Celebrating PCVR #1: Warpfrog about creating Blade & Sorcery

  Рет қаралды 2,688

Pimax

Pimax

Күн бұрын

Пікірлер: 20
@PimaxVR
@PimaxVR 3 ай бұрын
Get Blade & Sorcery here: store.steampowered.com/app/629730/Blade_and_Sorcery
@calcariachimera
@calcariachimera 3 ай бұрын
Blade and Sorcery is my all time fav VR game to date, I can't wait to get a crystal light, love ya channel!
@PimaxVR
@PimaxVR 3 ай бұрын
Thank you thank you!
@calcariachimera
@calcariachimera 3 ай бұрын
@@PimaxVR 😁
@gaminginstilllife9429
@gaminginstilllife9429 3 ай бұрын
you will love the crystal
@SargonDragon
@SargonDragon 3 ай бұрын
This is absolutely excellent and on point.
@Paulie8K
@Paulie8K 3 ай бұрын
I'm rooting for PCVRs success. I currently use a Quest 3 for PCVR but I am highly interested in a Pimax Crystal Super next year as an upgrade. I never played Blade & Sorcery but it looks great and I've added it to my wishlist.
@lordcaprisunthe2nd
@lordcaprisunthe2nd 3 ай бұрын
Just buy it, you won’t regret it. It’s my second favorite game ever, and my favorite vr game by far.
@honcoop283
@honcoop283 3 ай бұрын
great from both companies doing this
@youju26
@youju26 3 ай бұрын
Great insight. I hope for more videos like this one.
@liebesmaennchen
@liebesmaennchen 3 ай бұрын
Such a great Game and thanks to Pimax, to give PCVR such a good platform!
@Speedsofter8410
@Speedsofter8410 2 ай бұрын
Do you have any setting recommendations for this game on the regular pimax crystal cause I just got my crystal and I have a 3080ti graphics card and it does not run great at all on blade and sorcery but the other games it performs perfectly
@theblackhole05
@theblackhole05 28 күн бұрын
I hope they make an open world blade snd sorcery
@Nobody-Nowhere
@Nobody-Nowhere 3 ай бұрын
PCVR developers need to start adding native DFR support into their games.
@Runner-g8l
@Runner-g8l Ай бұрын
But I don’t have a pc please add it to vr
@drmikehuntphd7905
@drmikehuntphd7905 3 ай бұрын
I think the stuff about focusing on depth more than breadth is interesting after the 1.0 update, which deviated pretty hard from this philosophy, resulting in a luke-warm reception. A lot of barely fleshed-out mechanics were added, and core issues like non-existent AI were left behind. Over 80 skills or something, but all they served to do was detract from the physics-based combat. Still a fantastic game though obviously.
@lordcaprisunthe2nd
@lordcaprisunthe2nd 3 ай бұрын
They didn’t really detract from the physics-based combat though cause a lot of it was for melee weapon upgrades besides the merges and basic t1 spells for the 3 elemental skill trees (not counting the imbues but if you do it also adds to the physics based combat more) They said that the npc ai was filled with spaghetti code and is too hard to work with, I’m guessing their next game will have better ai
@drmikehuntphd7905
@drmikehuntphd7905 3 ай бұрын
@@lordcaprisunthe2nd They did detract from it, the melee upgrades basically just let you bypass actually using the combat. The clip in the 1.0 trailer where he just sprints through 4 dudes and they go flying made me realize I was in for disappointment. Yeah I saw what they said about the AI, just a real shame that I had to wait till after 1.0 to find that out.
@lordcaprisunthe2nd
@lordcaprisunthe2nd 3 ай бұрын
@@drmikehuntphd7905 then just don’t use the body skill tree, it’s a t3 spell so it makes sense that it’s op
@drmikehuntphd7905
@drmikehuntphd7905 3 ай бұрын
@@lordcaprisunthe2nd I didn't use any skills, thanks. It's just like, my opinion man, you can't convince me to think the AI being braindead and spells horribly OP didn't take away from the combat lol
B&S end achievement @BearOdinson
16:59
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I tried Blade & Sorcery. It made me go INSANE.
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