How to Animate 2 Characters in Cascadeur | Contact Pair Animation

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Cascadeur

Cascadeur

Күн бұрын

This is a step-by-step tutorial on how to animate several characters in a single scene in Cascadeur. Starting with blocking, onto the interpolation and creating a common center of mass to use AutoPhysics with both characters at the same time. This has been a highly requested one so we hope you find it useful!
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#Animation #3D #Cascadeur #Tutorial

Пікірлер: 102
@Jofoyo
@Jofoyo Жыл бұрын
I absolutely adore Cascadeur, built from the ground up with physics in mind, exactly how animation should be, because all animation is, is one big physics problem.
@cjeff99
@cjeff99 Жыл бұрын
I don’t think all animation fits that bubble, but yes Cascadeur is great
@Jofoyo
@Jofoyo Жыл бұрын
@@cjeff99 I can't really think of anything that wouldn't, but I might have a different idea of what constitutes using physics.
@uhshshgehshha5541
@uhshshgehshha5541 Жыл бұрын
@@Jofoyo 1 example is you cascadeur is not optimized for fps animations
@Caehlyn
@Caehlyn 11 ай бұрын
@@Jofoyo If you're going for a more stylized style instead of realism for example.
@Jofoyo
@Jofoyo 11 ай бұрын
@@Caehlyn Idk, even that I'd still say is a physics problem, it's just a lot more lenient with it and tends to be exaggerated.
@GuidoWorship
@GuidoWorship Жыл бұрын
Amazing! Cascadeur just keeps on improving the animation workflow
@gump7923
@gump7923 Жыл бұрын
THANK YOU! I just made a help post in the discord because working with multiple characters is something I struggle with, and you guys go ahead and post this video! Keep up the good work guys :)
@habibsoufi
@habibsoufi Жыл бұрын
thank you, this is awesome, i just hoped that you mentioned Cascadeur's version so we know if we are on the same version as you, thanks again and keep the tutos coming.
@rupreeht
@rupreeht Жыл бұрын
I believe it should be the current release one 2023.2.1
@KaiserNightcoreMusic
@KaiserNightcoreMusic 10 ай бұрын
Bane's Backbreaker will look fabulous with this tool 😍
@TangleWireTube
@TangleWireTube 11 ай бұрын
Such a great breakdown. Please keep videos like this coming, as this was really well done!
@TomaJerome
@TomaJerome 10 ай бұрын
the dot's are so many! when posing with cascadeur. I would suggest a feature to hide those dots and they should be able to be selected just by clicking the nearest surface. It would be more comfy
@bigw816
@bigw816 10 ай бұрын
keep going guys. With the advancement of recent AI tools, it's undoubtedly useful for your tool, Cascadeur. I hope we see some unprecedent ideas and improvements. Cascadeuuuuuuuuuuuuuuuuuuuuuuuuuuuuur
@ORTyOW
@ORTyOW Жыл бұрын
Thanks for everything you do! Keep it up. We need tutorials like this. Continue! I just made an animation based on the tutorial and it turned out even better than original! I didn't expect it to be that good. Very nice teacher. P.S. A built-in metahuman skeleton would be nice, by the way.
@sjs5256
@sjs5256 2 ай бұрын
Incredible detail
@The_fredlund
@The_fredlund Жыл бұрын
I love this program so much I had to pay for it!! And I'm gonna tell anyone I know about cascadeur and there is no one who can stop me!!🤩
@litjellyfish
@litjellyfish 10 ай бұрын
That is great. I mean that is what one usually do with the commercial stuff one use. Pay for it I mean...
@KRGraphicsCG
@KRGraphicsCG Жыл бұрын
This is awesome!!! I can probably use Cascadeur to enhance my animation for things like punches to the head and kicks to the gut.
@gabelster3729
@gabelster3729 11 ай бұрын
that is one HELL of a thumbnail
@polatkemalakyuz2021
@polatkemalakyuz2021 11 ай бұрын
Such a great tutorial. thank you!
