Another thing I feel might've been cut from the game were parts of the N.Tropy boss fight. Like the start and end of the whole boss fight make it seem like Tawna, Dingodile and Cortex took part in it, but you only play as either Crash or Coco and the boss fight only has two hit points, it might just not be it but it does seem like they had more planned for the N.Tropy boss fight.
@RPGNoZero4 жыл бұрын
Yeah, it should have played like the Evil Twins boss from Twinsanity where you got phases where you switch between all playavle characters. It's like the boss fight was just begun after two hits and suddenly got abrupt end.
@stuffnstuff7204 жыл бұрын
@@RPGNoZero Female N.Tropy even literally said that she wanted to see what "these mongrel could do as a pack". Just seems so obvious that they normally would have done a Twinsanity again with that fight.
@senorpato35873 жыл бұрын
I want to belive that the plan was: -Getting to N Tropy’s base using all of the masks and deactivating the force field (while at the same time weakening the doctors) -Using Dingodile and his vaccum to destroy the core of the Rift Generator -Tawna using her grappling hook to hurt the doctors and send them flying; leading to the cutscene we end up getting Cortex wouldn’t get a playable role because he gets reserved for the main villian role afterwards.
@gregzotter61892 жыл бұрын
@@stuffnstuff720 And it might've been planned to be the final boss fight.
@Shaze644 жыл бұрын
I REALLY wish Ripper Roo wasn't cut. A boss with him would have been so fun
@fernandomartin6614 жыл бұрын
Ikr? One thing I didn't like about Crash 4 is the low amount of boss fights. Ripper Roo, Tiny, Pinstripe, the Komodo Bros, and many more were left behind, which is disappointing.
@Angelo44364 жыл бұрын
Many people probably have access to the ripper roo model
@mikeynevitt75524 жыл бұрын
He's one of my favourite characters in the franchise
@GhostlyThorns803 жыл бұрын
On the other hand, he would've been a miniboss at the end of Run It Bayou, as if that level wasn't hard enough.
@dimitriwarchief3013 жыл бұрын
NOOOOOOOOOOOOOOOOO not my ripper roo
@AbdulTheArabicGuy4 жыл бұрын
Just to clarify, "Unknown Tawnaverse" and most of the other unused tracks that aren't mentioned on the list given here are actually my own names I gave them that relate to their atmosphere. Although, "Unknown Tawnaverse" in particular does make sense for the track I have uploaded of it, since we literally don't know a single thing about Tawna and FemTropy and their dimension... other than it actually existing in the story now as an unused plot hole, which could be used for a sequel as a darker tone! That would be very interesting to see. Most of the other songs that have their own artists besides Roadrunner Rag, they are actually copyrighted and are fully fledged songs of their own (likely placeholders before any composition would've probably been made for said levels like Bay Breeze or Aren't I Clever Mummy). Really really interesting to see how much more this game offers to what could potentially lead to a sequel from here! P.S.: "Dynamic Duo" is probably either an unused cinematic cutscene or a placeholder for the title screen. Both fit perfectly. It's also up there with "Unknown Tawnaverse" being a title that I gave it myself.
@toadeu4 жыл бұрын
They should have focused their effort on these dropped levels instead of including this repetitive reverse mode.
@chadtronicdewae8454 жыл бұрын
No ITS CANADIAN BIRD
@GgGhost4 жыл бұрын
To be fair, the ones in charge of the N.verted mode were the Beenox devs.
@Kaczer94 жыл бұрын
I think that TFB were slowly running out of time so they had to cut content and Beenox helped to develop the N. Verted mode in its place
@Alpha-oo84 жыл бұрын
Bizarre... the game feels complete, yet there stuff that once you know got cut, you kinda feel cheated
@ShadwSonic4 жыл бұрын
One, I wouldn't say _cheated..._ it's a fairly lengthy game, even discounting backtracking. Two... never rule out the possibility of such things becoming DLC. Obviously not the plot-related aspects (as that would fundamentally alter part of the base game), but extra levels, skins, or even a boss? That's another story.
@HeloisGevit4 жыл бұрын
Bruh there isn't a single game out there that didn't have something cut during development, you gotta ship a product at some point. Crash 4 has plenty of great content to justify it's asking price.
@thunder_90174 жыл бұрын
I agree with alpha008
@senorpato35873 жыл бұрын
That’s called organization, something a lot of game devs and investors should learn
@Nintendoodz4 жыл бұрын
I wish there were skins for Tawna Cortex and Dingo. Would have made them more fun to play as if you had some option of customization.
