RANDOM SMASH FACT! Did you know the warning sound that plays on wuhu island when it moves to another location is the same sound charazard make when starting his side B
@ztfb14703 жыл бұрын
Wait really?
@clover57963 жыл бұрын
I JUST TESTED IT! IT ISSS WHATTT!!!
@pandepascua_x3 жыл бұрын
Charazard
@IseAxon3 жыл бұрын
Charazard
@Lincolnium_3 жыл бұрын
Eh?!
@Oretal3 жыл бұрын
I feel like they made his portrait that zoomed out just to show he has pants.
@drmegasteve43353 жыл бұрын
This is a great comment without Context
@Casual_PKBeats3 жыл бұрын
wish he didnt
@Oretal3 жыл бұрын
@@Casual_PKBeats fr
@Mari-hp4tl3 жыл бұрын
@@Casual_PKBeats damn so true me too
@extremmefan73053 жыл бұрын
Because his shirtless palettes only change his pants (and in ONE case gloves).
@nocturn3333 жыл бұрын
7:39 The smaller portrait is probably because some of his alts only change his pants color. There's a similar thing with shirtless Sephiroth except his alts also changes the color on his sword's handle.
@TheLobsterCopter50003 жыл бұрын
For future reference, if you ever need to stall in the air indefinitely, there are some setups for that, such as going to Custom Smash, setting gravity to light and spamming K. Rool's up air. Combining this with 4x Floaty Jumps (spirit effect) helps, but isn't mandatory. You can also gain infinite height this way, but some stages end up killing you at some point.
@KadenzJade64473 жыл бұрын
I thought you can only reach 2 jumps with one +1 midair jump support and another +1 midair jump primary spirit And to get 3 jumps only on world of light
@KadenzJade64473 жыл бұрын
@1998SIMOMEGA I'm talking about the +4 floaty midair jumps, not moves that push the player
@wowman643 жыл бұрын
@@KadenzJade6447 up air doesnt put you in special fall or free fall you can use it forever might be confused about what you're saying there
@kelfo49973 жыл бұрын
WHAT THE F-
@ProtoForte3 жыл бұрын
base game snake also has infinite air time lol
@ManlyPlant3 жыл бұрын
The dude just did a 10 hit combo. THIS DUDE'S DOING STRINGS!
@metis75343 жыл бұрын
You beat me to it.
@domc80893 жыл бұрын
Based pfp
@farbencut3 жыл бұрын
Just wait until tomorrow, he will be able to do a true 0-death consistently
@CocoLarge.3 жыл бұрын
@@farbencut do you get the reference?
@farbencut3 жыл бұрын
@@CocoLarge. Yes. I know it's just his jab. But like did you see those Frame perfect inputs?
@pkmar86703 жыл бұрын
“New dlc means new dose of crack cocaine for the CPUs apparently.” This the is the closest we’re getting to uncensored PKbeats.
@techno_2173 жыл бұрын
The Tech-en joke is what sold me on liking this video
@arcticdino16503 жыл бұрын
Whenever game and watch decides to momentarily move into the 3rd dimension it makes me greatly confused
@gurtyburd5443 жыл бұрын
When in the video
@DeElectricJudas3 жыл бұрын
So something that I thought of and noticed, the 10 hit combo does un-stale itself because it fills and clears the staling tracker. So if you ever feel like any of your moves aren't killing when they should, just 10 hit combo. It's kind of dumb, and probably not the best way of doing it, but it's there.
@SSM24_3 жыл бұрын
I just did some testing myself, and apparently the full 10-hit combo counts as... 4 moves for the staling tracker. No, really. Apparently, the first 4 hits of the move are all counted separately for move staling, and then every hit past that seems to simply be staled alongside the 4th move. This also means that fully staling a move and then using the 10-hit combo, has the exact same effect on that move's damage as fully staling it and then using 4 of any other attack. My guesses for _why_ this happens are either a) they wanted it to unstale other moves more than once but not clear the entire tracker, or b) some jank relating to how you can cancel it into Flash Punch Combo after the second hit. I'm actually leaning towards b), since the third hit of Flash Punch Combo actually stales together with the third hit of the 10-hit combo. But I don't know for sure.
