Pro Tip: if you are having problems with inputs reading incorrectly or not taking in SF6 - HOLD DOWN THE FINAL BUTTON INPUT Completely changed my super cancels and certain combos for me going from impossible to easy every single time.
@armoredsquirrel946 Жыл бұрын
ima try this
@returningwhisper Жыл бұрын
Haven't tested this for myself, but do you happen to know why this changes the outcome for you?
@vhex61 Жыл бұрын
There is also Negative edging
@tentayeprimo6674 Жыл бұрын
@@vhex61You had me at edging
@vhex61 Жыл бұрын
@@tentayeprimo6674 Jerry Maguire loves me too ;)
@OkamiBurst0811 Жыл бұрын
Hope you play Chun LI more and more, seeing you pull her out for part of CEO grand finals was amazing!!
@WoWisdeadtome Жыл бұрын
F+MP confirms fairly easily into DR st. MP since you've already pressed forward once. If I remember correctly, st. LP also links into F+MP on counter hit, making for a really easy confirm into drive rush.
@raphaelb5237 Жыл бұрын
Nice tip
@Datightguy Жыл бұрын
My biggest problem with Chun's execution is getting accidental hazanshu when trying to stance cancel into a kick. In training mode you can clearly see qcb+p in the side inputs but pressing kick too quickly will ignore that and give you hazanshu instead. Makes it finicky to do these drive rush stance cancel juggles. Don't want to press kick too early after qcb+p but if you do it too late then you drop the combo.
@bfkgod Жыл бұрын
I've noticed this too. You really have to have good timing in her execution compared to other characters.
@nishisonone6105 Жыл бұрын
I hate it so much when that happens. They should have kept it as a halve circle input like in SF4.
@spencercarroll8886 Жыл бұрын
I have been trying to get the simplest drive rush combo and my brain and fingers just won’t let it work lol
@OmnipotentO Жыл бұрын
Yep. Takes a long time to get used to the timings. Need to delay that button out of stance just a touch or you might get hazanshu. So it's: stance, short delay, button. I also really wish they kept hazanshu as a hcb.
@xThunderxWolfx Жыл бұрын
This game eats inputs for sure. I can do QCB moves in practice with inputs on and they still don't come out.
@ramiodeh8661 Жыл бұрын
The transitions are clean man
@mattpk1609 Жыл бұрын
Thank you for sharing this journey. I am currently on a Chun Li journey to Plat and i learn a lot from your videos!
@noden1 Жыл бұрын
Same
@alexlugo7479 Жыл бұрын
I wanted to learn another character but Im gonna stick to chunli and learn more about the game like neutral and stuff
@dizzak101 Жыл бұрын
Would love to hear your thoughts about the character at the end of these videos! Like whether or not the thing you're working on ended up being effective or MUs
@jesseortiz8670 Жыл бұрын
U play Chun well! U showed off her moves the right way … she’s def top tier …. Good job bro
@user-et3xn2jm1u Жыл бұрын
Chun Li is quickly becoming my favorite character, she's so explosive but technical.
@LeapYearJay Жыл бұрын
Nephew sub numbers have been taking some jumps recently. I’m glad to see it.
@not_juano Жыл бұрын
the viewers on twitch as well, his last stream had 1.3k or 1.5k viewers without any massive raids, mindblowing
@MrSupedoSpade Жыл бұрын
Only thing holding Chun back at the moment is her execution barrier. I imagine even for pro's doing stance cancel pressure/oki isn't developed enough but its starting to! She feels like she's never out of control. As a Chun main i saw the vision when you tried to take Mena's Blanka down with her. She deals with ball better than Juri, making Blanka play a bit more honest
@harmonizing_spellian Жыл бұрын
Yeah. New to the game, even at beginner level she feels hard. She just doesn't have something obviously abusable at a basic level, unlike some other characters. However she is solid in most things if you have the execution. Just gotta slowly grind away and getting better.
@skbj6782 Жыл бұрын
she does have some tricky stuff but I'd argue most of it isn't necessary to play her well outside of top level play. I do think she feels very weird when you first pick her up though. unlike the other characters it's not immediately apparent how she's supposed to play, and she doesn't have anything cheap that she can spam at lower levels.
@bfkgod Жыл бұрын
@@skbj6782 Yep, exactly. It isn't obvious how you're supposed to use her. I've been playing since SF4, but I imagine if I was a new player right now there's no way I would pick Chun. I just wouldn't know wtf I'm supposed to be doing with her.
