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Find harmony in multiple archetypes... at once!
Check out every archetype/theme I've ever covered here: ygorganization...
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Hi everyone, and welcome to today's CDP, this time bringing the Earthbound and Chimera Fusion archetypes out for more fun. The Earthbound theme consists of DARK Fiend monsters that support both Synchro and Fusion Summoning, sometimes even at the same time if you factor in their signature Spell Card, Harmonic Synchro Fusion. Earthbound Prisoner Stone Sweeper ensures consistency by being able to be discarded to tutor any Level 3 or lower Fiend Tuner, and then Earthbound Prisoner Ground Keeper and Earthbound Prisoner Line Walker serve as the Tuners you'd want to tutor. For their Synchro options, you'll want to turn to the Level 8 Earthbound Servant Geo Gryphon, which can Special Summon an Earthbound monster from your GY each turn, or the Level 6 Earthbound Servant Geo Gremlin, which can Fusion Summon an Earthbound monster during the Battle Phase. On the Fusion side of this archetype, Earthbound Servant Geo Gremlina is the Level 6 Fusion, able to tutor an Earthbound monster and it lets any DARK Synchro Monster attack directly during the turn. On the other hand, Earthbound Servant Geo Kraken tutors any Field Spell on summon, as well as punishing the opponent from summoning from the Extra Deck. The Ultimate Boss of this archetype is Earthbound Servant Geo Grasha, Fusion Summoned using an Earthbound Fusion and an Earthbound Synchro, and it can wipe away all cards your opponent controls whenever it sees an opponent's monster get destroyed.
Now all of these in-theme options for Earthbound cards is great, but the Chimera Fusion side of the deck gives you yet another angle to your Earthbound Fusion bosses. You see, Chimera Fusion can be used to Fusion Summon any monster using at least 1 Fiend or Beast monster, and all of your Earthbounds are Fiends! Besides that, you can turn to the corresponding Illusion support monsters, such as Mirror Swordknight and Cornfield Coatl to enable access to your other primary Fusion Materials, Gazelle the King of Mythical Claws and Big-Winged Berfomet. Ultimately, the Illusion Chimera cards aim to Fusion Summon monsters that treat themselves as Chimera the Flying Mythical Beast, such as the new Berfomet the Phantom Beast Dark Ruler, and each carries an effect to banish themselves from the GY to Special Summon a Beast, Fiend, or Illusion monster during your opponent's turn. In other words, with this ability to bring back your Earthbounds at a whim, the GY and banished pile will no longer be an Earthbound Prison... hehe. Anyways, enjoy these two archetypes as they combine forces, with the help of Revolution Synchron and Assault Synchron of course, as you aim for the haromonic combination of Purple and White.
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