Creating a Walk Cycle in Cascadeur

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Cascadeur

Cascadeur

Күн бұрын

An in-depth step by step tutorial on how to create a basic walk cycle in Cascadeur. We tried to cover every aspect of a walking animation, address common issues and explain the tools being used.
Learn more about Cascadeur license plans: cascadeur.com/...
Learn how to start using Cascadeur: cascadeur.com/...
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#Animation #3D #Cascadeur #Tutorial

Пікірлер: 174
@G3neric_art
@G3neric_art 7 ай бұрын
shift + space = 2 Viewports in the latest version. ctrl + space = switch Isometric mode
@Fragcatt
@Fragcatt 6 ай бұрын
thank you
@SergioCavalliOfficial
@SergioCavalliOfficial 3 ай бұрын
Thanks a lot, man.
@CartoonHouse1-e
@CartoonHouse1-e Ай бұрын
Thanks bro Ive been looking for this 😅😂
@tamamo08
@tamamo08 20 күн бұрын
It took me a year to arrive at this
@lucarionite6538
@lucarionite6538 6 күн бұрын
Ok, cool. Thank you ✨️ Now, how do you remove the extra viewport?
@hgulgen
@hgulgen Жыл бұрын
Happy to see that someone try to solve animator's problems. For many years, We have used maya for animation. This tool can be future for animators.
@LukiGames0
@LukiGames0 Жыл бұрын
Maya is industry standard and studios won't change that due to pipeline. But for small dev studios it will be a great tool.
@rossdanielart
@rossdanielart Жыл бұрын
Well first we would need to be able to rig and animate Our own characters in cascadeur.
@LukiGames0
@LukiGames0 Жыл бұрын
@@rossdanielart We can, look at their documentation. It is also possible to create a custom rigs.
@ethanwasme4307
@ethanwasme4307 Жыл бұрын
@@LukiGames0 it's not difficult to retrain a team of 5-10 people on new and familiar software over a what, 2-month period? The question becomes why would they, maya is perfectly fine
@zonzillamagnus5902
@zonzillamagnus5902 Жыл бұрын
@@ethanwasme4307This is far better for animation than Maya and you can export fbx and also use the same rig to bring into maya like mocap
@Kimnn23
@Kimnn23 6 ай бұрын
I decided to learn animation out of nowhere and honestly...i tought it would be easier. Been watching this tutorial since yesterday and my walking is still a zombie walk=)) animators, you have all my respect!
@Papillon-Games
@Papillon-Games 4 ай бұрын
One thing to say, this is not easy, all skills are developed with knowledge and lots of practice. Great animators have spent years honing their skills and those who use Cascadeur for productivity are really efficient.
@MetalGearMk3
@MetalGearMk3 4 ай бұрын
I am starting to learn animation now too, I definitely understand your feelings. Respect to all the animators out there.
@dawidwojtaszczyk2120
@dawidwojtaszczyk2120 Жыл бұрын
I was literally trying to find any tutorial for a walk cycle done in Cascadeur today, wishing there was an official guide. And look at that, called it! Thank you and keep up the great work!
@senritsujumpsuit6021
@senritsujumpsuit6021 Жыл бұрын
This tech is why people should stop acting like any AI is gonna ruin jobs when stuff like this just opens up many more ways for artist to set up scenes without hurting themselves in the process
@UhGoomba
@UhGoomba Жыл бұрын
Same
@UhGoomba
@UhGoomba Жыл бұрын
@@senritsujumpsuit6021 Wrong
@senritsujumpsuit6021
@senritsujumpsuit6021 Жыл бұрын
@@UhGoomba how is that wrong
@hi_to_games9017
@hi_to_games9017 Жыл бұрын
yup @@senritsujumpsuit6021
@bishopmediatvl.l.c.517
@bishopmediatvl.l.c.517 Жыл бұрын
Excellent!!! Need more detailed tutorials like this.
@peterdavies8807
@peterdavies8807 Жыл бұрын
Yes..totally agree!! Need new turorials related to using latest Cascadeur release!
@ahmad1080p
@ahmad1080p Жыл бұрын
yeah this is an amazing tutorial, we need more, especially for creatures .
@pedroricojr
@pedroricojr Жыл бұрын
If only Unreal Engine had video tutorials as great as this 🎉
@BarendCombrink
@BarendCombrink Жыл бұрын
Thank you so much! Please keep these coming, we really appreciate these types of tutorials.
