Celeste - Farewell E - Side Fullest+ Clear (TAS) |

  Рет қаралды 10,204

Rosellarade

Rosellarade

8 ай бұрын

EPILEPSY WARNING
This video contains flashing lights and strobe effects. Even if you don't suffer from epilepsy, this video will likely give you headaches anyway. especially the gameplay
This is a TAS of Farewell E-Side by marcelone. Fullest+ Clear isn't actually a thing but it's just collecting every key + moon berry, and smuggling as many to the end as possible. this tas is also restricted, which means no spinner/lightning stunning. easily the largest tas i've worked on yet, but also definitely very improvable, i estimate out of the 18.5 minutes there's about 18 minutes of timesave. my [ key is also starting to break so there's that
this was a terrible idea to tas but it was kinda (?) fun (?). people say this map is terrible and awful but just get better imo, everything in the tas is 100% rta viable.
clarifications: deathwarping after most keys is optimal even if it doesn't look like it because you skip cassettefly. bringing the moonberry to the end only loses like 10 frames or so. timing ends at the final badeline orb, so while i could have skipped the cutscene and collected the heart slightly faster, it doesn't lose level time. energy (@energy2048) is currently doing an unrestricted any% tas which i know has at least like 3 better strategies than mine currently so go ask them about 9e
thank you marcelone for giving us this masterpiece. it's truly ahead of its time and people won't fully appreciate it yet, but one day
map: gamebanana.com/mods/389049
RecordCount: 21081
ChapterTime: 18:30.984(65352)
I'M FREEEEEEEEEEEEEE

Пікірлер: 42
@reaIistically
@reaIistically Ай бұрын
You know it's a difficult map when you can tell what's going on in the TAS
@TheOlidosOfficial
@TheOlidosOfficial Ай бұрын
Exactly
@Gif-go3ht
@Gif-go3ht 29 күн бұрын
Fr
@bevweb
@bevweb 8 ай бұрын
"Of the 18.5 minutes I estimate there is about 18 minutes of timesave" how joking is this
@rosellarade
@rosellarade 8 ай бұрын
not in the slightest
@samstrange7958
@samstrange7958 26 күн бұрын
@@rosellarade but how?
@rosellarade
@rosellarade 25 күн бұрын
@@samstrange7958 because i tas like shit
@NagKai_G
@NagKai_G 24 күн бұрын
I found it funny how in the middle of this the level just casually and inadvertently puts half a summit mixed with some Matrix thingy
@Pump155
@Pump155 27 күн бұрын
For a level called farewell it sure does have a lot of variations.
@Ghajestis
@Ghajestis Ай бұрын
"everything in the tas is 100% rta viable" i wouldn't call setupless demodashes rta viable but you do you
@rosellarade
@rosellarade Ай бұрын
oh come on what do you mean just manip your subpixel rta and press the button on the correct frame its not that hard
@Abucoc
@Abucoc 28 күн бұрын
​@@rosellarade wait demos are subpixel manip? No wonder i have such a hard time doing them
@pirilon78
@pirilon78 28 күн бұрын
​@@Abucocno they aren't. They're literally just redirecting a down dash or using the crouch dash button. Just makes your hitbox smaller. On most demos you don't require any specific subpixels. And setupless demos are very much RTA viable idk what the original comment is talking about
@rosellarade
@rosellarade 28 күн бұрын
@@Abucoc well not really it greatly depends on context
@rosellarade
@rosellarade 28 күн бұрын
usually demos are only pixel-perfect but in certain cases you may miss the correct pixel when you're falling at max speed for example, which is what we call getting 0-framed since there's 0 frames for a correct dash timing, hence the need for subpixel manip but usually if you're doing RTA demos like chapter 3 skip then it has at least 2 if not more frames where you're on the correct pixel to demo and if not then the strat sucks and you shouldn't use it
@daveangelcunningham4903
@daveangelcunningham4903 2 ай бұрын
THEY JUST MAKE IT ARTIFICIALLY HARDER BY PUTING A BUNCH OF TIMINGS, ALSO WHAT THE HECK IS GOING ON AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
@rosellarade
@rosellarade 2 ай бұрын
i think it’s a fair and balanced map tbh, not sure what you’re on about
@nephthys64
@nephthys64 Ай бұрын
@@rosellarade mad cuz bad
@rosellarade
@rosellarade Ай бұрын
@@nephthys64 real and true
@pirilon78
@pirilon78 28 күн бұрын
They just make it artificially harder by adding gameplay!!!
@Q______o
@Q______o Ай бұрын
Can't decide if I like the blind cycles, the 30 chultra chain or the difficulty randomly dropping to expert more lol
@saladgaming4339
@saladgaming4339 8 күн бұрын
you know shit ain't easy when the tas isn't moving at mach 3 the whole time
@Energy_2048
@Energy_2048 8 ай бұрын
Awesome TAS!
@ahmadsab_
@ahmadsab_ 25 күн бұрын
for the first badeline room in 0m, you can actually just dash into the block at the end instead of having badeline ram through it i believe
@rosellarade
@rosellarade 25 күн бұрын
i’m not going to fact check this but if that’s true that’s very funny
@BGDMusic
@BGDMusic Ай бұрын
9e is pretty it's just like kinda not great gameplay i would say
@rosellarade
@rosellarade Ай бұрын
it’s super satisfying to watch though
@DesmondAshton-Shaw
@DesmondAshton-Shaw 29 күн бұрын
Can somebody put a demo dash counter on this?
@blue_birb
@blue_birb Ай бұрын
How much time did it take to tas this? This is unreal
@rosellarade
@rosellarade Ай бұрын
i worked on it on and off for about a month or two think i was quite free around that time so i was putting in a few hours everyday the final room in particular took a few days because of trying to figure out a way to do the speed chain and skip the room
@siriplanet4742
@siriplanet4742 2 ай бұрын
When the
@Despacito2169
@Despacito2169 20 күн бұрын
Looks hard. Gameplay and visuals need some work tho.
@rosellarade
@rosellarade 19 күн бұрын
tell marcelone not me
@Sefcear
@Sefcear Ай бұрын
easy?
@rosellarade
@rosellarade Ай бұрын
very
@orihassidov4106
@orihassidov4106 27 күн бұрын
Doesn't look that hard
@rosellarade
@rosellarade 26 күн бұрын
feel free to have a go the level is in the description
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