Changes to the XP Gain Rate in Patch 1.9: CoH3

  Рет қаралды 1,464

WilllTHENOOBz

WilllTHENOOBz

Күн бұрын

Пікірлер: 21
@tightropegaming
@tightropegaming 18 күн бұрын
0:28 I cast that game today, GG
@WilllTHENOOBz
@WilllTHENOOBz 17 күн бұрын
Nice! I can't wait to watch it. BTW, what is your opinion regarding the Brit infantry training and the vet catch-up mechanic?
@tightropegaming
@tightropegaming 17 күн бұрын
@@WilllTHENOOBz I think the wehrmacht vet gain is perhaps the strongest. Since instant vet 1 synergises very well with their team weapon play. Making it far less punishing when they get decrewed. Plus it gives 25% faster vet gain, so even if they are 1 star of vet ahead, that still makes it 20% more for the enemy vs 25% more from the bonus.
@SuperKrisNOR2
@SuperKrisNOR2 16 күн бұрын
Thanks for going so indepth, 🔥 video
@WilllTHENOOBz
@WilllTHENOOBz 15 күн бұрын
Your very welcome!
@disconnected5936
@disconnected5936 17 күн бұрын
Thanks for your video. Nice editing skills.
@WilllTHENOOBz
@WilllTHENOOBz 16 күн бұрын
Thanks. It's good to see that you like it :)
@jackobrien47
@jackobrien47 18 күн бұрын
Nice to see infantry support centre get a buff. Maybe it'll see some use now.
@WilllTHENOOBz
@WilllTHENOOBz 18 күн бұрын
ISC is amazing now. Too bad it doesn't work with the emplacements hahaha
@tonimontana0328
@tonimontana0328 18 күн бұрын
Worth mentioning that the XP bonus from VET 3 Captain also applies to vet gained when a unit transforms. For example Whizbang transforming into a sherman or riflemans converting to rangers
@WilllTHENOOBz
@WilllTHENOOBz 17 күн бұрын
This is a great call! Getting the 2.5x XP during the transfer is peak haha. Would be nice if the wehr has that.
@CAuMOH
@CAuMOH 18 күн бұрын
Typical allied infantry: 57MM AT gun, Tanks, and other very similar types.
@WilllTHENOOBz
@WilllTHENOOBz 18 күн бұрын
There is a dude on a scooter inside a Sherman xD
@Baris_Kocabasoglu
@Baris_Kocabasoglu 18 күн бұрын
Great video as always Will. How about the DAK vet seargants not working properly issue, i.e. not providing the buffs, that you had proved a few days ago?
@WilllTHENOOBz
@WilllTHENOOBz 18 күн бұрын
It is actually part of this video. I unlisted that one because I was wrong, and that was how I figured that the VSL doesn't give the 10% DR and 25% XP gain to team weapons post 1.9 patch. I used to stack the VSL's 10% DR with the PP's 33% DR, but now it is not as good, though the PP is still great. The bummer is that the XP bonus no longer applies to team weapons, which makes the DAK team weapon build weaker on top of the LeIG being nerfed. I guess Relic wants DAK to be a more mobile faction, but this change kinda kill the viability of DAK team weapon focus build.
@Schaden-freude
@Schaden-freude 17 күн бұрын
I'm not sure Relic will ever really nail down what DAKs supposed to do.
@zbigniew2628
@zbigniew2628 18 күн бұрын
This is why I hate the update pace of Relic.... They fix similar things but refuse to do it with other things for almost years.
@WilllTHENOOBz
@WilllTHENOOBz 18 күн бұрын
The Cap is stronk! (and fun ahaha). Still, most ppl dont know that the cap gives XP to tanks as well as team weapons haha. (I'm still not sure if team weapons are infantry or not)
@zbigniew2628
@zbigniew2628 18 күн бұрын
@@WilllTHENOOBz I can not wait what they are going fix first 🤣 Captain exp or Secure Location speed cap when near vehicles, which is faster than breakthrough. Text says it is 25%, but it is way more... Reported it ~1.5 year ago, a few times more later + discord.
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