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"I roll persuasion. What happens?" Who hasn't heard this at their tables? This week on Web DM, we're talking about roleplaying and social skill rolls in D&D and why rolling gets so many people into trouble. The DMG has some helpful advice, but it's largely misinterpreted. Here's how we run social encounters in ways that make sense and help us move beyond rolling.
Play Superheroes in CLAIM THE SKY by Monte Cook Games: www.montecookgames.com/claim-...
Time stamps:
0:00 Intro
2:02 The Problem with the Social Pillar in D&D
5:08 Social Interactions Step by Step
22:01 Tools and Techniques
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