@vongaming2784 жыл бұрын
bird canadian
@Megumi_Bandicoot4 жыл бұрын
It’s like the removed content from Twinsanity. Makes it harder to look back at Crash 4 the same way again.
@rohiniparmar69244 жыл бұрын
You are literally on every crash bandicoot video !!!!!!!!!!!!!!
@Copycattt7894 жыл бұрын
Everywhere I goes, i seen this dang bandicoot.
@amirgarcia5474 жыл бұрын
At least the game doesn’t have more cut content than the actual content in-game though, like with Twinsanity (though I still love it.)
@maverickdarkrath47804 жыл бұрын
At least crash 4 isn't as buggy...most of the time
@thearmoredman83192 жыл бұрын
:)
@itsbkinthemix4 жыл бұрын
Some of these more minor details like the egg being stolen and the ripper roo fight really could’ve made it into the game, I don’t see why it was cut
@BIIIIIGMAN4 жыл бұрын
Maybe not enough development time or budget.
@itsbkinthemix4 жыл бұрын
@@BIIIIIGMAN that makes sense, though the ripper roo model is already in game and the boss music is as well. All they needed was to expand the level a bit and make the boss section
@GgGhost4 жыл бұрын
@@itsbkinthemix It is possible they ran out of time coming up with an idea for an original Ripper Roo fight. They had everything ready except for the gameplay design for that boss battle
@NarwhalPM3 жыл бұрын
I like how they word it in the conceptual Ripper Roo fight that Crash would finally fricking kill him permanently
@Arkonu4 жыл бұрын
I feel like a "death clock" would have been an inverted trial. Like "Heres 5 minutes. Beat the level in this time or die! Have fun!" You know, like old school mario or 2-d sonic when you were on time.
@moderategamer33334 жыл бұрын
I feel like there was suppose to be a cutscene for the opening of Crash landed. It's implied by the level that the ship Crash and Coco got in crashed on Bermugula.
@tech6hutch4 жыл бұрын
Also it never shows how they got captured by the pirates
@moderategamer33334 жыл бұрын
@@tech6hutch that's true
@zikkeboi4 жыл бұрын
5:25 talks about entering pyramids Shows footage of the great wall of China
@BLRavenWizard4 жыл бұрын
I wish they still have death clock thingy. It may reset you death counter.
@jettievon81464 жыл бұрын
Have you watched the Smg4 vid where his name is canadian bird?
@chadtronicdewae8454 жыл бұрын
@@jettievon8146 I DID
@BLRavenWizard4 жыл бұрын
@@jettievon8146 ummm what?
@jettievon81464 жыл бұрын
@@BLRavenWizard CANADIAN BIRD XD
@BLRavenWizard4 жыл бұрын
@@jettievon8146 lmao what kinda of joke is that? Or is it RavenWizard and Canadian Guy thing? XD
@Nintendoodz4 жыл бұрын
Also, has anyone else noticed that the game never addresses the egg that N. Brio laid after the boss fight? They keep it the whole game, but nothing ever happens with it, but you see it in the final cutscene next to the couch. Is that more cut content or a possible plot device for a potential sequel?
@ShadwSonic4 жыл бұрын
That's what allows you to go to N.Verted Levels... or at least that's what I had assumed.
@eoinmcdonnell13034 жыл бұрын
I guess it was just used as a joke.
@OoDarksniper24 жыл бұрын
That would explain why run it Bayou music is a remixes of Ripper roo's theme if he was originally supposed to be there in some form. But overall Crash 4 is still a great game but it's a shame they didn't have a enough time to put every idea into it maybe if it sell wells we can get some of it as Dlc down the road.
@rohiniparmar69244 жыл бұрын
I would also Like a dlc well not only for riper roo but for koala 🐨 Kong and pinstripe and papu papu and the komondo bros these characters don't come in a lot lot of crash games
@RollingRumble4 жыл бұрын
Aw that sucks I really was looking forward to a ripper roo return XP
@vongaming2784 жыл бұрын
Watch the vid? CANADIAN BIRD
@bobafett42654 жыл бұрын
True, he would've been a fun villian to bring back, even if they didn't destroy him, but yeeted off a cliff or whatever would've been fair, the norm for the the insane boy...