@extremmefan73053 жыл бұрын
Meshima doing a chart for Kazuya Mishima's rage Also, fun fact: remember that Ditto fun fact that it basically counts for the player limit once transformed and then undoes it when it turns back before disappearing? That's applied to the cinematic camera of Kazuya's throws as well.
@justjames43 жыл бұрын
Finally someone mentions how you can easily SDI out of Kazuya's ten hit combo! I figured that out as soon as he was an opponent.
@gedu76533 жыл бұрын
Don't think nobody cought the GW 9 you pulled on Kazu-chan at 12:28
@vico10543 жыл бұрын
i finally found a comment that mentioned that, i shouldnt have laughed as hard as i did
@MasacoMike3 жыл бұрын
perfectly cut Judge 9
@potato_shard3 жыл бұрын
0:17 LOL as a man who luvs competitive fighting games, I welcome u with open arms. :D
@ripmyself_ryan72533 жыл бұрын
4:03 The guy who asked this question is pretty cool.
@Santiagocine17173 жыл бұрын
The steve camera angle left me fucking dead bro, u got ur like
@ianlalo99093 жыл бұрын
Random Fact: When you use each character’s final smash a small close up to his face is added on the side which looks really cool but the miis don’t have this close up probably because they can change their apperance.
@velvetbutterfly3 жыл бұрын
Default Miis, i.e. Ones you unlock in WoL don't use the blanked portraits, do they have a cut-in?
@PineapplePineapplePineapplePin3 жыл бұрын
Too add to this: the splash has the fighter's eye flash yellow for a moment. Piranha Plant, not having eyes, gets the flash on one of its teeth
@CiromBreeze3 жыл бұрын
@@PineapplePineapplePineapplePin Piranha Plant sees through its teeth confirmed
@devalous82813 жыл бұрын
I had no idea what happened to Nairo and the other people in the big Smash controversy last year after it happened since I'm wasn't very interested in competitive Smash and wanted to stay out of it. Glad to know that Nairo is back and doing well.
@ColorWheelHero3 жыл бұрын
I hope this video doesn't have any *cliffhangers*
@juno62323 жыл бұрын
doing anything on Steve just makes it look hilarious
@shdwskully3 жыл бұрын
13:00 We need some PKBeats with those PKBars
@VoidFulruun3 жыл бұрын
The camera also seems to get funky on other stages too. I was playing competitive ruleset on omega golden plains (or a similar stage) got a grab as Kazuya, and the camera did the same thing it does on 2D stages. Weird…
@fernandobanda57343 жыл бұрын
Some stages like Golden Plains don't use perspective, they have orthographic cameras. That wouldn't look nice at all and so they disabled them there.
@nikkothegoblin3 жыл бұрын
Welcome back king. Was actually just reading one of your tweets when I swapped over here
@ZombiesWerePeopleToo3 жыл бұрын
I love the commitment to including a 9-roll judgement every time G&W is featured
@EarthBound_Fan3 жыл бұрын
Apparently heaven's door has a non-grab hitbox after a while of being active it turns into a regular hitbox that does 12.5% and has considerably low back sending up upward
@apersonthatexists90083 жыл бұрын
I Actually Learnt This Really Early After He Came Out
@zpellet63263 жыл бұрын
@@apersonthatexists9008 yeah down smash into heaven’s door usually results in this hitbox
@aidenvega63063 жыл бұрын
5:42 im sorry, but im curious, what if you Kaclang on the left side? The invisible wall will push you in, right? Also what if you use something like flare blitz at the top when its open and you're in the invisible tube, will you keep going past it, hit an invisible wall and take 12% or take 6% and not hit anything but still be awkwardly stuck there? Sorry for phrasing.
@deathpie243 жыл бұрын
I tried to do a sneaky and use rest on the wall to extend the hitbox but ended up wiffing I also want to know characters with a recovery that's strongly vertical like Ike
@aidenvega63063 жыл бұрын
@@deathpie24 oooh. I didnt even think of that!! Me too
@waffles_ns3 жыл бұрын
definitely leaving a like because of the thumbnail, you deserve it
@apollorock3r2443 жыл бұрын
12:28 Kind of like that Mr. Game & Watch got a 9 from his Judgment attack a frame before they transition to Steve. XD
@diamondmemer97543 жыл бұрын
A smash facts video with a monopoly reference That's what I subscribed for
@ink34873 жыл бұрын
12:28 Perfectly Cut Outplay
@spamfolder24973 жыл бұрын
typical PkBeats
@notareetbot62643 жыл бұрын
12:03 Game and watch actually has a 3d model that's used in certain circumstances, typically when the camera would move. This is very visible in terry's final smash.