@moowovy
@moowovy 6 ай бұрын
This is incredible, thank you for this 🙏
@Leo_GingerGirl
@Leo_GingerGirl 7 ай бұрын
I love cascadeur, sadly I missed both times that it was available for free. So I'll have to save to buy it. In the meantime I don't mind learning with these great videos. Thank you.
@Morenob1
@Morenob1 Жыл бұрын
Awesome stuff this will help me in the future for my Fighting game demo
@johnalexander2551
@johnalexander2551 10 ай бұрын
Great tutorial
@MarquoVitali
@MarquoVitali Жыл бұрын
Once you guys figure out how to incorporate naturalmotion style Ragdoll and collision there will never be a need for another animation software.
@idofilus7464
@idofilus7464 Жыл бұрын
I want to suggestion something regarding the UX, in 17:07 there is a 2 confirms dialogs I guess this is the 99% time of the user choice, maybe instead you could skip 2 two and show a small message bottom right with that action and an option to undo in case the user did it by mistake, as you are trying to confirm before.
@senju5876
@senju5876 11 ай бұрын
Amazing !!
@funnyfoggo
@funnyfoggo Жыл бұрын
Cool tutorial, next I would like to see gun detach from other person to you maybe some vehicle animations or something like that
@kiucrea
@kiucrea Жыл бұрын
Sso good ! Thanks ~
@harrykurakula6390
@harrykurakula6390 Жыл бұрын
Thank you
@firerunnew
@firerunnew Жыл бұрын
О, я ждал этого урока)
@stanshatter3875
@stanshatter3875 Жыл бұрын
Awesome how he animated Shadow's trick from shadow fight 3.
@CGImagine
@CGImagine 11 ай бұрын
Awesome!!!
@avtpro
@avtpro 6 ай бұрын
Thanks. Collisions are hard in other animation apps because of pass-through.
@ashdalat.
@ashdalat. 10 ай бұрын
lol this video give more information then the document itself
@tevfikTt9974
@tevfikTt9974 9 ай бұрын
perfect
@containedhurricane
@containedhurricane Жыл бұрын
Thanks for the tutorial, because a natural character fighting interaction with body mechanics is difficult to create. But is it possible to create it without a reference, since a good reference is hard to find?
@kingcatmemes
@kingcatmemes 2 ай бұрын
So efficient might have to switch programs 😭
@artistcg1997
@artistcg1997 Жыл бұрын
very cool!
@0CutieCat0
@0CutieCat0 11 ай бұрын
Please make a tutorial for FPS arms animation
@Ptah1130
@Ptah1130 Жыл бұрын
Perfect!!!
@PashaDefragzor
@PashaDefragzor 9 ай бұрын
I don’t know why the States are throwing away such software. The reason is like, if not us, then someone else is quite strange.
@cjeff99
@cjeff99 4 ай бұрын
What is this referring to?
@NoSystem-ks7lj
@NoSystem-ks7lj 2 ай бұрын
​@@cjeff99 pashaDefragzor has schizophrenia
@Rhndy3
@Rhndy3 3 ай бұрын
I love this tutorial, is there any way how to take this animation and apply it in Blender?
@BJ2005_United_States
@BJ2005_United_States 2 ай бұрын
How can you make them in a different color? Like, I want one red and the other blue. How can I do that?
@ZICKFREED
@ZICKFREED Жыл бұрын
Наконец-то, 300 лет ждал этого урока. Но теперь вопрос, как затригерить анимации в юнити, если вы ещё на юнити работаете
@PapaGeorgeVr
@PapaGeorgeVr 10 ай бұрын
I love Cascadeur, It's my favorite softoware in the world, but this could go wrong if you taught some weird people how to make 2 character touch each other lol
@Andserk
@Andserk Жыл бұрын
This is amazing. I have a question though, how does one export those animations for a game engine after that? I imagine they would need to be alligned near the origin
@CausticCaterpillar
@CausticCaterpillar 11 ай бұрын
You can actually parent the root bone to the hips of the character so then they have root motion. This will makethe root follow the hips wherever they move, allowing for root motion. Then when exporting, it won't matter how far away the character moves from the origin, you can enable root motion in the game engine. I am talking specifically Unreal Engine as they have an 'Enable Root Motion' Button within their animation editor.
