user error that is. It also allows for better awareness of when you can greed a gcd or not due to it being consistent. As for defensives there are situations where popping mitigations early can be ideal if there's a mandatory tank swap. That way the autos and damage prior to the swap buster are effectively mitigated and the mitigation falls off after its not needed anymore, though of course these situations are mostly in ex+ content. Otherwise a very good video that I recommend to new and veteran players~.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
This is very true! Thank you for the additions! Indeed for the mitigation part especially, it is not always optimal to pop the cooldown in the last second, however as a general default I think it is effective! As long as you understand why you use a defensive sooner when you do (better alignment with future mechanics, or it overlaps with a tank swap like you suggested are both good examples!) then it is not a mistake! 😁
@chelseahutchens6555
@chelseahutchens6555 7 ай бұрын
I agree 100%, it's very helpful to have fight knowledge to know when to use tools early or not to.
@dkcsi9256
@dkcsi9256 7 ай бұрын
Though your opener will be 1 GCD behind as opposed to face pulling
@chelseahutchens6555
@chelseahutchens6555 7 ай бұрын
The issue with face pulling is unless you pull the boss perfectly every time on the server ticks, the gcd will potentially be misaligned just enough that you can't greed some mechanics for some pulls. If you're melee/ot it's fine but as mt it essentially lines up the pacing of the encounter to ensure the boss is pulled similarly each time.
@RonocLrd
@RonocLrd 7 ай бұрын
Alternative titles: "5 tips to make casuals yell at you and get all defensive cuz their fragile egos cant handle it"
@MegaVbnz
@MegaVbnz 7 ай бұрын
I am actully sad that using gap closers for its intended purpose is suboptimal in this game
@erineclair3446
@erineclair3446 4 ай бұрын
nice video but i think i lost all my brain cells midway ;; xD i'm still getting used to the terminologies ;_; for a casual, that was a lot to digest @_@
@CaetsuChaijiCh
@CaetsuChaijiCh 4 ай бұрын
I'm glad you enjoyed it! I get it can be a lot but I am sure you can master it! 😄
@ElZamo92
@ElZamo92 2 ай бұрын
I think these only apply to hardcore content… no one is gonna care if you did one sixth of a GCD less damage in The Praetorium or even in The Lunar Subterrane. Even in Savage content it doesn’t really matter unless you try to do it at min IL. However, pulling large groups in dungeons like Mount Gulg with gap closers is a surefire way to get separated from your party and die… which you didn’t even mention…
@scorpiowarrior7841
@scorpiowarrior7841 7 ай бұрын
I still think gap closers doing damage that warrants it to be apart of the damage rotation to be really dumb. I fail to understand why SQE never just put in a minimum range requirement. That being said, pulling with a gap closer still fucks evreything up
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I agree. I've said for ages that gap closers shouldn't do damage 😅
@hasseo195
@hasseo195 7 ай бұрын
Where is the problem? Its better to do at last some dmg, when going close to the enemy, as, if doing no damage. I see cap closer dmg as a nice extra. That you can ignoring, when not needed. But is nice, if you has to use the skill.
@scorpiowarrior7841
@scorpiowarrior7841 7 ай бұрын
@hasseo195 because now that it does damage its intended purpose is essentially gone as its just another dps tool. You might as well just make them a normal ogcd then
@scorpiowarrior7841
@scorpiowarrior7841 7 ай бұрын
​@hasseo195 the other issue is how much bosses just teleport around and start casting, making positioning matter way less
@asa6am458
@asa6am458 7 ай бұрын
⁠​⁠​⁠@@scorpiowarrior7841gap closers are stuck in burst windows to squeeze out maximum dps but they dont have to be. If theres a part in the fight where u can gain a gcd by using a gap closer then thats a gain. Gap closers absolutely have a purpose but they can be used as a normal ogcd when they are not needed.
@CallN0w
@CallN0w 7 ай бұрын
Hmmm. I broadly agree but I think starting with gap closers has a real advantage over ranged attacks, namely, it feels really badass
@RockOnBuckethead
@RockOnBuckethead 7 ай бұрын
you should do a video where you cover 1 common mistake for each class. this video wasn't very good from an educational standpoint. 19 minutes long, first 3 points could be summed up to just "read the balance" and use their openers. point 4 you missed that proper dmg ogcd alignment is more important than maximizing defensive uptime. point 5 is more just read the balance. things that would dramatically improve casual players would be things like 6m pot burst usage, prepull defensive usage, ogcd drift just to name a few
@raventhorX
@raventhorX 7 ай бұрын
this voice sounds familiar.
@raventhorX
@raventhorX 7 ай бұрын
ah, desperius. didnt know you made another channel lol.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I am not desperius, however I have a few times heard the comparison 🤔
@BadAngel7
@BadAngel7 7 ай бұрын
Do people still do the first thing? Oh well. First!