@Samarium97
@Samarium97 Жыл бұрын
One of the best Tutorials I've ever watched
@DudeBro50000
@DudeBro50000 9 ай бұрын
How's your progress so far? Would you say it's worth it? Asking because I want to get into game animation but I'm afraid tbh
@WeslomPo
@WeslomPo Жыл бұрын
Such a great tutorial. Very, very informative. Love, how many small details are explained.
@senritsujumpsuit6021
@senritsujumpsuit6021 Жыл бұрын
It will really help once I get the software on a decent PC for it
@redxivmods
@redxivmods Жыл бұрын
I love thiiiiiiiiisssss I'm having way much fun with this software and this class just worked perfectly for what I wanted to create, a backwards walking animation ♥ Cascadeur 1000 out of 10, also this video is amazing, love how everything is explained and shows why and how and when.
@SheriffWiggins
@SheriffWiggins Жыл бұрын
You guys are literally the best
@hhbi
@hhbi Жыл бұрын
Thank you! It's kinda very impressive! You just saved me with this program for complex animations!
@KulTheSwordsman
@KulTheSwordsman 10 ай бұрын
Had problems with smoothing between last and first keyframe; thanks for this 17:05, now my animation(s) is cycling correctly.
@pawpotsRS
@pawpotsRS Жыл бұрын
I'm using Chibi sample, and I just use the enforce because no matter what number I put in the Fulcrum the color of the bar doesn't change from red to yellow or to green and the other foot was using default fulcrum
@kervala
@kervala Жыл бұрын
Amazing tutorial, thank you so much :3
@noadr5gon
@noadr5gon 4 ай бұрын
This program is incredible! Thanks!!
@sharanpmannur
@sharanpmannur Жыл бұрын
So informative , thank you so much . Can u please make a video on acting animation. So that we can understand, how auto physics will work .
@RodieOsc
@RodieOsc Жыл бұрын
YOO THIS IS INSANE !!! PLEASE MORE TUTORIALS
@evilness3862
@evilness3862 Жыл бұрын
Soooo much helpful !!! Need more tutorials like this
@ThungStudios
@ThungStudios Жыл бұрын
Needing to hold/drag the middle mouse button at 10:45 pretty much stops anyone using a touch pad in their tracks, and this doesn't seem to be something that can easily be switched in the input/hotkey settings
@wolfen69
@wolfen69 Жыл бұрын
Great tutorial. But I missed that little mode switch at 10:55 and it had me going crazy for a good hour.
@felixpias2047
@felixpias2047 Жыл бұрын
Thank you for pointing that out!!! Marking all in "point controller Mode" to apply the "Mirror on Interval" was saving me that hour !!! :)
@Mittzys
@Mittzys Жыл бұрын
Same! Thank you for saving me!
@pierrenoel6878
@pierrenoel6878 5 ай бұрын
That had me going crazy for a good two hours XD . Thanks you so much.
@Thecreekysailboat
@Thecreekysailboat 11 ай бұрын
If the mirroring tool is half assing its function. Try using it while in box controller mode
@containedhurricane
@containedhurricane Жыл бұрын
It's good to see how a walk cycle is done with AutoPhysics in Cascadeur, but I think you'd better make step-by-step tutorials about complex body-mechanic animations. I saw your examples of parkour, side flip, heavy weapon, circus trapeze swing, animal, multi-character and hit animations
@Onward4theLight
@Onward4theLight Жыл бұрын
Cool software, removes the tedious nature of animation, thanks for making it free to play with.
@salmanramezani4784
@salmanramezani4784 Жыл бұрын
very nice - thanks for sharing your animating Science for free
@vanerorg
@vanerorg Жыл бұрын
Is there any way to import keyframes from Blender to Cascadeur just to apply Autophysics to it?
@tuatec
@tuatec Жыл бұрын
I guess that might help you, kzbin.info/www/bejne/Z3Xaap6qes1le5I & kzbin.info/www/bejne/p4eQZKOaYq-Jj9U.
@vanerorg
@vanerorg Жыл бұрын
@@tuatec thank you, I appreciate it
@tuatec
@tuatec Жыл бұрын
@@vanerorg you're welcome!