@abdurrazzakabdurrazzak2925
@abdurrazzakabdurrazzak2925 11 ай бұрын
Finally
@cyber_robot889
@cyber_robot889 Жыл бұрын
Is it possible to see from you tutorial on pipeline Blender+Unreal+Cascadeur+Mixiamo for indi Gamedev? Or some sort of bridge tool?
@yassiraykhlf5981
@yassiraykhlf5981 Жыл бұрын
Hi, I'm trying to make a Sisyphus animation in Cascadeur, basically a character pushing a rock up a hill. is it possible to utilize the physics feature in Cascadeur and make the character react to the weight of the sphere?
@alexcross4008
@alexcross4008 11 ай бұрын
Does cascadeur have a add "plane" ability if you wanted to have someone laying on a couch or bed or climbing stairs for auto physics or do you have to use the intervals every time I try auto physics my character rockets to the sky and bounces lol
@hoainhan9118
@hoainhan9118 5 ай бұрын
how to use it in Unity Engine ? Maybe, we should divide it into 2 animation for 2 character. I don't sure about that
@quadro1337
@quadro1337 10 ай бұрын
Can you animate hands and arms? I mean for first-person perspective projects. That would be awesome.
@Animator-yh9jm
@Animator-yh9jm Жыл бұрын
would be interesting to know how long it took. just to compare with other software and if I would do it myself in Cascadeur.
@ORTyOW
@ORTyOW 11 ай бұрын
I am having problems with exporting the animation to UE5. There was no problems in exporting animation of 1 character, but this time it exports wrong. First, it can't match with UE5 Manny, secondly it imports animation sequence, skeleton, but there is no skeletal mesh, I can't even retarget the animation to UE5 Manny. Please tell us how to export properly
@ORTyOW
@ORTyOW 11 ай бұрын
exporting each animtion seperately helped me! (just click hide character on the track and then export scene)
@vendettarules1
@vendettarules1 Жыл бұрын
Is there a way to set the initial frame after you move your characters into position to set them to where its a zero roation/position reference point so when I upload it and apply it to my character its not getting turned around and moved?
@KRGraphicsCG
@KRGraphicsCG 9 ай бұрын
Having one video is nice for the AI mocap is nice, but having multiple cameras such as synched GoPros will have much nicer animation
@cettura
@cettura 11 ай бұрын
Please do gun reload next
@DHell-n8i
@DHell-n8i Жыл бұрын
I want to see first person animations if it can do as well as mw2019-2022
@novanvfx
@novanvfx 11 ай бұрын
set priorty frame is not working when i was following the tuturial
@slaughterhouseproduction
@slaughterhouseproduction 11 ай бұрын
Whenever I enable Autophysics, the autophysics character doesnt behave like the animation at all.. he just jumps up for ever.. the original animation is supposed to be a sitting animation... i dont get it.. can someone help?
@ElenaLanovaia
@ElenaLanovaia 11 ай бұрын
Check the fulcrums!
@slaughterhouseproduction
@slaughterhouseproduction 11 ай бұрын
@@ElenaLanovaia yeah i fixed it.. had to turn off the physis corrector and not mess with the fulcrums.. then it worked
@ScaryCompilation
@ScaryCompilation 11 ай бұрын
how to set this animation for player and enemy character in unreal engine? teach this please
@hoathinhanimation5352
@hoathinhanimation5352 11 ай бұрын
How to zoom in and out of characters in Cascadeur ?????
