Celeste's Hidden Tutorial

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Sub Indy

Sub Indy

Күн бұрын

Celeste isn’t an easy game. Lucky there are things that make it easier. There’s obvious stuff like the assist mode. Then there’s less obvious things like coyote time. And if you look deep enough, there’s a subtle, practically hidden part of Celeste, that makes the whole game a little easier. I could call it a lot of different things but, it boils down to a hidden tutorial. Hidden in plain sight. And it’s not like those other, invisible tutorials, where the game puts you an a new situation with a clean solution. No. Celeste’s hidden tutorial is a bit more complicated than that. So in this video, I'll explain how this tutorial teaches you to use different objects, with similarities.
Links for stuff down bellow.
Music ----
Dimension by Creo is licensed under a Creative Commons Attribution license. creativecommons.org/licenses/b...
Source: freemusicarchive.org/music/Cr...
The White by, Rolemusic, is licensed under a Creative Commons Attribution license creativecommons.org/licenses/b...
Source: freemusicarchive.org/music/Ro... \\ sped up 40%
Remnants of Effervescence by, Brylie Christopher Oxley, is licensed under a Creative Commons Attribution license. creativecommons.org/licenses/b...
Source: brylie.bandcamp.com/track/rem...
Unterm Balcon Serenade, Op. 78 by Steve's Bedroom Band Music, is licensed under a Creative Commons Attribution license. creativecommons.org/licenses/...
Source: musopen.org/music/42547-unter...
Sound effect ----
select3 by, bumpelsnake, is licensed under a Creative Commons Attribution license creativecommons.org/licenses/...
Source: freesound.org/people/bumpelsn...

Пікірлер: 441
@Ben-li9zb
@Ben-li9zb 2 жыл бұрын
I misinterpreted wormwood at first due to badeline, and thought it turned to sludge after a second or 2, and thus was rushing through the levels thinking I had limited time
@Daisyisnotaflower
@Daisyisnotaflower 2 жыл бұрын
lol same. i think i was comparing it to badeline
@karasu433
@karasu433 2 жыл бұрын
@@Daisyisnotaflower ummmmk
@nahometesfay1112
@nahometesfay1112 2 жыл бұрын
So you're saying badeline is a bad tutorial
@Ben-li9zb
@Ben-li9zb 2 жыл бұрын
@@nahometesfay1112 more that celestial resort was not the best way to follow up the badeline section. But I absolutely loved that section, so I say its more on the Celestial resort
@solsystem1342
@solsystem1342 2 жыл бұрын
Yea, there needed to be a puzzle where you had to wait on it. Like, jump on a (blue) key and wait for a spiked wall to slide out of the way. Easy but, it makes sure you understand how it actually works before letting you continue.
@enginerd108
@enginerd108 2 жыл бұрын
I just realized the oshiro boss fight prepares you for the snowballs which both of those together prepares you for the seekers they all have the jump on it and regain dash mechanic, the oshiro boss has the dash, the snowballs let you practice the jumping off them, and when you see the seeker dash in chapter 5 you know somewhat how to avoid it edit: or maybe the snowballs prepare you for the jumps you have to do off the slow moving ice things all throughout chapter 8
@an_annoying_cat
@an_annoying_cat 6 ай бұрын
interacting with the snowballs and oshiro is optional so its a lot less well done than the other ones
@rioriorio17
@rioriorio17 5 ай бұрын
@@an_annoying_catjumping off oshiro becomes mandatory on the C side (and maybe the B side I don’t remember)
@an_annoying_cat
@an_annoying_cat 5 ай бұрын
@@rioriorio17 only the c side, though thats too little too late
@rioriorio17
@rioriorio17 5 ай бұрын
@@an_annoying_cat yeah
@circumplex9552
@circumplex9552 3 жыл бұрын
6:45 what do mean that jellyfish dont have a connection with anything? they work identically to theo in chapter 5, just with floaty physics
@SubIndy
@SubIndy 3 жыл бұрын
Yeah I think you’re right! The whole grabbing an object and needing to toss it around. Never thought of that. Good catch.