@neogiu000
@neogiu000 Жыл бұрын
I'd like to know too
@Piousai
@Piousai Жыл бұрын
Expect to have switches that quickly switch forward loops, and in-place cycles.
@AKThem06
@AKThem06 Жыл бұрын
a jog cycle would also be nice ^^
@catLoverNimga
@catLoverNimga Жыл бұрын
this object doesnt support global rotation around itself??
@onewayroad3765
@onewayroad3765 Жыл бұрын
Can you make walk upstairs and downstairs animation?
@AmbientMood
@AmbientMood Жыл бұрын
This is great! I always felt that seamless looping was a missing feature, or at least i couldn't find any good tutorials on it. Only question i have now is how to make it work with root motion. I guess i could just "bake" the frames after fallowing this and then try to move that character so that the feet stay put but I'm wondering if there is a smarter or more "proper" way to do it? Either way, good job! Love the way this software is progressing :)
@xGamecoolx
@xGamecoolx Жыл бұрын
Finally! Thank you!
@NIXO3D
@NIXO3D Жыл бұрын
Thank you for the tutorial. When do we get a Mac version?
@coner47
@coner47 Жыл бұрын
I have had such a difficult time with this software
@mylogic156
@mylogic156 7 ай бұрын
shift + Spacebar to split windows
@HampsterGirl
@HampsterGirl Жыл бұрын
There is a bug when pivoting around the toe with the blender input settings 8:36 - 8:45
@frankseu
@frankseu 6 ай бұрын
My model became completely black in the left viewport when I chose mirror tootl->mirror on current frame(frame 0). Anyone know why?
@comradchannel2143
@comradchannel2143 6 ай бұрын
maybe there is enabled the silhoette mode?
@frankseu
@frankseu 6 ай бұрын
@@comradchannel2143 That is what happened, thank you!
@Romka_Motion
@Romka_Motion Жыл бұрын
does anyone know when cascadeur will be available for mac?
@sarahashemi6521
@sarahashemi6521 Жыл бұрын
Thank you very much for your great tutorials 💖👌 i want to fly a bird using this software. Is it possible? Could you please release a tutorial about this? Thank you very much 🤗🤗💖💖
@ElenaLanovaia
@ElenaLanovaia Жыл бұрын
Hello! Of course, nothing prevents you from animating different movements, including flying! But the only limitation - auto physics does not work with aerodynamics, so such animations should be done without the main physical corrector
@littledemo3605
@littledemo3605 Жыл бұрын
please add tutorial for 8 direction movement for games with just two poses and auto physics complete .
@buddiepal12
@buddiepal12 11 ай бұрын
I can't add the track with the arms. I selected all the arm parts, I clicked add track, but nothing happens, I don't get the track with the arms. All I have is , UE5 _manny, I don't even have Body, Head, Legs, Like you have. What could I be doing wrong?
@mattutterback95
@mattutterback95 Жыл бұрын
The problem is this does not work well with custom rigs
@razvansky9z479
@razvansky9z479 Жыл бұрын
Animations can usually be translated to different rigs
@Minecarftable
@Minecarftable Жыл бұрын
Retarget animations with an IK Rig, once you make a retargeter you can just reuse it as many times as you need
@lil.shaman6384
@lil.shaman6384 11 ай бұрын
It's tedious to set up but it's actually pretty good once it's done
@ranilaxmibaianimators
@ranilaxmibaianimators Жыл бұрын
Welcome sir! Nice
@frankseu
@frankseu 6 ай бұрын
Anyone know how to enable those green fulcrum squares? They don't show at all for me at the start of using autophysics.
@frankseu
@frankseu 6 ай бұрын
I found out how, I needed to enforce fulcrum points on my feet point controllers, I am using a different model than in the tutorial. Although, the fulcrum areas are not areas, just green squares around the points I enforced fulcrum on, but the result was similar.
@readyplayerzack
@readyplayerzack Жыл бұрын
would have been nice if the video showed you how to go into rotation mode?
@readyplayerzack
@readyplayerzack Жыл бұрын
btw everybody that is wondering it is the E key
@restlessbohemian26
@restlessbohemian26 9 ай бұрын
SERIOUSLY!! What a headache!
@restlessbohemian26
@restlessbohemian26 9 ай бұрын
@@readyplayerzack Thank you.