@808soul7 Жыл бұрын
Just came along your channel after I got the game. (Played a lot more Tekken than SF.) I love using Ken, Cammy and Chun Li. Not sure who to strictly make my main. But good LAWD!!!!! The combos and set ups are wild. Nothing but respect.
@flakdampler11 Жыл бұрын
That air throw at 11:06 was *nice*
@MaffYuu Жыл бұрын
Also , you have GREAT videos man , i remember early days you with PUNK in person , respect my boi. Keep Shakin.
@maxoutthemayhem Жыл бұрын
Nice video! Im really enjoying chun, but find some of the stance canceling, especially from back heavy to stance a little finnicky. Could you make a chun guide for the stance/cancels and how you like to do them?
@not_juano Жыл бұрын
maybe he'll read this, but if you catch him on stream and ask him he'll probably tell you as well
@GlobofGoo62 Жыл бұрын
It’s really just a lot of practice. Some of the stance cancels require specific timings that can be pretty tricky to get down, especially on block. Back hp into stance is almost a reverse dp motion so that’s generally how I like to think of it.
@MrSupedoSpade Жыл бұрын
I'd personally recommend always defaulting to entering the stance as 214HP if you're gonna be cancelling into it from 4HP. I was naturally accustomed to using the stance out of 2MK or just going for the HK stance follow up that I only entered it using 214LP. This felt impossible to link with after doing 4HP. It forced me to learn to enter the stance according to what buttons I pressed prior due to my finger positioning. Tl:Dr: cancelling 4HP into 214HP is easier than 214LP or 214MP imo.
@skbj6782 Жыл бұрын
you just have to drill it for a few hours until you get the rhythm down pat. you actually have a very generous window between cancelling into stance and doing the follow up. but yeah, don't overthink it. there's no secret trick to it just practice doing normal > serenity stance > follow up over and over and it will eventually click. then inserting it into combos is easy as you're not so focused on the inputs.
@maxoutthemayhem Жыл бұрын
Thanks everyone. I'm able to get the move into the follow-up. It's the whole package that often alludes me. I can raw stance into lk into sbk. I can 4hp into stance into lk. But all together, especially in match, is a bit wild. Practice will hopefully make perfect though!
@Drip_YT Жыл бұрын
2k subs 1 day is insane keep up the good work 👍
@markmontano2097 Жыл бұрын
5:39. This is a nice punish combo
@dawn6728 Жыл бұрын
Id love to see some manon from you, Nephew! I only recently got into street fighter but your vids have been a great help with improving my game. Keep it up king
@TheRyndiculous Жыл бұрын
My goal is to get to a similar skill level with execution as Nephew. Dudes an inspiration
@decpticons_destroy Жыл бұрын
I like watching this guy. Win or lose, his voice is always so calm
@scarecrowsupreme4365 Жыл бұрын
I've been saying she was Top Tier from the jump. I'm glad Nephew can see what I thought would be obviously clear.
@cremonster Жыл бұрын
I'm a Plat-1 Chun and my biggest problem is consistency. I can do all the combos and know the matchups pretty well but it's just being able to punish successfully everytime and confirm hits that lead into the combos
@Gerud0 Жыл бұрын
I mained Chun Li for thirst reasons and stayed because of how bad ass she is and always has been
@anond2015 Жыл бұрын
I'd personally suggest numbering these so we know if we missed one and should go back and watch it.
@theviper2176 Жыл бұрын
2:13 Are my reactions that bad? Is he hit confirming into super or did he buffer? Because that shit was so fast. If he buffered and the Kim blocked wouldn't the super still come out?
@MagmaTeja Жыл бұрын
the kimberly's attack was unsafe on block so he just knows it's a guaranteed hit confirm
@i_am_AcTive Жыл бұрын
Because it's not an instant micro second reaction. It's frame knowledge, predicting the Kim will throw a button in negative frames because she has been doing that during the match, and a reaction to her hitting the button all combined.
@eyezonly8593 Жыл бұрын
Ive started doing combos with Chun-Li I didn't think was possible.
@Smileyhat Жыл бұрын
Man, I'm still in silver ranks so seeing you get standing LK into level 3 is crazy to me. My execution is not that good yet.
@gavbav Жыл бұрын
The edits in this vid were CLEAN
@Him-of-course Жыл бұрын
Idk if I’m completely right about this but I’m like 97% sure @3:29 when ken is doing that stepping shin kick thing you can interrupt that with chuns crouching light kick (atleast I did it a couple times)
@christhiem2288 Жыл бұрын
as an ok chun li main (plat 1), this is just so dirty. its like a different game than what i play
@michelbeamer2819 Жыл бұрын
Wish you would show your losses and explain why you lost.