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Haha, people do indeed still do this! Fortunately, this is partly caused by the fact that the game still has an influx of new players that need to learn these tricks from the start! ^^
@Kpsla
@Kpsla 7 ай бұрын
It is much more common to see tanks open with their ranged attack and then use their gap closer between GCDs. It still isn't perfect but it at least addresses the positioning and GCD cycle issues presented in the video. I don't play DRK that much but I imagine it's a solid opener for them if you already have darkside up.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
@@Kpsla Yes and no! In a dungeon context where you might have Darkside up anyway, you are typically more interested in reaching the boss as quickly as possible to get it over with, so there most of the downsides inherent in the gapclosing to start a fight flies out the window. In a raid context, the problem with Plunging towards the target right out the gate is more related to boss positioning: If you are using Unmend to pull the boss, it is almost certainly because you want to reposition the boss to the center. If you are using Plunge to engage the boss, you want to get close to it as quickly as possible, meaning that you don't plan on repositioning the boss beyond maybe turning it around. By combining these two things, you kind of end up doing neither! Although, you are probably right that in general, it is *better* to Unmend -> Plunge, than to just Plunge!
@brontome
@brontome 7 ай бұрын
Does not help that this is not taught by the game and people must either research these on their own or be told by another player. Tanking esspecially i feel suffers from this. It is not uncommon that i have to tell people to turn the boss around etc
@dadkwashere
@dadkwashere 7 ай бұрын
Tanks that pull with a gap closer aren't human Like even in normal content where people just pull gap closing as a start is so bizarre i legit am stunned for 2 gcds wondering why they did that before pulling Then again in dungeons loads of tanks still dont know what mits are so maybe i am expecting too much
@hasseo195
@hasseo195 7 ай бұрын
You are earlier by the enemy. So, why not using cap closer than? You dont need the skill so soon, in most fights
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
@hasseo195 because of the reasons listed in the video 😊
@dootdootington386
@dootdootington386 7 ай бұрын
I sometimes do it for style in normal dungeons. And for style if im not tanking first in an 8man and dps doesnt mean shit. But def not a thing i do in savage.
@LedaTheotokoglou
@LedaTheotokoglou 7 ай бұрын
in dungeons it allows you to have a few extra meters for sprint during pulls, you can get to the next pack sooner. It is in fact recommended to speed things up and get all the mobs faster. It's especially efficient if you have classes that can rush to you, such as BLM, SGE AND MNK, allowing for the dungeon to go faster overall. You should have your gap closer back during buff pop in pull meltdown anyway.
@syaojyn
@syaojyn 7 ай бұрын
This video is community service, tanks who pull raid bosses with gap closers are... bad
@pressheart64
@pressheart64 7 ай бұрын
Bad?! Sometimes gap closing is just fun. It’s not that deep and it doesn’t matter…like at all…in casual contrnt
@syaojyn
@syaojyn 7 ай бұрын
@pressheart_ in the context of a savage encounter? If you're the main tank, there's a minor expectation of boss positioning, where not moving the boss with a gap closer throws everyone off.
@Noah-gn2gu
@Noah-gn2gu 7 ай бұрын
Very much this. Most tanks forget that they’re a support and their role is to serve the rest of the party and help their needs. How you can tell the difference between a good and bad tank.
@TheArnoldification
@TheArnoldification 7 ай бұрын
​@pressheart_ what I will say is there are a lot of small details about tanking that differentiate good and bad tanks. Gapclosing to start a fight in itself isn't a huge deal outside of savage/ultimate, but it can be a signal that the tank is inexperienced/doesn't play tank often. It leads to stuff like tanks not knowing how to position the boss, tanks not weaving mits correctly, tanks not knowing how to do tank swap mechanics or not knowing how to use provoke and so forth. Casual content is a good environment to learn how to do these things over time. I've had tanks in savage not learn anything because they can get away with big knowledge gaps in casual stuff then they just wipe the group over and over.
@leonardoprado2220
@leonardoprado2220 7 ай бұрын
​@@TheArnoldificationThis!❤
@gabor198
@gabor198 7 ай бұрын
Is there really a point to all of these? Do people really care about that 35-40 potency they are missing out? Do people play that perfectly that it makes the difference? Has a slightly mistimed cooldown ever in the history of this game that resulted in a make-or-break scenario? I can't help but feel this is just unnecessary.
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
Most of these mistakes add up over time. This is why, for example, the first mistake about gapclosing isn't just about 35-40 potency missed, but rather about misaligning the entire team, which can add up to several hundreds of potency lost, not to mention the confusion caused by the tank suddenly just dashing to the boss. The other 4 points are also much more complicated because they tend to, again, have knock-on effects that accumulate lost damage. As to whether all this is necessary, in non-extreme/savage content, no, you don't need to do this. But then again, you don't need to use most of your cooldowns at all in this more casual content. However, many players prefer to beat a boss in 10 minutes rather than 20 if they are given the choice. For that reason, "is all this necessary" is a very weird question to answer ^^' Not that these smaller common mistakes are going to double your DPS! "Has a slightly mistimed cooldown ever in the history of this game resulted in a make-or-break scenario", yes, because there have been situations where groups failed enrage timers with very small amounts of Boss HP left! But then again, this is in non-casual content!