@Berlioz1991
@Berlioz1991 Жыл бұрын
This is cool but what about face animations? What pipeline we need for body animation in cascadeur and then face in maya? Should it be two rigs, one for body and one for face?
@StaviArt
@StaviArt 10 ай бұрын
Hi! How turn off secondary motion to the arms that I selected?
@ArtjbdkaSDAS
@ArtjbdkaSDAS 6 ай бұрын
How to split and use two viewing sides?
@Amelia_PC
@Amelia_PC 9 ай бұрын
I've noticed that the tutorial covers the TECHNICAL aspect of using Cascadeur, but not the animation process per se. If you want to animate a walk loop, I strongly suggest observing keyframe positions from real-life reference videos. Cascadeur automates part of the process, but the correct keyframe positions are crucial for the best results. (complaining about "how bad this animation is" is beyond the scope of this tutorial. There's a HUGE difference between a technical tutorial to show how the program works from a tutorial that teaches how to animate something. While Cascadeur can undoubtedly accelerate the process, it's not intended to replace the entire animation process with a single click.).
@ethanwasme4307
@ethanwasme4307 Жыл бұрын
Would have been good to initiate the tutorial following on from a start walk animation so we can see how to start our looping animation in the right pose
@rptechnology
@rptechnology Жыл бұрын
Can you make some more tutorials on quadrupted walk cycle, run cycle , jump, attack etc? I am studying on tiger / lion movements .
@xXxCaTxXx13
@xXxCaTxXx13 Жыл бұрын
Rig starts going up and floating when I activate the peliv rotation key... what's wrong?
@ForgottenMovieGems
@ForgottenMovieGems 4 ай бұрын
My animation tracks don't display any names. Any idea how to fix that?
@catLoverNimga
@catLoverNimga Жыл бұрын
when I try to rotate the sholders it gives an errror saying, this object doesn't support global rotation around itself? what am I suposed to do here?
@bridge1444
@bridge1444 27 күн бұрын
My character is jumping 4 meters in the air, then back. Any idea?
@MetalGearMk3
@MetalGearMk3 4 ай бұрын
need a update to this tutorial, the current version of this aoftware snaps alot during the same autopose tweaking when you follow the steps.
@The_Industry
@The_Industry Жыл бұрын
Followed the tutorial exactly, and got good results, but for some reason on one frame the direction controllers on the head and torso rotated 90 degrees to one side. Don't know why this happened, and I couldn't fix it, leaving a strange jitter in the final result. Any advice?
@DanDanceMotion
@DanDanceMotion 7 ай бұрын
11:48 physics 점프 fulcrum point
@sri-vishnurajagopal1990
@sri-vishnurajagopal1990 Жыл бұрын
Hello, I followed your tutorial on the walking cycle, I met at the end a problem when I had to polish the animation to try that the movements feet and hands did not want to change position, I do not understand the problem.
@OutFinity374
@OutFinity374 7 ай бұрын
How can we export the created animation to unreal engine?
@bioxoid
@bioxoid Жыл бұрын
Casc doesn't render the last frame when I export seq as a video file
@A-D-S-P
@A-D-S-P Жыл бұрын
Dommage que ce soit toujours aussi compliqué pour un cycle de marche il y a quand même pas mal d'étapes juste pour mettre un pied devant l'autre mais je dois reconnaître que c'est un excellent tutoriel et un excellent logiciel 👌🏻
@plowshares1458
@plowshares1458 Жыл бұрын
How to activate trajectories?
@Ikxi
@Ikxi Жыл бұрын
2:40 you mean to the left?
@BLZ-bp8qv
@BLZ-bp8qv Жыл бұрын
I have a question. Can I animate my models in blender then import them to cascadeur then export the final animations back to blender?
@ancientnestsoftware
@ancientnestsoftware Жыл бұрын
this is great
@iredefined26
@iredefined26 Жыл бұрын
we are going through the end of work force! RIP TRADITIONAL ARTISTS-ANIMATORS-VID EDITORS-VFX ARTISTS.
@_casg
@_casg Жыл бұрын
Aight let me see your animation work,
@iredefined26
@iredefined26 Жыл бұрын
@@_casg I won't show my work to ai guys 😁✌️
@SLaKMaNiTy
@SLaKMaNiTy Жыл бұрын
When I try to add FK to the interpolation at 5:29 it only adds to the keyframes (dark blue part). What am I doing wrong? The arms still bend at the elbow. Also when I select a point (e.g. wrist) then select several frames, it shows the trajectory for the wrong point (e.g. foot).