@chargle
@chargle 2 жыл бұрын
@Bialy Theo is helpful in the emotional department
@justarandomdood
@justarandomdood 2 жыл бұрын
@Bialy Theo activates buttons, key coins, gives you wild movement options, and is a shield against seekers, he's already helpful >:( /hj
@meowlord2480
@meowlord2480 2 жыл бұрын
Also that floaty movement is like the upwards facing wind in the summit!
@pirilon78
@pirilon78 2 жыл бұрын
@@justarandomdood jelly boi does all of that but better
@autumn_890
@autumn_890 3 жыл бұрын
Oshiro is connected to snowballs.
@SubIndy
@SubIndy 3 жыл бұрын
now you understand!
@joethelizard6097
@joethelizard6097 3 жыл бұрын
And the eye monsters in mirror te.ple
@chrissysonicutdrloz
@chrissysonicutdrloz 2 жыл бұрын
And both teach you how to avoid Badeline's lasers in Reflection.
@THnutso
@THnutso 3 жыл бұрын
This has to be a second channel. This is 875K sub quality. Dude, you’re a chad.
@SubIndy
@SubIndy 3 жыл бұрын
Well thanks!
@falpsdsqglthnsac
@falpsdsqglthnsac 2 жыл бұрын
oddly specific number
@Barondelculo
@Barondelculo 2 жыл бұрын
@@falpsdsqglthnsac But extremely accurate for some reason.
@jessbian3385
@jessbian3385 2 жыл бұрын
Another thing that i’ve noticed is that snowballs and Oshiro are teach you about the mechanics of ice-fireballs in core (also the bouncers are exactly the same)
@pirilon78
@pirilon78 2 жыл бұрын
Uh you're reaching so much. The only similarity they have is the super mario bounce. Thats it
@ryangosling239
@ryangosling239 6 ай бұрын
​​@@pirilon78They recharge your dash though, like a bubble or a bumper(or how did tou call this circle pushing things again?), or a fireice thingy
@justarandomdood
@justarandomdood 2 жыл бұрын
Panga, a SMM2 and Kaizo Mario legend, has talked about the "formula" for SMM levels recently: introduce a gimmick, teach the player the basics, and then make them learn new techniques with the gimmick. It's similar to zippers in 1A and Dash Activated Blocks in 5A: Introduce objects that give Madeline momentum, then mix it up a bit. The formula is very useful and makes for incredibly fun levels to play and watch :)
@monky4640
@monky4640 6 ай бұрын
did not expect a panga reference here
@cuineform3708
@cuineform3708 2 жыл бұрын
Clouds are connected to the zipper/dash blocks too by having a specific time that when you jump it boosts you.
@kitasa2877
@kitasa2877 2 жыл бұрын
and u know the lava blocks in core? thats like the cloud and bumper together
@FrancisAngeloMalubay
@FrancisAngeloMalubay 3 жыл бұрын
I'm rooting for this video to be picked up by the Gods of KZbin algorithm.
@tricmagic
@tricmagic 2 жыл бұрын
Be grateful, for they answered.
@evely_one
@evely_one 2 жыл бұрын
Another example I love is how the Theo Crystal kind of teaches you how to use the jelly in Farewell, you have to carry both of them, throw both of them in similar ways to move, you can dash into both of them. Someone else did talk about this in the comments, but I thought I'd give my take anyways. Great video!
@thebigiron2950
@thebigiron2950 2 жыл бұрын
I always liked this type of 'leveling tutorial' (at least, thats what I'm calling it) where it never *outright* tells you 2 things work alike, instead they give you something easy to learn, then add a little something to make it harder, then when you get used to that, do it again and again without you ever realizing it. It kinda feels like the scene in dragon ball with goku taking off the weighted clothes, where you don't realize how far you've gotten until you get there. At first, you struggle with the traffic light blocks, then you immediately understand how the dash blocks work, then next thing you know you're a master. Always liked that type of intentionally gradual growth.