@rohiniparmar69244 жыл бұрын
Yeah riper roo is really interesting especially as a scientist
@bobafett42654 жыл бұрын
@@rohiniparmar6924 true and as a kid growing up who played Crash 2 to death, i recall in the manual that he was insane in the previous game and got help and education which allowed him to reach success, but in Crash 2 you see him as a well educated professor kinda guy and you beat him and every other appearance after that game shows him im his insane form save for Crash Bash for his stage cameo, implying you broke him beyond repair and i thought giving Ripper Roo further appearances in future games would be a Jekyll and Hyde situation where he would switch personalities from a well educated gentleman kinda guy to a almost nearly invulnerable, explosion tanking, lunatic, honestly there's potential with the guy.
@mikeynevitt75524 жыл бұрын
Ripper Roo is hilarious
@thephantommephiles4 жыл бұрын
Out of all the hype and love for this game, this game deserves to have DLC for costumes and maybe new levels.
@therunawaykid65234 жыл бұрын
Definitely I just want more of this wonderful crash game!
@UDPlaythroughs19904 жыл бұрын
Expedition Tawna looks to have an outfit like Lara Croft I'm assuming.
@bobafett42654 жыл бұрын
@@crashingbasher7376 true, it's a shame that world was cut, possibly due to time perhaps. 🤔
@bobafett42654 жыл бұрын
@@fernandomartin661 yeah true, would've fit the multiverse type thing they were going for, plus Alt Tropy is apparently from the same dimension as Alt Tawna and based on the Alt Master of Time's dialogue, it seems simply that Alt Tropy was successful in taking over the world, killing off that worlds version of the Bandicoot Duo and making Bandicoots enslaved out of spite, honestly you can see why Alt Tawna was more than happy to tag along with the OG timeline crew in the end, cause she has nowhere else to go.
@creative_name11664 жыл бұрын
btw the crash dance was definitely cut because toys for bob posted a gif on twitter of crash doing the crash dnace before the game released but its no where to be found
@deoxysandmew21624 жыл бұрын
So that's why ripper roo was nothing but a cameo... Makes sense.
@S-Fan20064 жыл бұрын
9:27 the time trial clock with a skull and crossbones (to me) further backs up the theory the the N. Sanely perfect relics are likely connected to Uka-Uka, most likely the magic that made him a living evil mask, but he lost it all when he summoned a quantum rift.
@Thornado_X4 жыл бұрын
Some of these cut contents might at some point come as a dlc, it's possible but then again we don't know.
@Nintendoodz4 жыл бұрын
That's what I'm hoping for as well.
@pandaman43214 жыл бұрын
i feel there are several things that could be reworked to make this game even better, let's hope when the pc version comes they will fix riding levels and other minor issues, but I don't expect we'll get real ntropy fight (fighting as a team is suggested)
@therunawaykid65234 жыл бұрын
Tharp would be very welcome crash 4 is my favourite game of 2020
@Thornado_X4 жыл бұрын
Well, it's one of my favourites of 2020 too.
@BIIIIIGMAN4 жыл бұрын
9:51 they need to add that feature in this game so we dont have to wait 30 seconds to restart the damn level when you die. It would make this game waaaay less tedious.
@boltthewolf17344 жыл бұрын
Agree
@TheWizardEmu4 жыл бұрын
8:08 Huh, I wonder if they were trying to recreate the minecart levels from WOC, also maybe throw in some new gameplay involving Crash teaming up with Cortex, which is something along the lines of Twinsanity? Interesting...
@RustEliel4 жыл бұрын
So ripper roo was the boss in mosquito marsh... That would explain why the jetboard theme has hints of Ripper Roo's theme
@envy-g25704 жыл бұрын
The unused jetboard theme is literally ripper roo's theme
@emilypaterson81824 жыл бұрын
I really love the name "aren't I clever Mummy" it's because of the other clever names they had for the different levels, such as: "Booty Calls", which to me is really saying Duty Calls; "The Crate Escape", which is replacing great with crate; and "Snow Way Out" which to me was like no way out. my point being Toys for Bob had great names for their levels and the fact that not only they didn't add an Egyptian world, but they had a great name for one of the levels that was wasted, if it was really in the game I would be laughing my head off about it, but in a positive way, like when Cortex called N. Tropy (sorry if I spelt his name wrong) a peacock. lol thx for coming to my Ted Talk
@dnissrs58924 жыл бұрын
8:09 I got Dragon Mines and Compactor Reactor vibes.