@Litruv
@Litruv Жыл бұрын
Hey, I had the same issue, there's a button further to the right, idk what the left ones do, but selecting the bit in the middle and pressing FK did it for me (one next to the bezier curves)
@SLaKMaNiTy
@SLaKMaNiTy Жыл бұрын
@@Litruv Thanks man I'll try that
@mhmdamjdsah7sah
@mhmdamjdsah7sah Жыл бұрын
hi how do I do a flap anyone knows
@kool-movies
@kool-movies Жыл бұрын
is it possible to make the ground plane/ grid larger ?
@dollygarden8524
@dollygarden8524 11 ай бұрын
Thank you for the tutorial. I don't feel it's easier than making a walking cycle in maya by keyframe. When moving one part, the other part will be affected. After the auto animation was generated, you still need to fix the pose and add details by hand-key. It's still 8 frames.
@yaoling_XR
@yaoling_XR Жыл бұрын
How to change this into not walking in place?
@zonarde
@zonarde Жыл бұрын
i box select the whole person and manually move them forward every keyframe, paying attention to the feet to make sure they don’t slide unnaturally. doesn’t take too long
@wildhearts9006
@wildhearts9006 8 ай бұрын
how to delet the keyframe
@leeJuYoung76
@leeJuYoung76 8 ай бұрын
f key
@Samwidges21
@Samwidges21 8 ай бұрын
Pressing the spacebar isn't splitting my viewport...
@leeJuYoung76
@leeJuYoung76 8 ай бұрын
shift+spacebar
@Samwidges21
@Samwidges21 8 ай бұрын
@@leeJuYoung76 thank you!
@jokesterthemighty227
@jokesterthemighty227 Жыл бұрын
Why in all your videos the knees are popping like crazy, it's so much visible but never addressed
@fs6783
@fs6783 Жыл бұрын
Can we do rigging in Cascadeur?
@dreamz2134
@dreamz2134 Жыл бұрын
Whenever I select a track and go to Enable FK interpolation nothing happens, it still shows as IK. They keyframes will change to FK but the interpolation in between keyframes still shows as IK and wont let me change. Am I missing something?
@shpenn
@shpenn Жыл бұрын
I had the same problem. You're enabling FK for the keyframe (which is the menu on the left side of the timeline), when you need to enable FK for the interpolation (which is more towards the center of the timeline). Also make sure you didn't accidentally lock any of the hand points (they'll be blue in the autoposing view), as I accidentally did this and changing to FK had no effect. Good luck :)
@Madsen997
@Madsen997 Жыл бұрын
why i dont have a "max distance", "Max height" sliders and "fulcrum state" buttons in my Fulcrum point tab? (13:55) i only have a checker "interpolate" then. ответить можно на русском)
@Madsen997
@Madsen997 Жыл бұрын
Нашел решение - надо в строке, где написано "object properties" нажать серую кнопочку "All component type visible", выглядит как буква Ф
@watesub4517
@watesub4517 Жыл бұрын
@@Madsen997 Благодарю
@fauzrukendworld1633
@fauzrukendworld1633 Жыл бұрын
Great tutorial! Though I don't understand why but it seems like when I try to update the position event a little at the end after the auto physics, the whole body makes some drastic movement. Any ideas why this is doing that?
@ElenaLanovaia
@ElenaLanovaia Жыл бұрын
It is probably because of the Auto Posing - this is how it works. You can activate all the necessary point first or you can just use the regular point controllers! It's hard to say more accurately without seeing your scene.
@yongshaochen3559
@yongshaochen3559 Жыл бұрын
how to delete a single key, when i press "delete" key from keyboard, it will delete the skeleton.
@zonarde
@zonarde Жыл бұрын
press the add keyframe button while you’re on an already existing keyframe on the timeline
@lsdrw
@lsdrw Жыл бұрын
需要汉化呀,老哥 Need a Chinese version, brother
@canttouchthis6018
@canttouchthis6018 2 ай бұрын
hm, in here it shows max speed instead of max distance.... Yeah failed at the most basic tutorial while trying to make a bit less conventional walk, my solution was to create the physics by hand like I do in blender.
