Capcom Is Finally Doing What We Have All Been Asking in Monster Hunter Wilds

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DarkHero 2 (DarkHero2)

DarkHero 2 (DarkHero2)

29 күн бұрын

Capcom Is Finally Doing What We Have All Been Asking in Monster Hunter Wilds
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Пікірлер: 634
@darkhero2
@darkhero2 27 күн бұрын
From a 1-10 how excited are you for MH Wilds? I'll see if I can sneak in and play the Demo at Gamescom, and possibly record any bits for you guys 👀
@brutaljk5997
@brutaljk5997 27 күн бұрын
10
@Dakumun640
@Dakumun640 27 күн бұрын
10!
@jockpackage1770
@jockpackage1770 27 күн бұрын
Bring back the kut ku and garuga bowguns so we have the monster kiss the beak lol
@feengaming4688
@feengaming4688 27 күн бұрын
10!!!!!!
@njalthemighty5378
@njalthemighty5378 27 күн бұрын
1
@christopherhaskins3614
@christopherhaskins3614 27 күн бұрын
Honestly I don't have a strong opinion on any of the changes, I'll just be happy to get immersed into another Monster Hunter and enjoy it for the first time again
@mul25
@mul25 27 күн бұрын
same. im just very happy to play another monster hunter. cant wait
@snakesan7724
@snakesan7724 27 күн бұрын
Fr let em cook
@concerninghobbits5536
@concerninghobbits5536 27 күн бұрын
Based. It can be fun to speculate and hope for things and make opinions but it gets stressful, it's nice to just lay back and trust in the process and just enjoy what they actually make instead of getting upset about one feature you don't like.
@bjornberkers1622
@bjornberkers1622 27 күн бұрын
Well said!
@evans178
@evans178 27 күн бұрын
i just hope the seemless thing doesnt come at the cost of too much fps
@Smitty899
@Smitty899 27 күн бұрын
Please just let me change my camera distance to "far" and actually have it be far
@phenomenonnarutokun
@phenomenonnarutokun 19 күн бұрын
That would be crazy
@shaunkennedy174
@shaunkennedy174 19 күн бұрын
Prolly not due to console hardware limitations, that’s usually why games don’t let you zoom far out or have high FOV because it would have to render in more on screen at one time
@Huuuuuuue
@Huuuuuuue 17 күн бұрын
​@@shaunkennedy174 Camera distance is not fov. Instead I suspect that they never want to make the camera too far from the player, even on the far setting, so that you can always still see your weapons and armor in detail on a couch ten feet away from the tv, sort of like the rationale between console fps games having ginormous viewmodels.
@smokers1231000
@smokers1231000 14 күн бұрын
​@@shaunkennedy174I played with Far FOV mod with my i5 3050 and it does not affect any performance at all, but it is game breaking because you can see what and when the monster will attack that one will make the game easier, well that's just for me though, everyone has different experience.
@rdowg
@rdowg 13 күн бұрын
​@@Huuuuuuue camera distance and FOV do the same thing: render more on your screen
@chito2701
@chito2701 27 күн бұрын
Quest boards and 16 player gathering hubs are still in WILDS, it's been confirmed already, it's just more seamless.
@4PieceOriginal
@4PieceOriginal 27 күн бұрын
I never understood the point of 16 player gathering hubs if there are no 16 player hunts.
@deushayatur0301
@deushayatur0301 27 күн бұрын
@@4PieceOriginal Sieges. And just beeing there with other people. looking at builds or transmogs
@maiku3741
@maiku3741 27 күн бұрын
Where it is confirmed lol, no its not. Not even the official page does mention about the hubs.
@4PieceOriginal
@4PieceOriginal 27 күн бұрын
@@deushayatur0301 Sieges are BS. We all thought there would be 16 player before Kulve came out, but its just more 4 player action with the enemy having a shared health pool among 4 diff groups of 4 players.
@gillandalearts3041
@gillandalearts3041 27 күн бұрын
@@4PieceOriginal16 player gathering hub makes you feel like there is always someone that will probably help you, or someone new to meet that will probably help you with all the hunts you need to do on that day. Sos to be honest are difficult to trust on super hard quest. I would rather go on a hub where everyone is focus on a single monster than do a quest then risk asking for help through sos and have help from new players who are probably still learning how to fight the super hard monster
@Malaluna_
@Malaluna_ 25 күн бұрын
11. I don't care about the narrative. It's the living breathing world and freedom that I always wanted.
@djdedan
@djdedan 27 күн бұрын
Some Japanese reports said quest boards are still in. Skipping time doesn’t make sense because MH is multiplayer. You’d have to get everyone to agree to speeding up time. Not impossible but very awkward idea when you could just have a quest board. My guess is there are still investigations or something similar otherwise grinding will be so annoying.
