Get Blade & Sorcery here: store.steampowered.com/app/629730/Blade_and_Sorcery
@calcariachimera3 ай бұрын
Blade and Sorcery is my all time fav VR game to date, I can't wait to get a crystal light, love ya channel!
@PimaxVR3 ай бұрын
Thank you thank you!
@calcariachimera3 ай бұрын
@@PimaxVR 😁
@gaminginstilllife94293 ай бұрын
you will love the crystal
@SargonDragon3 ай бұрын
This is absolutely excellent and on point.
@Paulie8K3 ай бұрын
I'm rooting for PCVRs success. I currently use a Quest 3 for PCVR but I am highly interested in a Pimax Crystal Super next year as an upgrade. I never played Blade & Sorcery but it looks great and I've added it to my wishlist.
@lordcaprisunthe2nd3 ай бұрын
Just buy it, you won’t regret it. It’s my second favorite game ever, and my favorite vr game by far.
@honcoop2833 ай бұрын
great from both companies doing this
@youju263 ай бұрын
Great insight. I hope for more videos like this one.
@liebesmaennchen3 ай бұрын
Such a great Game and thanks to Pimax, to give PCVR such a good platform!
@Speedsofter84102 ай бұрын
Do you have any setting recommendations for this game on the regular pimax crystal cause I just got my crystal and I have a 3080ti graphics card and it does not run great at all on blade and sorcery but the other games it performs perfectly
@theblackhole0528 күн бұрын
I hope they make an open world blade snd sorcery
@Nobody-Nowhere3 ай бұрын
PCVR developers need to start adding native DFR support into their games.
@Runner-g8lАй бұрын
But I don’t have a pc please add it to vr
@drmikehuntphd79053 ай бұрын
I think the stuff about focusing on depth more than breadth is interesting after the 1.0 update, which deviated pretty hard from this philosophy, resulting in a luke-warm reception. A lot of barely fleshed-out mechanics were added, and core issues like non-existent AI were left behind. Over 80 skills or something, but all they served to do was detract from the physics-based combat. Still a fantastic game though obviously.
@lordcaprisunthe2nd3 ай бұрын
They didn’t really detract from the physics-based combat though cause a lot of it was for melee weapon upgrades besides the merges and basic t1 spells for the 3 elemental skill trees (not counting the imbues but if you do it also adds to the physics based combat more) They said that the npc ai was filled with spaghetti code and is too hard to work with, I’m guessing their next game will have better ai
@drmikehuntphd79053 ай бұрын
@@lordcaprisunthe2nd They did detract from it, the melee upgrades basically just let you bypass actually using the combat. The clip in the 1.0 trailer where he just sprints through 4 dudes and they go flying made me realize I was in for disappointment. Yeah I saw what they said about the AI, just a real shame that I had to wait till after 1.0 to find that out.
@lordcaprisunthe2nd3 ай бұрын
@@drmikehuntphd7905 then just don’t use the body skill tree, it’s a t3 spell so it makes sense that it’s op
@drmikehuntphd79053 ай бұрын
@@lordcaprisunthe2nd I didn't use any skills, thanks. It's just like, my opinion man, you can't convince me to think the AI being braindead and spells horribly OP didn't take away from the combat lol