@superl8296
@superl8296 2 жыл бұрын
6:55 i think dream blocks are still a part of this in a way in bsides csides and farewell. The game teaches you how the dream blocks work in chapter 2 but then in bsides (and others) the game expands upon this by teaching you about jumping out of them for extra height and about the ability to grab on to one right after coming out of it. It’s much easier to understand this because you already know the fundamentals of the dream blocks just like the other object connections. Even though it’s the same object it is very much the same idea imo
@SubIndy
@SubIndy 2 жыл бұрын
I like the way you're thinking
@alicemation
@alicemation 2 жыл бұрын
the dream blocks also feel like an extension of the dash to me
@hello_i_exist_uwu
@hello_i_exist_uwu Жыл бұрын
and then mods teach you dreamhypers, ultras (which are just chained hypers), supers, neutrals, etc.
@weegee_666
@weegee_666 3 жыл бұрын
hell yeah, I'm always down for a good celeste love letter. btw, a quick point out. please do not refer to Maddy as Matthew, Maddy came out as nonbinary like I think 2 years ago and changed their name to Maddy, being called Matthew makes them very uncomfortable
@SubIndy
@SubIndy 3 жыл бұрын
If I mention them again, I certainly will call Maddy, Maddy. Thanks for the input.
@Trashley652
@Trashley652 2 жыл бұрын
Based on the Twitter names shown, this looks like it was actually before she came out as exclusively Maddy. I didn't actually know there was a time when she went by both names at once. And yeah, it's annoying to see her referred to by her deadname, sometimes it even makes videos about celeste hard to watch, but they were just doing what they were told was best at the time, I can't blame them for that
@alan-hz1to
@alan-hz1to 2 жыл бұрын
who cares
@thatotherandrew_
@thatotherandrew_ 2 жыл бұрын
@@alan-hz1to Most people with a brain cell count higher than their age
@BrewstoidOfficial
@BrewstoidOfficial 2 жыл бұрын
@@thatotherandrew_ Im using this.
@Kat-ff6bg
@Kat-ff6bg 2 жыл бұрын
The snowballs may actually be a tutorial for another game. There's a Pico 8 cartridge of the original Celeste, and also a Pico 8 for a 'Celeste 2' where the main mechanic is a grappling hook that lets you pull yourself forward. A segment of the game similar to the Golden Ridge has you using the grapple to grab snowballs, then throw them and bounce on them to reach the end of certain screens.
@dropfish3109
@dropfish3109 2 жыл бұрын
i’m pretty sure 2 is also an original game from a different game jam
@Y337n3ss
@Y337n3ss 2 жыл бұрын
i think the snowballs are connected to mr oshiro. they both come from the edge of the screen, and you can jump off both of them. plus, mr oshiro is connected with the mirror dimention monsters
@Gardengap
@Gardengap Жыл бұрын
The “mirror dimension monsters” are called “seekers”, for your information.
@gulfgiggleanimations4472
@gulfgiggleanimations4472 3 жыл бұрын
I noticed most of this stuff playing through the game the first time. It’s something that seems obvious at first, like of course the later mechanics are going to build off of easier to understand older mechanics, but the more you think about it, actually putting those mechanics into an actual game and having the difficulty curve flow as you gain knowledge and understanding is something I tip my metaphorical hat to.
@SubIndy
@SubIndy 3 жыл бұрын
Yeah it's a kinda of silly idea, but it's sorta cool too. Glad you liked it!
@billionai4871
@billionai4871 Жыл бұрын
this is that "its obvious it should be done" type thing, not an obvious "does it itself thing". These types of things usually take a lot more time to do than the non-obvious but fun mechanics that come out of nowhere. It was probably easier to think of the traffic block than the dash block just because a new idea is easier than a better/harder iteration while keeping the original idea fun. Mad props to Maddie for doing it so well!