@HollowBagel
@HollowBagel 26 күн бұрын
Why wouldn't skipping time make sense? It can easily be done with all the players sitting at a campsite. It's not a difficult thing to agree on if you're playing with friends. Playing with randoms is already a mixed bag, so you shouldn't expect them to listen to you at all. NOT being able to skip time wouldn't make sense. In World, there are several activities and things you can ONLY do during specific times of day. With how Wilds is being described, the emphasis on time and weather is being cranked up even higher. Not being able to skip time would be a very foolish choice. I don't want to have to wait half an hour before the chance that a rare endemic life might spawn, or some rare gatherable to pop up.
@cauchyflorian9273
@cauchyflorian9273 26 күн бұрын
​​@@HollowBagelnot everyone is playing with friends. Monster hunter has always had a quest board. That's one of the essence of the game. You said it's fine if u play with friends but as i said sometimes u just go into a lobby and u don't know anyone.
@cauchyflorian9273
@cauchyflorian9273 26 күн бұрын
​@@HollowBagel Most of the time if u play with randoms and they're annoying, picking quests, ignoring yours, you just leave and find another lobby.
@cauchyflorian9273
@cauchyflorian9273 26 күн бұрын
​@@HollowBagelThere is expedition quests where it's already night or day. Never been a problem bro. Monster hunter hunting system was perfect then and i hope they won't ruin it
@HollowBagel
@HollowBagel 26 күн бұрын
@@cauchyflorian9273 I can see you didn't really get my point..
@lasselen9448
@lasselen9448 27 күн бұрын
I wish they'll let us NOT display monsters on the map as an option. I want to ride around and be surprised by a random encounter, get bombed by a Bazel in the middle of a hunt, backstabbed by a Narga as I admire the scenery! Well, of course I'll also want to see where the monster I'm hunting is... World did that well in my opinion. Having everything displayed right off the bat like in Rise isn't a mechanic (or lack thereof) I like. 22:20 "If for whatever reason the monster [...] leaves to a different location" So yeah, like every time we put down a trap not directly under an immobilised monster. Good news indeed. Although I don't know how that'll work with pit traps, as the explosive should have already detonated... Also a random monster we're not hunting will still be able to run into the trap to save the actual target, as usual. Anyway, I can't wait for release on the 31st of December 2025*! *realistic estimation based on announced year of release
@sansotandrea4063
@sansotandrea4063 27 күн бұрын
I have seen in translations from the japanse articles that the monsters won't be diresctly shown on the map *at the very begining*, you have to track it in a similar fashion as in World but apparently it's less tiedieous to finish finding the clues. If i remember correctly Arekks also added that in one of their vids where they list all the new info from articles.
@rvegeta
@rvegeta 27 күн бұрын
December? I doubt it. We are getting a demo on August this year, so maybe we are getting the game on the first quarter of 2025
@ahmadashraf9448
@ahmadashraf9448 27 күн бұрын
I don't think it will be like Rise. Rise in not numbered MH series. Rise is not a main game. It's the 'fun' version, just like MHG (fun version of MH4)
@PenanceisNigh
@PenanceisNigh 26 күн бұрын
​@@ahmadashraf9448 Ah yes... World! My favorite number.
@reecedactyl
@reecedactyl 26 күн бұрын
@@PenanceisNigh small braincell
@michaelprice3040
@michaelprice3040 23 күн бұрын
I liked the old school style of planning a hunt, making sure you had the right gear and items and the right craft items and if you didn’t plan correctly you had no camp crutch to save you. Having the monster already just marked isn’t hunting it’s just fighting
@IM_HIM495
@IM_HIM495 7 күн бұрын
Someone that also played the demo said that you’re able to hunt it down like in world before you ever see it and then it will be marked after you track it down and kill it
@shap7296
@shap7296 6 күн бұрын
then you didn’t like world cause world is way easier than the old games when you had to run in circles looking for the monster cause you missed a paintball
@michaelprice3040
@michaelprice3040 6 күн бұрын
@@shap7296 You can still enjoy a game whilst enjoying functions of another lol. And after 1000 hours of hunter the same thing you know what areas they’ll rotate to so doesn’t matter about paintballs.
@jockpackage1770
@jockpackage1770 27 күн бұрын
with this set up there should be a ton of monsters to take advantage of these multiple states of the map. There are the 3 stats of harsh, hazard and, abundance, on top of that multiply that by 2 for the day and night cycle so there will be 6 states for each locale. The Japanese phrasing implies 3 to 5 locales. Even if it's just 3, on the low end, that's sort of like 18 types of environments with monsters reacting differently. Many are saying that the logo impiles 4 locales so that would make it 24 instead but if we get the max it's 30 variables here, Some media also stated that each locale will have at least 2 monsters that operate in herds, this means we know the minimum of them for the windward plains. Some locales may have 3 monster types that do this or maybe more but 2 is the minimum.