@NolChannel1
@NolChannel1 7 ай бұрын
Yes, P8S existed and those slight errors were the difference between 50% and 49%.
@masterplusmargarita
@masterplusmargarita 7 ай бұрын
There's also just people who like optimizing. I'm probably never going to set foot in hardcore content, but I find trying to squeeze every drop of power out of my rotation that I can pretty fun. I've beat dungeons where a DPS disconnected immediately upon entering, so if you're playing DPS then technically not even doing your 1-2-3 combo is "necessary", but it's more fun than just standing there all fight, so you're probably doing it - this is just taking that one step further.
@strattaravar
@strattaravar 7 ай бұрын
In the case of Ultimates and some savages, yes. I've seen numerous wipes in Dragonsong's Reprise where a Sage popping Panhaima a GCD too late caused a wipe, or a misaligned raid buff caused the group to fail a DPS check.
@vita2831
@vita2831 7 ай бұрын
TOP on patch would like a word with you.
@VenganceAngel19
@VenganceAngel19 7 ай бұрын
ngl, this video is kinda terrible compared to your other ones. first, who is this for? if its for "veterans or hardcore" players, this is things that we have learned over the course of the game or have a optimized rotation that might not be perfect, but its good enough for savage or even ultimates. if its for new players, these tips are so min/max, none of them will care. most casuals/new dont even AOE multiple mobs, they wont care if they lost a slight potency to gap closing at all. second, these tips explain why to not do them, but why we actually do them and why its more comfortable to do them. mistake 1 was done because when regens used to generate aggro and the boss aggros the party, it immediately went to the healer and fucked up the positioning before you can range pull it, gap closing prevented it from moving to a worse position. mistake 2 is done as previously stated, you can fit only so many oGCDs into a buff timer before they fall off, its better to press some buffs before combat than to double weave hell everything into a 20s buff pull or let oGCDs go after the buff timer because buffs were applied while people were setting up instead beforehand. mistake 4 is reasonable to do especially if a player is a newer tank and unconfidant on a W2W pull and shouldnt matter if its a couple seconds early if the tank and healer plan their CDs right and dps aint sleeping. mistakes 3 and 5 just seem to be so minor that i listen and didnt even care, people have playstyles, who cares for CD order or unnessary weaving, just play the game. i respect you making videos to help newer players, but this aint it
@CaetsuChaijiCh
@CaetsuChaijiCh 7 ай бұрын
I'm sorry to hear that you feel this video isn't very helpful! Looking at the other comments, it does sound like some people found it interesting or helpful though! The players this is for, is naturally for anyone interested to know, and for a significant amount of newer players that are hearing some of these things for the first time, and again, are interested ^^ Edit: I feel I should also add that these tips are partly generated from me observing players with years of experience with the game, making these mistakes! ^^
@burneraccounthandle
@burneraccounthandle 7 ай бұрын
what a useless comment. i learned a lot from this video, if you didn't then maybe it wasn't made for you
[FFXIV] Five Mistakes Melees Make!
15:46
Caetsu Chaiji Ch.
Рет қаралды 12 М.
10 Really Weird Features of FFXIV!
18:13
Caetsu Chaiji Ch.
Рет қаралды 45 М.
Countries Treat the Heart of Palestine #countryballs
00:13
CountryZ
Рет қаралды 24 МЛН
La revancha 😱
00:55
Juan De Dios Pantoja 2
Рет қаралды 41 МЛН
ИРИНА КАЙРАТОВНА - АЙДАХАР (БЕКА) [MV]
02:51
ГОСТ ENTERTAINMENT
Рет қаралды 1,2 МЛН
WHO DO I LOVE MOST?
00:22
dednahype
Рет қаралды 26 МЛН
The Theoretically Biggest Single Strike in FFXIV!
17:33
Caetsu Chaiji Ch.
Рет қаралды 15 М.
FINAL FANTASY XIV: Level 80 Monk DPS rotation practice
4:27
Dark Reign - Gaming
Рет қаралды 757
[FFXIV] How Healers Work But From a Tank's Perspective
18:05
Caetsu Chaiji Ch.
Рет қаралды 38 М.
[FFXIV] Five Mistakes Tanks Make!
14:29
Caetsu Chaiji Ch.
Рет қаралды 23 М.
FFXIV Weaving, GCDs, OGCDs and why you need to know them...
13:40
Bun Boss FFXIV
Рет қаралды 4,7 М.
10 Tips and Tricks You Possibly Don't Know in FFXIV!
12:21
Caetsu Chaiji Ch.
Рет қаралды 8 М.
Combat Tips for Beginners in Final Fantasy XIV
18:18
Jolsn
Рет қаралды 231 М.
Is Your Job Dead in FFXIV Dawntrail?
29:29
Rinon
Рет қаралды 114 М.
Блэк Кити в Биг Сити 2 (Конец) 😼
13:29
Valera Ghosther
Рет қаралды 1 МЛН
FUN&SUN | Update 0.29.0 Trailer | Standoff 2
2:32
Standoff 2
Рет қаралды 942 М.