@gray.wesley3 жыл бұрын
Kazuya's Down B will always make him land on the same surface either him and/or the opponent is on. Unlike Bowser's Side B where you can land on platforms after you perform the move on the bottom ground, Kazuya will land on the platform he started to use the move on or if you're in the air and grab someone with it, you'll land where they were standing. If you're both in the air and you grab someone with it, you'll land on the ground with it and not a platform. The only exception is grabbing someone on a platform and dropping down off the platform onto the stage. You still can't go to a different platform tho. Not sure if this was a well known fact but nobody's been talking about it or pointing it out so I took that into my own hands. Neat little thing to keep in mind ig.
@justsomedude31083 жыл бұрын
7:38 so i'm not the only one who noticed that. It was literally the first thing i thought when seeing him on the roster.
@1specified3 жыл бұрын
I played against a Bayonetta CPU as a Bayonetta main. I know my combos, of course, so when I saw her attempt full combos that I know and use I was wondering why she wasn't actually as bad anymore. She used to get stuck off the edge of the stage and just not recover, it was actually interesting see her play the game for once.
@ike.68963 жыл бұрын
7:37 I think the reason for Kazuya’s render being zoomed out so much is so that you can see the alts for his pants a bit more (1,3,5,7) , however I can’t really make it out much whenever selecting so 🤷♂️
@mtn55062 жыл бұрын
I just realized, at 2:34 you can see the combo counter doesn't reset when attacking with the 10 hit combo, although it does in every other situation.
@-Hamza3 жыл бұрын
Just spam down smash since it’s pretty much fixed knock back, then land any other smash attack. Alternatively, don’t be _that_ person and use a few command inputs. Like don’t memorize all of theme, just memorize like 3-6 and you’ll be fine.
@kmharnish3 жыл бұрын
Yes new video
@wingedbluj16743 жыл бұрын
I once was able to do a regular throw while having rage before watching this... and I got a serious case of Deja Vu...
@harryvpn14623 жыл бұрын
Oh look I'm in the thumbnail
@RobSomeone3 жыл бұрын
Hey man, I'm a Tekken player and I don't really play smash, but I still enjoy your videos. Verygood.
@eleventheluminary61243 жыл бұрын
From my testing also they seemed to finally patch the glitch with final smashes and the pause camera as you used to use frame advance to trigger the final smash and most dlc cutscene ones would break with the camera snapping back to where the camera was for the final smash cutscene which would be some fun DIY boundary breaking but it seems we cannot do the glitch as final smashes will work perfectly now. :(
@Lanoman1233 жыл бұрын
7:43 glad I’m not the only one weirded out by that lmao
@supremechaosbeing26963 жыл бұрын
2 things about kazuya throws: 1. All throws except up count as one more hit on the combo counter than they seem to be in game. 2. Gates of hell has its tekken hitsparks appear 6 frames before the hit. I forget details try both of these yourself
@chevre84913 жыл бұрын
Can we just come to appreciate how cracked PK beats is at tf2
@thejadedrabbitTJR2 жыл бұрын
I forgot I had added Raiden Shogen's boss theme to my Spotify and thought either the background music happened to be similar or he was playing it quietly. Man, I can be an idiot.
@AlabasterCat3 жыл бұрын
2 fames of G&W 9 is peak comedy
@ChanDitt263 жыл бұрын
A random thing that happened when playing Kazuya online was that when I had rage and used the input version of Rage Drive, I sometimes (and very frequently) got the Spinning Demon Left Hook’s input. It landed some awesome kills so I am fine, but I’m still confused😂.
@henkiestudios51175 ай бұрын
08:06 Shoryuken!!
@Nokyyyyy3 жыл бұрын
0:53 Ah yes, my favourite fighting game character, Steve
@rmjrmj43 жыл бұрын
Hay, I know this may be old but I have a good short test you could you do, a stress test with the Amiibo glitch to control all players as Player 1 and switch from Mythra and Pyra and their taunt just to see what will happen. Would love to know and it'd be interesting to see what appears and what don't in 8 player smash. If you see this, thank you for your content, keep it up!