@johnramirez7424 Жыл бұрын
Great video! Got a question though, I'm having trouble chaining a combo from stance > low kick > into spinning bird kick. It feels like I don't have enough time to charge sbk. Any advice?
@mazaroo7 Жыл бұрын
you dont have to charge when cancelling from stance. if you mean cancelling from the stance light kick.
@johnramirez7424 Жыл бұрын
@@mazaroo7 wow! thats useful information. two questions: will the input in this case simply be down, up, kick? and are there any other instances of not needing to charge a move with chun li? thanks in advance!
@komessu2140 Жыл бұрын
@@johnramirez7424 1. Yeah! When I enter stance i generally hold down back tho. 2. Both sbk and fireball do not require charge from stance. I hope that helps!
@AustinBrouillard Жыл бұрын
You don't need charge for fireball or sbk out of stance moves
@geneticjen9312 Жыл бұрын
As the other person said, you don't need the full charge time but you do still need the whole action so remember the down for SBK and the back for fireball. You've gotta still do down then up, you just don't need to hold down for a long time. I've seen some people struggling to get it to come out even when they learn this but when you look at their inputs they aren't holding down ever (or back for fireball). SBK still needs to be down then up. The easy way to remember is to focus on the quarter circle back for the stance. Make sure you keep holding down as you go into stance for the SBK or hold the final back input of the quarter circle back for the fireball. You have to hold down or down and back to stay in stance anyway, though it's unlikely you'll be sitting in stance without doing anything I guess. Also check out the combo trials. Some of them have stance cancels into fireball or SBK so a good way to make sure you're doing it right
@lolrw8 Жыл бұрын
Nephews chun is so sick it makes me want to pick her up
@llucariny2 Жыл бұрын
6MP sure is a strong button.
@christopherlim947 Жыл бұрын
It's really tough for me to hit confirm things in 2D fighters for some odd reason and I don't know how to react better. My struggle continues.
@rustyshackleford8231 Жыл бұрын
@9:30 I know Cammy felt salty as HELL after this
@ZolhosVerdadeiro Жыл бұрын
@nephew when you do F+MP into lightning kicks, is this a hit confirm or are you always buffering? Which lightning kicks version is it? When you anti air with Tensho Kicks, which version do you use? LK? I've been trying to use it but it often trades...
@NoctifloraAC Жыл бұрын
its probably light version since it cancels into super 3. the damage is worse than medium but it leaves the opponent in grab range. likely hit confirming (thats what i do) for anti airs i think either mk or hk. hk has more hits and reachers higher so might be more reliable. best to just check online for which version has air invincibility since i just go off intuition
@i_am_AcTive Жыл бұрын
If the the f+mp is out of range he is buffering. If it's going to hit, he is hit confirming because mk legs is punishable. In frame trap setups he used hk legs or maybe was confirming the punish counter. Her upkicks trade because they have no upper body invul (besides OD) and the stronger versions have slower start up. I think he used Lk upkicks when walking under their cross up attempts, mk when the anti air is more of a reaction than read, and hk when he read the opponents jump timing.
@oregano3312 Жыл бұрын
I hope you keep playing her once you reach master
@saado99 Жыл бұрын
Her downforward HP isn't drive reversalable, that makes her very good as you can't get her off you when she does it from drive rush. Her normals are pretty good, I think one of the main issues to me is how honest she is and her drive rush being so slow. Juri has comparable normals, maybe even better normals than Chun and has way more dirt and is faster overall with a very scary lvl2.
@MaffYuu Жыл бұрын
I started Playing SF with SF6 and I picked Chun, She's the most creative character , you can really get spicy with what you do ; your only as good as your imagination with her. She's the best Ms. LeGs.
@Mitsu852 Жыл бұрын
what are you saying man her ryu and guile are basicaly the holy trinity of fundamentals. There is nothing creative about Chun li since she was created. She was meant to be this way. Linear uni dimensional character. If you wanna talk creativity Dee jay and Kimberly are what you are looking for.
@iamthelobo Жыл бұрын
Secret top tier or not, Chun is hella fun.
