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(Sorry for the camera wobble - apparently I let the battery in the camera go dead for too long and all the settings were defaulted. Fixed in next video, promise!)
The Antietam test loop has always been a challenge for FSD. Can 12.4.3 finally conquer the challenges of this test? With narrow unmarked roads, and one-way streets on a hilly battlefield, this test loop pushes FSD harder than going through a downtown area ever has. Why? I have no freaking idea.