@waxwinged_hound
@waxwinged_hound 27 күн бұрын
THANK YOU FOR MENTIONING THE LACK OF TENDERIZING, oh my god that bothered me so much in W:IB. That aside, I'm so excited to be able to change weapons. When playing with my partners I always picked a weapon based on what we would be fighting, but to be able to switch quickly from Bow support to Lance tank will be very useful. ...I really hope that more defensive weapons, or at least Lance, get a taunt, because facing a monster head on and shrugging off attacks with blocks and counters while my partners flank it with their strongest attacks is a great feeling.
@kingofflames738
@kingofflames738 27 күн бұрын
*Technically* tenderising is back as wounds, it's just that there's no move that specifically does it. It naturally happens if you just keep attacking. You can't do anything interruptive to your fight to make it happen, it just happens.
@deetsitmeisterjd
@deetsitmeisterjd 16 күн бұрын
​@@kingofflames738The issue with tenderising was it was a flat damage buff that you have to reapply, every fight, every so often to each body part but doing a specific action that isn't combat. Clutch claw should have been limited to dropping ammo and wall slams.
@watcher98
@watcher98 27 күн бұрын
It's not a rail gun. That monster is more akin to a flying tesla tower, something that channels electricity, not a railgun which uses electromagnetic force to accelerate an object
@taylorhewson8995
@taylorhewson8995 8 күн бұрын
Yeah it uses electro magnetic powers to propel electric explosions so a electric ammo rail gun
@watcher98
@watcher98 8 күн бұрын
@@taylorhewson8995 that is still not a railgun
@user-kh3xv2tk9t
@user-kh3xv2tk9t 8 күн бұрын
​@@taylorhewson8995You can tell this guy has no idea what a rail gun is
@scumforyou
@scumforyou 7 күн бұрын
🤓
@Kaiodenic
@Kaiodenic 21 күн бұрын
Just a gentle reminder that Rise and World are basically in two different series. Wilds was always going to be a sequel to World, with some experimental features of Rise _maybe_ getting implemented if they fit. Likewise, the next game after Wilds will be a sequel to Rise, with some mechanics from Wilds _maybe_ implemented if they fit.
@meikahidenori
@meikahidenori 20 күн бұрын
We know people who are new won't pick up on how different the handhead versions are ment to be
@BvngeeGvm
@BvngeeGvm 13 күн бұрын
@@meikahidenoriif they’ve played both they will. It’s really not hard to see.
@AcorpsWater
@AcorpsWater 2 күн бұрын
Wait so they release 2 games a few years apart and after the lifecycle they release the direct sequels for them that’s crazy
@glenndonnelly511
@glenndonnelly511 Күн бұрын
Capcom, just let me and my buddy experience the story together without having to get to the cinematic...quitting....then joining my buddy's quest....and running to the fight
@IrionMonk0
@IrionMonk0 27 күн бұрын
A HUGE change will be less microtransaction armor and weapon as dlc/and more events rewards, not just titles and stickers like rise did...
@darkhero2
@darkhero2 27 күн бұрын
I agree, I've been very vocal about this for a while now
@Ghostgate611
@Ghostgate611 25 күн бұрын
​@@darkhero2do you think we will ever get prowler mode back?
@deetsitmeisterjd
@deetsitmeisterjd 16 күн бұрын
Yeah right. Wilds is going to have so much MTX costume stuff, with the new mount and palicos, moveable camps, handler and, already fan favourite smithy. It's going to get out of hand.
@user-kh3xv2tk9t
@user-kh3xv2tk9t 8 күн бұрын
And you're gonna complain if the game costs any more than $60 right?
@IrionMonk0
@IrionMonk0 8 күн бұрын
Yes, because MH games are expensive as fk, base game $60+$40 usd expansion+full of microtransactions, now imagine that as $70+$50 game plus expansion + a shitton of microtransactios, terrible im right?
@floor9818
@floor9818 23 күн бұрын
I don't understand why they can't just indicate areas a monster is likely to be in. Have information about where they are likely to be found. This would keep the surprise of not KNOWING when a monster is going to show up but also avoid tracking a monster over an extremely large map. Maybe tracks could appear in the area where they are likely found. It also makes real world sense as in reality we do have an idea of where we could find different animals if we wanted to.