@kristiankelloway127 Жыл бұрын
I'm honestly getting pretty discouraged playing Chun. She's got a lot of tools, but I feel like I'm working so much harder than I need to to get the job done. I've finally decided to learn how to play a charge character, but I'm watching my opponents put out a bunch of damage for half the execution.
@mrfahrenheit6114 Жыл бұрын
Other than her fireball, you don’t really NEED charge inputs tbf. SBK is a charge input, but Chun doesn’t need to charge out of her stance, which is what Nephew is doing (almost?) every time he does SBK here. If Stance Cancel -> LK/MK from stance -> SBK (no charge needed) is easier for you than a charge input you could try that instead
@i_am_AcTive Жыл бұрын
She's easy, you're making her complicated. Charge buffering sbk in bnbs and stance can be largely ignored until you're high plat/diamond. Focus more on footsies, walking behind fireball to start pressure, anti-airs, and checking DI. Just use legs for combo ender and punish combo is cr.hp xx hk sbk or b.hp xx hk legs. Insant Plat from just that alone. Playing her like this is very SF4 like if you ever played back then.
@jordanmartel2937 Жыл бұрын
Agree 100% she’s the most honest character in the game. At neutral nobody is better, but other characters just skip neutral so easily especially Ken and Luke that it doesn’t matter. Got up to platinum 5 and you have to play perfect with her and make at the most like 2 mistakes. Meanwhile Ken and Luke’s make tons of mistakes and it doesn’t matter because they are always in advantageous position. It sucks.
@MrBones105 Жыл бұрын
@@jordanmartel2937 seriously it drives me nuts that Kens can basically skip neutral. When you win with Chun, you know it's because you really outplayed them, but I had a few matches with Ken players tonight that really drove home how stacked the deck is.
@Mitsu852 Жыл бұрын
@@MrBones105 i see everyone complaining about ken. But i never had any real issue with ken players. They have a few gimmicks but they certainly do not "skip" neutral. If they try to i just punish. If you wanna talk about skipping neutral let's talk about Honda and Blanka. These two do skip neutral for real. Punishing them is tought and you are basicaly playing by their rules.
@coalminecanary1277 Жыл бұрын
Top tier in my heart
@stephenseelbach5002 Жыл бұрын
No ibuki... as a thirdstrike player i just picked up and ran chun hard. So... so... fun...
@Mitsu852 Жыл бұрын
Tried kimberly? Target combo character. Kinda similar to what ibuku was minus the ninja Gimmicks
@JaiOfManyNames Жыл бұрын
I’m pretty Chun is up there this game. I love using her next to Ken. Guile is fun too but I am so bad at the perfect boom timing 😢
@nebulaxiii5533 Жыл бұрын
She has options, but does not really excel at anything. A lot of players just do not really know the matchup yet. I dont think shes very good honestly.
@wackhardt Жыл бұрын
w I cant wait to play this game too
Жыл бұрын
Does anyone have an idea how to make kikoken get out consistently on modern controls? It's always a 50% chance (lightning kicks come out instead), even though you keep holding back...
@lostone9700 Жыл бұрын
Shes top tier and its never been a secret. People just dont want it that easy.
@soykac Жыл бұрын
He masters cahrs so quickly that theres not enough for me to learn from. lol
@headbreakable Жыл бұрын
CEO?
@Torbero47 Жыл бұрын
Should have used her against Mena.
@NephewDork Жыл бұрын
i tried lol
@Torbero47 Жыл бұрын
@@NephewDork I feel ya, just giving you a hard time lol.
@sevenvs13 Жыл бұрын
Weird thing is I took the character test on the sf6 site and it suggested chun and my friends say she fits my play style. I like her but since I play classic controls I just don’t want to learn her massive move list. Do I have to take a 2 week trip for work but after I get back should I go to labs and learn her or stick with my current main (Dee Jay)
@SilverTJC Жыл бұрын
Unless you’re competing, there ain’t no rush. You got time to learn Dee Jay, Chun Li, the whole roster.
@Mitsu852 Жыл бұрын
I find it ironic that your main ( Dee jay) is just second to her in term of movelist lenghth
@Corey_Mckilling Жыл бұрын
Your inputs are so much quicker than mine, what keyboard you using? probably a mechanical one right?
@Mitsu852 Жыл бұрын
He uses a fight stick. Barely anybody plays fighting games on Keyboards
@Corey_Mckilling Жыл бұрын
@@Mitsu852 barely nobody plays fighting games with keys.. when most people playing pc are using keys because hitboxes are a niche thing to own....
@Mitsu852 Жыл бұрын
@@Corey_Mckilling most people on PC plays with analog pads.