@vongaming2784 жыл бұрын
Thats from smg4
@jonbeecee4 жыл бұрын
100%
@loaiyar61134 жыл бұрын
Let’s not forget we saw purple gem path in Crash Compactor before the release They replaced it with Red gem path
@amirgarcia5474 жыл бұрын
It’s always interesting hearing about a game’s cut content, and Crash 4 is definitely no exception. While it’s a shame we didn’t get plenty of this stuff, mostly due to time constraints, the game as whole already feels like a satisfying and complete package to me that anything more would just be an added bonus that I’d rather see in a potential Crash 5 instead. Though it’s not like with Twinsanity, which reportedly has more cut content than actual content in-game, as much as I adore it.
@jordanm69404 жыл бұрын
I really would have loved that Outback Tawna design that they scrapped
@goossey22654 жыл бұрын
Maybe the death clock was to do an n sanely perfect run but within a certain time limit but was removed because it was deemed too hard...?
@jeanpro4624 жыл бұрын
I want a DLC with a bonus level editor and the ability to play other people's levels
@spottedoopla19724 жыл бұрын
While that seems unfortunately unlikely, I too would love to have that it the game. Iv'e always been a sucker for level editors.
@jeanpro4624 жыл бұрын
@@spottedoopla1972 Like Little Big Planet
@PieroMinayaRojas4 жыл бұрын
Probably when it released on PC the mod community will be active
@martijnnl99824 жыл бұрын
I would have LOVED more levels in the N. Sanity Island dimension! I feel like only two levels is too short. I miss the nice island / jungle vibes that should be present in at least two more levels!
@chadtronicdewae8454 жыл бұрын
canadian bird ok
@fernandomartin6614 жыл бұрын
Agree. N Sanity Island felt rushed, which is why a few more levels would have been neat.
@IcicleBunny4 жыл бұрын
It’s a shame how Ripper Roo was cut from the game, because he deserves more recognition at how he was in a few games. At least the developers put him in as a Easter egg.
@ShellshockDM1874 жыл бұрын
Wasn't he also gonna be playable?
@IcicleBunny4 жыл бұрын
@@ShellshockDM187 no I don’t think so
@ShellshockDM1874 жыл бұрын
@@IcicleBunny You sure, because according to some of the data mine that others revealed and mister Bo made of a video saying that he was in the playable files
@IcicleBunny4 жыл бұрын
@@ShellshockDM187 that must of been a place holder for him because I heard that some of the other bosses were in that folder too
@ShellshockDM1874 жыл бұрын
@@IcicleBunny Yes but there two. One for the bosses and the other for the playable characters and it Ripper Roo was in the playable place holder. I think you should check Mister Bos video.
@MoonsaultSlayer154 жыл бұрын
RIP...per Roo
@mikeynevitt75524 жыл бұрын
:'(
@Mlackakao4 жыл бұрын
When I think of the Death Clock mechanic, I’m thinking that the clock counts down instead of up, As you run, you need to get boxes that increase your time. When the clock hits zero...you get the idea, and you have to restart from the beginning.
@gbasource4 жыл бұрын
Ripper Roo shows up in the gallery as concept art so I knew straight away he must have been cut from the game
@tirannosauro12344 жыл бұрын
Near the boss stage of the space world there are asteroids or space rocks positioned as if they were a path. I always have the impression that they could be a path to another level, especially considering that N. Oxide has never actually been defeated, he just disappear and that has never been clarified. I think there could also have been a cut level here or an alternative path (maybe the one traveled by Tawna) where you had to challenge Oxide with the spacecraft.
@davidosclay8524 жыл бұрын
It's That Dan's Crypt from Medievil 8:53
@NWDM1H4 жыл бұрын
Nice that you covered this! It's really curious with all the cut content. But hey, some of the cut soundtracks are dang good!
@TroboTicTac4 жыл бұрын
I knew ripper roo was cut because of the segment where u go up the waterfall and ripper roo music plays
@OkRoomer123-4 жыл бұрын
*Crash going through a rough time* Canadian Guy, eh: Wanna talk about it?
@vongaming2784 жыл бұрын
c a n a d i a n b i r d
@scroogevon59964 жыл бұрын
ya its canadian BIRD
@clownymoosebean4 жыл бұрын
I think they cut some of this content on purpose so they can release it later in batches over time, like how some content creators make backlogs of videos to make it easier on themselves, which makes sense in my opinion.