@meikahidenori
@meikahidenori 20 күн бұрын
Simple solution: Bring Paint Balls back
@forzaken_one8103
@forzaken_one8103 27 күн бұрын
if the monsters are already marked on the map from the beginning, I'm going to simply turning of the map :)
@lasselen9448
@lasselen9448 27 күн бұрын
Hopefully there'll be an option to hide non-tracked monsters (best case scenario), or even a mod if you're playing on PC. Running into an Anjanath turning a corner was one of the best parts of World, I don't want the map to spoil cool surprises like that either :(
@Thundah_Dome
@Thundah_Dome 27 күн бұрын
I'm out. This is just monster hunter rise. Focusing purely on fighting and not hunting. That's the most ridiculous feature. If I wanted the monster pre tracked, I'd play rise. That's why I didn't play rise.
@barrelrole
@barrelrole 27 күн бұрын
i would be ok with just the paintball coming back. its kinda what made it in a way when i first played mhf
@ComfortZoneComic
@ComfortZoneComic 27 күн бұрын
What a good thinker
@ATsMagicShop
@ATsMagicShop 27 күн бұрын
According to another article from someone who saw the demo (don't know which exactly, I believe it was mentioned in the video "monster hunter wilds - 18 impactful changes to combat" by Arekkz Gaming) the scoutflies are still a thing! So the first time hunting a monster it won't be visible on map and you will have to track it similarly to World, but once you've discovered it it will be marked on the next quests
@RED_XLR
@RED_XLR 2 күн бұрын
I knew these things would be like this. In fact, these were my predictions when I said "seamless." I didn't mean only the loading screens; I meant most things like accepting quests, starting quests, joining parties, inviting other players to parties, etc. I also had the idea that you can just grab quests from your pause menu while on your mount or something like this, and that to commence the quest, you simply had to locate or, better yet, hunt the monster down in order for the quest to commence seamlessly. This works even better when you realize that if you want to co-op, you can join a party preemptively and then hunt for the monster to start the quest instead of starting the quest first to join the party and then hunting for the monster. I have an idea of a revamped SOS system where it would simply match you with other Hunters close to where you are if they are doing the same quest in the same area if they also shot the SOS, and if not doing the same quest, players will simply get a notification and maybe even actually see the SOS flare in the sky if they're nearby and be able to accept the SOS to join the quest by choice, or, on the other hand, choose to refuse it.
@leonidasvonsparta
@leonidasvonsparta 27 күн бұрын
The map states remember me of MHD where we had seasons. There different seasons had different monsters and the quests did change based on the season. I really liked that .
@Chronostra
@Chronostra 21 күн бұрын
My thoughts exactly. Even if it's a small touch in Dos, it really builds the narrative of the hunter and how they adapt to the environment (at least for me).
@SylvesterAshcroft88
@SylvesterAshcroft88 27 күн бұрын
I wonder if the monsters will be summonable with lures similar to the guiding lands, as they would work like expeditions so anything could spawn in theory, if the area was at a high enough level to spawn that monster. I've also had some monsters despawn in World i think during different weather conditions, or day/ night cycles, especially in the guiding lands, but i might be misremembering. Recore also utilised sandstorms, and changed the dungeons depending on the cycle, as well as despawning certain enemy types, whilst a sandstorm is in effect, which was one of the better mechanics in that game.
@LightItUpDan
@LightItUpDan 27 күн бұрын
Great info round up here man, cheers for making this 💙
@SpaceMuffin-el5pg
@SpaceMuffin-el5pg 26 күн бұрын
My guess on the armor skills and decoration system is that depending on what type of weapon you're weilding will determine what skills activiate in your equipped armor and decorations. For example a Doshaguma body might give an Expert skill for affiinity if you're weilding a blade weapon like greatsword, longsword, charge blade, sword and shield, switch axe or insect glaive then if you switch to a blunt weapon like hammer or hunting horn the armor and decorations would activate a different skill like KO for stun power so you can plan what 2 weapons to bring based on the armor pieces you have equipped. This would lend well to a mix and match armor set like MH games encourage you to do for min/max builds.
@larsgeerlings2407
@larsgeerlings2407 27 күн бұрын
I can't wait to see all the weapon changes & Monster Lineup. Anything else is literally a MH Wilds Waiting Room atm.
@basedsketch4133
@basedsketch4133 11 күн бұрын
Liked and Subbed freaking great video and nice news for ya to share. This made my day better Keep on kickin ass
@darkhero2
@darkhero2 11 күн бұрын
Thank you so much, hope you have a good day!!
@ikcurik
@ikcurik 27 күн бұрын
I’m super hyped! I’m also a HH main and I can’t wait to see what changes they do. I did like in rise how you could really focus on combat but I also missed hearing the doots and timing my doots from world. Besides the timer for combat what about faints? Still 3 would be my guess and perhaps the monster flees?