@kuznechiks
@kuznechiks 3 жыл бұрын
Wow, i not expected THAT from 15 subs youtuber, amazing work!
@SubIndy
@SubIndy 3 жыл бұрын
Glad you enjoyed it! ^^
@lemondemonfangirl1337
@lemondemonfangirl1337 2 жыл бұрын
This is kind of a massive stretch, but the green bubble COULD help the player be better at using the red bubble.
@lelaleasl
@lelaleasl 5 ай бұрын
dashing out of red bubbles teaches you about dashing out of badeline and the bird in farewell
@joeywarren60
@joeywarren60 2 жыл бұрын
As a heads up, the creator goes by Maddy! She's trans, and named Madeline after herself!
@nonbinarybastard
@nonbinarybastard Жыл бұрын
From the Twitter bio she had when this person showed her Twitter it seems she went by both names at the time
@micahjones7837
@micahjones7837 Ай бұрын
Yeah i was like yo did she just get deadnamed?? And then i saw the matt/maddy and was like ok maybe not??
@user-nv7bz2el6h
@user-nv7bz2el6h 14 күн бұрын
He was born as a man? Okay, Matthew it is
@chrisruss_
@chrisruss_ 6 күн бұрын
​@@user-nv7bz2el6h aaaand someone had to be annoying as always
@jonathanho1451
@jonathanho1451 2 жыл бұрын
It’s really cool to see the hidden design of such a great game, nice video!
@peterpeladon
@peterpeladon 4 ай бұрын
Dream blocks are connected back to dash crystals, the way they can be chained together and each returns your dash. Dream blocks connect forward to feathers, being a form of extended faster movement. Dream blocks restrict you to straight lines in specific zones, where the feather only gives you a timer. Dream blocks in the B-side are also where dream jumps are introduced, which connect back to how momentum works in zippers and dash blocks, and connect forward to the way you can take momentum from your own dashes in wallbounces and wavedashes. They're actually plenty connected. :)
@Daisyisnotaflower
@Daisyisnotaflower 2 жыл бұрын
6:51 Are you kidding me? The snowballs and Oshiro are super connected. Both are round objects that fly horizontally at you (or rather the place you were a second ago) to kill, but if you jump on top of them you get your dash back. They also happen at regular intervals Pretty much the only differences are the side of the screen they come from, and the telegraphing
@Vzduch2
@Vzduch2 Ай бұрын
I would connect the jellyfish with walls and platforms. It works with momentum very similarly to how jumping, landing and climbing work. For example you dash and grab it to move up more, kind of like dashing and jumping next to a wall, which is taught in the summit.
@shaden489
@shaden489 2 жыл бұрын
Feels weird seeing them use the devs dead name but I guess she wasn't fully out at the time
@cryanide87
@cryanide87 3 жыл бұрын
Why does this have so little views.
@SubIndy
@SubIndy 3 жыл бұрын
My channel is currently a hidden gem. ;) Please share.
@cryanide87
@cryanide87 3 жыл бұрын
Will do.
@pandaqwanda
@pandaqwanda 11 ай бұрын
the snowballs (ch 4) are probably connected to oshiro's battle form (ch 3)
@ttman1511
@ttman1511 2 жыл бұрын
Feather and jellyfish both include aerial movement, so I would say they have some connection
@Kayta-Linda
@Kayta-Linda 2 жыл бұрын
Killer Snowballs work exactly like Killer Oshiro though, so it’s still kind of connected
@DbIMCHIK
@DbIMCHIK Жыл бұрын
So much effort was put in this video, definitely deserves a sub
@__archermaster__8790
@__archermaster__8790 2 жыл бұрын
man if i watched this without seeing how many subs you had, i would've thought this was made by a 500k subs channel, you're really underrated
@aidancode
@aidancode 2 жыл бұрын
I just looked down to see this channel only has 130 subs and I'm actually annoyed at how low this is, there are channels with thousands of subs that put in less effort than this. This is spectacular quality and the kind of thing I would expect from a channel with 800k subs. This has inspired me.
