Character Stat Breakdown Dragon Ball Sparking Zero Update

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JG Fox

JG Fox

Күн бұрын

Пікірлер: 37
@mikeystir3333
@mikeystir3333 3 ай бұрын
Thank you guys for doing this hard work getting down to the nitty gritty and teaching me things i wouldnt have figured out myself or from any other source rn im using melee ssj trunks more in solo battle because he has some well rounded stats. playing him feels like im not being cheap but im not at a crazy disatvantage
@dannyvillamizar4192
@dannyvillamizar4192 3 ай бұрын
i appreciate all the work you do for the community. this spreadsheet is a massive help. one way you can improve on it is to make 2 seperate columns showing the dp cost of the base version of the character and then do a seperate column showing atk*effective health/base character dp because most of the dp transformation characters are more valuable because people use the base version and transform regardless
@EdwardPerez-x1g
@EdwardPerez-x1g 3 ай бұрын
Bro we appreciate this so much. Thank you. The community will comeback to this for sure
@alicedescartes
@alicedescartes 3 ай бұрын
From one person working on a big google sheet to another... nice stuff! (I make the Moveset Masterlist).
@jgfox3150
@jgfox3150 3 ай бұрын
You should join our editing team on our conquest to help the community. We are working on crazy stuff that you would get access to.
@Illusionmaker_MTG
@Illusionmaker_MTG 2 ай бұрын
This is great! I tested a bunch of things myself, but there is no way I would have figured out that much on my own. One thing that I would like to mention, as it seems to be missing on the current spredsheet - Base Uub (GT) has a stat buff in sparking mode. However, he loses the sparking buffs when he turns into Majuub (GT). Some constructive criticism that I would like to voice is the layout of the spreadsheet. I find it to be pretty confusing to look at. Take the single most important stats that players are interested in and place them in the first few rows. Add the interesting, but more detailed stuff in the later rows.
@jgfox3150
@jgfox3150 2 ай бұрын
Thank you for the idea. 💡 Also all sparking buffs are under the sparking tab. So we already got you.
@d..8818
@d..8818 3 ай бұрын
Really appreciate it what are you doing ,Im really curious of this thank you bro❤️
@FrankAdoresGames
@FrankAdoresGames 3 ай бұрын
Very cool documentation
@juannakamine1
@juannakamine1 3 ай бұрын
Great work guys! Yall should be the new Brady game guides - i know the info is online most of the timebbut i like one complete source that I'll even print out
@juannakamine1
@juannakamine1 3 ай бұрын
Sorry to hear they didn't shout you guys out too
@savior4134
@savior4134 3 ай бұрын
Amazing! I suggest to put the number of skill point the fighter has at the start of the fight if it change with the character I also suggest to integrate all these spreadsheet in just one at the end, but maybe now it is problematic because they are work in progress
@jgfox3150
@jgfox3150 3 ай бұрын
We are working on this as well as the ki that they start with.
@NoxLegend1
@NoxLegend1 3 ай бұрын
Excellent work. Have you thought about ki charge speed per character? I have worked on this with some additions including some of my personal needs like columns for checkboxes that include - unblockable ultimates, unblockable supers, instant sparks, full power, after image strike. Also added some auto calculators that calculat totals for attack/defense etc per team. I made some teams for comparison so when i filter the search it will show the total defense of the team or the total offense etc. it probably needs some polish but it you want it happy to send it over
@jgfox3150
@jgfox3150 3 ай бұрын
We are hard at work on this but it's 498 Blasts/skills so it may take some time. about halfway done at the moment.
@OfficialCrowSon
@OfficialCrowSon 3 ай бұрын
Chain Destructo Disc Android 18 has it too when she wears costume 5 maybe add that some way aswell
@Telarius
@Telarius 3 ай бұрын
Yo bro. I know you say most people arnt interested in the math. I agree. But I'm very interested in it. It wasn't until 8 min in when you stated end of video you'll go over the math. I know alot of this info so I'm more interested in going over your equations as a lens to them watch the video through. For the next 1 could you timestamp when your equations are spoken about? I'm rewatching now with your math in mind