@blackstar-genX
@blackstar-genX 27 күн бұрын
I don't know how I feel about them getting rid of quest borders for this change. they will most likely just do the accepting of quests similar to how you can accept a quest from the handler. Also I don't mind getting part break parts automatically but I will miss trying to find time in a fight to pick it up.
@camerondavis800
@camerondavis800 27 күн бұрын
I am super curious to see how lobbies are going to work. If sleeping can pass time, for example, will everyone have to sleep at the same time or is it just the host? Will there only be one Alma following the host around? The persistent aspects seem weird to me
@electronicbudder6047
@electronicbudder6047 26 күн бұрын
I swear if there isn't 4 Almas walking around at once then I may not buy the game. Jkjk I'm already sold on it
@camerondavis800
@camerondavis800 26 күн бұрын
4? Those are rookie numbers, I want the big lobbies back. 12-16 almas
@electronicbudder6047
@electronicbudder6047 26 күн бұрын
@@camerondavis800 some god tier gamin!
@ryojimata3708
@ryojimata3708 27 күн бұрын
Apparently, there will be seasons in the game. I remember them mentioning that, and it would affect not just the environment but the monsters as well and which ones appear.
@scilio7929
@scilio7929 27 күн бұрын
The "seasons" are probably just the state of the map, but maybe not, we'll see
@nicholassebastian9530
@nicholassebastian9530 19 күн бұрын
i hope they are hiding a new weapon type. i miss tonfas
@kintaki2159
@kintaki2159 27 күн бұрын
You have no idea how happy it makes me to hear CrossCode music in a video. Can't wait for Wilds!
@waderich9904
@waderich9904 27 күн бұрын
I am confidnet that this game will be great, but two things I noticed I really don't like are the tracking monsters on the map before scouting for them or paintballing / marking them, and then reducing the ammo types in bowguns. I love and miss the immersive feeling of hunting monsters not just fighting them, and bowgun ammo types are what make them so fun and versatile. I'd like to see ammo expanded and more tracking / hunting simulation elements
@allen8959
@allen8959 24 күн бұрын
I agree with this. It's the one thing I didn't like about rise all that much is the fact that there was never a phase where you would be looking for the monsters. I think world had the immersion just right, because I always hated the paintball system with a fiery passion. World had it where you would find actual clues to where the monsters whereabouts were and over time get more used to how the monster moves and behaves till it made sense that you would know where it goes. I know some people didn't like the scout flies but I think that It hit the right balance of immersion and cinematic involvement with the hunting process.
@V.KaiserX
@V.KaiserX 9 күн бұрын
See what I hope the new hunting horn changes are like a fusion of both rise and world. The only reason I like Worlds HH more is because it’s more complex, A.K.A “it has more songs that takes more notes and you need to play them in rehearsal giving you a chance to actually listen to the horns melody which is why it’s a HORN in the first place” but I gotta give it to you straight. I love how rise literally dances with the horn and in my opinion, I like the move set more in rise. It just that it feels like we’re not “playing” the horn itself that gets me. So what I want in wilds is like a mixture, I want a fluid of motions like in rise, but keeping the complex songs and recital from world to make a the ultimate child
@FlatEarthPhotography
@FlatEarthPhotography 27 күн бұрын
I just jumped on the boat for the first time, 70 hrs in, I am literally soaked in it :D I was a big fan of Horizon games, and this is a similar style. Great to see a newer more updated game is coming
@clarkpike2492
@clarkpike2492 24 күн бұрын
Welcome to the club!
@9Sleepyhead5
@9Sleepyhead5 27 күн бұрын
I hope there is no "skipping to the sandstorm" It would eliminate the theme of adapting to the environment. I also hope there is a limit on the amount of restocking items in the forward camp. Preparing is a part of the monsters Hunter experience. I wouldn't like to miss it.
@klissattack
@klissattack 27 күн бұрын
I think an interview said something slightly different anout quest. Something where by accepting the quest, the monster would be populated in it (in case it wasnt already). I cant wait to see how the elder dragons react to the world
@IM_HIM495
@IM_HIM495 7 күн бұрын
What would be really cool would be if they added a finisher type of thing in the storm/sandstorm were when the thing you are hunting is really low on health so you are able to get on a ledge grab a lighting rod and stick it in the monsters back and right before it gets struck by lighting it frantically tries to find a way to get it off of its back
@marmyeater
@marmyeater 24 күн бұрын
6:53- Railguns don't channel electricity, they use electromagnetism to push solid objects out faster.