@canttouchthis6018
@canttouchthis6018 2 ай бұрын
For everybody who's lost like me with this tuto, Max Distance was renamed to Max Speed. Through logic, I don't understand why "max speed" since it's a distance thing, but that's what they went for.
@zonarde
@zonarde Жыл бұрын
does anyone happen to know where they get their music? i rly like it
@Imranqasim-v1j
@Imranqasim-v1j 5 ай бұрын
coooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool
@michadomagaa7841
@michadomagaa7841 Жыл бұрын
"staps" 0:16
@advice2022
@advice2022 10 ай бұрын
shift z dont work
@kylby36
@kylby36 Жыл бұрын
Great video, but throughout the video you did random things and didn't explain them. Like how to increase your working space at the bottom, and then randomly activating autopose on some body parts and also didn't explain why. Also used a shortcut to select all points in the arms at one point, then didn't explain how. Just a heads up.
@restlessbohemian26
@restlessbohemian26 9 ай бұрын
Lost me at 2:28 - you did something really simple, but important that allowed you to rotate the heel and didn't include any instruction. readyplayerzack points out below in the comments below you have to use the E key shortcut to rotate the heel.
@hyper_fn_al1459
@hyper_fn_al1459 Жыл бұрын
thank you ;-;/
@semaph0re
@semaph0re Жыл бұрын
Cascadeur has rather terrible UX. Like every other CGI program, they adopted their own keymaps, camera navigation, and UI elements. This way, every program in the industry has different usage paradigms. Very handy... not. One question: why is "X" used to play the timeline? In what universe is "X" a valid key to start playing anything? Whoever made that up is just playing a cruel joke on the users I'm sure. Hey, consider using "spacebar" like all the other 1000 programs in existence. C++ programmers are not right in the head.
@ElenaLanovaia
@ElenaLanovaia Жыл бұрын
You can always customize the hotkeys to your liking through the Settings menu
@semaph0re
@semaph0re Жыл бұрын
@@ElenaLanovaia I pressed the uninstall hotkey
@sachinp5934
@sachinp5934 3 ай бұрын
@@ElenaLanovaiabut why to keep it wrong to begin with
@ORTyOW
@ORTyOW 2 ай бұрын
True...
@gambikules
@gambikules Жыл бұрын
this tool not for creatnig small and easy animations.
@АлексейСилантьев-ф6о
@АлексейСилантьев-ф6о Жыл бұрын
Таймкоды бы прицепить на каждый шаг, было бы совсем круто
@McHornet7
@McHornet7 Жыл бұрын
this software is horrible along time to do it and so much complex
@byEVxL
@byEVxL Жыл бұрын
does your brain work? this is the easiest animation has ever been
@GooInYou
@GooInYou Жыл бұрын
I'm not dumb but I'm having a really hard time following this
@roseblack6089
@roseblack6089 5 ай бұрын
WTF, There's no need to speed up the animation. How are beginners supposed to learn?
@arravolleyball
@arravolleyball Жыл бұрын
Sorry but this software is complete garbage. It's riddled with tons of bugs and impossible to use. TRied for 3 days.
@Skywater101
@Skywater101 Жыл бұрын
I feel your pain. You're right. It's suck a pain to use.
@lonelydoraiba
@lonelydoraiba Жыл бұрын
Agreed, there's a lot wrong with the auto posing, it's not intuitive at all.
@damirregoc8111
@damirregoc8111 Жыл бұрын
Meh, you are skipping many steps in this.
@AnD4D
@AnD4D Жыл бұрын
Very bad tutorial. Lots of key steps just glossed over, such as needing to double click points, or switching from point to auto.
@OficinadoArdito
@OficinadoArdito Жыл бұрын
This tutorial is horrible, he doesn't say important very basic stuff, so I've lost a lot of time just to figure out the simplest things. There are more people complaining about this in the comments, so it isn't just me. Also, the final animation looks goofy in Unreal. Movements are not realistic AT ALL. It is impossible to get feet to not slide on the ground during walk, no matter what. Arms movements are total BS, too. I would love to see some real stuff made with this, because it looks promising but, from this experience, I can't recommend it. If it doesn't work with a lot of tweaking, it defeats its own purpose. And all those comments saying how great it is and how people reacted to those who said it isn't gave me a really bad impression, maybe people just watched and didn't try it at all (which is highly probable).
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