@kelpia Жыл бұрын
@coreymckilling8565 "most people playing pc are using keys" thats just completely not true man i dont know a single player who uses a keyboard especially any high level players. people plug in a regular controller or own any sort of fightstick for the most part
@kinglysir6296 Жыл бұрын
the editing on 1:59 got me tripping
@jballoregon Жыл бұрын
How is she vs Blanka?
@MaximumCarnage- Жыл бұрын
I keep seeing in vids that she has by far the worst fireball in the game. Didn't think so and nice to see you think otherwise.
@yO-xe3ny Жыл бұрын
Why is he so good with all the characters and I'm bad with even one? 😂
@Sk8ManM Жыл бұрын
Fucking excellent 👌 🔥
@nikolai9709 Жыл бұрын
i love to try her but she’s hard for a pad player like me :((
@maltealbr614 Жыл бұрын
song name at 1:26?
@Sadaki201 Жыл бұрын
Wow
@Krillinem Жыл бұрын
Omg i really struggle from people running away when I’m using chun li how do you deal with that so efficiently.
@crathix38 Жыл бұрын
Bro same, it feels like I have to push in like they are sacred or something then I just get punished
@JumbaJumby Жыл бұрын
Light Kikoken goes a long way to taking space.
@alexanderdenison2950 Жыл бұрын
Light fireball and walk behind it, looking for the jump. If they keep running away just rinse repeat until they are in the corner, profit.
@Krillinem Жыл бұрын
Thanks my fellow players 🙏
@taylorbee4010 Жыл бұрын
She Is always Top tier
@besse7jr Жыл бұрын
Blanka vs chin li Final Ceo ?
@KillWill_Games Жыл бұрын
Nephew, Punk taught you, now will you be my master? Please! (Brazilian guy) \o
@NoEvilEye Жыл бұрын
Yep she is, but she is hard to use.
@InTheGroove416 Жыл бұрын
I don't think I saw you use Chun's safe jump setups at all this video. Is there a reason you're not applying them? They've been working wonders for me (diamond 3)
@OmnipotentO Жыл бұрын
No no he's just kidding guys she's low tier and hard ahahaha..... *Cough* 👀
@ismount Жыл бұрын
That bird noise Chun makes when she uses her fireball is pretty annoying
@geneticjen9312 Жыл бұрын
It's called Japanese lol
@kaidow9319 Жыл бұрын
lol that bird noise is just her saying the name of the move, kikoken
@AustinBrouillard Жыл бұрын
@@geneticjen9312chun li is Chinese not japanese
@QwertYuiop-yt3uh Жыл бұрын
He's not talking about her saying "kikouken" fools, he's talking about the "pew" sound it makes
@QwertYuiop-yt3uh Жыл бұрын
@@AustinBrouillard She's speaking Japanese genius, they're not saying she is Japanese
@anond2015 Жыл бұрын
Dang, even at diamond Kimberly runs away and slides or teleports. Annoying play style.
@flexyofacechase1786 Жыл бұрын
Chun is rock bottom until they make her normals have less recovery and quicker to cancel into serenity stream especially from HP/HK. She's drive meter starved always.
@alexanderdenison2950 Жыл бұрын
Rock bottom is a stretch I think but I agree she relies on DR to convert stray hits safely a little too much, good news is once you convert those hits into medium spinning bird kick we don't need to spend meter to get oki though, most other characters need to drive rush the majority of their knockdowns, we get meaty throws for free.
@MrSupedoSpade Жыл бұрын
Other than giving her more time to hit confirm into stance off 2MK, why would she need better cancel windows? If she could frame tight cancel into stance all the time she'd be pretty busted. Also like the other guy said, almost all your knockdowns should come from spinning bird kick, tensho kicks, and the occasional lightning legs. Why would she need more meter? She plays great neutral and can choose to try and get in with either fireballs or a well spaced hazanshu
@Teru922 Жыл бұрын
5HK 2HP and 4HP combos into stance LP, LK, MK, HK. 5HK is a trueblockstring into stance LP. 4hp has 1f gap between stance LP. 2HKxxstance reduces her hurtbox during recovery. 5HPxxstanceLK/MK combos on punish counter so its a great whiff punish. Her heavy buttonsxxstance is not a problem
@Mitsu852 Жыл бұрын
Out of all the weaknesses you could have talked about. You decided to talk about her normals lol. Her normals are strong af. It's the rest that is a little on the weak side.