You can enable L belt placement under options. It eliminates the alignment problem with 2 belts and you can draw the two perpendicular belts in one stroke. It makes it so much easier.
@fredgilbert98946 ай бұрын
You can get a maximum of 12 belts per extractor
@Glidercat6 ай бұрын
... but you only need 1!! 😸 < I'm kidding >
@thesunnynationg6 ай бұрын
ist for looks😅😅
@arnoradetic18076 ай бұрын
I just noticed this was 2 days ago. Just wanted to say, I got this game only bcs of your videos and I love it so thank you. Btw, you can make a machine that makes any numbers you want and its actualy super easy. Its dificult to discribe so I will give an example of how it works, you need 10 digets; 0,1,2,3,4,5,6,7,8 and 9. Lets say you want 1754, you put the first diget (the 1) times 1000 bcs its in the spot where 1000 need to be. You do it for every other diget as well and then you add them up. When you want to change the number, just change the input. If you get to a number with 5 digets you just add another layer of what I just discribed. You can beat any level very quickly if you have upgraded a LOT.
@Glidercat6 ай бұрын
That sounds very cool. I haven't yet tried to create a "make everything" machine in either this game or Shapes. I'm glad I was able to connect you with a game that you've been enjoying!! 😺
@acejackeric6 ай бұрын
I like this idea, I got Beltmatic myself like a week ago and literally dismantled part of my factory to do a setup just like this. It's working out pretty well already despite it needing some refinement. Once I'm done with a number, I switch out the necessary digits and let it ride.
@LyuboRyuk2 ай бұрын
Very nice idea. This game is challenging different aspects of your brain. My favorite is creativity. I am lacking order.
@WhiteCz14 ай бұрын
You can use 2 belts from one extractor. 😉
@Glidercat4 ай бұрын
@@WhiteCz1 try with only one! It's much more fun.
@1mattwilson836 ай бұрын
I'm gonna start calling this the 'one belt extractor challenge!' XD Also, CLEAR, allows you to clear numbers,
@Glidercat6 ай бұрын
I've been taking the "easiest thing that works" approach. So far, it's been pretty easy keeping my belts saturated. 😺
@LiqnLag5 ай бұрын
I noticed that when you have a blueprint on cursor, mirror options show up left and right.
@thesunnynationg6 ай бұрын
34:40 why didn't you go straight up with the 1's?
@Glidercat6 ай бұрын
I could have done that, but for that particular "factory" I thought it looked better having all of the inputs come in from the top.
@raesluder42606 ай бұрын
Engagement.
@fredgilbert98946 ай бұрын
Why do you only use 1 belt per extractor?
@Glidercat6 ай бұрын
I was going for the simplest way possible to insure that the belts coming from number deposits are saturated even as belt speeds increase via upgrades. I wasn't aware the upgrades were increasing the amount of numbers each deposit puts out per second. But with the technique I've been using, it doesn't really matter. I've been able to easily get saturated belts.
@TheKetsa4 ай бұрын
@@Glidercat You get several saturated belts from an extractor, number being influenced by your belt upgrades