@tech6hutch4 жыл бұрын
Hopefully, but that hasn’t been confirmed, as far as I know.
@KaiserAllen4 жыл бұрын
Also, the songs you mentioned are available on Amazon Music, so they might have been placeholders.
@vongaming2784 жыл бұрын
and canadian bird
@ch7ai4 жыл бұрын
and you miss the 6 bosses was cut from the game and the bosses is 1papu 2 pinstripe 3 koala kong 4 tiny tegir 5 komodo bros 6 baby n trophy
@ch7ai4 жыл бұрын
@@crashingbasher7376 yeah
@mayday-tz4dv4 жыл бұрын
Source on this?
@swifts68794 жыл бұрын
There’s so much cut content that I feel like a sequel is in the works. So many of these concepts are cool and would be wary to implement in a Galaxy 2 esq follow up
@paladinheadquarters77764 жыл бұрын
I’m looking forward to Crash 5, whenever that happens. I’m hoping it’s like a Twinsanity reimagining, (not remake) where it’s open world.
@-animeviewers2269 Жыл бұрын
I hope a remake for crash twinsanity with all the cut content the game will much better.
@paladinheadquarters7776 Жыл бұрын
@@-animeviewers2269 yeah but I doubt that’ll happen, at least try and make a new open world crash game though
@paladinheadquarters7776 Жыл бұрын
@@-animeviewers2269 though it still would be cool if they did that.
@doclouis42364 жыл бұрын
I'm guessing the cut content is the reason why fully completing the game shows how much the developers decided to pad out most of the levels.
@alanw96204 жыл бұрын
Cool video, also one thing to note is that the earlier versions of the game had wumpa fruit counters so its quote possible that originally you would of got rewarded for collecting every piece of fruit and then they discovered it was too hard to do so and thus they changed it to the system we have today.
@rtadathedragonflareon19974 жыл бұрын
The content I wish that wasn't cut is the certain skins and the Ripper Roo boss
@misterneckbreaker884 жыл бұрын
The death clock idea sounds great. Way better than sitting through load screen going cold losing muscle memory
@RTheStoryteller74 жыл бұрын
9:16 there's also the relic version of this. Shame that Crash 4's relic is probably the best looking relics in the series, but we can only seen it in image
@toonman509910 ай бұрын
I was thinking on it in my own Crash 4 rework/Possible Crash 5 mechanic notes and I think I might know what the N Sanely perfect Relics might have actually been. Take the name in, Relics. Like the Time Trial Relics, the look at the fact there are 3 tiers. And the cut skull clock. Why in the world would there be a clock activation item if it was just "make it through the level hitting all the boxes without dying"? It would be kinda weird for there to be tiers there. Which then made me realize 2 possible things: 1. The mechanic of 3 extra similarly designed items aside from the "All Crates Gem" makes me think they were slightly turned into both the Wumpa/Bumpa Gem and the Death Limit Gem. 2. Considering there is a purple skull clock and 3 types of 3D model Skull Relics, what if it was similar to the Time Trials where the Skull would be seen at the end of the level instead of the see-through-crate-then-becoming-Gem-on-approach (which by extension could explain how the regular Time Trial Relics probably SHOULD have worked where instead of the crate visual, it would have been the Time/Skull Relic itself floating there, would explain how they had 3D models for the Relic items in Team Rumble, wouldn't surprise me if those models were in the files for this game), but the way to stop the clock would be to defeat enemies, rather than numbered yellow crates.
@ThanosNikopoulos4 жыл бұрын
So, we've already abandoned the possibility of upcoming DLC? :(
@technobecian4 жыл бұрын
Wow the Death Clock would’ve saved so much time for not just the NSPRelics but the Flashback Tapes. It’s been such a hassle how they’re basically the updated version of Death Routes, but a death before a first checkpoint still locks you out of them.