@bmbmunoz2
@bmbmunoz2 26 күн бұрын
All I want are weapons that change when you upgrade them instead of them looking the same for 90% of their upgrade path. they don't have to be too crazy different but just even a different color for the handle would be nice
@alexkazam444
@alexkazam444 27 күн бұрын
I imagine this huge map may have similar mechanics to the guiding lands, could be the guiding lands were used to test things for this game
@ShinobiSoul38
@ShinobiSoul38 27 күн бұрын
Hey DarkHero, won't it be nice if the NPC Hunters that you call with the SOS flare be players from your friends list, kind of like the way pawns work in Dragons Dogma!😊
@americankid7782
@americankid7782 26 күн бұрын
I think my single favorite feature is Cross-play for PC and Console. Many of my friends only have one or the other and so this will be great to let us all play together
@Spika94
@Spika94 13 күн бұрын
I love hearing the Digimon World File City Day theme. Always such a nice surprise and joy.
@johnnyjay6959
@johnnyjay6959 11 күн бұрын
From what I heard mobile camps can be set up in certain spots on the map and they need to be maintained like u said bc they can be destroyed while ur there or away which sounds nuts. But I hope armor sets have bonuses again and curious if gems will be RnG or crafted.
@TumultuousTitan
@TumultuousTitan 27 күн бұрын
Just started a replay of world with friends and my immediate thought for what we all want is "joining multiplayer hunts with cutscenes and the ability to skip them."
@TreshToons
@TreshToons 27 күн бұрын
I can't believe they're actually doing it, finally!
@Lockz1111
@Lockz1111 27 күн бұрын
Not really any doubts that that there will be more locales due to not having 3 of the main locale types that have appeared in every game, a forested area, a tundra, and a volcanic region, one of those may end up being part of a dlc instead like Ice Iceborne did (most likely the ice or volcanic region) but that still leaves 2 more that almost definitely will be in the game
@Swordphobic
@Swordphobic 27 күн бұрын
Was there any mention on lance and gunlance so far?
@RedditSephiroth1048
@RedditSephiroth1048 21 күн бұрын
Hunting Horn should get an ability to make it work like it does in rise. That being said, YEAAAHHHHHH! HH mains be feasting on this news!
@deviljoegaming
@deviljoegaming 20 күн бұрын
The monsters will only appear on the map once you have encountered them.
@Mita_chi
@Mita_chi 16 күн бұрын
Huge vibe of a Monster Hunter DOS for Wilds with all these info
@nilkilnilkil
@nilkilnilkil 27 күн бұрын
It will be incredible bro
@theshadowking3198
@theshadowking3198 6 күн бұрын
The bow gun ammo having more similar characteristics across the weapons would be amazing
@TheMaxCloud
@TheMaxCloud 27 күн бұрын
I would take IRL stake animations for the food, really, but in MH it would really fit I guess?...
@vespaia2166
@vespaia2166 26 күн бұрын
It’s not likely, but I really hope transmog options are available and not a pain to utilize.
@deetsitmeisterjd
@deetsitmeisterjd 16 күн бұрын
They need to make every armour a layered version straight from the off. Dye system needs to be better Would like free Character Customisation at any time too, but it's Capcom so that ain't going to happen.
@truecross4090
@truecross4090 27 күн бұрын
I'm wierd I guess. I like the monsters being marked. I expecially love that it seems we will have seemless quest and little downtime between them so grinding for parts should be far easier. I don't get much time to play games so being able to maximize my time with less menu hopping is just great.
@CelticX7
@CelticX7 25 күн бұрын
I'm happy they are putting more effort in the story / cinematic nature of the series now with fully voiced protagonist more character development and involvement during hunts etc I can't wait to play this game
@rattango9819
@rattango9819 18 күн бұрын
hmm, if its open world, i hope theres an escort quest when you capture a monster. It would be wild to see what sort of scavanger monsters raring to eat a rare monster.
@mikush95
@mikush95 5 күн бұрын
never had a doubt in the first place. Monster Hunter is one of the very few series that get better and better, unlike many many other games out there. Anyways i tought the Moster u describe thats only coming after a sandstorm looked pretty much like Alatreon :D
@Worthless468
@Worthless468 27 күн бұрын
It doesn't matter for me what they will bring. Iam just ready for it. Iam holding my Longsword sharp. My Sins prepared. Yep iam ready for it!!!
@wendeloni9886
@wendeloni9886 12 күн бұрын
The only change I wait for is blood. They could just make it a little bit gritty and ad some blood when monsters get sliced/hit.
@lpsmitcaptainuniverse4985
@lpsmitcaptainuniverse4985 27 күн бұрын
i just hope we get some more unique weapon designs and less bone/iron designs like in world.... Thtas probably the thing I like least about world (other than teasing dalamadur but not including him), like the weapon designs got so dull over time except for the few uniques..
@casualgamer7343
@casualgamer7343 27 күн бұрын
I wonder how they will handle the environment changes between low rank and high rank.