@anyidentifier
@anyidentifier Ай бұрын
How does it export to a game engine?
@PapaGeorgeVr
@PapaGeorgeVr 10 ай бұрын
Where do you acess the reference, can you post a download or something in the description?
@lizkimber
@lizkimber 9 күн бұрын
frustratingly you skip the 1 part i was interested in, how you get a second character in the scene, without them half merging.. You suddenly have a second character.. I added my second character which loaded on top of the first, I selected all of it, and moved it and bits were left behind and no longer stayed completel in sync with the rig.. so, this hasnt helped me at all
@nu-beings
@nu-beings 9 ай бұрын
Is this same ref video available to use? I don't see a link to it.
@RDD87z
@RDD87z Жыл бұрын
any plan in releasing a 2 or 3 angle video to mocap, for more accuracy?
@julez4002
@julez4002 Жыл бұрын
Will Cascadeur be able to export vertex animation to mdd, alembic and/or geocache?
@DhananjayPathak-wo5ym
@DhananjayPathak-wo5ym 8 ай бұрын
body parts name are not showing in my viewport , any tips?
@UserSo4reUsu75ry
@UserSo4reUsu75ry Жыл бұрын
Is it possible to have the AI ​​compare and adjust the movement to the reference video?
@ayaanskibidisigma
@ayaanskibidisigma Жыл бұрын
you can use the mocap feature
@Omnivoid22
@Omnivoid22 11 ай бұрын
I have my own rig . Can i not use my own rig with my character?
@pasunna
@pasunna 11 ай бұрын
but how to export these two to useable 1 of them is not start from middle of scene after that complex movement how do I move all frame to start from the center to use on actual game
@TMZStreetWorkout
@TMZStreetWorkout 10 ай бұрын
In my case, first character exports as should, but second one has problems. The solution that I found is to export animation of second model to fbx; open new scene with this second model; import animation from fbx; export animation with this character to fbx again (you can replace same fbx file with animation from previus step); (in this case UE4/UE5 recognize it as correct skeleton and animation).
@shiManchu303
@shiManchu303 Жыл бұрын
I love your software but somehow the mocap files don't come out very well. Please make mocap better
@arungahlot1996
@arungahlot1996 9 ай бұрын
Now I realize how it's hard to create an animation movie.
@anthonyoh6843
@anthonyoh6843 11 ай бұрын
The performer whose movement you’re copying isn’t credited here. His name is Trevor Logan. Love what you guys are doing. But seriously… Give credit if you’re going to take their movement and copy it for your own product videos...
@wallacesousuke1433
@wallacesousuke1433 11 ай бұрын
Credits for movement? LMAO so every time I create a walking animation I'll have to give credit to every human in the world?
@--Buxtehude--
@--Buxtehude-- Жыл бұрын
The final result is really impressive but man... there are so many settings...
@moonstrobe
@moonstrobe Жыл бұрын
Agreed. Some buttons are not exactly obvious or buried in menus, but they have a big impact.
@illüsions-010
@illüsions-010 11 ай бұрын
Is this software free
@dexydraws9272
@dexydraws9272 Жыл бұрын
Heart
@novanvfx
@novanvfx Жыл бұрын
kick name
@FoxinessHD
@FoxinessHD 23 күн бұрын
My head burns by too much information...
@nathannighttube
@nathannighttube 11 ай бұрын
Я же правильно помниаю, что 1 сцена содержит только 1 анимацию. Что я не могу вернуться к "базовой" позе, или переключаться между анимациями или типа того? Программа по настоящему крутая, а ни инфы нормальной ничего... (про заброс ру компьюнити вообще молчу)
@ilyakurochkin4389
@ilyakurochkin4389 4 ай бұрын
Тоже интересно
@prom-i9l
@prom-i9l 5 ай бұрын
i hate animating with 1000
@senju5876
@senju5876 11 ай бұрын
Amazing !!
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