@jgfox3150
@jgfox3150 3 ай бұрын
Sure. Also join the discord and our editors to help us get the info out to the people. Plus you get to see behind the scenes.
@Telarius
@Telarius 3 ай бұрын
@@jgfox3150 will do and thank u bro
@Xray996
@Xray996 3 ай бұрын
I really like this but can u add a "overall" section just to see all the stats in 1
@jgfox3150
@jgfox3150 3 ай бұрын
Already did. Atk*Effective health
@WellingtonSantos-mb6qi
@WellingtonSantos-mb6qi 3 ай бұрын
wow they buffed ultra instinct
@rikkdosage1539
@rikkdosage1539 3 ай бұрын
hey, could you explain the different classes of fighters you’ve written in the spreadsheet please?
@jgfox3150
@jgfox3150 3 ай бұрын
Not yet. We are comparing game data to find out everything about them. Seems the game code is designed with a base stat that’s multiplied by the class’s bonus. We have most of them figured out and are working on it everyday. The next update will be 100% accurate information from the game code it self. Also working on an easy to use website for everyone. Have a lot of stuff coming!
@Nezxmi
@Nezxmi 3 ай бұрын
Is defence not being overvalued since it at best makes you take neutral damage/reduces opponents attack to 0? Say I have SS4 Gogeta vs Anilaza - Gogeta would have have 3962-983 attack, giving me 2979 attack. 50,000/2979= 16.784 combos, vs 50,000/3962=12.62 combos, giving a ~33% difference. 50,000(1.33)= 66,500 EHP, not ~80k. Pretty certain it's not defence % x ehp bc defence doesn't reduce ALL incoming dmg, rather it only reduces only a portion of it, or maybe I'm just confused somewhere? As far as I know 38% extra defence is not 38% extra health, but 38% less dmg from incoming combos that do over 2581 dmg, meaning that if you have either 0 or bonus attack stats the least you'll be doing is 2581 despite defence reducing your dmg. Having 3000 defence wouldn't reduce Gogeta down to Hercule levels of dmg, he'd be relative to base Goku(z-end) or other 0 attack characters.
@FrostBurst-f9j
@FrostBurst-f9j 3 ай бұрын
Someone please answer this guy, this is important.
@jgfox3150
@jgfox3150 3 ай бұрын
So in the video I show both versions of math and where why we are using the new formula. 15:55 is where we go over both. Hope that clears it up.
@Nezxmi
@Nezxmi 3 ай бұрын
@@jgfox3150 Ah that’s what I get for having goldfish levels of attention/retention haha, but wow defense is actually pretty solid I didn’t realize how inaccurate the previous defense calculations were. Thanks for these vids man, this information is so valuable.
@jgfox3150
@jgfox3150 3 ай бұрын
@@Nezxmi No worries, Comments like that keep me on my toes.
@WhyEden_
@WhyEden_ 3 ай бұрын
You should make a concise legend to explain all this easier ie red = bad
@jgfox3150
@jgfox3150 3 ай бұрын
Thank you for watching I might just do that. We added more information to the document yesterday and will keep going. After we get the info put in and organized I will think about it.
@sauce987654321
@sauce987654321 3 ай бұрын
They way overvalue the characters stats in relation to their DP. This is why DP battles are super unbalanced and people just fill their team with low DP characters. Character design really wasn’t thought out for this mode.
@jgfox3150
@jgfox3150 3 ай бұрын
Low DP is definitely the way to go. I’ll explain in detail though in a later video
@bryanxo2489
@bryanxo2489 3 ай бұрын
I think the stats for both Goku (Super) and Vegeta (Super)'s Red God and SSJ forms are swapped. SSJ Goku has slightly more attack than Red God (weird) and Red God Vegeta has more attack than SSJ Vegeta. Also both the God forms for Goku and Vegeta should have 52 defense
@therealjahovasthickness
@therealjahovasthickness 3 ай бұрын
15:00 who? Thats total BS that that happened. Tells us so we can comment!
@jgfox3150
@jgfox3150 3 ай бұрын
Thank you for watching. At that time the Beerus stat was being calculated. Shortly after we start calculating Hit’s attack into Beerus’s defense showing you how to compare characters accurately.
@Justjoey17
@Justjoey17 3 ай бұрын
Bakedalaska? The fascist?
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