@SpaceMuffin-el5pg
@SpaceMuffin-el5pg 26 күн бұрын
My guess is the story beat between low rank and high rank will change something about the enviornment or monsters in it to be more dangerous giving logic behind high rank.
@Xeptar
@Xeptar 22 күн бұрын
I somewhat wonder if MHW and Wilds decided to hide monsters instead of simply showing them. Sure it would be more grind and bit of a hassle for some but would be cool to find the monster you need and then SOS when on that expedition where other players can see what monster was SOS’d. Would make looking around and experiencing the map more part of it imo.
@Imbadanny
@Imbadanny 27 күн бұрын
I am so excited for Wilds! Hopefully this time Hunting Horn will be good and not that complicated like in MHW. Rise made it easy and I hope this will be the case here too. I dont wan't to play like 15 Notes for Attack Up (S)
@drypotato6990
@drypotato6990 27 күн бұрын
i also prefer the rise hh. it felt satisfying to play.. the only downside was, that the buffs available were really underwhelming and i somehow wish you could have 1 customizable slot for a buff
@nelsonbabilonia4405
@nelsonbabilonia4405 21 күн бұрын
I started rise and played it for like a week after release 😂 now playing it again and cant stop lol cant wait for wilds
@Sarriuz
@Sarriuz 22 күн бұрын
World HH?! We're so back!!!!
@lennartgoebel
@lennartgoebel 27 күн бұрын
OVER 9000! I have rarely been as excited about a video game as I am about Monster Hunter Wilds. This game better come out in January because I don't know if I can wait any longer when I'm getting new information from everywhere.
@lpsmitcaptainuniverse4985
@lpsmitcaptainuniverse4985 27 күн бұрын
I would bet on march - since most MH games came out around march and they had the anniversary in march this year
@brandonn161
@brandonn161 27 күн бұрын
Only thing I hope for is that the Berserker GS playstyle from Rise is back in this game. 🤞🤞
@scragglie
@scragglie 27 күн бұрын
u mean surge slash?
@BBBerti
@BBBerti 27 күн бұрын
Yes
@askforadollar
@askforadollar 2 күн бұрын
Great taste in background music, I miss playing digimon world
@soplam9555
@soplam9555 26 күн бұрын
I wonder if theyre going to have weapon that wont look as good in the begining like in world before we get to the end game expsnsion so that we have something to look foward to be fore we get the endgame expantion
@TheDweebPSYCH
@TheDweebPSYCH 27 күн бұрын
so hyped for any potential lance changes.mounted jousting, perhaps? :D
@RageDuck0
@RageDuck0 25 күн бұрын
Omg I never thought of that. That would be amazing
@grokashrimp
@grokashrimp 27 күн бұрын
Thank you. I'm at 11 mate. This is going to be a generational change.
@ZekeDeezy-e2du21t
@ZekeDeezy-e2du21t 24 күн бұрын
I really, REALLY hate how invasive the cutscenes are in World, which I'm now playing. The fact that a cutscene gets in the way of actual gameplay (can't team up til all hunters have seen the cutscenes) is a great, big nuisance. Can't imagine who thought this was a good idea. I'm only playing World on principle. Just so I can keep up my streak of beating every main MH game in existence. I understand the elaborate story for the people who play alone, but we should have been able to opt out. I miss the tried-and-true gameplay loop: Go to counter Go on quest Go to counter Go on quest All this running up and down and investigations on expeditions and all that shit just makes me sleepy when I'm trying to pull an all-nighter. I hope Wilds returns to form.
@TheJuggaloPenguin
@TheJuggaloPenguin 20 күн бұрын
As hunting horn main, I'm not happy. I finally felt like i was properly dancing with my horn. Something along the lines of Bow, LS or DB. To go back to something a kin to a musical great hammer is gonna suck. Also sad that silk bind shockwave was so fun and it wont get an equivalent in wilds. That we know of anyways. I still plan on Bow and Horn tho.
@deetsitmeisterjd
@deetsitmeisterjd 16 күн бұрын
Switch Skills make a return in this game so maybe there are new ones that replicate the Rise play style. I was hoping for Styles from Generations.
@akuul9182
@akuul9182 20 күн бұрын
I just hope you can join multi-player before having to go find the cutscene, as playing through the story with my 1 partner becomes quite a hassle
@forgottensnecko4631
@forgottensnecko4631 8 күн бұрын
its astonishing how many of these features are taken from wild hearts...... and im so happy that they are, that game was so good
@lemon7933
@lemon7933 27 күн бұрын
I missed out on mhw, which i recently was able to play but i will be able to play this game day one
@archertsg4726
@archertsg4726 27 күн бұрын
It sounds like it can be like Legend of Zelda BOTW, where Hyrule castle is the middle and scale out from there! I approve!