@SubIndy
@SubIndy 2 жыл бұрын
Thanks for the kind words.
@Bianca0Castafiora
@Bianca0Castafiora 2 жыл бұрын
I'd argue you can definitely make a connection between the dream blocks and the red bubbles in that your dash is restored once you exit, allowing you to reach certain spots and/or avoid obstacles at the end of their path
@mozvi1436
@mozvi1436 Жыл бұрын
hell yaaas creo music is so cool @_@ nice of you to use it :) And super vid as well :D
@Bukki13
@Bukki13 Жыл бұрын
Those pieces of “sludge” are called dust bunnies. Yes really.
@unoptimalpunishrio9885
@unoptimalpunishrio9885 2 жыл бұрын
in my head,the snoballs work off oshiro, which is then explored further by the seekers from chapter 5. and dream block work similarly to kevinblocks as platforms you have to dash into to interact. in the case of snowballs, the progression goes clearly telegraphed and chasing you in the same direction you are going, making bonking it easy, to harder to predict ones coming againsg you, making the timing harder, to freely moving obstacles that chase you and for dreamblocks it goes from platform you have dash into to go the same way you dashed, that you can platform around like a normal block to get your bearings before dashing, to a platform you dash into to go the opposite way, that you then HAVE to platform around once you dash to use.
@midnatheblackrobe
@midnatheblackrobe 2 жыл бұрын
This was a great video and it needs more recognition.
@ErPabuls
@ErPabuls 3 жыл бұрын
Dude this channel is underrated!
@TGP69
@TGP69 Жыл бұрын
editing is on point !
@obamanyan
@obamanyan 8 ай бұрын
I also love how core teaches you to manage well your dashes, because in B and C sides all dashes are necessary, no more, no less
@Moloxer
@Moloxer Жыл бұрын
Great video! Makes you think even more about the player's experience!
@foolishpotatoes3015
@foolishpotatoes3015 2 жыл бұрын
was I the only one who didn't know it was called wormwood?
@Blobby_Waslobby
@Blobby_Waslobby Жыл бұрын
the theo crystal prepares you for the jellyfish
@Adam-sr6gj
@Adam-sr6gj 2 жыл бұрын
I did not expect to hear Exosphere right after watching creo’s new song. Great video and soothing narrating voice :>
@FadeScratch
@FadeScratch 5 ай бұрын
Dimension is the perfect song he could've used for the intro, very good job.
@ADubiiousTask
@ADubiiousTask 6 ай бұрын
i just finished climbing to the summit on bsides and i SWEAR thats where i thought this was going . good video!
@YoYoSwift
@YoYoSwift 2 жыл бұрын
great video and great editing! good job with it! subbed :)
@Pavme
@Pavme Жыл бұрын
I absolutely love this about Celeste. I am not really a hardcore gamer esp in a type of game like this, but I found myself naturally improving a lot and it's thanks to Celeste's amazing game design.
@Morrigone_
@Morrigone_ Жыл бұрын
song at 1:17 to 1:28 is Dimension by Creo, for those wondering
@Senpaimaster123
@Senpaimaster123 10 ай бұрын
1:18 we Makin Outa Black blizard with this one
@alexdacat7052
@alexdacat7052 2 жыл бұрын
Killer snowballs are similar to oshiro You can jump on them to regain your dash and some height, and both occasionally fly across the screen.
@frag8713
@frag8713 2 жыл бұрын
Snowballs are actually connected to the oshiro boss fight because they always appear directly in front of you every 2-3 seconds just like oshiro flies in your direction from behind.
@Trashley652
@Trashley652 2 жыл бұрын
That "What else are you hiding from us, [REDACTED]?" Physically hurt me
@chrissysonicutdrloz
@chrissysonicutdrloz 2 жыл бұрын
i missed it- where was that at?