@awesomness67753 жыл бұрын
0:52 _Min Min intensifies_
@stupidbear69553 жыл бұрын
Nice balls king, and great vid
@Oretal3 жыл бұрын
Chad
@Woomvee3 жыл бұрын
The humor is on point in this video
@flickmann_ss3 жыл бұрын
The camera zoom-ins on Kazuya's grab are a Tekken reference, it's simple as to just look at Kazuya's moves in his home game.
@4xzx43 жыл бұрын
THANK YOU SO MUCH FOR THIS VIDEO! Good shit to know.
@shadowshibe59623 жыл бұрын
in the kazuya move list by chasing dreams at 1:05, I just wanted to point out that the twin pistons input is wrong, and should be up with A A
@tributontenkaiiceblast26463 жыл бұрын
7:42 it... Could be a reference? If you squint? Maybe? A lot of renders on the versus screen of Tekken games (or at least Tekken 7 and Tag Tournament 2 because those are the only ones I've played) tend to be from the waist up, especially if you take the extra panels players can equip as cosmetics into account.
@thebigtoad2 жыл бұрын
I just want to see a 3 minute long match of Steve v kasuya just to see the jank of Steve's lack of animations with kasuya's grabs
@lemertoniii14522 жыл бұрын
That nine after throwing game&watch tho... Pain
@osirisblade81453 жыл бұрын
I’m pretty sure the reason the zoom doesn’t trigger sometimes on the cinematic gates of hell is because it’s possible to sd with the move. If your close enough to the center of the stage to where bits impossible, it will zoom. But if you’re near the edge, it will not zoom. Haven’t tested it thoroughly, but there might be some exceptions.
@HackX18243 жыл бұрын
2:06 oh shit he watches Nairo damn I didn't know that
@baconhairboyforlife44783 жыл бұрын
Another awesome video! Keep up the good work!
@Gamerwatch073 жыл бұрын
12:28 This is so perfectly cut lol
@amkorped87683 жыл бұрын
Nice vid my dude.
@apersonthatexists90083 жыл бұрын
5:12 I Messed Around With This Invisible Platform In Training, It's Extremely Janky. I Found That The Faster You Are Falling, The Faster You Move Towards The Stage, With Something Like Pyra's Down-B Basically Teleporting You Back To The Stage. The Only Way I Could Get Any Reaction That A Normal Platform Would Cause Was With A Launch Star, But I Didn't Try Using Enemy Attacks To Launch Me At It Beacause 1: I'm Lazy And 2: I Have Nobody Around To Help.
@Danny-jr9pk3 жыл бұрын
Fun Fact: If you break a wall on the Mishima Dojo the torches' flames in the background will dim and blow away from the wall you broke. Example: break the right wall, flames will dim and blow to the left and same vice versa. If the ceiling is broken, the flames will just dim.
@j.p27173 жыл бұрын
Stan loona always gets all the love at the end
@No-V4eeees3 жыл бұрын
If you’re at a higher percent than zero, like 20% the 10 hit combo will actually register as a 10 hit combo.
@1specified3 жыл бұрын
I think Kazuyas character selection image is zoomed out so you can see what colour his trousers are. Otherwise, you wouldn't know which alt you selected if you only ever use the shoulder buttons.
@y3syesy3s3 жыл бұрын
Fact: when someone does a attack in the air and lands during it they have a special landing animation and somethings deferent end lag. It’s easiest to tell with Lucases neutral air
@Coolmar153 жыл бұрын
10:49 He.... I guess that's why he never say "No animals were tortured in the making of this video"
@xardnaslp31713 жыл бұрын
The thing is, sometimes, the combo counter does work and it shows up as a 10-hit-combo and sometimes it doesn't. Play around with it a bit, like, try doing the combo at different percents and try both holding a and mashing a. Another thing: as far as i know (i tested it a bit) the camera only changes for heavens door if you're somewhat close to the center of the stage. If you move too far to either side, you won't get the cinematic effect
@negative10013 жыл бұрын
The reason his portrait seems further out (at least imo) is to see the pants so you can tell what colour they are. Though it's hard to tell regardless
@DoctorMario6063 жыл бұрын
HE'S DOIN' A 10 HIT COMBO! HE'S DOIN STRINGS.