@tresheppard89424 жыл бұрын
Well, it's interesting that Crash Bandicoot 4: It's About Time has the cut content same thing as Crash Twinsanity has the content, and Crash Team Racing: Nitro-Fueled has three cut characters as well. 🙂 But I would love to see five new Crash's skins, two new Coco's skins, three Tawna's skins, four Dingodile's skins, and five Neo Cortex's skins as the DLC skins, Ripper Roo as a possibly DLC playable character, and the brand new levels: "Unknown Tawna Verse", "Take You to the Paradise", "Bay Breeze", "Killer Surf", and "Aren't I Clever Mummy" as the DLC levels for Crash Bandicoot 4: It's About Time very soon. I don't know yet. But I'm looking forward to it. 🙂 But I also can't wait to get my hands on "The Art of Crash Bandicoot 4: It's About Time" the concept artbook made by Toys for Bob developers very soon until it'll be released from Amazon Prime by December 8th. Just like I've got "The Art of Spyro: Reignited Trilogy" the concept artbook made by Toys for Bob for my 26th birthday in two months ago. 🙂
@therunawaykid65234 жыл бұрын
Yeah me too I would love more levels to play I absolutely love it’s about time
@wisnuwardhana60904 жыл бұрын
Sonic vs Crash Tails vs Coco Knuckles vs Crunch Shadow vs Tawna Amy Rose vs Fake Crash ( SEGA vs Activision )
@tresheppard89424 жыл бұрын
@@therunawaykid6523 Yeah, I could imagine. 🙂 Oh, and by away, would you mind to tell this person in the comment named @Wisnu Wardhana to leave me alone, please? He keeps bugging with his ridiculous nonsense ideas of his. And he's very annoying to me, and he's getting on my nerves every times he does that in my comments. 😒
@tresheppard89424 жыл бұрын
@@wisnuwardhana6090 For the last time, leave me alone about this.
@Krayfishkarl4 жыл бұрын
I really would have liked to see a pyramid-themed level. It was one of my favorite themes back Crash Warped. From what I know, at least one of the music tracks (Killer Surf) is a stock music track that they likely used for testing purposes.
@supersaiyaman115893 жыл бұрын
they will probably release the complete collection with everything that was cut from crash 4 a few years down the line.
@dudesteronxboxandps34 жыл бұрын
I think the death clock was how you started the developer time trials since the clock is purple and the times are hell. It would only appear once you’ve earned the platinum relic in that stage. Probably cut do to the clock we have now can just as easily do the same thing.
@Mike142649 ай бұрын
Hmm, imagine if the Death Clock meant that the N. Sanely Perfect relics were perhaps intended to be a completely separate mode, Death Trials, much like the Time Trials.
@ratcicleking4 жыл бұрын
About the songs, some of them had their names in the files, others were named by Abdul, but all the ''cut songs'' in the files were anything but that. Most of them are APM music found easily online, they weren't composed for the game, they were probably just used as placeholders during development and left in the files.
@kyotanaka9204 жыл бұрын
I was thinking about how there SHOULD have been a death clock at the start of the level. I feel so much better knowing i wasn't the only one that had this idea. And i really wish they went through with that concept, loading times are bullocks. I know older Crash games didn't have them, BUT restarting a level didn't take ages if you wanted to do that.
@danielivey5624 жыл бұрын
I would have loved Tawna to go all Steve Irwin!!
@vongaming2784 жыл бұрын
me too plus canadian bird
@M567dk4 жыл бұрын
I would have liked to see the universe where alternative Tawana came from or at least what cowgirl coco would look like.
@SaturnSZN4 жыл бұрын
I feel like the reason Crash 4 had a lot of cut content is because (as far as I know) the gam had 1 year of development because CTR Nitro Fueled came out the year before so I feel like they didn’t have enough time to put in all of the content they wanted.
@mohammad76064 жыл бұрын
They started development after the NST
@BeefyWaltoon4 жыл бұрын
I hate the N.Sanely Perfect relics with a burning passion, but if TFB stuck with multiple tiers & only made the first one (maybe the second one.) required for full completion, this game would have been a lot less of a pain to complete! I also think the platinum times shouldn't have been required, either! But that's just my thoughts.
@GenGamesUniverse4 жыл бұрын
my theory on the death clock is that it makes things even HARDER, so say for those who want to get 100% completion via trophies/achievements, they could try to get through a level where it's extremely harder like say the cut level from Crash 1 which was brought into N Sane Trilogy as DLC - Stormy Ascent and the 2nd DLC for Warped where you had to use all your powers. So it would make a lot of sense for there to be a death clock so that you could challenge yourself.
@Jtmissile4 жыл бұрын
There was also some relics in the files relating to a Switch port of the game which got confirmed yesterday
@merope1003 жыл бұрын
Would be awesome if they came out with a dlc with some of these missing levels and worlds.