@Trashley652
@Trashley652 2 жыл бұрын
@@chrissysonicutdrloz 0:46, he didn't actually say [REDACTED], of course, he said Maddy's deadname, but hearing the full name, with so much emphasis and stuff, was uncomfy. Through no fault of his own, of course, he didn't do anything wrong, it's just hard to watch when it's outdated
@pedrolucca5165
@pedrolucca5165 3 жыл бұрын
When you said that the ziper only apears on chapter 1A, B and C sides, it also apears on chapter 9, but in a diferent texture.
@othrsdmusic
@othrsdmusic 2 жыл бұрын
I loved this video so much, especially your sense of humour lmao
@5star4115
@5star4115 4 ай бұрын
the mushroom is a lot like theo rlly, picking up an object, where u cant dash while holding it, but can dash into it and pick it up mid dash. all connected
@tapwater3478
@tapwater3478 2 жыл бұрын
This was fantastic, I’m definitely subscribing for future content.
@SubIndy
@SubIndy 2 жыл бұрын
More to come! Sometime soon-ish.
@tapwater3478
@tapwater3478 2 жыл бұрын
@@SubIndy take your time man
@illusions66
@illusions66 2 жыл бұрын
also theres always atleast 1 room that has an easy use for an object before they implement it in harder jumps
@DodgeThatAttack
@DodgeThatAttack Жыл бұрын
I would say that oshiro actually leads into the snowballs, since they work similarly, yet you have to force yourself to approach the snowballs. And this may be a stretch, but I would consider the dream blocks a follow up to the dash/dash crystals as it combines and extends their functionality. As well as this it kind of sets up the red bubbles, the bubbles being doppelgangers of the dash and dream block in movement style. The dream blocks extends the range of the dash and refreshes your dash, which are both concepts introduced chapter 1. I think it's no coincidence they use it again quite a lot after getting your second dash, as it now helps you relearn the control of having 2 dashes, its the ultimate dash chaining object.
@niromr5613
@niromr5613 Жыл бұрын
Theo is the tutorial for jelly fish. You carry both, but the jelly fish give you what you need to plane.
@liriomusic4391
@liriomusic4391 Жыл бұрын
Man i want to learn editing like you do. This is amazing
@ttman1511
@ttman1511 2 жыл бұрын
Baseline in reflection is connected to snowballs and Mr. Oshiri battle since they both shoot directly at you, it’s jsut that badeline shoots it from any angle
@user-uo1yn4se8r
@user-uo1yn4se8r Жыл бұрын
killer snowballs function pretty much identically to core ice balls, and also kinda like seekers and pufferfish because they can only be touched from above and otherwise they kill/launch you
@rileygonzales6300
@rileygonzales6300 3 жыл бұрын
wow. good video for the number of subs. this is quality stuff right here
@glebkalukin
@glebkalukin 2 жыл бұрын
the clouds are introducing the lava blocks from chapter 8, they both giving a momentum in the oposite direction you touched them
@pianoforte611
@pianoforte611 Жыл бұрын
I though Wile e Coyote was a timeless classic. I'm shocked people growing up don't know about him anymore.
@an_annoying_cat
@an_annoying_cat 6 ай бұрын
i noticed this the most with the oshiro fight, the snowballs, the seeker enemies, and the pufferfish all working similarly, with bouncing on the top half having a different interaction then the bottom half. though i do think that since the hidden tutorial of bouncing on oshiro and the snowballs being optional makes you a lot less prepared for the seekers
@RandomGuy03
@RandomGuy03 2 жыл бұрын
I’ve always known that Celeste had some part of this tutorial, but I didn’t know it stretches to so many things.
@slimeinabox
@slimeinabox 2 жыл бұрын
There’s another game called Grime that has some “do a thing to make a platform move and also if you jump at the right time it can and will launch you” just came to mind.
@thefrogggy100
@thefrogggy100 7 ай бұрын
snowballs are related to oshiro and ice lumps in the core
@2DegreeSummit
@2DegreeSummit 6 ай бұрын
Creo - Dimension for the intro music. The best EDM producer I would say.