@sleechishorts3 жыл бұрын
0:17 Yes, you are absolutely correct in *most* cases. If you talk to a more modern FGC fan, someone from 2016-2020 they'll be mad chill about references But I'm from the 09 club of Street Fighter IV and dear god they can be Elitist as all hell. But I understand why they do it. Which is a MUCH longer discussion.
@peppinoandweskerfriendsfor34503 жыл бұрын
People getting scared of the ten hit combo when you can just wiggle your control stick a bit to get out kinda explains the character a lot. There’s a lot of zero to deaths and infinites you can do with this character. If the opponent doesn’t touch the controller
@josiahthediscontinued99763 жыл бұрын
I have been trying so hard to be trapped in the outside of Mishima Dojo the moment Kazuya came out!
@EarthBound_Fan3 жыл бұрын
If you use up throw of kazuya when small and then grow while your opponent is in the air you'll fire the laser at nothing instead of your opponent.
@EnderalRocks3 жыл бұрын
12:29 is glorious
@benjaminmenace29783 жыл бұрын
Just an FYI, if you are outside the walls when the stage forms with walls from another stage while you are playing, you will be "locked out" of the stage and fall to your death.
@lemonke46773 жыл бұрын
Random/Pointless Smash Fact: If you shot k rules neutral special, reflect it with Mewtwo's side special, then k rules down special, the cannon ball with slow down, and eventually stay in place, for about 3/5 seconds, and you can get hit by it.
@vlogswithgiles3 жыл бұрын
I was rollin' after that tree bit 😌
@-beebo3 жыл бұрын
I enjoyed the video just as much even without the tech-en jokes, no need to feel like you have to fit in man, your videos are great as they are
@cramorant93163 жыл бұрын
Kazuya side taunt is a true combo into final smash
@Nitro_Rock3 жыл бұрын
11:05 The camera won't zoom in on Heaven's door if you are close enough to the edge for a suicide, so that the camera doesn't follow you down to the abyss.
@yaboibroseph86373 жыл бұрын
The reason Heaven's Gate doesn't change the camera angle sometimes is because you are too close to the ledge so if the camera zoomed in like normal you might throw yourself off stage accidentally.
@cinal68923 жыл бұрын
it might be a dumb question, but I wonder if you can cancel the grab animation with stuff like snake's granades or killing on stamina mode
@fernandobanda57343 жыл бұрын
Not a dumb question. I guess the camera just returns to normal immediately. Although throws normally armor so I guess most situations wouldn't interrupt them anyway.
@JER3M1AH2213 жыл бұрын
Me: That joke was already "TEKKEN". Crowd: silence
@moongirl-d9h3 жыл бұрын
7:37 FINALLY SOMEONE ELSE NOTICED OH MY GOD I THOUGHT I WAS GOING INSANE
@omriorgad77713 жыл бұрын
The 10 hit combo does register on the counter - it just depends on the position of the other character and who that character is
@nassoltd3 жыл бұрын
actually, the down b camera doesn’t zoom if you’re close enough to ledge. it’s because it’s a possibility that you may do it off stage and the camera won’t follow all the way to the bottom blast zone
@fool83043 жыл бұрын
Actually with the 2D stages and Kazuyas throws, the game still renders the characters in 3D but since the game swaps different models out in camera mode, it makes those alternate models 2D. I think they just didn't want to break that illusion with the distorted camera
@dbgr98753 жыл бұрын
10 hit combo will register in training mode as a 10 hit combo if the opponent has a bit of percent on them!
@omlett64823 жыл бұрын
regarding the "tube theory" for Kazuyas stage, what happens with Items/things that could stick to walls, like the Motion Sensor bomb, Gordo, etc?
@samwoodley16533 жыл бұрын
>Support PKBeats on Patreon because you want to help him financially nah >Support PKBeats on Patreon so he passes out from trying to read off all the names in one breath yah
@D_YellowMadness3 жыл бұрын
The Steve part is hilarious.
@icicleman7773 жыл бұрын
You picked the best villager skin. good job
@whammo57793 жыл бұрын
all right who let PKBeats have so much funny juice in this vid
@nubble42893 жыл бұрын
The Monopoly $200 joke killed me
@88shrek3 жыл бұрын
5:36 you can actually jump over that with jigglypuff, spirits and a bunny hood