@Trecherousbeast4 жыл бұрын
Well, obviously I think that context for how you find the other masks was REALLY important, and probably shouldn’t have been cut out of the game! If that N.Sanely Perfecf relic clock worked the way you said, then I would DEFINITELY be more in to getting Perfect Relics. When I was practicing getting flashback tapes, I would collect the time clock, and practice getting up to its spot, so that if I died it would just restart me. Now that I think about it, it would be pretty cool if something like that was there from the start!
@ShadwSonic4 жыл бұрын
Me, I would read a paragraph of fanfiction off my phone every loading screen. Yes, I can read fast enough to do that comfortably.
@crashtefano4 жыл бұрын
We will definitely see more when the artbook will come out. For what we know now, what really deserved to be in the game, for me, was mostly Ripper Roo's boss fight before meeting Kupuna-Wa. I'm a big fan of Ripper Roo, I'm kind of glad he is still in Crash 4 somehow, but knowing that he had an actual role in the story instead of just showing up in two short sections is just... Too bad. And too bad there're some more original characters that weren't in the game in any actual shape or form, like the Komodo Brothers or Papu Papu (and yes, we have a picture of Tiny Tiger on a wall, but that just isn't like seeing Tiny Tiger himself or at least his alternate version from another universe)
@pickletullio4 жыл бұрын
Why don't they add some of the levels like the pyramid one as bonus levels, and add new skins to go along with them. Like how Vicarious added Future Tense. To bring people back to the game
@PlayStation_52474 жыл бұрын
That thumbnail almost got me because Coco Cowgirl looks like Pasadena O'Possum and I thought she was originally going to be in Crash IV It's About Time because it would make since for Pasadena to be a Cowgirl in a platforming/adventure Crash Bandicoot game
@Brodsers_Castle4 жыл бұрын
You know I did not notice ripper roo when I was playing the game but this just proves it that he’s in it and make me wonder how he got their could be the rift or could it be that neo cortex was actually going to have him as a boss but he was too annoying so sent him to that place.
@moa99044 жыл бұрын
N. Sanity Island should have had more levels because that’s where it all started for Crash and the theme is extremely beautiful. I bet there was levels cut from N. Sanity Island because the difficulty sky rocketed right after it.
@gregzotter61894 жыл бұрын
Cortex's first boss fight was from the 11th Dimension; the 10th was from Twinsanity.
@persecuted4Him4 жыл бұрын
Would have loved the pyramid/Halloween stuff as a dlc world. It’s always sad to see cut content like ripper Roo as a boss or potentially 2 extra levels in the beginning as I feel those cuts would have made it better. Or the feature like your skull clock theory. I find it very annoying when games don’t include a “retry” option in the start menu and instead you’re taken back to the main menu and have to reload the level.
@SethMcKenzieTV3 жыл бұрын
I'm sorry I just have to know, where did you get such nice high res footage of Crash Twinsanity FMVs? At 00:48
@gmrgamingrm4 жыл бұрын
8:15 Didn't make you think of WoC? lol
@JussiValtanen3 жыл бұрын
The Death Clock would have been awesome. Lost levels and boss battles too with the skins!
@satusinha61264 жыл бұрын
I KNOW ANOTHER DEATH CLOCK IDEA THAT IT MAKES YOU TO GET THE NSANLEY PERFECT RELIC AS FAST AS POSSIBLE AND EACH TIME YOU DO IT FASTER YOU GET A CUT CONTENT NSANLEY PERFECT RELIC OR THE NORMAL
@Supersonicblue10273 жыл бұрын
I wish we got the skins for the side characters it would have been cool, and that we got that level with Cortex and Crash in a mine cart and the Tawna running with crash and coco from the dinosaur (I always forget it's name 😂) cause it made more sense and then it would have been cool too have a end plot twist where they think everything is good and then reality breaks and starts merging causing all of them to work together again to fix it, and maybe this reality would cause Crunch to show up and then they take down the N.Trophy in this version of the story.
@yoboytoast19754 жыл бұрын
The mine cart is in the game if you get all 4 hidden gems and beat the secret path on toxic tunnels you get put in a mine cart for a good 18 sec and then it gives you like no time to get out I almost died there
@JacobPlatinum4 жыл бұрын
I just wish Tiny was a boss in this game.