@realElov
@realElov 6 ай бұрын
the black blizzard creo jumpscare omg 🤪🤪
@Patkall
@Patkall 2 жыл бұрын
Jellyfish is similar to Theo in Crystal, but it actually helps by slowing down falling.
@Catman_321
@Catman_321 2 жыл бұрын
Actually, in chapter 9, the double dash power up builds off the original dash replenishing object. You could argue they're essentially the exact same thing but no the double dash orb can be used even after touching the ground for use elsewhere, which is a big thing. You could say that mechanic is also related to double dashing in chapter 7 (because well yknow its a double dash orb)
@replix4458
@replix4458 Жыл бұрын
Dude this video is amazing! you're so underrated, the quality of this video is amazing, you've outdone yourself and earned a sub and notification bell
@replix4458
@replix4458 Жыл бұрын
but may i add the clouds are more closely related to the lava block things!
@i-destroyer8707
@i-destroyer8707 2 жыл бұрын
I learned the bumpers because in level 5 when you jump on one of the little eye things they drop an egg that explodes and bounces you in the same way
@sleepslope6651
@sleepslope6651 7 ай бұрын
1:18 Extreme ptsd when dimension started playing
@astroorbis
@astroorbis 2 жыл бұрын
Why aren't you at like 100k subs yet? This is amazing!
@psymar
@psymar Жыл бұрын
re dream blocks and bubbles: both give you your dash back however, I gotta dispute springs/clouds; you don't have to time anything with a spring. what clouds relate to more is the lava blocks that launch you in core
@pom69
@pom69 2 жыл бұрын
you're under-rated!!
@rasati
@rasati Жыл бұрын
6:43 well i mean the jellyfish is kinda similar to theo in chapter 5, you have to hold grap to keep them, when you let go you throw them in front of you, you cant climb while holding them, you cant dash while holding them, the killer snowballs are kinda similar to oshiro in the chapter 3 bossfight, flings directly at you in a straight horizontal line, you can bounce on it to make it disappear, gain a bit of height and a dash, they always come toward you at your exact y position, they respawn every couple of seconds, really the only major difference is the fact killer snowballs come from the right side of the screen, both oshiro and killer snowballs are kinda similar to seekers too but this link is a little less obvious. also while theres no direct link between dream blocks and any other mechanic, they help you understand momentum and wave/hyperdashing in 2b when you learn dreamblock jumping
@asdfghyter
@asdfghyter Жыл бұрын
i feel that the zipper blocks are more important as a tutorial for the clouds than springs are, since both zippers and clouds can give huge momentum with a well-timed jump and bouncy things are intuitive enough even without a tutorial
@meowlord2480
@meowlord2480 2 жыл бұрын
Another one that is a little more vague is Badeline from chapter 6 (Reflection). Her lasers actually resemble a bit the woodworms, just opposite. You can go in the same location twice, but you can't stay in one place too long (the projectiles aren't really like this, but I have no idea what they are like). Also dashing into stuff can be found everywhere in the game, that does not really need much explanation. In the last few rooms, she starts moving around platforms and walls, which behave like the zippers from chapter 1, except they don't wait for the player to do anything, they just go.
@rishirajasekaran6055
@rishirajasekaran6055 6 ай бұрын
I would say that the laser is basically an instant-speed Oshiro moving along a diagonal. Staying in the same line as the laser (like for Oshiro) leads to death and you should dodge to avoid it.
@zaidlacksalastname4905
@zaidlacksalastname4905 3 жыл бұрын
This video was excellent, I hope more people find this channel because that sub count needs more digits
@SubIndy
@SubIndy 2 жыл бұрын
Thank you, thank you.
@shubbb66
@shubbb66 Жыл бұрын
1:17 i did not expect for creo - dimension to play here
@bushhippi
@bushhippi 3 жыл бұрын
Wow that was amazing, I loved watching it.