@808DooTS
@808DooTS 9 күн бұрын
I'm just excited for the game, periodt. The changes sound interesting and I want to just check it out already!
@harrygraham5810
@harrygraham5810 10 күн бұрын
I'm looking forward to the many jump scares I'll get coz of how distracted gathering and exploring I'll get playing.
@XicorVT
@XicorVT 26 күн бұрын
bruh Digimon world 1 File City theme is so Nostalgic
@DrGruesome
@DrGruesome 25 күн бұрын
I like the idea of monsters being available at different times.
@affyre
@affyre 26 күн бұрын
I'm kinda worried about the bow gun ammo. I main LBG and HBG. I feel like in Worlds, the ammo is almost perfect. I don't use some of the ammo like piercing, armor and demon shots, healing, ect. But I use almost everything else. My main load out is a KO sticky LBG
@nekrumzero8117
@nekrumzero8117 21 күн бұрын
Ammo definitely isn't perfect in world, sticky is beyond op eclipsing everything outside especific elemental match-ups or spread headlock, piercing is only useful in certain monsters, normal lacks dos and cutting ammo got nerfed pretty early.
@deetsitmeisterjd
@deetsitmeisterjd 16 күн бұрын
Bowguns need to be nerfed into oblivion, then players can be forced to play melee and actually learn the game. Got a friend who only HBG's, since Freedom Unite, boring AF.
@johnnyjay6959
@johnnyjay6959 11 күн бұрын
Anyone think we might get a new weapon or element/status. That be wild if we got an earth element or new status.
@PanFam
@PanFam 27 күн бұрын
I want the farms back!!!! 😭 I rly miss them
@vincentmorin4024
@vincentmorin4024 27 күн бұрын
Hope that you can do the story with friend and not wait for Everyone to watch the cutseen to join them
@ex_ceed
@ex_ceed 27 күн бұрын
Basically Toukiden 2's big open worldish Map
@kampridgaway5634
@kampridgaway5634 27 күн бұрын
Ah yes, I remember that game. It was quite fun.
@SkyeRwby
@SkyeRwby 21 күн бұрын
I hope the maps have more verticality then they seem to have so far. Not like the shrine ruins either. More like the ancient forest.
@romeomanseras5879
@romeomanseras5879 27 күн бұрын
Is there any news in pc requirement?
@namename2040
@namename2040 27 күн бұрын
New weapon is what I've been asking for
@darkdraco02
@darkdraco02 16 күн бұрын
The only thing i want is the endemic life/fish pets we could capture in mhw. If it has that ill buy it
@babydino6236
@babydino6236 24 күн бұрын
Can you customise the seikret?
@silentwolfs
@silentwolfs 18 күн бұрын
Bow main here I'm wondering if you might know if MH Wilds will be using MH World's bow system or MH Rise's Bow system ( I liked MH Rise's bow system better with each bow intrinsically having its own style such as piercing shots, rapid shots or spread shots )
@Mischievous_Moth
@Mischievous_Moth 2 күн бұрын
not thrilled that the monsters are pre-marked on your map. I enjoy having to find them initially at the start of a mission. Not a huge gripe though, otherwise I'm excited still.
@Syahburei
@Syahburei 26 күн бұрын
I really need to see a long sword gameplay trailer for LS
@MomentaryLapse
@MomentaryLapse 8 күн бұрын
All i want is a gauntlet type weapon to punch the monsters
@coopertown1493
@coopertown1493 12 күн бұрын
I want to prepare my Pc for this one, wonderring what should i upgrade to take this new beast Any suggestion for upgrades? currently using CPU: AMD Ryzen 5 5600G with Radeon Graphics GPU: AMD Radeon RX 6600 8gb VRAM RAM; 32GB 3200mhz Should i look for something else?
@iHCSx
@iHCSx 9 күн бұрын
Hunting horn is and will always be a weapon I will never understand / use. HGB and LBG main since Tri.
@HammboneBob
@HammboneBob 22 күн бұрын
I just want some thick armor without my weapons clipping through the drip. ESPECIALLY THE STUFF WITH CAPES. Oh yeah, the accel axe would also be fun to try out. If any of y'all played DDDA, who wants arc of deliverance on the greatsword in here?
@Zephyr_Weiss
@Zephyr_Weiss 12 күн бұрын
I think they took some cues from the movie. Ngl I enjoyed the movie for what it is despite not being so good. It's got some neat ideas and that giant Rathalos was pretty badass.
@tyreemiller1389
@tyreemiller1389 22 күн бұрын
Hopefully we get better co-op when you need help on certain quests or help others hunters with there’s 🎉🎉🎉🎉 also I hope my boy Narga on here 😊
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