@ilck-ym-blals73854 жыл бұрын
8:42 good luck getting back without dying after breaking all them boxes 😏
@sk8erm8704 жыл бұрын
Another thing that is probably just speculation but I feel like originally the N Tropys boss fight was meant to have you also playing as Tawna, Dingodile and possibly even Cortex fighting against the Tropys especially since female Tropy says something along the lines of “Let’s see how well you fare against a group” which seems to suggest that possibility, but yeah that was misleading dialogue and even though the setting to the boss fight and the beginning of it playing with all the masks was interesting the actual boss fight was pretty disappointing especially with the low hp for the Tropys
@red5robb14 жыл бұрын
i wish the perfect relics got cut, it pains me that this is the first Crash game i wont be getting max % on. Crash 1 it was fine because it was the first game, the levels were short and there werent hundreds of boxes in BS hiding places. but Crash 4....i got to the swamp area and gave up on going for the perfect relics, knowing that harder levels were coming
@pinstripesgirlfriend4 жыл бұрын
Honestly I think Pinstripe would’ve been a more fitting mini-boss for the Mosquito Marsh world, specifically at the end of the Off Beat level. 1. It’s a city that literally has a wanted poster for him at the beginning. Who’s to say there wouldn’t be more posters somewhere. It would’ve been cool to see him at the end 2. I wanna see more anthro bosses in the game! Possibly in a dlc we could get him? TOYS FOR BOB MAKE OUR DREAMS HAPPEN!
@sebshifter4 жыл бұрын
The death clock would have been GODSEND. Hope they put it in a future update ( along with FIXING THE DAMN BEAR )
@CanyousayRødgrødmedfløde4 жыл бұрын
i would have liked to see "giant boomerang tawna" in the game even if the grapling hook works better gameplay wise, i like her design much better. also not really cut content but i hope crunch returns to the series.
@Jtmissile4 жыл бұрын
If the boomerang worked like Stick's boomerang in Sonic Boom Fire and Ice or the bubble missile in Spongebob Battle for Bikini Bottom, that would've been great, especially with how awkward the grapple can be sometimes
@logancooke96604 жыл бұрын
The death clock could work similar to time trials in which instead of racing to get the best time in the level, people can compete for best time to getting the n’sanely perfect relic. That’s just what I think if it’s a similar mechanic to time trials
@gex86834 жыл бұрын
I REALLY wanted to play Ripper Roo so bad! T_T Wouldn't you believe we were actually gonna fight N. Trohy's Baby Form In the original cut.
@CTArtisan4 жыл бұрын
I want the ability to disable checkpoints and the death counter. I don't know why TfB removed it, if CGE's speculation is true.
@ShoryukenFighter774 жыл бұрын
I would have love to seen the cut costumes for Crash, Coco, Tawna, Cortex and Dingodile. Also the cut levels and dimensions and the Ripper Roo boss in Crash 4. I'm hoping for some kind of DLC in the future if possible.
@bottlesthemole94553 жыл бұрын
PLEASE make more crash 4 cut content videos
@MrPerfect2000Z3 жыл бұрын
Can't wait to hear about the level they cut because it was "too difficult". Too difficult...for Crash 4. That sounds like an Omen (Joking of course but still...funny thing to think about)
@maryellenpallozzi11924 жыл бұрын
Hey Crash Bandicoot fans out there, you guys should make a fan-made Crash Bandicoot CGI-animated spin-off series call: Tawna And Cocos that takes place after the events of Crash Bandicoot 4: It's About Time and the quality of Tawna And Cocos needs to be straight-up incredible to behold than your average low-budgeted fan-made projects these days, it'll genuinely make you feel like you're actually watching a official Crash Bandicoot CGI-animated spin-off series. Also at the start of Tawna And Cocos, both Tawna And Coco befriend the older Coco from another dimension and later on in the spin-off, both Tawna and the older Coco start to have feelings for each other and after thinking about it for a little while, both Tawna and the older Coco decide to have a bandicoot lesbian relationship with each other.
@Joshua_Quinzel_Isley4 жыл бұрын
I had no idea there was a bunch of cut content in the game. Several of these would have been perfect to be put into the final product.
@jackpassananti33004 жыл бұрын
Great video CGE! I love the idea of the death clock
@ryanhoskin97304 жыл бұрын
Man, if your speculation on what that Perfect Relic mode would have been was correct, that would have been so damn handy. Its so annoying to die (while having to watch your unskipable death animation), wait until you respawn, then pause the game, restart level, sit through a loading screen only to try again. I think perfect relic runs test your patience as much as skill lol