@SubIndy
@SubIndy 3 жыл бұрын
Glad you liked it!
@stheno7312
@stheno7312 7 ай бұрын
You say that the snowball is random and unrelated, but it's just like Mr. Oshiro in chapter 2, just from the front not the back
@uglygamer2028
@uglygamer2028 Жыл бұрын
I mean snow blocks are just the same as the hotel owner guy who chases you. Both go in straight lines, both chases you while your on the screen to your last known position. And both you can evade or bounce off of to gain your dash back. Both can help with getting more range or strawberries. They share almost everything in common in a mechanical since. And the hotel owner gets you prepared for the snow balls of doom.
@ThatJay283
@ThatJay283 2 жыл бұрын
6:45 the jellyfish are connected to trapped theo, which is ofc connected to theo. Theo is a friendly character which shows up in chapters for story, when Theo gets trapped we wanna help him. The game introduces us to carrying things. This changes move mechanics as now we can't climb and dash while we hold Theo, but we can throw/drop him. Also here if Theo dies we fail so the game gets us used to looking after something. Also Theo has different rules of what kills him while he's stuck/protected so stuff like spikes he'll just go through no issues. Next with the jellyfish it uses that concept of carrying things, except now it adds that the jellyfish isn't essential to look after always, so when we have to look after the jellyfish it isn't a new concept, and it adds floating, slow fall, and new movement. It keeps some Theo crystal mechanics, like being able to drop, dash, and catch for more momentum (working this out with Theo would make jellyfish even easier while learning). So yeah the jellyfish isn't out of place it's on the stack of progression too.
@barn_a
@barn_a Жыл бұрын
I did not expect a creo song when I started watching this
@ailingstar8856
@ailingstar8856 5 ай бұрын
6:49 Small nitpick, I'd argue the killer snowballs actually build rather well on Oshiro from the previous level and to a lesser extent help build up the Seekers in the next one. Great video!
@SubIndy
@SubIndy 5 ай бұрын
Your completely right. And thanks!
@charlesroberts-moses6074
@charlesroberts-moses6074 Жыл бұрын
I think the clouds are also related to the zipper blocks or dash blocks because momentum is also necessary the older blocks teach you that the momentum lasts pretty long which you need for the clouds
@kyrius_gm4
@kyrius_gm4 Жыл бұрын
The script/voiceover for this video wasnt great but wow! The visuals were really well made! Keep it up!
@UnknownArtist7646
@UnknownArtist7646 11 ай бұрын
6:50 i think snowballs work in a similar way to oshiro both track your position and go in your direction if they touch you, you die but if you get on top of them they reset and you regain your dash same way as the seeker is like oshiro but for all directions
@gydorack
@gydorack 2 жыл бұрын
Mr. Oshiro got you ready for the snowballs
@thiagoxavier6737
@thiagoxavier6737 2 жыл бұрын
connection betwhen bubbles and dream blocks: both restore your dash, and both will use that thing about them somewhat often
@gradient816
@gradient816 2 жыл бұрын
The snowballs might be similar to Oshiro? Jumping on its top, moving in a straight line, killing you.
@JohnyCanoni
@JohnyCanoni 4 ай бұрын
The dream blocks in my opinion are similar to green bubbles. They make you travel a certain amount of distance before giving you your dash back. Now I'm not saying that it's true, but it could be, who knows?
@shilohmagic7173
@shilohmagic7173 4 ай бұрын
actually, the jellies work like Theo, and you learn how to deal with killer snowballs from how oshiro is dealt with.
@baggelissonic
@baggelissonic 5 ай бұрын
The best part about coyote time and the other mechanics that help you, is that they are never actually required in the entire main game. A lot of custom maps have tricks that require these mechanics and I honeslty don't like it. The only thing in the entire game that ever requires you to a corner jumps or use coyote time to make a jump is for the winged golden strawberry for chapter 1 (aka chapter 1 dashless). Yes these mechanics are a must in like 90% of custom maps.
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